Blogging Sax Rohmer’s The Shadow of Fu Manchu, Part One

Blogging Sax Rohmer’s The Shadow of Fu Manchu, Part One

Doubleday ShadowShadow JenkinsThe Shadow of Fu Manchu was serialized in Collier’s from May 8 to June 12, 1948. Hardcover editions followed later that year from Doubleday in the U.S. and Herbert Jenkins in the U.K. The book was Sax Rohmer’s eleventh Fu Manchu thriller and was also the last of the perennial series to make the New York Times bestseller list.

The story had its origins in a Fu Manchu stage play that Rohmer had developed for actor Basil Rathbone. The project had failed to get off the ground, but became instead the first new Fu Manchu novel in seven years. Sadly, during these seven years, the property had begun to fade from the public eye.

It had been eight years since the character last appeared on the big screen (in the popular 1940 Republic serial, Drums of Fu Manchu) and eight years since the well-received Shadow of Fu Manchu radio series (from which the planned stage play and later novel borrowed its title) had left the air. Detective Comics had long since finished reprinting the Fu Manchu newspaper comic strip as a back-up feature for Batman. As far as the public was concerned, Fu Manchu was a part of the past that seemed far removed from the world that had been transformed by the Second World War.

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The Huffington Post on Fantasy Series Better Than Harry Potter

The Huffington Post on Fantasy Series Better Than Harry Potter

Master of the Five Magics-smallOver at The Huffington Post, author Jeff Somers (The Digital Plague, The Ustari Cycle) holds forth on fantasy worlds that are more appealing than the mega-successful Harry Potter series.

I was surprised to see his list consisted exclusively of vintage paperbacks, including Jack L. Chalker’s Midnight at the Well of Souls (1980), Piers Anthony’s first Xanth novel A Spell for Chameleon (1977), L. Frank Baum’s The Magic of Oz (1919), and Master of the Five Magics (1980) by Lyndon Hardy. Perhaps not coincidentally, all are part of a fantasy series. Here he is on the latter book:

I read this book as a kid, and the magic system Hardy creates remains one of the more interesting and entertaining ones out there. He imagines a universe that has (initially) five magical disciplines: Thaumaturgy, Alchemy, Magic, Sorcery, and Wizardry. Each form of magic has a clear set of rules that govern how it works. For example, Wizardry is the discipline that summons demons, and it has two rules: the Law of Ubiquity, which states that flame permeates all (making it a gateway between worlds), and the Law of Dichotomy, which states that once a demon is summoned it must either dominate the summoner or be dominated. All in all, a logical system that requires the protagonist to actually study and learn and think critically about the magic, instead of waking up one morning with the ability to turn people into newts or something.

Lyndon Hardy wrote two sequels to Master of the Five Magics: Secret of the Sixth Magic (1984) and Riddle of the Seven Realms (1988). He has not returned to fantasy since. Outside of fantasy, he is perhaps best known as the mastermind of the 1961 Great Rose Bowl Hoax.

Read Somers’ complete article here.

Dungeons & Dragons Player’s Handbook Now on Sale

Dungeons & Dragons Player’s Handbook Now on Sale

Dungeons and Dragons Player's Handbook Fifth Edition-smallIn June of 2008, Wizards of the Coast launched the 4th Edition of Dungeons & Dragons with considerable fanfare. While there was a lot of initial interest — and solid early sales — it never truly caught on.

Personally, I enjoyed lot of the supplemental material, like the updated Dark Sun setting and the excellent Shadowfell boxed set, but by 2011 I noticed new releases had slowed to a trickle. Eventually, they stopped entirely.

This was bad news for RPG fans. When sales of the world’s most popular role playing game collapse scarcely three years after the launch of a new edition, the entire industry suffers. Was this the end of the most famous game franchise in the adventure game hobby?

Fortunately, it was not. Wizards of the Coast made a major commitment to re-launch D&D, and in January 2012 it announced what was then known as D&D Next. The game had a few name changes over the next two years (it was Fifth Edition for a while, until WotC eventually settled on just Dungeons & Dragons), but for much of that time WotC maintained an open beta on the rules and kept players involved and informed.

It paid off. The buzz surrounding the game has been building nicely. On Tuesday of this week, the first of the three core volumes, the highly anticipated Dungeons & Dragons Player’s Handbook, finally shipped (click on the image at left to see it in its high-res glory). And according to io9, it was the number one selling book — of any kind — at Amazon on the day of its release.

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The Series Series: Quintessence by David Walton

The Series Series: Quintessence by David Walton

Quintessence David Walton-smallQuintessence is a story of the Age of Exploration, as it might have unfolded on a literally flat Earth where some of the wilder alchemists’ ideas were right. Here there be dragons. If you list all the cool stuff in this book, it looks like a sure bet for most fantasy readers: voyages at sea (doomed and desperate), houses of solid diamond, heresy, plucky young people changing the world, and monsters. Lots and lots of monsters.

