Traveller Resources Without Dice #1: The Travel Survival Guide by Lloyd Figgins

Traveller Resources Without Dice #1: The Travel Survival Guide by Lloyd Figgins

Travel Survival Guide
How travel works beyond the developed world

“That moment when you realise some of the people you follow on Twitter are Traveller characters…”

We’d been chatting about buying a second hand (deactivated) Bren Gun. (I once nearly impulse bought one, but ended up saving the money to spend on swords and armour like most if the other responsible adults I knew.) This led to a consensus that fair fights are bad. Then @wandering_andy tweeted:

30 years, mostly in the crappier parts of the world has developed what I would like to be my new family motto;
‘If you find yourself in a fair fight, you got your strategy wrong’

Not as catchy as the current one I guess… but more realistic

Intrigued, I clicked through to his profile and found:

Listening – Watching – Advising. Covert Intelligence, Security Adviser to UHNWI & Trainer

Yep, from that and his tweets,  he’s a British veteran turned security contractor. Up until this point I’d mostly been interacting with gamers and writers who only play at this sort of thing. Hence my tweet.

That moment when you realise some of the people you follow on Twitter are Traveller characters…

Guess what Andy tweeted back?

Free Trader Beowulf…

Why didn’t I use that as my twitter name!!!

A tingle went down my spine. Marc Miller’s immortal text:

This is Free Trader Beowulf, calling anyone… Mayday, Mayday… we are under attack… main drive is gone… turret number one not responding… Mayday… losing cabin pressure fast… calling anyone… please help… This is Free Trader Beowulf… Mayday….

Somebody out there who had rolled the dice was now walking the walk.  A very odd feeling.

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Robots! Spies! The Toronto Star on the Best New Science Fiction Books

Robots! Spies! The Toronto Star on the Best New Science Fiction Books

The Robots of Gotham McAulty-small Gate-Crashers-Patrick-S-Tomlinson-medium The Book of M-small

Last Friday the Toronto Star selected the Best New Science Fiction Books of the summer, and it’s an auspicious list: four new novels by Todd McAulty, Patrick S. Tomlinson, Peng Shepherd, and Hannu Rajaniemi. At the top of the list is The Robots of Gotham by Todd McAulty, released Tuesday by Houghton Mifflin Harcourt.

SF fans rejoice! Your summer beach reading has arrived. Todd McAulty’s debut novel is a massive, fast-paced, action-packed epic… with robots!

Lots of robots. In the year 2083 the world’s geopolitical order has been shaken up by the rise of sentient machines, with many countries now being ruled by godlike sovereign AIs, and robots of all different shapes, sizes and functionality rubbing shoulders in the streets with humans.

Canadian tech entrepreneur Barry Simcoe is visiting Chicago, which is now part of an occupied zone governed by a Venezuelan-led consortium of powers, when he gets sucked into a complicated web of plots and counterplots that lead all the way to the top of the global machine hierarchy, with the fate of humanity hanging in the balance.

Even more than the fascinating and fully realized world it presents, what makes The Robots of Gotham such a great ride is its sheer narrative drive. Every page has the fierce readability of early Neal Stephenson, which is as high praise as it gets. Enjoy the summer.

Read the first chapter of The Robots of Gotham at The Portalist, and see the complete list of Best New Science Fiction Books here.

Birthday Reviews: Cleve Cartmill’s “Huge Beast”

Birthday Reviews: Cleve Cartmill’s “Huge Beast”

Cover by George Salter
Cover by George Salter

Cleve Cartmill was born on June 21, 1908 and died on February 11, 1964. Cartmill also used the name Michael Corbin, when he had two stories appearing in the same issue of Unknown Worlds in 1943.

He is perhaps best known for his story “Deadline,” which appeared in the March 1944 issue of Astounding Science Fiction. The story was discussed at Los Alamos, where Edward Teller noted that Cartmill had described aspects of their research in detail. The discussion led to an FBI investigation into Cartmill, Campbell, and some other science fiction authors. Cartmill is said to have had a low opinion of the story, himself.

“Huge Beast” was originally published in the Summer 1950 issue of The Magazine of Fantasy and Science Fiction, edited by Anthony Boucher and J. Francis McComas. They included the story in The Best of Fantasy and Science Fiction in 1952, when the magazine was only three years old. In 1953, the story was translated and published in the first issue of the French magazine Fiction.

