Only Disconnect: Ray Bradbury’s “The Murderer”

Only Disconnect: Ray Bradbury’s “The Murderer”

(1) Amazing Stories-small

High on the list of unwritten books that I’d like to read is An Encyclopedia of Misconceptions. I am unswervingly committed to traditional paper books, but this is one that I would have to read electronically; a physical book would just be too damn big. Everyone would have a chapter — men, women, LBGTQ folks, atheists, evangelicals, millennials, seniors, Democrats, Republicans, police officers, bus drivers, food service workers, Fortune 500 CEO’s, any racial or sexual or religious or social or political or generational or economic group that you can name, in fact — everyone feels misunderstood. Everyone knows themselves to be quite different from what other people assume them to be.

Such wrong ideas can attach themselves to almost everything in our lives, even including the books that we read. For example, one widespread misconception holds that the main purpose of science fiction is to predict the future! This notion is most rigidly held by those who have almost no familiarity with any actual science fiction. Such people gleefully point out SF’s failure to predict the internet (even though… well, we’ll get to that), or they “prove” the shallowness or silliness of the entire genre with the help of tales from the yellowing pages of Amazing Stories, yarns that depict a 21st century where everyone enjoys lives of anti-gravity-belt enhanced leisure with every want met by humanoid robot laborers (which hasn’t quite happened, in case you haven’t noticed).

But of course H.G. Wells didn’t really think that we were going to be invaded by Martians or believe that it was possible to concoct a formula that would make us invisible, nor was he convinced that vivisection could make the family dog into something that was virtually human. His books were really comments on the present in the form of visions of the future, and the technologies he invented were tools that enabled him to bring his own society and its potentialities into sharper focus.

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Birthday Reviews: Arthur C. Clarke’s “Let There Be Light”

Birthday Reviews: Arthur C. Clarke’s “Let There Be Light”

Playboy, February 1958
Playboy, February 1958

Arthur C. Clarke was born on December 16, 1917 in Minehead, England and died on March 19, 2008 in Colombo, Sri Lanka.

Clarke won the Hugo and Nebula Awards three times each. Rendezvous with Rama and The Fountains of Paradise both won for best novel (and also both won the British SF Association Award). His novella “A Meeting with Medusa” won the Nebula in 1973 and the short story “The Star” won the Hugo in 1956. He also won the Retro Hugo for his short stories “The Nine Billion Names of God” and “How We Went to Mars.” Both “A Meeting with Medusa” and Rendezvous with Rama won the Seiun Award and Rama also won the John W. Campbell Memorial Award, and Jupiter Award. Clarke won the Geffen Award for Childhood’s End. His novel Imperial Earth was inducted into the Gaylactic Spectrum Hall of Fame in 2001. He received the International Fantasy Award for his non-fiction book The Exploration of Space.

Clarke was the guest of honor at NYCon II, the 14th Worldcon, held in New York in 1956. He received a Forry Award from LASFS in 1982 and was named a Grand Master by the Science Fiction Writers of America in 1986. In 1997 he was inducted into the Science Fiction Hall of Fame. He won a Gallun Award in 2001, was inducted into the First Fandom Hall of Fame in 2002 and in 2004 received the Robert A. Heinlein Award. The Arthur C. Clarke Award, sponsored by the BSFA, the Science Fiction Foundation, and the SCI-FI LONDON Film Festival, was established in 1987 to honor science fiction published in the UK.

Clarke collaborated on fiction with Gregory Benford, Gentry Lee, Stephen Baxter, Mike McQuay, Michael P. Kube-McDowell, and Frederik Pohl. His story “The Sentinel” formed the basis for his novel and the film 2001: A Space Odyssey, the sequel of which, 2010, was also turned into a film. His novel Childhood’s End was adapted into a television mini-series.

“Let There Be Light” was initially published on September 5, 1957 in the Dundee Sunday Telegraph. It was first reprinted in February 1958 in Playboy magazine. It would eventually be reprinted in the Playboy Press science fiction anthology Transit of Earth in 1971. Clarke included it in his collection Tales of Ten Worlds in 1962 and it also appeared in The Collected Stories of Arthur C. Clarke in 2000. The story appeared in German in the 1963 collection Unter den Wolken der Venus. In 1980 it was translated into Croatian for the March issue of Sirius #45. A French translation of the story appeared in the Arthur C. Clarke collection Le Livre d’or de la science-fiction: Arthur C. Clarke (a.k.a. Et la lumière), in 1981. Guido Zurlino and Beata Della Frattina translated the story into Italian for inclusion in the January 1987 issue of Urania #1039. It appeared in French again in 2013 as part of the collection Odyssées: l’integrale des nouvelles. Although the story fits into Clarke’s Tales from the White Hart series, it was not included in that collection, which was first published eight months before the story first appeared.

