io9 on All the New SF & Fantasy You Need to Know About in February

io9 on All the New SF & Fantasy You Need to Know About in February

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As the months go by I feel the loss of the Barnes & Noble Sci-Fi & Fantasy Blog keenly. It shut down on December 16th of last year, firing all freelancers and halting production of new content. That included Jeff Somers’ monthly survey of the best genre books, which I’d grown to depend on to keep me reliably informed. Fortunately there are fine other resources for book junkies, like Cheryl Eddy’s monthly new book column at io9/Gizmodo. This month Cheryl looks at 43 new titles from Seanan McGuire, Alastair Reynolds, Marshall Ryan Maresca, Ken Liu, Ben Aaronovitch, Katharine Kerr, Gareth L. Powell, R.E. Stearns, C.L. Polk, Sarah Gailey, Melissa de la Cruz, Justina Ireland, Cate Glass, and many others.

Here’s a few of the highlights. First up is the sequel to The Lost Puzzler, Eyal Kless’ tale of a lowly scribe sent out in world full of puzzles, tattooed mutants, and warring guilds, which we covered last year.

The Puzzler’s War by Eyal Kless (Harper Voyager, 560 pages, $17.99 trade paperback/$11.99 digital, February 4, 2020)

This follow-up to sci-fi adventure The Lost Puzzler finds a variety of characters — including an assassin, a warlord, and a mercenary — tracking down a teenage boy who may the only person able to save the world by solving the ultimate puzzle.

My underground contacts tell me The Puzzler’s War is the second novel in what’s being called The Tarakan Chronicles.

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Bringing to Life an Ancient Mystery: Cries From the Lost Island by Kathleen O’Neal Gear

Bringing to Life an Ancient Mystery: Cries From the Lost Island by Kathleen O’Neal Gear

Cries From the Lost Island-smallCries From the Lost Island
by Kathleen O’Neal Gear
DAW (320 pages, $26 in hardcover/$13.99 digital, March 10, 2020)

Sixteen-year-old Hal Stevens is an outcast. His friend group consists of two people: Robert, a witch and Cleo Mallawi, who believes herself to be the reincarnation of the Egyptian Queen Cleopatra.

Hal is a budding historian, who just happens to be obsessed with Egypt. He and Cleo spend every moment of their free time discussing ancient Roman Egypt, which Cleo claims to remember intimately. She provides details Hal could never find in a book or online. Listening to her describe the landscape, politics and the great love between Cleopatra and Marc Anthony fills Hal with wonder.

A bit that fills him with fear is the demons that Cleo also describes, specifically Ammut, the Devourer of the Dead, whom she believes is hunting her in present day.

The stories Cleo has told Hal since they were children quickly transition from fantasy to reality when Hal finds Cleo murdered outside her home. Left with her pleas to help her find eternal rest, a mysterious medallion forced into his hands by his dying friend, and questions that may never be answered, Hal finds himself headed to Egypt with famed archeologist (and Cleo’s uncle) James Moriarity. Robert the witch completes the adventurous trio, bringing along his wards of protection and his sense of humor, which truly does entertain.

Cries From the Lost Island weaves fantasy and history together to create a beautiful adventure that the reader won’t be able to put down. O’Neal Gear, a nationally award-winning archeologist, has created an engrossing quest that spans Colorado to Egypt and brings to life an ancient mystery – what actually happened to Cleopatra and Marc Anthony?

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New Treasures: Miscreations: Gods, Monstrosities & Other Horrors, edited by Doug Murano and Michael Bailey

New Treasures: Miscreations: Gods, Monstrosities & Other Horrors, edited by Doug Murano and Michael Bailey

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Cover by M. Fersner/HagCult

Oh my goodness, this looks like fun. Miscreations: Gods, Monstrosities & Other Horrors is a brand new anthology from Doug Murano and Michael Bailey, and the small press Written Backwards. It’s packed with original fiction from many of the most important writers in horror today, including Michael Wehunt, Brian Hodge, Josh Malerman, Ramsey Campbell, Victor LaValle, Laird Barron, Scott Edelman, Lucy A. Snyder, Usman T. Malik, Stephanie M. Wytovich, Theodora Goss, and many others. It also has interior art by the talented cover artist M. Fersner (HagCult). Here’s a snippet from Sadie Hartmann’s feature review at Cemetery Dance.