Loren Prater is working in his lab when a small creature suddenly materializes in front of him. At first taken for an animal, the alien quickly announces that he is a golen from a distant planet who has sought out Prater as the only person who can help his race avoid extinction.

The golen is an adorable creature and Prater can’t but help to reach out and scratch the creature’s ears. The golen, in return, is not only able to teleport (wirtle), but it can also share almost holographic imagery with Prater, showing the scientist the golen home world as the golen explains their ecological disaster. The golen’s story of the invading Hugh Beasts doesn’t quite add up and Prater realizes that the golen is trying to gain Prater’s assistance to annihilate mankind. The story then comes down to whether Prater can outwit the golen or if the golen can trick Prater into helping it.

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A Bit of the Roman Empire in my Pocket

A Bit of the Roman Empire in my Pocket

DSC_2595

As a writer, sometimes I get my inspiration in strange ways.

Going to art galleries is one. For some reason, enjoying fine art that isn’t writing fires up my writing. I also like to collect odd and interesting objects, although they have to be cheap because, you know, I’m a writer.

One of my favorites is this Roman coin that I snagged for 10 euros ($11.50) at a local coin shop. It was so cheap because the coin is in pretty bad condition. I didn’t care, because it’s cool to keep a piece of the empire in my pocket.

For a year I wasn’t able to identify it, but then at a party in Oxford I lucked out. I was showing it off and one of the people there knew a former numismatist for the British Museum. We took a couple of shots of it and sent it to her. An hour later I learned it was a coin of Magnentius, a usurper who ruled in the Western Roman Empire from AD 350-353.

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Black Gate Book Club, Downbelow Station, Third Discussion

Black Gate Book Club, Downbelow Station, Third Discussion

Welcome to the second round of discussion on C.J. Cherryh’s classic 1981 novel Downbelow Station. New to the program? Check out the first and second rounds. We lose Chris on this one, perhaps a casualty of a bad Jump from the Beyond. Fletcher and myself carry the standard of the Black Gate Book Club as best we can!

Adrian S.

DBS5

Third round! And it is appropriate that I just started book 3 of DbS.  I’m on page 190, so I have surpassed my previous record of 169.

What can I say at this point? Well, my guess that conspicuously-absent Admiral Mazian was, in fact, behind the destruction of several company/neutral stations has borne out to be true!  I guess the big game is to try to force the Union to take control of these damaged stations and spread themselves too thin?  And to put all their resources at a station called Viking—the only 100% working station in Union space, I guess?  And to attack/destroy/cripple it and thus break the Union.

Of course, Union seems to be playing the same trick — forcing the refugees all to Downbelow Station, which has now become the one 100% working station in Company space.

So that’s what the power-players are doing, and everyone else is just running around between their feet.

I like how Cherryh illuminates parts of the plot, then occludes other parts. The sudden retreat of Mazian’s fleet from the Viking attack — was it due to Ambassador Ayer’s orders, or some other factor?

But again, I have to say that Jon Lukas, who does the right things for the wrong reasons, is still coming off as one of the only active people in the book. Honestly, how hard is it to get on the goddam PA system and say “Yes, the fleet is coming, no we are not all gonna die, keep calm and carry on.” Hard enough that only Jon Lucas can do it and keep Downbelow Station from tearing itself apart in a panic!

Satin, the Downer now working on Downbelow Station, is also active in that she is following her vision-quest thing regardless of what the older Downers and the Lukas-men and everyone else thinks.

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Explore the Vast and Mysterious Universe in The Final Frontier, edited by Neil Clarke

Explore the Vast and Mysterious Universe in The Final Frontier, edited by Neil Clarke

The Final Frontier Neil Clarke-smallNeil Clarke is the editor of the acclaimed Clarkesworld magazine, as well as the Best Science Fiction of the Year series from Night Shade Books, now in its third year. He also dabbles in themed anthologies, and they have been excellent. They include Galactic Empires and a splendid collection of robot stories, More Human Than Human.

His anthologies pretty rigorously exclude any classic SF, and in fact tend to focus almost exclusively on stories published after 2002 (which I assume is when he began reading the magazines regularly). This laser focus on modern writers makes him almost unique among modern genre anthologists and — for me at least — means that his books have been an invaluable tool for discovering great new writers. If, like me, your exposure to science fiction skews pretty heavily towards the 20th Century, Neil’s fine books may be just the antidote you need to bring you up to date on where SF is headed today.