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Goth Chick News: Carrie White Joins Twitter and It’s Awesome

Goth Chick News: Carrie White Joins Twitter and It’s Awesome

Carrie at the Prom

Let’s be honest, social media can be a serious bummer sometimes. If you’re active on all the various platforms then you know that for every adorable puppy video there’s at least one or more trolls who can’t help but spread negativity. Between mean-spirited memes and the general lack of empathy for fellow human beings it’s enough to make you pack it in and decide it just isn’t worth being that ‘connected’.

But then something like this happens.

Someone in the Twitterverse decided to create an account and assume the persona of Stephen King’s telekinetic, introverted teenager Carrie, made famous in his very first novel and played by Sissy Spacek in Brian De Palma’s 1976 film adaptation.

The account has only been up since December 4, but it went from having 8 followers a few days ago, to 86 as of this morning, and the goal seems to be to give voice to some of Carrie’s inner musings while reminding us all there are still fun people out there.

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Rodan, The 1956 Flying Monster Who Colorized the Godzilla-verse

Rodan, The 1956 Flying Monster Who Colorized the Godzilla-verse

rodan-2019-poster

The trailer for Godzilla: King of the Monsters, the direct sequel to the 2014 US Godzilla and the third installment in the Warner Bros. “Monsterverse” series after Kong: Skull Island, arrived earlier this week. It’s beautiful kaiju madness, even without Debussy’s dulcet tones rolling beneath it. King Ghidorah appears in all its auriferous splendor, charging into Godzilla in a jaw-dropping final shot meant to bring tears to my eyes. It succeeded. Our own Nick Ozment has some thoughts about it he put up yesterday which you should check out.

I’m tempted to proclaim the wonders of King Ghidorah, but I’ve already given the three-headed space dragon plenty of attention in a post about Ghidorah, The Three-Headed Monster, the 1964 film that’s essentially the template for the upcoming Godzilla movie. So as an alternate, I’m going to talk about the other monster who has money shots in the trailer: Rodan, one of the oldest of Toho Studio’s monsters. Specifically, I’m going to look at Rodan’s debut, a self-titled showstopper from 1956 and the first Toho kaiju film in color.

Sora no Daikaiju Radon (“The Giant Monster of the Sky, Rodan”), which Toho titled Rodan for US foreign sales to avoid confusion with the chemical element radon,* was released the year after the first Godzilla sequel, Godzilla Raids Again. The second go-around for Godzilla was financially successful, but not the earth-shaker of the original. Toho didn’t think there was more to mine from Godzilla and wouldn’t return to the Big G until King Kong vs. Godzilla eight years later. But Toho executives were willing to bet theatergoers would show up to see a destruction spectacle with an new type of monster … especially if was IN TECHNICOLOR! Or Eastmancolor.

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Birthday Reviews: John Sladek’s “Stop Evolution in Its Tracks!”

Birthday Reviews: John Sladek’s “Stop Evolution in Its Tracks!”

Cover by Josh Kirby
Cover by Josh Kirby

John T. Sladek was born on December 15, 1937 and died on March 10, 2000.

John Sladek won the British SF Association Award in 1984 for his novel Tik-Tok, which was also nominated for the John W. Campbell Memorial Award and the Ditmar Award. His novel Roderick was nominated for the Seiun Award, the Ditmar Award, and the Philip K. Dick Award. His essay “Four Reasons for Reading Thomas M. Disch” was nominated for the William Atheling, Jr. Award for Criticism or Review. Sladek also collaborated with Disch on several short stories. Sladek has also written several parodies of famous science fiction authors using pseudonyms which either replace all the vowels of the parodied author’s names with asterisks or with pseudonyms that are acronyms of the authors’ names (for instance, R*y Br*db*ry or Barry DuBray).

Sladek published “Stop Evolution in Its Tracks!” in issue 24 of Interzone in December, 1988, edited by David Pringle & Simon Ounsley. Pringle, Ounsley, and John Clute selected the story to appear in Interzone: The 4th Anthology the next year and in 1994, David G. Hartwell and Kathryn Cramer included the story in The Ascent of Wonder: The Evolution of Hard SF. The story was also collected in the posthumous Sladek collection Maps: The Uncollected John Sladek, published in 2002.

