Tips on Writing a Great Swordfight from a Professional Swordsman

Tips on Writing a Great Swordfight from a Professional Swordsman

Sword fight in Robin Hood-smallIn my book Swordfighting for Writers, Game Designers, and Martial Artists, I devote about 45 pages to advice to writers. I thought the readers here at Black Gate might like me to expand a bit on some of the points I made there. Let me start with a quote:

There are several distinct skills that go into a good written fight. They are:

  • visualizing the fight accurately, to avoid describing impossible actions;
  • maintaining dramatic tension and pacing the fight to be exciting;
  • maintaining characterization: making sure that the characters’ actions in the fight give the reader the sense of their personalities that you want; and
  • serving the plot, so that the fight meets the needs of the story and is not just shoehorned in.

Dramatic tension, characterization, and plot are key skills for a novelist; ask M. Harold Page if you don’t believe me. Visualizing a swordfight accurately is a much less common writing skill.

Assuming that training in actual swordsmanship for a few years is out of the question, here are three ways to get it right, if you want to go into technical detail (which blade goes where).

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Future Treasures: A Knight of the Seven Kingdoms by George R. R. Martin

Future Treasures: A Knight of the Seven Kingdoms by George R. R. Martin

A Knight of the Seven Kingdoms-smallMany of George R. R. Martin’s legions of fans are unaware that, parallel to the epic storyline of A Game of Thrones, Martin has been quietly telling another tale of Westeros, featuring two unlikely wandering heroes. The story has unfolded in a series of novellas published in anthologies Martin and Gardner Dozois have edited over the past few years, and now at long last the stories are being collected in a deluxe volume, heavily illustrated by Gary Gianni, to be published in hardcover by Bantam Books next month.

Taking place nearly a century before the events of A Game of Thrones, A Knight of the Seven Kingdoms compiles the first three official prequel novellas to George R. R. Martin’s ongoing masterwork, A Song of Ice and Fire. These never-before-collected adventures recount an age when the Targaryen line still holds the Iron Throne, and the memory of the last dragon has not yet passed from living consciousness.

Before Tyrion Lannister and Podrick Payne, there was Dunk and Egg. A young, naïve but ultimately courageous hedge knight, Ser Duncan the Tall towers above his rivals — in stature if not experience. Tagging along is his diminutive squire, a boy called Egg — whose true name (hidden from all he and Dunk encounter) is Aegon Targaryen. Though more improbable heroes may not be found in all of Westeros, great destinies lay ahead for these two… as do powerful foes, royal intrigue, and outrageous exploits.

Featuring more than 160 all-new illustrations by Gary Gianni, A Knight of the Seven Kingdoms is a must-have collection that proves chivalry isn’t dead — yet.

Here’s what GRRM said about the book on his blog back on February 25th.

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Road Trip from Hell: Warhammer 40K: Gaunt’s Ghosts: Honour Guard

Road Trip from Hell: Warhammer 40K: Gaunt’s Ghosts: Honour Guard

Honour Guard Dan Abnett-smallHonor Guard
A Warhammer 40K novel
Volume 4 of Gaunt’s Ghosts
By Dan Abnett
Black Library (312 pages, $6.95, August 2001)
Cover by Martin McKenna

The faith of the Imperium of Man — the only faith, thanks to a massive Inquisition — is centered around the God-Emperor of Mankind, who sits upon his Golden Throne on Holy Terra. Whether he’s a divine being incarnate, or a man who somehow gained god-like powers, is a question I don’t know the Warhammer 40K lore well enough to answer, but the emperor is kept eternally alive by the arcane machinery of the Golden Throne, and his massive psychic energies provide a beacon which allows mortal pilots to navigate spacecraft through the treacherous realm of the Warp.

The Emperor stands as the sole God, but there’s room in the Imperial cult to include various other figures, “saints” who are venerated for their faith in the Emperor and their deeds in his service. Given the Imperium’s nature, and the character of the WH40K universe in general, these saints are primarily warriors. One such is Saint Sabbat, the warrior woman who originally won the Sabbat Worlds for the Imperium, and in whose name the present-day (sometime in the 41st millennium) Sabbat Worlds Crusade is being waged.

We catch up with the Ghosts as they’re locked in street-to-street combat on the Saint’s own homeworld of Hagia, fighting the Chaos fanatics who have claimed the world’s holy cities as their own. This particular band of Chaos worshippers is particularly keen on denigrating the Imperial faith, so they’ve taken on the name Infardi, formally used by pilgrims to Hagia, and are heavily tattooed with blasphemous scenes involving the Emperor and various others figures of worship.

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Uncanny Magazine Issue 6 Now on Sale

Uncanny Magazine Issue 6 Now on Sale

Uncanny Magazine Issue Six-smallLynn and Michael Thomas, editors of Uncanny Magazine, celebrate a year of magnificent accomplishment in their editorial for the September/October issue.

