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A Return of Pacesetter RPG Style Horror

A Return of Pacesetter RPG Style Horror

You are about to enter the world of CHILL, where unknown things sneak, and crawl, and creep, and slither in the darkness of a moonless night. This is the world of horror, the world of the vampire, ghost, and ghoul, the world of things not known, and best not dreamt of. CHILL is a role-playing game of adventure into the Unknown and your first adventure is about to begin — CHILL Introductory Folder

In 1984, a group of former TSR Employees that included Mark Acres, Troy Denning, and Stephen Sullivan formed Pacesetter Ltd. Games and ambitiously published four role playing games: Chill, Timemaster, Star Ace, and Sandman. The rights to these games now belong to a diverse list of small publishers. Phil Reed owns the rights to Star Ace, Goblinoid Games own the rights to Timemaster and Sandman (as well as the Pacesetter brand), and Mayfair Games owns the rights to Chill.

Chill wasn’t the first horror role playing game, nor is it considered the best by the majority of gamers.  However, it has long held a place as a “cult” favorite in the role playing game world. While it is a cult favorite, that cult status has not enabled it to garner a reprint in recent years. In 2009, Otherworld Creations attempted to do a Fundable campaign (a Kickstarter before Kickstarter was cool) and failed to raise the necessary money to do a new edition.

Chill was different from other horror role playing games that often sought to capture the dark nihilistic material horror of H.P. Lovecraft or turned monster-hunting into an action movie. Chill tried to capture the tone of Hammer and AIP productions. Because of this four-color focus, and I believe also because its creators were former TSR employees, Rick Swan reviewed the game quite negatively in Dragon magazine and in his Complete Guide to Role-Playing Games. Swan wrote that the game was:

A horror game for the easily frightened… While most of Chill‘s vampires, werewolves, and other B-movie refugees wouldn’t scare a ten-year-old, they’re appropriate to the modest ambitions of the game… Chill is too shallow for extended campaigns, and lacks the depth to please anyone but the most undemanding players. For beginners only.

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Blogging Epic Comics’ Tomb of Dracula Limited Series, Part Two

Blogging Epic Comics’ Tomb of Dracula Limited Series, Part Two

30301-4602-33709-1-tomb-of-draculaMarvel Comics’ mature readers imprint, Epic Comics, published a Tomb of Dracula limited series in 1991 entitled, “Day of Blood, Night of Redemption.” Marv Wolfman and Gene Colan reunited from the original series and teamed with Al Williamson to produce this visually stunning and highly ambitious four-part epic. The script faltered a bit by the end, as it really needed at least two more issues to realize its full potential; but this was an excellent effort and a welcome return to form that is deserving of more attention for its high standard of quality throughout.

The third issue gets underway with a quiet interlude shattered when a street gang makes the mistake of harassing the vampire after discovering him alone on the streets of Washington D.C. There is an unmistakable cathartic glee to the scene where Dracula literally drags the leader of the gang to his death. This is followed by a brief segment that establishes Katinka as having joined Frank Drake and Blade in their hunt for the vampire. Her character proves the necessary bridge to smooth the rough partnership rekindled between these two very different men. She also functions as a Van Helsing substitute, who is seeking a scientific cure for Marlene’s possession.

Marv Wolfman obviously felt the imposing weight of technological change in the ten years since he had last written the character and brings the same weight to bear on the vampire. Dracula pays a visit to Lila in her dorm at Georgetown University, where he succeeds in seducing her. Once under the vampire’s spell, the young woman eagerly steals all of Professor Smirnoff’s notes and introduces the vampire to the burgeoning computer age and the marvel of the CD-Rom in this pre-Internet story. While Dracula absorbs all of this information, he is dismissive of Lila. The sexually confused young woman believes she loves the vampire and willingly enters into an abusive relationship with him.