Miscreations, by award-winning editors Doug Murano and Michael Bailey, proves beyond the shadow of a doubt that anthologies are well worth any amount of effort, money, blood, sweat, and tears…. I’ve been dying to read something from both Lisa Morton and Lucy A. Snyder; their stories blew me away. Morton’s is this strange story of a woman who sets her mind on creating a man from her own body. The results were both humorous and upsetting. Snyder’s is a brutal account of a sex worker encountering some kind of… monstrosity. It was really quite disarming and disturbing. Of course, I loved it.

I must make mention of the amazing work some of my long-time favorites did for this anthology. Nadia Bulkin captured my imagination and my heart with her mechanical giant. Josh Malerman did the same with his werewolves. I adored “You Are my Neighbor” by Max Booth III, once again confirming Max as one of the most consistently solid writers in the genre right now… I can’t forget to say that Alma Katsu’s foreword and the interior illustrations by M. Fersner (hagcult) assist in making all the moving parts of this anthology feel like one, cohesive… beast. Monster. Miscreation.

Here’s the complete table of contents.

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Hot Take: Fan Fiction is Great

Hot Take: Fan Fiction is Great

Fantasy Book Clipart

Good day, Readers!

I’ve been doing a lot of thinking of late.  Shocking, I know. Anyway, I had been struggling with finishing the second book of a series I’m currently trying to sell, and so decided to move on to another story for a while to give my brain a break and let it figure out the story in the background while I work on other stuff.

This other project, though, is something that I’m not going to be able to sell to anyone. It is, essentially, fan fiction. Sort of. I mean, I’m absolutely using the world and assets of another thing (a video game, if you must know) in order to tell this story.  It’s fan fiction.  But this post isn’t really about the fan fiction I’m writing.  It’s about fan fiction in general, and how wonderful I think it is (with some caveats).

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Evolution of the Iron Kingdoms

Evolution of the Iron Kingdoms

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For twenty years, the folks at Privateer Press have been creating games, primarily set in their Iron Kingdoms steampunk fantasy setting. They began with a series of RPG volumes, including an award-winning trilogy of adventures from 2001. These adventures, later collected into The Witchfire Trilogy, was built on the D20 System from Dungeons and Dragons 3E.

Then Privateer Press really came into their own with the introduction of the Warmachine miniature wargame, focusing on armies that control massive metallic warjacks, one of the iconic creatures from their Iron Kingdoms setting.

It was Warmachine that got me into their world, in about 2005. I like heroes, so I went with Cygnar, the faction that is most stereotypically the classical honorable kingdom of knights and warriors. For those who aren’t inclined toward heroism, there was the religious fanatic Protectorate of Menoth and the undead Cryx. And for those in the middle, there was Khador, thematically based on Russia and known for having the most massive, hulking warjacks in the game. And missiles. Lots of missiles. This miniature line expanded, through Hordes, into battles with savage monstrous warbeasts, fully compatible with Warmachine. The Hordes included the blighted Legion, the druidic Circle of Orboros and their werecreatures, the Trollbloods and their giant troll cousins, and the sadistic Skorne.

It was actually my reviews of Privateer Press – both their wargame line and the RPG supplements – that first landed me in the pages of Black Gate, back in Spring of 2007 in Black Gate 10, when Black Gate actually had physical pages.

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Future Treasures: Cursed, edited by Marie O’Regan and Paul Kane

Future Treasures: Cursed, edited by Marie O’Regan and Paul Kane

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You lot know how much I love anthologies by now. Titan Books has been home base for several excellent anthologies over the past few years, including Christopher Golden’s Dark Cities, Mark Morris’s New Fears, and three volumes of John Joseph Adams’ Wastelands. They also published Wonderland, an anthology of tales inspired by Alice’s Adventures in Wonderland, edited by Marie O’Regan and Paul Kane.

