Golden Age of Science Fiction: The 1973 Phoenix Award

Golden Age of Science Fiction: The 1973 Phoenix Award

The Weirwoods-small The Dolphin and the Deep-small Day of the Minotaur-small

Ace edition covers by Gray Morrow

Steven Silver has been doing a series covering the award winners from his age 12 year, and Steven has credited me for (indirectly) suggesting this, when I quoted Peter Graham’s statement “The Golden Age of Science Fiction is 12″, in the “comment section” to the entry on 1973 in Jo Walton’s wonderful book An Informal History of the Hugos. You see, I was 12 in 1972, so the awards for 1973 were the awards for my personal Golden Age. And Steven suggested that much as he is covering awards for 1980, I might cover awards for 1973 here in Black Gate.

And, indeed, 1972 is when I discovered Science Fiction in the adult section of Nichols Library in Naperville, IL. Mind you, I’d already read and loved The Zero Stone by Andre Norton, and read and kind of liked Robert Silverberg’s Revolt on Alpha C, and read and loved a ton of fantasies such as the Narnia books, The Hobbit, and George MacDonald’s The Princess and Curdie and At the Back of the North Wind. But I found all those in the children’s section. When I was 12 two things happened. In my seventh grade class we were introduced to a variety of books via a huge set of large folded cards, each of which had a substantial extract from a book. You were supposed to read the extract and answer a quiz about it, but the real motive of the developers was to try to get kids interesting in reading the whole of some of these books.

I read a bunch of things – Exodus by Leon Uris is one I recall – but I quickly realized it was the Science Fiction that lit me up. Books I recall reading because of that class include The Currents of Space, by Isaac Asimov; Against the Fall of Night, by Arthur C. Clarke; The Universe Between, by Alan E. Nourse; Time is the Simplest Thing, by Clifford Simak; and Galactic Derelict, by Andre Norton. And, of course, to find those books I had to go the adult section of the library. Where I quickly also found other stuff by those authors, and then other authors, and perhaps more important, anthologies. The Science Fiction Hall of Fame was a revelation. And so were the Nebula anthologies. And Anthony Boucher’s Treasury of Great Science Fiction. So I was hooked forever.

Read More Read More

The Complete Borderlands Campaign now Available in PDF from Chaosium

The Complete Borderlands Campaign now Available in PDF from Chaosium

Chaosium Borderlands-small Chaosium Borderlands-back-small

A few years ago I took a nostalgic look back at one of my favorite adventure settings, the boxed set Borderlands published by Chaosium in 1982, in the provocatively titled “Can Playing RPGs Really Make You a Billionaire?

Some of the most treasured possessions in my games library are the boxed adventure supplements published by Chaosium between 1981 – 1986. They include some of the finest adventure gaming products ever made, such as the classic Thieves’ World (1981), Michael Moorcock’s Stormbringer (1981), the brilliant Masks of Nyarlathotep (1984)… Borderlands is still very much worth a look today. It’s a complete, self-contained adventure scenario in the River of Cradles in Prax, part of Greg Stafford’s world of Glorantha, and is (relatively) easy to adapt to Sixth Edition RuneQuest and other modern game systems. Players play the role of down-on-their luck mercenaries drawn to the lawless borderlands along the river, “a fertile valley separating the devastation of Vulture’s Country and the wretched chaparral of Prax.” There, in the employ of the generous Duke of Rone, they will help civilize a new domain filled with tribal peoples, creatures, and monsters (ducks to dinosaurs, whirlvishes to wraiths.)

Like all the Chaosium boxed sets of the era, it came absolutely packed with content, including a heavily illustrated, 48-page Referee’s Handbook, a dense 32-page Referee’s Encounter Book, mostly filled with tables, two sets of maps, and seven individually bound, linked scenarios.

The article frustrated more than a few readers since, like virtually all Chaosium’s boxed adventure supplements from the early 80s, copies are highly collectible and very pricey today. Even the Moon Design paperback reprint from 2005 is ridiculously expensive, routinely commanding $100 and up on eBay. So I was delighted to see a completely remastered edition of the Borderlands boxed set offered as a single PDF by the original publisher, Chaosium, as their final PDF release of 2018.