In attitude, character, and pacing, however, the book feels more like science fiction in the tradition of John W. Campbell. I grew up reading that stuff — odds are that you did, too — so I found a great deal to enjoy in Quintessence. Just not quite the things I came to the book hoping to enjoy.

David Walton’s bestiary is worth the price of admission. The man knows how to fill a fanciful ecosystem, and if he had found some comic artist to collaborate with and had published a volume of the characters’ field notes, it would have been its own weird hit.

Perhaps if the creatures had been less gloriously inventive, the characters would have felt more vivid. As the book stands, the characterization falls far enough behind the worldbuilding for the characters to feel at times like types out of Commedia Dell’Arte. That is, if Commedia Dell’Arte had been invented by John W. Campbell.

We have our earnest scientist and our mad one. We have our plucky maiden and her plucky suitor, both brilliant engineers whose talents for tinkering had gone unnoticed back in England. We have a sort of Greek chorus of thinking men whom the earnest scientific hero forms into a discussion society for brainstorming and peer review. For villains, we have a smarmy politician and a religious fanatic, who care nothing for science.

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Goth Chick News: The Zombie Apocalypse Spreads to a $100K Kickstarter Campaign

Goth Chick News: The Zombie Apocalypse Spreads to a $100K Kickstarter Campaign

image006Here in the underground offices of Goth Chick News, the only thing we appreciate more than a blended, adult beverage is an independent film; more specifically, an independent horror film.

So guys like Wyatt Weed from Pirate Pictures and Roze (who like all icons goes by one name only) are serious heroes around here.  And though the whole Pirate Pictures crew have been Black Gate regulars for some time, Roze wasn’t slated to make an appearance until early next year.

If you aren’t familiar with his work, Roze is an Arizona-based writer/director with a passion for the macabre. Roze and his wife Candace co-founded the independent production company Gas Mask Films, which made its debut in 2006 with Denial, a short film screened at the Cannes Film Market Short Film Corner. In 2008, the feature-length film Deadfall Trail was shot and produced entirely in Arizona for less than $80,000. After the success of Deadfall Trail, Gas Mask Films went on to produce the feature horror film, Speak No Evil, slated for wide release by Lions Gate in 2015.

And 2015 is when we expected to tell you about Roze — that is until he floated over an idea that was just too perfect not to pass along.

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Duart Castle: A Stronghold on the Edge of the World in the Midst of History

Duart Castle: A Stronghold on the Edge of the World in the Midst of History

http://www.duartcastle.com/
Duart Castle
(Image courtesy of Duart Castle)

Today a wind blusters off the North Sea, gnawing away at the Scottish summer and I’m a tank.

Arms serving as sponson-mounted guns, I trundle up the path waiting for the ambush. The boys have vanished into the bracken ahead and I’m going to spot them before they get behind me…

“Bang bang bang bang!” Long hair as wild as wood-elf’s, Morgenstern, my 6-year old daughter, explodes out of the greenery, pink boots crushing the foliage. “Got you, Daddy!”

“Ha!” I say. “You’re making machine gun sounds. That won’t do anything against a tank.”

Morgenstern grins and explains as if to an idiot: “No, Daddy, I’m using a plasma gun from Halo*.”

*Geek Parenting Tip: Most games are age appropriate if you hold your finger over the “1” when showing the PEGI rating to older relatives.

I want to tell her that plasma guns are off topic, but then I look to my right and grin. We’re playing around the rocky base of Duart Castle on the Isle of Mull, seat of the Macleans since the mid 14th century.

You know the castles you read about in Fantasy epics? Where the family history is woven into the fabric? Where the rooms are wrapped in story? That’s Duart.

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Future Treasures: The Slow Regard of Silent Things by Patrick Rothfuss

Future Treasures: The Slow Regard of Silent Things by Patrick Rothfuss

The Slow Regard of Silent Things-smallPatrick Rothfuss’s The Kingkiller Chronicle includes only two volumes so far — The Name of the Wind, reviewed for us by Robert Rhodes, and the Gemmel Award winner The Wise Man’s Fear — which doesn’t make it much of a chronicle by fantasy standards, really. But it has already vaulted into the front rank of modern fantasy, with great critical acclaim and a growing body of fans. Expectations are high for the third volume.

Now comes word that Rothfuss’s next book, featuring a character from the previous novels, is not the long-awaited third volume in The Kingkiller Chronicle. Instead it’s a novella featuring Auri, former student at The University, titled The Slow Regard of Silent Things.

