The Evolution of Process — A Writerly Tale

The Evolution of Process — A Writerly Tale

A Julie as Young Writer-small

The young author with her first electric typewriter!

This guest post by Julie Czerneda is part of the #againstthedark blog tour. Enter a comment below to be entered to win her latest book in hardcover, To Guard Against the Dark, plus a mass market of The Gulf of Time and Stars (US and Canada entries only, please). To enter the tour-wide giveaway of the entire nine-book series, click here before October 16th at 5pm EST.

Once upon a time, there was an unpublished, (and never-thinking-to-be-published) writer named Julie, who would scribble her stories on paper (which she scrunched up to make taller stacks that whispered and rustled in a lovely, ever-so-literary way), when not typing with two fingers on the ancient and indestructible Underwood typewriter her mother gave her. (Then, yes, would scrunch up the paper to make taller stacks.) Eventually, Julie’s stacks burst from her desk drawer. Her mother found her a used portable electric typewriter and filing cabinet, suggesting she stop scrunching and write.

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Paperbacks From Hell: An Interview with Author Grady Hendrix

Paperbacks From Hell: An Interview with Author Grady Hendrix

Grady HendrixGrady Hendrix is a man who knows his horror. I saw him speak about horror paperbacks from the late 60s through the early 90s at the Fantasia International Film Festival, where he previewed his then-upcoming book Paperbacks From Hell. His passion and knowledge were clear at once. So was his wit — he clearly took these books seriously, but also knew when to take them lightly. His presentation was a powerful and slightly manic guide to a weird world of which I’d known nothing: a paperback world of mutilated dolls, of killer clowns, of diversely-talented skeletons, and, of course, of Nazi leprechauns. I had to know more about his book, and spoke with him after the show, asking if I could interview him for Black Gate. He agreed. Since then, Paperbacks From Hell has officially been published, and you can buy it now at Amazon.com. The book presents a striking new angle on horror fiction in the late twentieth century, and I hope the following interview further whets your appetite for Paperbacks From Hell.


I’ll start at the beginning, I guess: How did the idea for the book develop? You write a bit about how you feel in love with horror paperbacks, but how did you get from collecting them to writing about them and publishing a book?

I’ve always been a reader, but my first huge enthusiasm was for movies. And in film fandom there’s a proud tradition of wandering out into the wilds and bringing back the most obscure and strangest films you can find. I didn’t see that tradition so much with books, and yet there were these vast used bookstores containing a wilderness of paperbacks, and all I wanted was a map so I could start exploring. Turns out I had to make one myself. Other people will do a better job, but I’m hoping I’ve given them a place to start.

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Competition in Ancient Greece

Competition in Ancient Greece

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Marble statue of a discus thrower. Second century A.D. copy
of a fifth century B.C. Greek original. Said to have been found
in Hadrian’s villa in Tivoli. The Emperor Hadrian had quite a
thing for beautiful young athletes. His favorite youth, Antinous,
was immortalized in numerous statues. Antinous didn’t have
those awesome deltoids, though.

It’s autumn, and that means here in Madrid the summer art shows are wrapping up and the autumn exhibitions are upon us. Madrid has several fine galleries and world-class museums to choose from, and the line-up this year is looking pretty good. Stay tuned for some fun shows here on Black Gate.

In the meantime, one of the last of the summer shows to finish is Agon! Competition in Ancient Greece at the Caixa Forum, a private gallery owned by one of the big Spanish banks. The show brings together dozens of objects from the British Museum in London, some of which are usually on permanent display there and others that I’ve never seen before.

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Fantasia 2017, Day 11: Finding Forms (The H-Man, Bastard Swordsman, and Gintama)

Fantasia 2017, Day 11: Finding Forms (The H-Man, Bastard Swordsman, and Gintama)

H-ManSunday, July 23, I was down at Fantasia’s De Sève Theatre before noon to see a screening of the 1958 film The H-Man (Bijo To Ekatai-Ningen). I intended to follow that up with another vintage movie, the Shaw Brothers–produced 1983 film Bastard Swordsman (Tian can bian). Finally, I’d wrap up the day with a contemporary movie, the manga adaptation Gintama, which promised a mix of action and comedy. I liked the variety the films seemed to represent, and I was especially curious about The H-Man, which had been directed by Ishiro Honda, director of Godzilla.