Read More Read More

Godzilla Raids Again / Gigantis the Fire Monster (1955)

Godzilla Raids Again / Gigantis the Fire Monster (1955)

godzilla-raids-again-japanese-poster-1

It was disheartening to sum up the recent Godzilla anime trilogy, the only Japanese Godzilla films I never plan to rewatch. Even with the Hollywood mega-millions epic Godzilla: King of the Monsters only a few months away, the feeling of deflation within my favorite movie franchise made it necessary for me to plug a bit of hope into my schedule immediately. Not by watching a great Godzilla film, mind you, but by watching a mediocre Godzilla film. Why? Because it’s the best way to remember how even lesser entries in the series can offer some enjoyment. Like watching Godzilla actually move. This is a radical concept the anime filmmakers let slip past them.

Thus I present Godzilla Raids Again, a middle-of-the-road G-movie that’s mostly faded into obscurity despite its prime position as the first Godzilla sequel.

Read More Read More

Mage: The Hero Denied 14

Mage: The Hero Denied 14

Mage 14So we’re down to the penultimate issue of the entire Mage trilogy. Obviously, I’m not expecting any big reveals until the very last issue, so this one is just going to let things simmer just a little bit further until the boil.

We begin with the reveal that Magda and Hugo did NOT kill a Gracklethorn last issue, instead just knocking her out. When two of her sisters find her, they set her free, then start squabbling about what to do about their prisoners escaping. Their argument is interrupted when Karol walks in holding the Fisher King.

The scene shifts to Hugo and Magda walking through a cavern. Magda mentions that the doorway they entered through disappeared, so they can’t go back the way they came. She then reasons that “it had an entrance, which means that it has to have an exit as well.” And while that’s not technically true, she’s likely just saying that to calm her son. Up next, Hugo sees a troll with his magic glasses and knocks it off a cliff with a magic light bulb before it can sneak up on his mother. Before they can go any further, Magda’s wedding ring lights up, which apparently signifies that it’s detected Kevin nearby.

We cut to a scene of Kevin holding Excalibur, which suggests that the Magda’s ring didn’t detect him so much as detect the ignition of his magic. After killing what looks like the entire Dungeons & Dragons Monster Manual, Kevin is asked by Mirth if he’s all right. It’s at this point that Kevin mentions (for I believe the first time in this series) that his hands sometimes hurt after he uses his power. Mirth explains that, while Kevin’s power continues to grow, it will become more than he can handle. As Kevin, Mirth, and Miranda continue through the caves, we see the little imp hiding behind a rock, observing them.

Cut back to the Fisher King, who explains that he’s finally come out of hiding so that he can bear witness to the “moment of confluence.” He does a whole nine-panel spread of shape-shifting to show that he can assume a variety of forms and a variety of names and that none of them really matter. Olga is about to kill him, when Karol reminds her that the Umbra Sprite needs him alive for the ritual. This is the ritual that the Umbra Sprite has been planning since the very beginning of Hero Discovered. Of course, at this point, the Gracklethorns have no idea where their mother is or how to reach her.

Read More Read More

New Treasures: For the Sake of the Game: Stories Inspired by the Sherlock Holmes Canon edited by Laurie R. King and Leslie S. Klinger

New Treasures: For the Sake of the Game: Stories Inspired by the Sherlock Holmes Canon edited by Laurie R. King and Leslie S. Klinger

For the Sake of the Game-smallLaurie R. King and Leslie S. Klinger have edited four popular Holmes-themed anthologies: A Study in Sherlock (2011), In the Company of Sherlock Holmes (2014), and Echoes of Sherlock Holmes (2016). Their newest features contributions from a stellar list of authors, including Peter S. Beagle, F. Paul Wilson, William Kotzwinkle and Joe Servello, Duane Swierczynski, and Gregg Hurwitz. Publishers Weekly says it presents a wide range of genres “from cozy to horror;” here’s a snippet from their full review.