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Blogging Epic Comics’ Tomb of Dracula Limited Series, Part One

Blogging Epic Comics’ Tomb of Dracula Limited Series, Part One

f9b76cd3-5202-4f2c-9e10-94ac14cb3aaaMarvel Comics’ mature readers imprint, Epic Comics, published a Tomb of Dracula limited series in 1991 entitled, “Day of Blood, Night of Redemption.” Marv Wolfman and Gene Colan reunited from the original series and teamed with Al Williamson to produce this visually stunning and highly ambitious four-part epic. The script faltered a bit by the end, as it really needed at least two more issues to realize its full potential; but this was an excellent effort and a welcome return to form that is deserving of more attention for its high standard of quality throughout.

The story gets underway with the introduction of two attractive young college students, Becky and Lila, who are having an affair. Becky is obsessed with the occult and unintentionally burns herself to death during a Satanic ritual one night after a rendezvous with Lila. From there, the scene shifts to a beautiful young attorney, Marlene McKenna, who is suffering from night terrors and under the care of Dr. Gregor Smirnoff. Marlene’s night terrors stem from the fact that she is married to Frank Drake and she has become obsessed with Frank’s ex-lover, the now deceased Rachel Van Helsing. Marlene has sought out her husband’s psychiatrist to treat her for her recurring nightmares of Dracula and belief that she is being possessed by the spirit of Rachel Van Helsing.

As the story progresses, we learn that it was Dr. Smirnoff who has led the students at Georgetown University, where he teaches, to practice Satanism just as he has been manipulating Frank and Marlene since introducing them to one another. Both experiments are the means to achieving his desire to locate Dracula’s remains and revive the vampire. These disparate sequences build up to a positively chilling scene where Marlene purposely disfigures her face with Frank’s razor in an attempt to emulate Rachel’s scarred visage.

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Blogging Marvel’s Dracula in the 1980s

Blogging Marvel’s Dracula in the 1980s

uncanny159img112Bram Stoker’s immortal vampire had left an indelible mark on the comic book industry of the 1970s with Marvel Comics’ award-winning Tomb of Dracula series and its spin-offs. By the following decade, Marvel was ready to put the final stake in the now tired property. The storyline to rid the Marvel Universe of vampires was spread across multiple titles in 1982 and 1983, beginning with Marvel’s biggest title of the decade, The Uncanny X-Men.

Writer Chris Claremont and artist Bill Sienkiewicz kicked the storyline off in Issue #159 of The Uncanny X-Men in a clever update of the Stoker novel that sees Storm falling victim to Dracula. Claremont cleverly starts off with the team frantically rushing to the hospital where their friend has been taken because of dramatic blood loss stemming from a mysterious throat wound. Storm remembers nothing of the attack, has mystified the attending physician by her seemingly miraculous recovery, and yet is decidedly not herself as she exhibits a peculiarly morbid fascination. The one flaw is the story is too rushed. Claremont and Sienkiewicz’s handling of Dracula is the best since Marv Wolfman and Gene Colan, if lacking in their unique style and flair. What should have been a multi-part storyline is truncated to fit in a single issue.

Happily, the story served as a prelude to that year’s Uncanny X-Men Annual #6, which developed the storyline further with Storm struggling against Dracula’s hold over her soul; Kitty Pryde falling to possession by Lilith, Dracula’s daughter; Rachel Van Helsing turned into Dracula’s vampire bride; and the Lord of Vampires seeking once more the mystical tome, the Darkhold, which contains the Montesi Formula, the fabled key to wiping out all vampires from the face of the Earth. Once again, the fault is that the story needs far more space than it is allotted. It is a joy to see so many plot strands from Tomb of Dracula being taken up and it is clear that the story is building to a greater story arc, but these issues could have been so much more and with a talented writer and artist team such as Claremont and Sienkiewicz, it is unfortunate they were not.

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The Resurrection of Dr. Phibes

The Resurrection of Dr. Phibes

vulnavias secretLSOH PhibesLongtime readers will be well aware of my love for Dr. Phibes, the cult classic character played by Vincent Price in two campy AIP productions forty years ago. “Phibes is special,” is how my old friend, Chris Winland summarized the property a couple decades ago and his understatement couldn’t be more accurate. Equal parts horror, comedy, thriller, and romance, the whole is greater than the sum of its parts.