With this issue, we can check off the Uncanny Magazine Year One Kickstarter backer fulfillment as completed. We promised we would bring you six issues of stunning covers and passionate science fiction and fantasy fiction and poetry, gorgeous prose, and provocative nonfiction by writers from every conceivable background. Not to mention a fantastic podcast featuring exclusive content.

We did it. We crossed the finish line on time and on budget, and delivered everything we said we would, or made alternate arrangements due to scheduling. Thank you.

We are deeply grateful that you supported us and made this year possible. Thank you for the wonderful feedback about our first five issues. We are immensely proud of the work we’ve done. We think Uncanny Magazine Year One is the best thing we’ve ever produced. We’re so happy to have had the Space Unicorn Ranger Corps along for the journey.

So now we can rest… Or run the Uncanny Magazine Year Two Kickstarter, which is pretty much the opposite of resting. (You’ve met us, right?)

The Uncanny Magazine Year Two Kickstarter is still open for another 24+ hours, so it’s not too late to join in the excitement and help support one of the most promising new magazines this field has seen in some time. Get the details here.

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Out of the Mouth of Madness

Out of the Mouth of Madness

Derleth MythosI spent the past year in the frozen tundra on a quest not for gold or oil, but rather that elusive will o’ the wisp men call Ha of Saskatoon. I barely escaped with my life, a sad and broken man. Over the course of many months, I poured through John D. Haefele’s exhaustive tome, A Look Behind the Derleth Mythos which the redoubtable Don Herron bequeathed to me in an effort to restore my shattered mind. Having recently closed the book for the final time, I come forth with this my 250th article. A mere trifle for the more prolific blogger, but a milestone for this shadow of a man who once was.

Now in absolute fairness I should disclose a few facts before continuing. First off, I am not an H. P. Lovecraft cultist. I like aspects of the Mythos more than I do his actual fiction. This will be heretical to many, but I did not come upon his prose until later in life – long after Roy Thomas introduced me to his work in various comics he authored for Marvel in the 1970s and well after the time I had absorbed bits and pieces of the Mythos unknowingly while devouring Robert E. Howard’s stories in the pages of the Lancer or Ace Conan paperbacks with their stunning Frazetta cover art which, like that of Boris Vallejo and Neal Adams, frequently displayed brazen muscular buttocks in a fashion that touched something primal and possibly even impolite in my already warped adolescent brain.

I must also refrain from joshing my readers that a particular Lovecraftian scholar earned my enmity like no one since S. J. Perelman when I purchased a pricey, but beautifully bound and illustrated Sax Rohmer collection that was published in recent years only to find said literary critic’s introduction to the same was dismissive, condescending, and pompous in the extreme. It took much restraint not to craft an analogue for this bloated windbag in my third Fu Manchu book and allow the Devil Doctor to feed this bleating goat’s delicate parts to starving centipedes. Despite the appeal of such a notion, I chose instead to let karma find him and that it may have done with Haefele’s scholarly work.

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Another Old Fan Gone: “Ned” Cuyler Warnell Brooks Jr., 1938-2015

Another Old Fan Gone: “Ned” Cuyler Warnell Brooks Jr., 1938-2015

Ned Brooks Georgia Institute of Technology credit: ©2006 Gary W. Meek Photography, Inc. 1525 Grayson Highway, Suite 410 Grayson, GA 30017 770.978.3618 gm@garymeek.com
Ned Brooks
Photo by Gary W. Meek

I was saddened to read in this month’s Ansible that longtime fan Ned Brooks had died from injuries sustained from a fall. He was 77.

Ned was one of the first to welcome me when I got into fandom way back in my fanzine days of the early 1990s. He and I shared an obsession with collecting books, with him beating me handily by several thousand volumes. I often joked with my wife that if she didn’t stop complaining about my ever-expanding library, she should visit Ned’s house and see what a real collection looks like.

I knew him primarily through his fanzine, It Goes on the Shelf, a review zine started in 1985 in which he wrote about all the strange books he picked out of used bookstores, estate sales, and thrift stores. He had an eye for the unusual, the quirky, the forgotten. More than once I’ve gone to my local university library clutching a copy of IGOTS in order to look up some intriguing title.

IGOTS came around Christmas time every year, and my wife I always looked forward to opening up that familiar manila envelope and reading through the colored pages of Ned’s witty reviews of all the books he’d gathered in the previous 12 months. While I fell out of the fanzine world several years ago, Ned’s zine was one of the only I still received. I wasn’t about to give that one up!

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New Treasures: Nod by Adrian Barnes

New Treasures: Nod by Adrian Barnes

Nod Adrian Barnes-smallAdrian Barnes’ debut novel Nod was published in hardcover by Bluemoose Books in 2012, and is now available in trade paperback from Titan Books. The tale of an unusual and mysterious apocalypse — one night 99.99% of mankind finds itself unable to sleep, and as one night becomes many, civilization begins to collapse — Nod was shortlisted for the Arthur C. Clarke Award.