The 14 selections include a poem, Peter S. Beagle’s “Dr. Watson’s Song,” which provides a deeper look at the doctor’s emotional life, and a comic, William Kotzwinkle and Joe Servello’s “The Case of the Naked Butterfly,” which continues the exploits of insects Inspector Mantis and Dr. Hopper. Fans of the BBC’s Sherlock will appreciate Alan Gordon’s take on Holmes’s relationship with Mycroft in “The Case of the Missing Case.” Reed Farrel Coleman weighs in with one of the more memorable contributions, the metaphysical “A Study in Absence,” in which a book editor asks for help tracing an author using the pseudonym of I.M. Knott. The best light entry is Harley Jane Kozak’s “The Walk-in,” featuring a Sherlockian British intelligence agent, which opens with the tantalizing line “It’s not every day that you walk into your apartment and find that your cat has turned into a dog.”

Here’s the description.

For the Sake of the Game is the latest volume in the award-winning series from New York Times bestselling editors Laurie R. King and Leslie S. Klinger, with stories of Sherlock Holmes, Dr. Watson, and friends in a variety of eras and forms. King and Klinger have a simple formula: ask some of the world’s greatest writers ― regardless of genre ― to be inspired by the stories of Arthur Conan Doyle.

The results are surprising and joyous. Some tales are pastiches, featuring the recognizable figures of Holmes and Watson; others step away in time or place to describe characters and stories influenced by the Holmes world. Some of the authors spin whimsical tales of fancy; others tell hard-core thrillers or puzzling mysteries. One beloved author writes a song; two others craft a melancholy graphic tale of insectoid analysis.

This is not a volume for readers who crave a steady diet of stories about Holmes and Watson on Baker Street. Rather, it is for the generations of readers who were themselves inspired by the classic tales, and who are prepared to let their imaginations roam freely.

Leslie S. Klinger’s previous books include In the Shadow of Edgar Allan Poe and The Annotated Watchmen; Elizabeth Crowens interviewed him for Black Gate last year. For the Sake of the Game was published by Pegasus Books on December 4, 2018. It is 264 pages, priced at $25.95 in hardcover and $12.99 in digital formats. The cover was designed by Christine Van Bree.

The Golden Age of Science Fiction: “Palely Loitering,” by Christopher Priest

The Golden Age of Science Fiction: “Palely Loitering,” by Christopher Priest

Cover by Ron Walotsk
Cover by Ron Walotsky

Peter Graham is often quoted as saying that the Golden Age of Science Fiction is 12. I was reminded of this quote last year while reading Jo Walton’s An Informal History of the Hugo Awards (Tor Books) when Rich Horton commented that based on Graham’s statement, for him, the Golden Age of Science Fiction was 1972. It got me thinking about what science fiction (and fantasy) looked like the year I turned twelve and so this year, I’ll be looking at the year 1979 through a lens of the works and people who won science fiction awards in 1980, ostensibly for works that were published in 1979. I’ve also invited Rich to join me on the journey and he’ll be posting articles looking at the 1973 award year.

The British Science Fiction Association (BSFA) Awards have been presented by the British Science Fiction Association since 1970 and were originally nominated for and voted on by the members of the Association. The Short Fiction (later Short Story) award was created in 1980, and Christopher Priest’s “Palely Loitering” won the award in its first year. The award was presented every year until 2017, when it was won by Jaine Fenn for “Liberty Bird.” In 2018, it was replaced with an award for Shorter Fiction.

Originally published by Edward L. Ferman in the January 1979 issue of The Magazine of Fantasy and Science Fiction, “Palely Loitering” is a time travel story set in a future England that has the feel of a story set in an England of the 1920s. Mykle comes from a wealthy family who goes on an annual picnic to a park where they can cross bridges into either the future or the past. When Mykle leaps from one of the bridges, he finds himself much further in the future than anticipated and can only get home with the help of a stranger, who also points out a beautiful woman, Estyll, who will become a focus for Mykle, who often returns to the park and that future to find her.

“Palely Loitering” is reminiscent of Richard Matheson’s Bid Time Return (filmed as Somewhere in Time) and the film Citizen Kane. The former also deals with a man who travels through time to meet a woman he has become obsessed with. For Richard Collier in Matheson’s novel, it is actress Elise McKenna. For Mykle in Priest’s story, it is the enigmatic Estyll.

Read More Read More

Goth Chick News: Filed Under “Is This Necessary?”

Goth Chick News: Filed Under “Is This Necessary?”

Goth Chick Ghostbusters

As you might recall, in 2016 Sony Pictures decided the time was right to reboot the 1984 classic Ghostbusters using all female leads.