Part of what made Phibes special is there were only two films, despite several attempts over the years to get a third film as well as a TV series off the ground. A few years ago, the character’s co-creator, William Goldstein, acquired the literary rights to his property from MGM, who control the AIP catalog. At the time, Goldstein had to contend with unlicensed comic book appearances and an attempt by his former writing partner to revive the series with a new film. Having settled legal matters, Goldstein set about reviving the book series.

Forty years ago, Goldstein not only novelized the screenplay he co-authored for the original film, but he also novelized the sequel he helped develop. The movie tie-in novels are a very different beast from the films. Devoid of the eye-popping art deco sets and costumes, the campy scores and the scene-stealing performances by the likes of Vincent Price, Joseph Cotton, Robert Quarry, and Terry-Thomas; the books read like old-fashioned pulp thrillers with an exceptionally keen eye for historical detail.

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Blogging Marvel’s Tomb of Dracula Magazine

Blogging Marvel’s Tomb of Dracula Magazine

marvel_preview_vol_1_12lom1Dracula Lives was Marvel’s companion black and white companion title to the award-winning Tomb of Dracula monthly comic. As a magazine, Dracula Lives was exempt from the strictures of the Comic Code Authority, allowing for more violence and adult themes than would have been possible in the comic at the time. The Legion of Monsters #1 in 1975 and Marvel Preview #12 in 1977 collected three orphan tales – two originally slated for Dracula Lives and the other for Vampire Tales as both titles had ceased publication by this point.

Chapter Seven of Roy Thomas and Dick Giordano’s masterful adaptation of Bram Stoker’s classic was salvaged from Dracula Lives to appear in the debut issue of The Legion of Monsters. The story advances to the point where Professor Van Helsing is brought in by Dr. Seward in an ill-fated effort to save Lucy Westenra’s life. This would be the last installment to see print until the two legendary comics creators reunited decades later to finish the project for Marvel as previously covered in detail in our earlier article on comic adaptations of the Stoker novel.

“Profits are Plunging” was a Steve Gerber solo tale of Lilith, Daughter of Dracula that made its way from Vampire Tales to Marvel Preview. Frank Springer’s artwork is strictly run of the mill, but Gerber’s solid story offers an effective criticism of 1960s idealism giving way to 1970s corporate greed. Martin Gold, the series’ resident Greenwich Village hippie, accepts a PR job to help provide for his pregnant girlfriend, Angel O’Hara. Of course, the conservative capitalists at the chemical company whose compound Martin is supposed to successfully sell to the youth of America are well aware their product will harm both the environment and animal life and are willing to off Martin when he decides to play whistle-blower. This gives Lilith an opportunity to take over her host form of Angel O’Hara to save Martin and take vengeance on the men whose corrupting greed outweighs their respect for life.

Doug Moench’s lost Dracula Lives tale, “Picture of Andrea” is an effective variation on the film noir classic Laura, aided and abetted by the gorgeous artwork of Sonny Trinidad. His depiction of the Lord of Vampires is the equal of Gene Colan. It is appropriate that a story so concerned with the beauty of the human form be graced with an artist capable of illustrating it to perfection.

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Blogging Marvel’s Dracula Lives – Part Two

Blogging Marvel’s Dracula Lives – Part Two

dracula_lives_vol_1_8Dracula Lives was Marvel’s companion black and white companion title to the award-winning Tomb of Dracula monthly comic. As a magazine, Dracula Lives was exempt from the strictures of the Comic Code Authority, allowing for more violence and adult themes than would have been possible in the comic at the time.

Issue #8 gets underway with Doug Moench’s “Last Walk on the Night Side,” a two-part gritty urban police drama with a cop on the verge of retirement who runs afoul of Dracula. The shock ending, where the officer returns home to discover Dracula has taken his revenge on him by attacking his wife is startling. Tony DeZuniga’s artwork is first-rate throughout.

Len Wein’s “The Black Hand of Death” continues the gritty urban feel with a Roaring Twenties tale of gangsters in Rome. Gene Colan’s artwork lends immediate authenticity by providing stylistic continuity with the monthly series.

