Wordsmiths: An Interview with Evan May

Wordsmiths: An Interview with Evan May

The King in Darkness Evan May-small The King in Darkness Evan May-back-small

Well, folks, we’ve survived the first month and a bit of 2017 – barely, some might say. I’m of the mind not to let various disruptions get you down or mess with the writing mojo, which is partly why I’m really glad to be sharing this interview with my fellow rational human being and generally chill writer, Evan May. Below we discuss his first novel, The King in Darkness, which I reviewed a few posts back, as well as the fantasy genre, the writing craft, and Vladivostok (no joke). Here’s a short bio for Evan, followed by the interview:

Evan May is a freelance writer and history professor who lives in Ottawa, Canada. Evan studied Creative Writing at the University of Windsor before moving on to study medieval history, concentrating on scamps and troublemakers in 15th century York and London. He has recently been pleased to return to writing down some of the strange things that live in his head. When not writing or teaching, Evan enjoys distance running and tending to the whims of two lazy cats.

For more about Evan’s work, visit his  blog (emaymustgo.wordpress.com) or follow him on Twitter: @GiantTourtiere.

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The Dark Fairy, a Magic Carpet, and Forbidden Lovebirds: Cornelia Funke’s The Golden Yarn

The Dark Fairy, a Magic Carpet, and Forbidden Lovebirds: Cornelia Funke’s The Golden Yarn

reckless-the-petrified-flesh-small reckless-living-shadows-small reckless-the-golden-yarn-small

In The Golden Yarn, the final (?) volume of the Reckless trilogy by Cornelia Funke, the unthinkable happens. Not in the way you would suppose, of course. After returning to the real world in search of a precious item, Jacob is accosted by Clara, his brother’s girlfriend. More’s the pity when she reveals her true identity; she’s actually an Alderelf who sees to Jacob’s incapacitation and traps the actual Clara in a sleep from which she can never awaken.

A devious Alderelf named Spieler has sent his young apprentice, along with her brother, to do his bidding. Having disguised himself as Jacob’s father, he knows Jacob and his brother, Will, all too well. He desires Jacob’s firstborn child. (Remind you of anyone?) That prevents Jacob and Fox, his beloved companion, from acting on their unbearable feelings for one another. Then there’s Will, who embarks on a quest to find the Dark Fairy, who cursed him all the way back in Book One. Of course, Jacob follows him on what ends up being the most devastating journey yet.

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New Treasures: Mechanica by Betsy Cornwell

New Treasures: Mechanica by Betsy Cornwell

Mechanica-small Mechanica-back-small

Stick around long enough in this genre, and you start to see fresh ideas repeat. Like fairy-tale retellings, for example. Do we really need another version of Cinderella?

Well, if it’s as fresh and funky as Betsy Cornwell’s New York Times bestseller Mechanica then, yeah. Maybe we do. In this version, Nicolette is a young inventor mocked by her cruel step-sisters, who finds a secret workshop on her sixteenth birthday. And when she learns of the upcoming technological exposition… well, you know there’s only one way that can play out. And I want to be onboard to see it happen. Kirkus says “A spunky mechanic stars as a steampunk Cinderella who doesn’t need rescuing… A smart, refreshing alternative to stale genre tropes,” and Amazon.com listed it among the Best Young Adult Books of 2015,

Mechanica was published by Houghton Mifflin Harcourt Books on August 2, 2016. It is 320 pages, priced at $8.99 in paperback and for the digital edition. The cover is by Manuel Sumberac; click the images above for bigger versions. Read an excerpt here, and learn more about the book here.

See all of our recent New Treasures here.

Goth Chick News: Rare Footage of Steven Spielberg NOT Directing Poltergeist

Goth Chick News: Rare Footage of Steven Spielberg NOT Directing Poltergeist

Poltergeist

Setting aside the fact that Poltergeist is one of the most celebrated horror films of all time, a burning question has been the cause of endless debate among fans: who really directed the film?

What? Have you never heard this story?

Well me either until this week – so here goes.

While Tobe Hooper – certified genre legend for helming The Texas Chainsaw Massacre – is the credited director, there has long been debate around whether or not it was in fact producer Steven Spielberg who did most, if not all, of the directing.

The rumor about Spielberg’s creative control began way back in 1982 with an L.A. Times feature on the making of Poltergeist that ran before the film’s release. In it, Spielberg contrasted his input with Hooper’s: “Tobe isn’t what you’d call a take-charge sort of guy. He’s just not a strong presence on a movie set. If a question was asked and an answer wasn’t immediately forthcoming, I’d jump up and say what we could do. Tobe would nod agreement, and that became the process of the collaboration.”