Oh, you don’t recall that?

That’s okay, because those of us who do would like to forget it.

But here we are, having barely shaken off the bacchanalia of the holidays, when BOOM, Variety hits us with this gem. Sony Pictures is having another go barely two years later.

News broke this week that Jason Reitman, son of Ghostbusters 1 & 2 director Ivan Reitman, is officially attached to direct a new Ghostbusters sequel. The film is said to be taking place in the original universe, and Reitman, like the rest of us, is ignoring the 2016 reboot entirely.

Reitman is also co-writing the screenplay with Gil Kenan (Monster House, Poltergeist), and Ivan Reitman’s Montecito Pictures is set to produce so we’re at least keeping this all in the family. Filming begins this summer and summer 2020 is targeted for release.

Read More Read More

Future Treasures: The Gutter Prayer by Gareth Hanrahan

Future Treasures: The Gutter Prayer by Gareth Hanrahan

The Gutter Prayer-small The Gutter Prayer-back-small

Gareth Hanrahan has written or co-written an impressive number of gaming supplements for several of our favorite systems, including Ashen Stars, Trail of Cthulhu, Traveller, and 13th Age. His debut fantasy novel The Gutter Prayer, set in a world of strange monsters, dark gods and dangerous magic, explodes onto shelves next week, and it’s currently my most anticipated fantasy novel of the month. Peter McLean (Priest of Bones) calls it “A groundbreaking and extraordinary novel,” and Nicholas Eames (Kings of the Wyld) says “Guerdon is a city that seethes with history, horror, and hidden secrets, and Hanrahan’s assured style is reminiscent of China Mievelle in the best way possible.” Michael W. Everest at Fantasy Hive gave it a rave review, saying:

The Gutter Prayer is a mercurial masterpiece… Welcome to Guerdon. A city of cities, built upon the brick and block of those cities and civilisations before it. And like its construction, its citizens stand on the shoulders of those beneath them, those ‘low lifes’ whose only crime (or at least, their first crime) was to be born into a lower rank than the rich and the ruthless above them. Politicians and priesthoods, alchemists and ancient forces, sorcerers and saints, thieves and Tallowmen, golems and ghouls – Guerdon’s streets are a hive of scum and villainy that would spit out any Chosen One farmboy (or girl!).

This one looks like it will command my attention the day it arrives. Here’s the description.

Read More Read More

Treasures of the Archaeological Museum, Córdoba, Spain

Treasures of the Archaeological Museum, Córdoba, Spain

20181130_192152

Funerary stela, Roman, middle of the first century AD

In past weeks we’ve looked at the historic city of Córdoba, Spain–its famous mosque/cathedral, its castle, and other sites. To wrap up this miniseries, let’s look at the city’s excellent archaeological museum. Like many local museums in Spain, it covers a broad range of history from the Paleolithic to the Renaissance. It is especially strong in Roman artifacts, and is in fact built on some Roman ruins that can be seen in the basement.

I love these local museums because you get to see just how long people have been living at some of these places. The museum in Córdoba is especially well presented and has some interesting pieces from the city and the surrounding countryside. I’ll let the images speak for themselves.

Read More Read More

Artzybasheff’s Robots

Artzybasheff’s Robots

Mechanix Illustrated Oct. 1954, 84 Boris Artzybasheff Brings Machines to Life

Boris Artzybasheff is one of my favorite science fiction artists. He’s one of my favorite artists, period, but I put it that way because most people never think of him as a science fiction artist. Look at his work through that modifier, though, and it snaps into place. Perhaps no other artist sees the alien in the everyday as much or depicts it as well as Artzybasheff.

Born in Russia in 1899, he fled to New York in 1919 after having fought with the White Russians. He didn’t speak a word of English. Nevertheless he was a working illustrator by 1922 and supplied the art for the Newbery Award winning Gay-Neck, written by Dhan Gopal Mukerji in 1928.

That early art was stylized but mundane, in the f&sf usage of the word. Nevertheless, publishers saw his true strengths from the beginning. Few mainstream presses released fantasy before WWII but those who did made Artzybasheff their go-to artist. He did the covers for classics like The Worm Ouroboros, The Incomplete Enchanter, and Land of Unreason.

Read More Read More