Chris Claremont’s “Child of the Storm” is a lengthy text piece. I had forgotten how these were such a fixture of the magazine. Dracula works surprisingly well as a pulp character and these stories prove that the thread between pulps and comics runs deeper than superheroes.

The fourth chapter of Roy Thomas and Dick Giordano’s faithful adaptation of Bram Stoker’s classic rounds out the issue. This chapter has the infamous portrayal of Dracula as a baby snatcher who feeds the stolen infant to his blood-starved wives with the promise they can have Harker once he is finished with him. Jonathan makes a valiant, but unsuccessful, effort to slay Dracula while he sleeps in his coffin during the day. The chapter ends with Harker despairing that he has failed to prevent the plague of the vampire from spreading to England. He knows he will never see his beloved Mina again as he awaits the fall of night, not knowing if this is the night he will meet his death at the hands of Dracula’s brides.

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Blogging Marvel’s Dracula Lives – Part One

Blogging Marvel’s Dracula Lives – Part One

dracula-lives-smallDracula Lives was Marvel’s black and white companion title to the award-winning Tomb of Dracula monthly comic. As a magazine, Dracula Lives was exempt from the strictures of the Comic Code Authority, allowing for more violence and adult themes than would have been possible in the comic at the time. From the magazine’s launch in 1973 with a stunning Boris Vallejo cover displaying voodoo imagery and undead nudes, readers knew they were in for something decidedly different.

Issue #1 gets underway with the excellent “A Poison in the Blood.” Gerry Conway’s contemporary tale of Dracula in New York, suffering from withdrawal after drinking the tainted blood of junkies easily measured up to the high standard set by Marv Wolfman in the monthly comic series. Assigning the monthly’s art team of Gene Colan and Tom Palmer the artistic chores for the story only reinforced the fact that what was to follow would be every bit as good as the award-winning parent series. More importantly, “A Poison in the Blood” began the Cagliostro story arc which would weave its way through history in subsequent issues.

Roy Thomas’s “Suffer Not a Witch” is the first historical tale and also the first Dracula story to team Thomas with artist Dick Giordano. The pair would later embark on a celebrated adaptation of the original Stoker novel. “Suffer Not a Witch” steers the series into Nathaniel Hawthorne territory with the Lord of Vampires visiting 17th Century America and becoming embroiled in the conflict between hypocritical Puritans and the persecuted witches.

The first issue concludes with Steve Gerber’s “To Walk Again in Daylight,” illustrated by Pablo Marcos. This 18th Century tale set in Vienna is well done, but the central concept (Dracula is seeking an alchemical cure from vampirism) contradicts the established continuity for the series and flies in the face of Marvel’s portrayal of the Lord of the Vampires as a truly Satanic unrepentant figure who embraces evil for his own sake.

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Bram Stoker’s Dracula Reconsidered

Bram Stoker’s Dracula Reconsidered

200px-dracula1stbram-stoker-dracula-1Bram Stoker’s Dracula (1897) has gradually won acceptance in literary circles over the past few decades as a legitimate work of literature after years of being dismissed as an influential work in a genre unworthy of serious consideration. Horror, much like mystery and fantasy, has always been dismissed as lowbrow entertainment. If mass acceptance is any measure of success, the book’s place has long since been secured. It is the only one of Stoker’s titles that has never fallen out of print at any point in the past 115 years. Public domain copies abound alongside dozens of editions from popular presses.

Most readers who happen upon this article are likely familiar with the book. Enthusiasts can be divided into two camps, although this division is rarely spoken of in polite company. The deciding factor that divides the two elitist camps is based solely on the matter of whether or not one chooses to accept “Dracula’s Guest,” the posthumously published excised chapter of an earlier draft of the novel, as an integral part of the story.