It was preceded by a talk about Honda’s life given by Ed Godziszewski, who had co-written (with Steve Ryfle) Ishiro Honda: A Life in Film, from Godzilla to Kurosawa. The book comes out on October 3, with a foreword by Honda fan Martin Scorsese. It was clear that Godziszewski knew his stuff, though he had so much material he ran out of time before the film had to start. Nevertheless, what he had to say was fascinating. Without wanting to replicate Honda’s Wikipedia entry (which is relatively sparse, anyway), I want to mention some of the more interesting points Godziszewski raised.

Godziszewski began by recalling how his book came about, with the assistance of Honda’s family, and how he and Ryfle were able to see Honda’s entire body of work, including films never seen outside of Japan and rarely inside. Honda had done a lot of realist movies, especially in the 50s, that had been lost to the public for a long time and were only now beginning to show up again. Godziszewski talked about the experience of seeing 25 films he’d known nothing about, and how they demonstrated that Honda was a versatile, wide-ranging filmmaker.

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New Treasures: The Tensorate Series by Jy Yang

New Treasures: The Tensorate Series by Jy Yang

The Red Threads of Fortune-small The Black Tides of Heaven-small

I continue to be impressed with the scope and ambition of the Tor.com novella series. With a release nearly every week for the past two years, the line has rapidly grown to some 100 novellas and full-length novels, and it shows no signs of slowing down.

It’s also doing some innovative and exciting things that no one else is attempting (and I don’t just mean hogging nearly all the novella-length award nominations). Case in point: JY Yang’s ambitious story cycle The Tensorate Series, composed of the twin novellas The Red Threads of Fortune, The Black Tides of Heaven, and two more upcoming novellas. The New York Times calls the first two volumes “Joyously wild stuff. Highly recommended.”

They were published simultaneously today. Here’s the descriptions.

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September Short Story Roundup

September Short Story Roundup

oie_265816EcRH9xZLAnother month, another roundup. While I’m still dubious of any sort of serious swords & sorcery revival, there is most definitely a renewed interest in the older roots of fantasy and science fiction going on. Howard Andrew Jones is editing a new magazine, Tales from the Magician’s Skull, that is inspired by Gary Gygax’s fabled Appendix N. The folks at Castalia House have built up a serious following based on their love of pulp and Appendix N. One of the most serious proponents of some sort of pulp restoration is P. Alexander, editor of Cirsova magazine.

The latest issue of Cirsova, #6, is 126 pages long and contains seven stories and an installment in an ongoing epic poem about John Carter of Mars. There’s more of a science fiction emphasis in this issue than suits my tastes at present, but that doesn’t detract from its general high quality.

The magazine kicks off with “The Last Job on Harz,” by Tyler Young. When a party of miners is wiped out in horrible fashion on the planet Harz, two government agents are sent out from Earth to investigate and protect the interests of the Company. The Company, properly known as Universal Resources, is one of those monolithic businesses found across science fiction. The agents quickly discover that some heretofore unknown entity, in fact a whole herd of entities, is at large on Harz.

Aside from the overly familiar basic plot of the story and its too-obvious conclusion, “The Last Job on Harz” skips out on most of the action. Maybe it’s just me, but in a story featuring creatures described as a cross between a praying mantis and a kangaroo and with “an armored, segmented body, long arms ending in curved claws, and a narrow insect-like head,” I want more of them. Too much of the tale is given over to not very exciting detective work, and the most interesting of that takes place off camera.

“Death on the Moon” by Spencer H. Hart, flips the setup of the previous tale. Bert Henderson is an agent from one of those sci-fi monopolies, in this case, Phillips Atomics. He’s sent to the Moon to investigate a murder and soon finds himself swept up in a plot involving gangsters, a scientist, and his (of course) lovely daughter. Set in a mythical post-WWII world where space travel and lunar colonies came to pass, it has a good hardboiled atmosphere, and plenty of whiz-bang chrome-plated-rocketship details.

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The Dead Ride Fast

The Dead Ride Fast

The Dead Ride FastHey nerds! My latest collection, The Dead Ride Fast, is available at Amazon and Kobo.

It certainly feels like there’s been a recent abundance of weird Western fiction. Just this past summer alone several anthologies appeared on shelves, and even straitlaced historical magazines like True West have published listicles celebrating the genre.