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Modular: Rethinking the OSR through Modiphius’s Conan – Adventures in an Age Undreamed Of

Modular: Rethinking the OSR through Modiphius’s Conan – Adventures in an Age Undreamed Of

ConanRPGWell, many of you don’t need to be told that Mophidius’s Conan: Adventures in an Age Undreamed Of is out. Well, maybe it’s not quite out: for those of us who require a hard copy, word is it won’t be shipping until sometime in June. But backers and shoppers now have access to PDF copies of the Conan Core Book and a collection of adventures entitled Jeweled Thrones of the Earth.

I became a backer quite late in the game. Indeed, it couldn’t have been much more than a month ago. I’m not sure why I was late. I’m almost certain I looked at the Kickstarter when it was announced but probably initially passed it over because I assumed that so much of the Conan material probably was done “better” (as in open to additional literary inspirations) in the “conventional” rpgs (D&D and its clones) with which most of us already are familiar.

Curiosity is what made me change my mind. Modiphius was offering free “Quick Start” rules in PDF form. I downloaded them and read them all, including the introductory adventure. Contrary to what some others on this site have reported, I was absorbed and excited by the rules set. I didn’t run the adventure because, well, I write my own adventures. And, outside of egotism, the main reason I don’t run other people’s adventures is because I can’t see how most of them can work. At one point in the introductory “To Race the Thunder” adventure, it reads,

With no hope of joining or rescuing the forces inside the fort, the player characters’ only hope is to strike out to the settlements, to warn the settlers, gathering them and helping them across the Thunder River to safety. The banks of the Thunder River are their only hope at this point, else they will all end up as corpses, cooling as their life-blood sinks into the black and hungry earth.

Are you kidding me? If my players are told they can’t possibly get into the fort, you can be certain that that is the one and only thing they obsessively will try. And with me as GM, they very likely will succeed.

And with that observation, I have come to the thesis of this article: rethinking the OSR in light of what I have learned from reading the new Conan RPG. The OSR, as many of us need not be told, stands for Old-School Renaissance (or Revival, or Roleplaying). And I am fascinated and excited by it. For the few of us who don’t know already, broadly speaking the OSR names a movement in the tabletop rpg industry that is regressive, perhaps nostalgic, a return to iterations of D&D that were popular before the third edition (or d20 system) of the rules. This return was facilitated by “retroclones” made legal under the Open Game License. Examples of retroclones are Swords & Wizardry, Castles & Crusades, Dungeon Crawl Classics and a host of others that might be impossible to enumerate. And to add to this OSR, players no longer need “return” to revised versions of the old rules but can purchase the actual old rules outright from Wizards of the Coast, because the latest owner of the D&D property now has released virtually its entire back stock in PDF and print form.

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Adventures in Earth’s Prehistory: Jane Gaskell’s Atlan Saga, Part IV

Adventures in Earth’s Prehistory: Jane Gaskell’s Atlan Saga, Part IV

The City Jane Gaskell-Orbit-smallThe previous installments in this series are:

Jane Gaskell’s Atlan Saga, Part I
Jane Gaskell’s Atlan Saga, Part II
Jane Gaskell’s Atlan Saga, Part III

Ostensibly the final book in Jane Gaskell’s Atlan Saga is The City. It is a slim volume, especially when compared to its predecessors, coming in at 190 pages.

Picking up where Atlan left off, we find our hapless heroine Cija, half-starved and sick with scurvy from a long sea voyage, deposited in the docks of a foreign land. The master of the vessel has found a loophole in his verbal contract with the bandit chief Ael – he who paid for Cija’s safe voyage away from Atlan. Unbound by any promise regarding Cija’s treatment once ashore, the master has determined to sell her into slavery.

The docks are a squalid affair, gripped by winter. Icy rime covers mounds of garbage — and worse. Even so some punters are about, and after a bit of bidding Cija is sold and led away, still dazed and begging one of the ships boys to rescue her baby, Seka.

The City is a fast paced book. One gets the feeling Ms Gaskell was in the final sprint in the series, and this book reflects it. While she does not scrimp on descriptions, there is no wastage in the narrative. In almost a different style, Cija heads off from adventure to adventure. Even portions where time passes by are quickly dealt with until the next adventure starts.

Shortly after Cjia is led away from the slave block, the ship’s boy, Eel, and some of his cronies assail her new owner and whisk her away to promised safety. Soon she is reunited with Seka at Eel’s mothers house, which Cija soon twigs is a brothel where she is due to become a new attraction. Sickened by the prospect but still weak and lost in the foreign city, all she can do is try to capitulate.

One thing about Cija, she is a survivor. Although she has seen many streaks of bad luck, she also has the occasional run of good. This is the beginning of such a run. Her first customer turns out to be a youngster with a romantic view of the world. He believes her sob story, and sets to rescuing her. Cija escapes and, along with the youngster, finds her way to the city’s suburban greens and into his home, as a servant.