This is the second of three novellas set in Temerant (known as the Four Corners of Civilization in the novels) that Rothfuss reportedly has planned. The first, “The Lightning Tree,” was centered on Bast and was recently published in Rogues, the massive heroic fantasy anthology edited by George R.R. Martin and Gardner Dozois. The third, a very lengthy (100,000-120,000 words) volume featuring Laniel Young-Again, has not yet been officially announced.

The upcoming third volume in The Kingkiller ChronicleThe Doors of Stone, has a title but no firm release date.

The Slow Regard of Silent Things will be released as a standalone hardcover by DAW this October. Here’s the book description.

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Bloody Battles, Espionage, Dark and Beautiful Prose, & Lovecraftian Horror: A Review of Karl Edward Wagner’s Dark Crusade

Bloody Battles, Espionage, Dark and Beautiful Prose, & Lovecraftian Horror: A Review of Karl Edward Wagner’s Dark Crusade

Dark Crusade Karl Edward Wagner-smallYou guys are going to love for me for this. So very much. Someone, somewhere might have mentioned this already, but whatever, now it’s my turn.

All of the Kane books, both the novels and short story collections, have been released on Kindle for four or five bucks each, which is a mere three pounds if you live in England. It’s kind of bittersweet actually, because it means all that time I spent rummaging around in the musty corners of used bookshops looking for Bloodstone (which I reviewed, by the way) has kind of gone to waste, and anyone that spent around 100 bucks for a copy of Gods in Darkness or Midnight Sun is going to want to curl up in a big ball over there in the corner and have a little cry. So whilst you do that, I’m going to get on with the review, if you don’t mind.

Dark Crusade revolves around the rise of the dark Cult of Sataki, its meteoritic domination of the kingdom of Shapeki, the brutal regime it establishes and its enigmatic and mysterious prophet Orted something or other. When Orted’s fanatical cult of peasants try to seize the southern kingdoms, they are swiftly and brutally quelled by a superior military force, and that’s when Kane, a mercenary, steps in to help.

Kane really is the star of the show here, as anyone familiar with the series will tell you, but for anyone not in the know, Kane is a prince cursed with immortality who has wandered the world for eternity, plumbing its secrets, learning grim and interdicted sorceries, seeking out mysteries and conflicts and battle and war, and just generally trying to entertain himself during the course of his unending life.

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LonCon 3 Report: Attending the 72nd World Science Fiction Convention

LonCon 3 Report: Attending the 72nd World Science Fiction Convention

LONCON3_logo_270wLast weekend in London was LonCon 3, this year’s Worldcon. The convention, which has been held in various cities around the world since 1939, is where the Hugo Awards are given out and where fans from all over the globe meet up.

It was my first Worldcon, and while I’ve been to large conventions before such as World Fantasy and Eastercon, not to mention several local conventions such as Tuscon, I still wasn’t quite sure what to expect. What I got was five fun days of events, conversation, and camaraderie.

The Loncon staff did a fine job making everything run smoothly. A handy pocket guide steered me around the huge convention center without a hitch, and twice-daily newssheets kept me up-to-date on any changes.

There were only a couple of small minuses. First off, the dining options at the ExCel Centre were overpriced and generally substandard. Not that this is unusual for a convention center, so I don’t blame LonCon for this!

Also, the ExCel is huge and has all the ambiance of a shopping mall. But as Robert Silverberg pointed out, “Cons aren’t about venues, they’re about people.”

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Win a Copy of Peter Watts’ Echopraxia

Win a Copy of Peter Watts’ Echopraxia

Echopraxia-smallPeter Watts is a fellow Canadian and that makes him cool.

Well, that and the fact that he writes intensely cool SF novels, like the Hugo-nominated Blindsight, which Charles Stross described as “a first contact with aliens story from the point of view of a zombie posthuman crewman aboard a starship captained by a vampire.” Any time you can get Charles Stross on record saying “zombie posthuman crewman,” you know you’re cool. Plus, Ken Levine, the Creative Director for the hit video game BioShock, credits Watts as a significant influence on his game. That’s coolness right there.

Watts’s latest novel Echopraxia, described as a “sidequel” relating events on Earth during Blindsight, arrives at the end of the month, and Tor Books has been kind enough to offer us a copy to use as a giveaway (Thanks, Tor! You guys are super-cool.)

How do you enter? Just send an e-mail to john@blackgate.com with the title “Echopraxia” and a one-sentence review of your favorite Tor science fiction novel. One winner will be drawn at random at the end of the month from all qualifying entries and we’ll publish the best reviews here on the Black Gate blog.

All entries become the property of New Epoch Press. No purchase necessary. Must be 12 or older. Decisions of the judges (capricious as they may be) are final. Not valid where prohibited by law, or outside the US and Canada.

Here’s the book description.

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