O’Regan and Kane return next month with Cursed, a collection of new and reprint fantasy tales dealing with curses of all shapes and sizes, with original tales by M.R. Carey, Tim Lebbon, Margo Lanagan, Alison Littlewood, Angela Slatter, Lilith Saintcrow, Jen Williams, and others, and reprints by Neil Gaiman, Karen Joy Fowler, Christopher Golden, Charlie Jane Anders, Michael Marshall Smith, Christopher Fowler, and others. Here’s an excerpt from the Publishers Weekly review.

Karen Joy Fowler’s “The Black Fairy’s Curse” is a dreamy, disorienting rendition of “Sleeping Beauty”; Neil Gaiman’s lovely, tragic “Troll Bridge” draws from “Three Billy Goats Gruff”; and Angela Slatter’s standout “New Wine” is a truly chilling modernization of “Bluebeard.” While most of these stories transpose fairy tale elements into contemporary England, Lilith Saintcrow conjures a fully realized fantasy world with “Hanza and Ghana.”… These stories are by turns eerie, grotesque, and delightful, ranging in tone from the broadly humorous fantasy of Charlie Jane Anders’s “Fairy Werewolf vs. Vampire Zombie” to the visceral body horror of James Brogden’s “Skin.” Readers won’t have to be Brothers Grimm fans to appreciate this dark mélange.

Cursed will be published by Titan Books on March 3, 2020. It is 384 pages, priced at $14.95 in trade paperback and $7.99 in digital formats. The cover artist is uncredited. See all the details at the Titan website, and see all our coverage of the best in upcoming fantasy and science fiction here.

A Traveller Whodunnit: Murder on Arcturus Station

A Traveller Whodunnit: Murder on Arcturus Station

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Adventure 11: Murder on Arcturus Station
J. Andrew Keith
Game Designer’s Workshop (52 pages, $5.00 digital, 1983)

Murder on Arcturus Station is a classic adventure module published by GDW for the first edition of the popular science fiction role-playing game Traveller. The adventure embroils the players in a murder mystery, and one of the hallmarks of this adventure is the ability to alter the murderer and the means every time it is played.

While the early days of role-playing game adventures did not emphasize making the referee’s (Traveller’s term for dungeon or game master) set up task easy, at least in contemporary terms, Murder on Arcturus Station does require more initial set up, preparation, and involvement by the referee. This is because of the flexibility and replay-ability of the adventure:

Thus, instead of providing many specific events, encounters, or other plot elements, this adventure is largely devoted to the presentation of source material from which the referee must build the specific mystery to be presented.

This should not frighten potential referees though, for this adventure is rich with possibility and a load of fun.

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Nero Wolfe’s Brownstone – 3 Good Reasons: Immune to Murder

Nero Wolfe’s Brownstone – 3 Good Reasons: Immune to Murder

ImmuneMurder_IllustrationWelcome to the third installment of 3 Good Reasons. With a goal of eventually tackling every tale of the Corpus, I’ll give three reasons why the particular story at hand is the best Nero Wolfe of them all. Since I’m writing over seventy ‘Best Story’ essays, the point isn’t actually to pick one – just to point out some of what is good in every adventure featuring Wolfe and Archie. And I’ll toss in one reason it’s not the best story. Now – These essays will contain SPOILERS. You have been warned!

The Story

“Immune to Murder” can be found in Three for the Chair. Wolfe and Archie travel to a hunting lodge in the Adirondacks, owned by oil baron O.V. Bragan. Theodore Kelefy, an ambassador to the US from a third-world, oil-rich country, has requested that Wolfe cook some freshly caught trout. Archie goes fishing while a cranky Wolfe begins cooking lunch – and finds the body of Assistant Secretary of State David Leeson; murdered while out fishing. As has happened in other stories involving important persons as potential suspects, the local authorities aim their suspicions at Wolfe and Archie.  Wolfe is forced to solve the case so he can get back home. And also because the killer offends his pride.