Dawn breaks over Vancouver and no one in the world has slept the night before, or almost no one. A few people, perhaps one in ten thousand, can still sleep, and they’ve all shared the same golden dream.

After six days of absolute sleep deprivation, psychosis will set in. After four weeks, the body will die. In the interim, panic ensues and a bizarre new world arises in which those previously on the fringes of society take the lead.

Paul, a writer, continues to sleep while his partner Tanya disintegrates before his eyes, and the new world swallows the old one whole.

Adrian Barnes is a Canadian writer. His next novel is titled Dickensian, which he describes as “about a post-modern uber-hipster who finds his life slowly transformed into a Dickensian orgy of the emotions.” It doesn’t yet have a release date.

Nod was published by Titan Books on September 1, 2015. It is 256 pages, priced at $14.95 in trade paperback, and $9.99 for the digital edition. The cover was designed by Julia Lloyd.

See all of our recent New Treasures here.

Diablo 3: Fourth (Season)’s the Charm

Diablo 3: Fourth (Season)’s the Charm

Screenshot093Diablo 3 has gone through a lot since its release in 2012: From the lead designer moving on, to patch after patch after patch attempting to address complaints about the design. Of course, we can’t forget about the Auction House system that left a major black stain on the game until its removal.

Flash forward to today. Diablo 3 has come a long way, as we just entered the fourth season of ladder play. Normally I don’t take a look at games I’ve already reviewed, but given everything that’s happened and the latest patch, today I’m making an exception.

Tormented

Before we talk about the latest patch, I want to bring everyone up to speed on what’s happened since Diablo 3 was released. For the first few years of its life, Diablo 3 was marked by polarizing reviews; many people loved the game’s streamlined design, but the poor loot distribution and auction system made the endgame a nightmare.

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Future Treasures: The Rim of Morning: Two Tales of Cosmic Horror by William Sloane

Future Treasures: The Rim of Morning: Two Tales of Cosmic Horror by William Sloane

The Rim of Morning Two Tales of Cosmic Horror-smallI’m not familiar with William Sloane, but my interest was piqued this week when I saw his omnibus collection coming out next month from NYRB Classics. The Rim of Morning: Two Tales of Cosmic Horror collects two pulp-era tales of supernatural horror: To Walk the Night (1937) and The Edge of Running Water (1939). Here’s the description:

In the 1930s, William Sloane wrote two brilliant novels that gave a whole new meaning to cosmic horror. In To Walk the Night, Bark Jones and his college buddy Jerry Lister, a science whiz, head back to their alma mater to visit a cherished professor of astronomy. They discover his body, consumed by fire, in his laboratory, and an uncannily beautiful young widow in his house — but nothing compares to the revelation that Jerry and Bark encounter in the deserts of Arizona at the end of the book. In The Edge of Running Water, Julian Blair, a brilliant electrophysicist, has retired to a small town in remotest Maine after the death of his wife. His latest experiments threaten to shake up the town, not to mention the universe itself.

I did a little homework and found that both novels had a long history of paperback reprints from mainstream publishers, such as Dell, Bantam, and Panther. But they were also reprinted by Del Rey in the early 80s, in editions that dressed them up as supernatural SF and gothic horror.

Both have been out of print in the US for the last quarter century.

All of the editions had terrific covers, and immediately appealed to the paperback collector in me. I’m definitely going to have to get the NYRB reprint — if only for the new introduction by Stephen King — and also track down down the Dell, Bantam, and Del Rey paperback editions.

Here’s a quick look at a few of the earlier editions of these long-neglected supernatural classics.

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Art of the Genre: Kickstarter, Why I Hate Stretch Goals and You Should Too

Art of the Genre: Kickstarter, Why I Hate Stretch Goals and You Should Too

11708033_10154052455508976_1237746949710068474_oOver the past three years I’ve written a lot about Kickstarter. In fact, I went back and looked at the Art of the Genre archives and found a rather impressive eight articles dedicated to the subject:

The Art of Kickstarter,
The Art of Kickstarter #2
The Pillaging Of Kickstarter
Why and How I Build a Kickstarter
The Pillaging of Kickstarter #2
Front Loading a Kickstarter
The Joy and Pain of Kickstarter (and how backed projects still fail)
Kickstater, It Really Shouldn’t Be About the Stuff We All Get

In those you can find all kinds of advice, statistics, opinions, and introspection, (or as my non-fans like to say, my sour grapes). But if I’ve learned anything over the course of my time on the platform, it is that it is constantly changing.

Sure, there are some static rules, but even those have some latitude if a developer happens to get lucky. And let me tell you, there is a lot of luck involved out there, as well as blind devotion.

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