So I was very excited to see Night Shade announce a brand new reprint anthology from Neil. The Final Frontier arrives in three weeks and includes tales from Nancy Kress, Ken Liu, James Patrick Kelly, Carrie Vaughn, Peter Watts, Greg Egan, Vandana Singh, Michael Swanwick, Tobias S. Buckell, and many others. Here’s the description.

The vast and mysterious universe is explored in this reprint anthology from award-winning editor and anthologist Neil Clarke (Clarkesworld magazine, The Best Science Fiction of the Year).

The urge to explore and discover is a natural and universal one, and the edge of the unknown is expanded with each passing year as scientific advancements inch us closer and closer to the outer reaches of our solar system and the galaxies beyond them.

Generations of writers have explored these new frontiers and the endless possibilities they present in great detail. With galaxy-spanning adventures of discovery and adventure, from generations ships to warp drives, exploring new worlds to first contacts, science fiction writers have given readers increasingly new and alien ways to look out into our broad and sprawling universe.

The Final Frontier delivers stories from across this literary spectrum, a reminder that the universe is far large and brimming with possibilities than we could ever imagine, as hard as we may try.

Here’s the complete Table of Contents.

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Birthday Reviews: Lloyd Arthur Eshbach’s “The Valley of Titans”

Birthday Reviews: Lloyd Arthur Eshbach’s “The Valley of Titans”

Cover by Leo Morey
Cover by Leo Morey

Lloyd Arthur Eshbach was born on June 20, 1910 and died on October 29, 2003.

Eshbach founded Fantasy Press in 1946 and ran it for 9 years, publishing nearly fifty books, including titles by Doc Smith, Stanley Weinbaum, Jack Williamson, A.E. van Vogt, Robert A. Heinlein, L. Sprague de Camp, and others.

Eshbach’s novel The Land Beyond the Gate was nominated for the Compton Crook Stephen Tall Memorial Award. In 1988, he received the Milford Award for Lifetime Achievement, the Gallun Award for contributions to science fiction, and the First Fandom Hall of Fame Award. In 1949, he was the pro Guest of Honor at the Cinvention, the 1949 Worldcon in Cincinnati and in 1995, he was the Publisher Guest of Honor at the World Fantasy Convention.

Originally published as by “L.A. Eshbach,” “The Valley of Titans” originally appeared in the March 1931 issue of Amazing Stories, edited by T. O’Conor Sloane. It was Eshbach’s fourth published story. Interestingly, underneath his byline, the magazine touted him as “Author of ‘A Voice from the Ether’,” which wouldn’t appear until the May issue of the magazine. In 1968, Ralph Adris reprinted the story in the March issue of Science Fiction Classics.

“The Valley of Titans” is less a story and more a travelogue. Eshbach’s narrator, James Newton, has been sent to fly over the Himalayas to discover what has happened to several missing airplanes. His own plane is forced down in an horrific storm and he discovers a lost valley high in the mountains. This valley has less in common with the Himalayan Shangri-La (and actually pre-dates Hilton’s novel by two years) and more in common with the Plateau of Arthur Conan Doyle’s The Lost World.

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Origins Game Fair: Origins Awards

Origins Game Fair: Origins Awards

256 Starfinder CoreLast week and weekend, gamers descended upon the city of Columbus, OH, for Origins Game Fair. Running from June 13 to 17 – Wednesday through Sunday – the event is five solid days focused on playing some of the best games out there. And this year was my first time attending.

I have pretty extensive experience with smaller literary conventions, and I’ve gone to GenCon every year for about a decade at this point, so Origins felt pretty familiar to me. It filled the Columbus Convention Center, but had a smaller and less commercial feel than GenCon, on some level. There is more emphasis on playing games than on big marketing pushes, new releases, or even really game sales. The exhibit hall is a fraction the size of that at GenCon, and many major publishers don’t even have a sales presence at the convention.

My son turned 13 on Friday and the trip to Origins was part of his birthday present. Turns out that he wanted to spend all day on Saturday playing through three Starfinder sessions … which I suppose explains why the game won the Fan Favorite Best Roleplaying Game category in the Origins Awards.