Yet oddly we seem to have hit peak weird West way back in 2014, with searches today chugging along at 50 percent of that frequency. Still, the fact that searches haven’t dropped precipitously suggests a steady and abiding interest in cowpokes and aliens and zombies.

The Dead Ride Fast bundles together five previously published short stories of mine that appeared in Black Static and anthologies such as Eric Guignard’s Dark Tales of Lost Civilizations (nominated for a Stoker!). Also included is an original story involving a spoopy haunted house.

A gang of bank robbers arrives in a town where everyone knows the future. A prospector discovers the cost of gold is the loss of himself. An abandoned ranch house conceals a dark history. An ailing sailor is initiated into a secret world after consuming an unusual medicine. A businessman reopens a silver mine that should have been left sealed. Two young girls confront a string of unnoticed disappearances.

Just in time for Halloween! Makes a great gift!

If you’re interested in the collection’s provenance — how the book came together and the stories behind the stories — I’ve been blabbering about it at my blog.

Modular: Starfinder Under the Hood – Character Creation

Modular: Starfinder Under the Hood – Character Creation

256 Starfinder CoreWhen playing Dungeons & Dragons or other fantasy RPGs, have you ever wanted to play a space wizard? A gnome with a jet pack? Or a fighter with a flaming laser sword and a force field?

These options are all available to you in the new Starfinder RPG (Paizo, Amazon). Paizo has built the new science fantasy game to explore the distant future of their Pathfinder universe. Though I’ve been excited about it for over a year, since it was first announced, I’ve only just gotten the opportunity to play a full game of it.

So now that the game is more than an abstraction … now that I’ve actually rolled the dice and taken some damage … does it still hold up like I was hoping? Honestly: Even better.

But rather than just singing the praises of the game (which I’ve and others have already done here and here and elsewhere), I’m going to dive a bit deeper into how the game is similar – and different – from the Pathfinder game that we know and love.

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Future Treasures: The Tiger’s Daughter by K Arsenault Rivera

Future Treasures: The Tiger’s Daughter by K Arsenault Rivera

The Tiger's Daughter bookmark-small

Check out the cool bookmark that came with my review copy of The Tiger’s Daughter, the debut novel by K Arsenault Rivera!

It’s instructing me to “Plant flower seed paper under 1/8″ of soil. Water thoroughly.” Okay, but…. what does it GROW? A geranium? Violets? An alien seed pod like that horrifying episode of Johnny Sokko?

I guess there’s only one way to find out. And it involves sticking this super-cool book collectible in a bunch of dirt. Marketing departments, man. They thrive on cruelty.

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Modular: Successful Adventuring — Or, Staying Alive & Getting the Gold

Modular: Successful Adventuring — Or, Staying Alive & Getting the Gold

Adventuring1_GloamholdCreighton Broadhurst is the founder and head honcho of Raging Swan Press, one of Pathfinder‘s leading third party publishers. His Shadowed Keep on the Borderlands is the spiritual successor to the old moat house in The Village of Hommlet. Creighton plays Pathfinder, but he approaches the rules-heavy game with an old school style, which is something I’ve been trying to figure out for myself.

His blog features lots of lists: GM advice, player tips, favorite modules, etc.. I broke his 25 Dungeon Delving tips into Parts One and Two and added my own comments (nothing like letting somebody else do the heavy lifting for a good post!). It seemed to work and Creighton didn’t mind, so I’m going to write some more Modular posts along those lines, like this one.

The Principles and bolded text below are Creighton’s, followed by my comments. Please share your thoughts on these principles and definitely go check out Creighton’s blog: it’s got a lot of great stuff for both players and GMs. And if you’re looking for some products to help out with your game, head on over to Raging Swan Press.

Selection and Maintenance of the Goal

A single, unambiguous goal is the keystone of a successful foray. Selection and maintenance of the goal is the master principle of adventuring. Do not get sidetracked or distracted; that way, disaster lies.

This is the opposite of the “Ooh, shiny object” approach. It’s so easy to get off track and chase after the ‘thing of the moment.’ Rumor of a dragon in the mountains, let’s go get him! Treasure in a cave outside of town? We’re on it! Heard a sound down that tunnel, turn left.

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