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Andrew Liptak on 33 SF and Fantasy Books Everyone Will Be Talking About in 2017

Andrew Liptak on 33 SF and Fantasy Books Everyone Will Be Talking About in 2017

The Collapsing Empire John Scalzi-small Luna Wolf Moon-small The Strange Case of the Alchemist's Daughter Theodora Goss-small

I don’t know about you, but given the choice between reading the best books of 2017 and the ones everyone’s talking about…. I think I’d go with the latter. Because books that aren’t talked about are soon forgotten, and forgotten books are irrelevant books. And who wants to waste their time on irrelevant books?

Fortunately, we’re here to talk about the 2017 books that are already generating a lot of buzz. Today’s arbiter of excellence is Andrew Liptak who, in an article for The Verge, has compiled a list of 33 SF & fantasy titles that will dominate the conversation over the next year. His list includes novels by Mur Lafferty, Nnedi Okorafor, Kameron Hurley, Chuck Wendig, V. E. Schwab, Kim Stanley Robinson, Ada Palmer, Allen Steele, Timothy Zahn, Cory Doctorow, Brian Staveley, J.R.R. Tolkien, Robin Hobb, Yoon Ha Lee, Max Gladstone, Peter V. Brett, N.K. Jemisin, Ann Leckie, and many others.

Here’s a look at some of the most interesting titles on Andrew’s list, starting with The Collapsing Empire, by John Scalzi.

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What Black Sabbath Can Teach Us About Writing

What Black Sabbath Can Teach Us About Writing

Sabs

The world got some sad news last week — Black Sabbath just played their last concert.

OK, that’s small potatoes compared with all the other crap going on, but it was the end of an era. I bet I’m not alone among Black Gate readers and writers in being a Black Sabbath fan. Unfortunately I never got to see them in concert and now I never will.

They did teach me a lot about writing, though. As an author I get tips and inspiration from lots of different sources, not just other writers. Sure, I have a fondness for the great prolific authors and the literary giants, but I often learn more from the greats in different arts. Perhaps that’s because there’s a certain distance that allows you to see what they do more clearly. With other writers I tend to spend a lot of time looking at the nuts and bolts of their work, while with musicians and painters that’s not the case. I know very little about playing the guitar, and nothing about painting a landscape, so I focus more on the philosophy behind the work rather than the techniques of the work itself.

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January/February Magazine of Fantasy & Science Fiction Now on Sale

January/February Magazine of Fantasy & Science Fiction Now on Sale

The Magazine of Fantasy & Science Fiction January February 2017-smallSteve Fahnestalk has been adding magazines to his review column at Amazing Stories, which I greatly appreciate. He’s an astute reader and a fine writer, and he has a talent for piquing your interest without giving away too much of the tale. Here he is on the sole novella in the January/February issue of F&SF.

In “Homecoming,” Rachel Pollack brings us her fourth, and longest, Jack Shade story in F&SF — the previous ones were published in 2012, 2013 and 2015. Jack Shade is a private investigator, occultist, and shaman; I can’t remember having read one before. When Jack gives his business card to someone and they return it with a request for help, Jack is bound to help them, through what he calls a “Guest,” but which sounds like a geas to me. A woman, Carole Acker, comes to Jack to tell him she feels as if part of her soul is missing, and she wants to hire him to help her. Because of the “Guest,” Jack is compelled to acquiesce, and begins tracing the missing part. Several times during the quest, Jack is told by those he encounters that he must stop; that he doesn’t know what he’s doing — but because of the Guest, he has to continue, and eventually brings Carole the missing part. It is then revealed that he shouldn’t have done that… the nay-sayers were right. Jack has three days to undo what he has done, or something extremely bad will happen. Pollack has created a world behind a world; in a New York that sounds just like our New York, there are shamans, night creatures and gangsters of this world and that one. Without being anything like Jim Butcher’s Harry Dresden series, this reminds me of that type of fiction. I enjoyed it. Rating: a solid ¤¤¤ plus.

Read Steve’s complete review of the issue (and The CW series Riverdale) here.

The cover of the January/February issue is by Charles Vess, illustrating Nina Kiriki Hoffman’s story, “Vinegar and Cinnamon.” Here’s the complete Table of Contents.

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Modular: Dungeon Delving Tips – Part I

Modular: Dungeon Delving Tips – Part I

Delving_partyI’m a big fan of Creighton Broadhurst and his Raging Swan Press. Along with Frog God Games, they make my favorite Pathfinder stuff. And Creighton’s blog is full of great ponderings for players, GMs and even game designers.

He often comes up with some neat lists on wide-ranging topics. One that I liked was his ‘25 Dungeon Delving Tips.’ We’re going to look at the first dozen this week, with the remainder coming in a follow-up post.

Each tip, along with some of Creighton’s commentary, is italicized (as is his brief intro below). My own comments follow underneath in plain text. So, have at it!

25 Dungeon Delving Tips (Part One)

Dungeon delving is a jolly dangerous business. Some adventurers are lucky. Others are stupid while many are unprepared. Thus, the bones of countless adventurers lie mouldering far from the warmth of the sun. 

With that in mind, and in no particular order, here are… tips to make your dungeon delving just a little bit safer.

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