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Future Treasures: Gate Crashers by Patrick S Tomlinson

Future Treasures: Gate Crashers by Patrick S Tomlinson

Gate Crashers Patrick S Tomlinson-smallPatrick S. Tomlinson’s debut novel was The Ark, a murder mystery set on a generation ship just before it arrived at its destination. Publishers Weekly called it “Impressive,” saying “Tomlinson’s pacing is beyond reproach, as he deftly crafts an ever more elaborate web of intrigue within the self-contained setting.” The Ark was published by Angry Robot, and it became the opening book in the Children of a Dead Earth trilogy, which wrapped up last year.

Tomlinson’s newest book arrives next week, and it looks like a standalone novel — an easier bite to chew if your reading time is as precious as mine this month. Joel Cunningham at the Barnes & Noble Sci-Fi & Fantasy Blog says “Gate Crashers is a story of space exploration and humanity’s first contact with aliens, plus a healthy dose of irreverent humor.”

The only thing as infinite and expansive as the universe is humanity’s unquestionable ability to make bad decisions.

Humankind ventures further into the galaxy than ever before… and immediately causes an intergalactic incident. In their infinite wisdom, the crew of the exploration vessel Magellan, or as she prefers “Maggie,” decides to bring the alien structure they just found back to Earth. The only problem? The aliens are awfully fond of that structure.

A planet full of bumbling, highly evolved primates has just put itself on a collision course with a far wider, and more hostile, galaxy that is stranger than anyone can possibly imagine.

Gate Crashers will be published by Tor Books on June 26, 2018. It is 416 pages, priced at $18.99 in trade paperback and $9.99 for the digital edition. The cover art is uncredited. Read Chapter One here.

See all our recent coverage of the best upcoming SF & fantasy here.

On to Khatovar: Shadow Games by Glen Cook

On to Khatovar: Shadow Games by Glen Cook

oie_193232fSIKM2J0If the previous book, The Silver Spike, told of endings, Shadow Games (1989) is about beginnings.

Picking up at the end of The White Rose (and taking place at the same time as The Silver Spike), Croaker, newly elected captain of the Black Company, decided he and any remaining members would return to Khatovar. With only six soldiers and Lady, it’s the only thing Croaker can think of doing: return the Company to its home. Unfortunately, neither Croaker nor anybody else knows precisely where Khatovar is (other than two continents away to the south) nor what it is. The Company’s annals describe it as one of the Free Companies of Khatovar, but the volumes from the first of the Company’s four centuries of existence were lost somewhere along the way. Trouble magnet that it is, and with a lost history brimming with evil deeds, the Black Company is certain to have a difficult path to Khatovar.

Shadow Games is the fifth of The Black Company books I’ve revisited, and so far my favorite. I suspect some will cry “Heretic!” So be it. Again be warned, there be spoilers below.

Even more than in the earlier books, Croaker is the lead character. As Captain, it’s he who is now responsible for the Company’s actions. Before, he was only an observer of the goings on of great men and women, now he is one of them. Cook presents him as the same snarky romantic from the previous volumes, but now he’s constrained by his position as the face and brains of the Company. The reader also gets to see the various levels of military preparation, only alluded to before, that go on in the Black Company.

As given to introspection as he’s always been, several of Croaker’s ruminations are deeper, and underline his separation from the world beyond the Company.

I ordered a day of rest at the vast caravan camp outside the city wall, along the westward road, while I went into town and indulged myself, walking streets I had run as a kid. Like Otto said about Rebosa, the same and yet dramatically changed. The difference, of course, was inside me.

I stalked through the old neighborhood, past the old tenement. I saw no one I knew — unless a woman glimpsed briefly, who looked like my grandmother, was my sister. I did not confront her, nor ask. To those people I am dead.

A return as imperial legate would not change that.

Something Croaker has mentioned several times over the series is that the Company is constantly changing. At one point in past centuries, the men of the Black Company were actually all black. By the time of the original trilogy, the only such member is One-Eye. As Croaker and friends go south, they slowly enroll new members. The greatest find are the Nar in the city of Gea-Xle. They are the descendants of members of the original Company who put the city’s reigning dynasty in power and stayed on as a hereditary caste of warriors. Croaker describes their leader, Mogaba, as the “the best pure soldier” he ever met. Gradually, Croaker builds on his pitiful remnant and something resembling a real fighting force, able to at least protect itself from the dangers of the road, is reborn.

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