For most, the inclusion of the fragment is the deciding factor that determines whether one is obliged to purchase a particular edition of the book to sit alongside the others that inevitably collect upon one’s shelf. The more discerning consumer will also consider the placement of the story before or after the text of the novel as a deciding factor for a purchase. Contrarians will inevitably dismiss the fragment for the minor continuity errors it introduces to the narrative. Their smug dismissal sits rather uncomfortably in the face that the novel itself contains several other quibbling points of equal inconsequence. Sadly, the enlightened defender of “Dracula’s Guest” is invariably the more rational and less vocal of the two groups. Needless to say, I choose not to reveal which camp I fall into so as to preserve my objectivity and not alienate those heathen who fail to appreciate it.

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Blogging Marvel’s The Tomb of Dracula, Part Thirteen

Blogging Marvel’s The Tomb of Dracula, Part Thirteen

tod-65tod-66The Tomb of Dracula #65, “Where No Vampire Has Gone Before” starts off with Rachel Van Helsing returning to Quincy Harker, Frank Drake and Janus to tell them that Dracula is no longer a vampire. Frank is skeptical, but Janus and Quincy believe that Satan has stripped him of his supernatural powers and left him in the 20th Century as a mortal man out of time. Quincy and Rachel point out the ethical dilemma they face. They have no right to hunt and kill Dracula if he no longer is a vampire despite the many murders he committed when he was undead. From there the scene switches to a cemetery where the unnamed bounty hunter (who with his Stetson and western dialogue is also a man out of time) digs up a vampire and interrogates him with a fiery cross held to his forehead until the vampire confirms that Dracula is in Boston. We then find Dracula, homeless in an alleyway where he meets a junkie prostitute named Harriet. Dracula innocently (for once) accepts her invitation to go back to her apartment where a couple of her dealer’s hired muscle break in and rough Harriet up for having stolen heroin. Dracula gallantly defends her and though mortal (as he is reminded after he is shot in the shoulder), he is still the fierce warrior of old and easily hurls one of the goons threw a third storey window to the street below. The former vampire is arrested along with Harriet and one of the hired guns, but is later released and declared a hero and has his picture taken by a newspaper photographer. Back on the streets, Dracula finds himself, homeless, penniless and hungry for food for the first time in five hundred years. After running into trouble on the streets again, he resolves to seek out his daughter, Lilith and ask her to turn him into a vampire once more. Meantime, Quincy, Rachel and Frank learn of his recent exploits when the 11:00 news carries the story of an anonymous hero who saved a woman from a mob hit. The next morning, Dracula hijacks a private plane and forces the pilot to take him to New York as he is aware his daughter is living in Greenwich Village currently. A witness to the hijacking recognizes him as the hero seen on television the night before and reports the hijacking to the police. The issue ends with the bounty hunter picking up Dracula’s trail in the police station and realizing his quarry is no longer a vampire. Content that his job has just become easier, the nameless bounty hunter checks out of his hotel and heads for New York.

Issue #66, “Showdown in Greenwich Village” starts off with Dracula in Greenwich Village at winter. He is cold and lost with no way of finding his daughter. He mugs a husband and wife hoping to find enough money for food and shelter, but is run off by an angry mob. He seeks shelter in a church, but refuses a priest’s offer of help having forsaken God as a child centuries before. He wanders into a disco bar and has just enough money to buy his first hamburger (which he dislikes) when he is picked up by an attractive divorcee named Ann Keats. Dracula humorously chooses the identity of Drake and tells her he is in Greenwich Village looking for his daughter. Ann has friends in the village who trace runaways, but Dracula is unable to provide a photograph or any information on Lilith. He and Ann are accosted by a street gang upon leaving and Dracula easily beats them off, but is stabbed in the process. Dracula goes back to Ann’s apartment and tells her his true identity. While Ann thinks he’s delusional, he places a long distance call to Boston to check on Domini, but refuses to tell his wife where he is. Just then, Francis Leroy Brown, the bounty hunter breaks in and a violent battle ensues that ends in Brown’s death, but not before he shoots Dracula several times. The former vampire slips into unconsciousness as Ann calls for an ambulance. The issue ends with Lilith reading a New York Times article about her father surviving a fatal encounter with Brown as she realizes he is now a mortal and is obviously looking for her.

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