3 GOOD REASONS

Classic Curmudgeon

I have read a few criticisms of Maury Chaykin, in the Nero Wolfe Mysteries television show, for yelling far more than Wolfe did. I think that’s a fair assessment. Though, Wolfe certainly could express his anger somewhat loudly, when he wanted. But over the course of the entire Corpus, it didn’t happen as frequently as the tv series would lead you to believe. However: it is still quite believable for Wolfe, and I don’t think it detracts at all from the performance.

Chaykin (who, sadly, passed away in 2010), through his speech, facial movements and body language, absolutely did convey Wolfe’s demeanor as a cranky curmudgeon. Rex Stout, through Archie, gives examples of Wolfe time after time over the forty-ish years of tales. And “Immune to Murder” absolutely opens up with just such an incident.

After a 328 mile drive from the Manhattan brownstone, to River Bend, a sixteen-room mountain lodge in the Adirondacks, Wolfe’s back hurts. Since he always sits totally stiff and erect when traveling in a motor vehicle, “even with me at the wheel,” as Archie says, that’s not a big surprise. But Wolfe, even more cranky than when he’s at home, says he has lumbago and refuses to leave his room and join the dinner group.

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Every Nation Schemes its Master Stroke: Spies! by SPI

Every Nation Schemes its Master Stroke: Spies! by SPI

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When I moved to Urbana, Illinois in 1987 to start grad school, I left behind a lively game group in my home town in Ottawa, and I missed it.

Fortunately Urbana has its own thriving gaming community (or at least it did, 30 years ago), and it wasn’t long before I fell in with a group of students who also enjoyed gaming. We traded Amiga games, gathered around lab PCs to play Starflight, and got together on weekends to try more ambitious diversions. One of the highlights for me was SPI’s Spies!, a fascinating and historical game of life-and-death spycraft in the run-up to World War II.

Typical of SPI games of the era, it was both fun to play and educational, and it gave me a newfound appreciation for the complexities of politics in pre-war Europe, and the dangerous games of brinksmanship played out in public and behind the scenes. It also helped bring to life an historical era I didn’t have a whole lot of interest in, and sparked an interest in World War II that has lingered to this day. If you’ve got some friends or family members whom you’d like to interest in 20th Century European history, trust me, this game is the way to do it.

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Call for Backers! Mary Shelley Presents Four Horror Stories by Victorian Women

Call for Backers! Mary Shelley Presents Four Horror Stories by Victorian Women

Trade PBGaskellEveryone’s heard of Frankenstein, and most people also know its author, Mary Shelley, but on the 200th anniversary of that novel’s publication, Kymera Press is doing something very, very cool. Mary Shelley Presents is a graphic novel series about other Victorian women horror writers. These women were famous in their own day, but their legacies have faded over time. Now, with the help of Kickstarter, Kymera press seeks to assemble the multiple stories of this series into one trade paperback that they will then bring to life — okay, okay… I’ll hold off on any other Frankenstein metaphors…

Instead, let me introduce Debbie Daughetee, owner of Kymera Press, and have her tell the story of this book in her own words. Then head on over to Kickstarter to support the trade paperback edition!

Emily Mah: Mary Shelly is a beloved matriarch of horror and this book looks so gorgeous. Can you give us some background on how it came to be?

Debbie Daughetee: Nancy Holder and I have been wanting to work together for a long time. So when the 200th anniversary of Mary Shelley’s novel Frankenstein loomed, I talked to Nancy about doing something to celebrate it. Neither of us wanted to revisit Frankenstein as it’s been done to death in comics. Finally, we had the thought to have Mary Shelley and her creature introduce horror stories written by Victorian Women.

Mary Shelley and her mother, Mary Wollstonecraft Godwin, did much for women’s rights and for women writers. It was a natural fit with Kymera Press’ mission statement of supporting women in comics. These Victorian women were as famous in their time as Charles Dickens and Bram Stoker, and yet most people haven’t heard of them. Resurrecting their voices is a fun and interesting adventure for us.

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