“Stop Evolution in Its Tracks!” is a satire on the creationist belief, told through the eyes of a science reporter who has been sent to observe and write an article about Professor Abner Z. Gurns, a creationist who claims a background in science and runs a school whose sole mission is to denigrate evolution in favor of creationism. Sladek provides Gurns with all the traditional claims made by creationists in their attempts to refute evolution without offering an overt defense of evolution.

The humor, such as it is, comes from how ridiculous the claims of the creationists are when piled one on top of the other. In order to drive the point home, Sladek offers up even more ridiculous claims when he has exhausted the usual ones. The story takes on a reductio ad absurdum tone which allows the reader to dismiss everything which precedes it. However, because Sladek doesn’t provide a counterargument to the satirical, an understanding of evolution is necessary to fully appreciate the story and see the fallacies for what they are, aside from the lack of logic they present.

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Why Godzilla is King of the Monsters

Why Godzilla is King of the Monsters

godzilla_aftershock_lacc_posterThe makers of the forthcoming Godzilla film get it.

None of us have seen Godzilla: King of the Monsters (2019) yet, of course. But based on the recent trailer — and on the precedent of Godzilla (2014) and Kong: Skull Island (2017), the previous two films in the Legendary MonsterVerse franchise — I can tell you, they get Godzilla. They understand why he is the King of the Monsters, and why he has held that title for six decades. They get why he is both terrifying and inspiring, our worst nightmare and our greatest hope.

Let’s start with a glaring example of what Godzilla is not. Roland Emmerich and Dean Devlin, the makers behind the misbegotten 1998 American adaptation Godzilla, clearly did not get it. That film would have been okay — or, at least, received a bit more warmly — if only they had not called the monster in it Godzilla. Because, ultimately, it was just another generic big monster in a movie with a huge budget. The single best moment was not actually in the film, but in the teaser trailer. A group of kids are on a field trip to the science museum. The guide is showing them the dinosaur skeleton exhibit. Suddenly there is a distant rumbling. The whole building begins to shake; the tremors build; is it an earthquake? Then something monstrously huge crashes through the ceiling. Impossibly, a giant, clawed foot stomps on the comparatively puny T-rex skeleton, pulverizing it. Then the tagline appears: “Size does matter.”

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Wordsmiths: Talking Horror and White Noise with Geoff Gander and Tito Ferradans

Wordsmiths: Talking Horror and White Noise with Geoff Gander and Tito Ferradans

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There’s been something about this past year – tons of creators I know are doing awesome things, particularly in my Ottawa backyard, nearby in Toronto and elsewhere across Canada. It sounds cliché, but watching these projects come to fruition is one of the highlights of being a creator myself, and I’ve been lucky to chat with a few people and put together interviews to share with all of you – starting today!

Recently I had the pleasure of chatting with Ottawa horror author and games writer Geoff Gander about some exciting news: the purchase of film rights to his 2014 short story “White Noise” (published in AE Sci Fi). The short film of the same name is being written and co-directed by Vancouver-based screenwriter Tito Ferradans, who joined us to discuss the process of converting from short story to film, and the horror genre in general. He also shared some screenshots from the film to give you a glimpse of what “White Noise” will look like.

Hope you all enjoy! And make sure to check out links to the White Noise Indigegogo campaign below!

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Birthday Reviews: Sarah Zettel’s “The Temptation of Harringay”

Birthday Reviews: Sarah Zettel’s “The Temptation of Harringay”

Cover by Vincent di Fate
Cover by Vincent di Fate

Sarah Zettel was born on December 14, 1966.

Sarah Zettel’s novel Reclamation was nominated for the Philip K. Dick Award in 1997 and two years later her novel Playing God was nominated for the James Tiptree Jr Memorial Award. In 2010 her story “The Persistence of Souls” was nominated for the Sidewise Award for Alternate History.

Zettel sold “The Temptation of Harringay” to E.J. Gold for publication in the January 1995 issue of Galaxy, the penultimate issue of the most recent incarnation of the magazine. The story has never been reprinted.

Harringay owns a small art gallery in New York and is visited by a stranger from Ann Arbor who has brought a portrait by a friend of theirs who only recently finished art school. When looking at the painting, the stranger relates the background of the story to Harringay in an attempt to get him interested in displaying and selling it.

According to the stranger, who went to art school with the artist, the painting was created when the artist wasn’t able to get into the massive, juried Ann Arbor Art Show. Taking a photograph of a homeless man looking on at the art show, she turned the photo into a painting, although she wasn’t happy with it. As she wrestled with the painting, it came to life, arguing with her, giving her advice, and eventually offering her a career in art in exchange for her soul.

The story is clearly a deal with the Devil tale, but Zettel introduces the idea that the story is being told by a third party rather than the person whose soul is being bartered. Although it seems clear that the artist’s friend is telling the story to drive up Harringay’s interest in the piece and potentially other pieces by the artist, Zettel is actually doing something a little more subtle, in line with the title of the story. The twists to the standard deal with the devil are what make “The Temptation of Harringay” interesting because none of the characters, the artist, her friend, or Harringay, really show any personality. The major interaction, aside from the friend telling the story to Harringay, is the image in the artist’s painting coming to life to argue with her about what the painting should capture and the fact that she isn’t talented enough or have enough experience, yet, to paint what she is striving for.

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Review: Spooky Archaeology: Myth and the Science of the Past by Jeb J Card.

Review: Spooky Archaeology: Myth and the Science of the Past by Jeb J Card.

From Spooky Archaeology: Myth and the Science of the Past by Jeb Card. Copyright © 2018 University of New Mexico Press, 2018.
“Probably the last book you’ll need to buy on the subject of Alternative Archaeology”

Funny story about Mayan gifs glyphs.

Public Domain (Wikipedia)
Monumentally screwed-up Mayan Rosetta Stone

Before the 1860s, Mayan glyphs were an untranslated Rorschach Test for those who wanted to find lost worlds — spiritual or physical — in pre-Columbian Mesoamerica: “Weird swirly writing style, therefore Egyptians from Atlantis who understood the Secrets of the Universe.”

Then Charles Étienne Brasseur de Bourbourg discovered a 16th-century document in a Spanish archive. It seems Spanish government officials were presumed corrupt until proven otherwise, so had to lodge a defence of their actions in office. For some reason, Diego de Landa, Archbishop of Yucatan included a bilingual alphabet in his.

The Mayan Rossetta Stone!

Brasseur rushed off to translate the Madrid Codex — a compilation of Mayan writings that had somehow survived the bonfires of the Inquisition.

Unfortunately, he didn’t realise that the Archbishop had monumentally screwed up, presumably because he was doing the Western thing of TALKING VERY LOUDLY TO THE NATIVES.

So when he said, “How do you write H?” he got back the Mayan for glyphs for… yes, you’ve guessed it, “Ah-che”. We can guess that “K” would have come back as “K-Ay” and so on. This just like in Terry Pratchett’s The Color of Magic where the places are all called things like “Big Tree” and “Your Finger You Fool,” and in Bonny Scotland where the government maps have a superfluity of “Black Lakes.”

De Brasseur heroically wrung a translation out of the Codex and was delighted to find evidence for the fiery destruction of Atlantis and the diffusion of high culture to the Americas from the West: this was a scholar whose mindscape was populated by Phoenicians in Brazil, Mayas at the Temple of Solomon, hidden meanings in colonial documents, and establishment conspiracies to cover up the quality (!) of pre-Hispanic craftsmanship.

Erk.

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A Massive History of D&D Culture: Art and Arcana by Michael Witwer, Kyle Newman, Jon Peterson, and Sam Witwer

A Massive History of D&D Culture: Art and Arcana by Michael Witwer, Kyle Newman, Jon Peterson, and Sam Witwer

Art and Arcana-small

Art and Arcana is a massive book that satisfies a strong sense of nostalgia for those who played Dungeons and Dragons in the 1970s and 80s, as well furnishing a history of the game and, to a lesser extent, the people and companies behind it. Focused primarily on the artwork that has helped define the game from its earliest days, authors Michael and Sam Witwer, Kyle Newman, and Jon Peterson have provided a beautiful look at the game’s first forty-five years, with an emphasis on the first few editions.

Even the endpages of this 440 page book indicate what is sandwiched between them. The opening pages show a map of the Village of Hommlet from the classic T-1 dungeon, while the closing pages are a reproduction of a classic piece of Erol Otis’s artwork from Deities and Demigods. A foreword by Joe Manganiello points out that “in [the 1980s], Dungeons and Dragons wasn’t cool.” As someone who began playing the game in 1980 (in Glenview, where the Witwers were from, although I didn’t know them), Manganiello’s comment is an understatement. At the time, the concept that stars like Manganiello and Sam Witwer would be involved with a book about Dungeons and Dragons would have been mind-boggling, as would the idea that the host of a late night talk show like Stephen Colbert would admit to playing it, or that people could make a living as a Dungeon Master and charge people to watch their games.

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