Who Watches the Watchmen? I Watches!

Who Watches the Watchmen? I Watches!

Watchmen (2009)
Directed by Zack Snyder. Starring Patrick Wilson, Jackie Earle Haley, Billy Crudup, Malin Akerman, Matthew Goode, Jeffrey Dean Morgan, Carla Gugino.

In the 1980s, two graphic novels (ah, I remember when I first heard that term in junior high) changed forever the perception of serial art as a form of literature: The Dark Knight Returns by Frank Miller, and Watchmen by writer Alan Moore and artist Dave Gibbons.

Appropriately enough, less than a year after a film called The Dark Knight (not based on the graphic novel, but showing its influence) helped shift viewer’s perceptions of what sort of movie a comic book hero can appear in, a long-awaited adaptation of Watchmen also hit the screen. We have entered a new era in the comics-to-film genre, and this double-punch will raise the bar for all future movie versions of graphic novels and superhero tales.

A significant difference between The Dark Knight and Watchmen, however, is their relation to the source material. The Dark Knight draws off a character with an enormous history and multiple interpretations, and it uses this variety to create an original story. With Watchmen, the movie has a singular source which fans hold with the same reverence as other people—depending on their orientation—hold the Torah, the New Testament, the Bhagavad-Gita, the Qur’an, Hamlet, The Lord of the Rings, or Atlas Shrugged. (If your name is Rorschach and you wear a constantly shifting inkblot mask, I guarantee it’s Atlas Shrugged.) A Batman film can do many different interpretations, while Watchmen has to adhere to one… with variations for the new medium.

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Black Gate 13

Black Gate 13

Black Gate Issue 13 CoverWhat awaits you in the latest issue of Black Gate, the finest adventure fantasy magazine on the planet? Gunslinger Charles Duke (Black Gate 4) returns in a weird western tale featuring gods, demons – and a sorcerer who drives a hard bargain indeed.  A resourceful thief uncovers a most unexpected surprise deep in a deadly tomb… Grimsort the necromancer  learns just how dangerous it is to court a beautiful ghost in the treacherous city of Narr… a small band of soldiers finds they are the last hope in a river battle against alien bonesetters… and the desperate survivors of  the Selvanos colony retreat before the advancing horror of the antriders to make a last stand in St. George.  Featuring John C. Hocking, L.E. Modesitt, Peadar Ó Guilín, John R. Fultz, David Wesley Hill, and the conclusion of Mark’s Sumner riveting novel The Naturalist.  All this plus our Letters column, book and game reviews, and a brand new Knights of the Dinner Table strip!  At $9.95 for 224 big pages, it’s the best bargain in fantasy reading.

Check out the Issue 13 preview page.

Festival of the Book

Festival of the Book

One of the advantages of living near a college town is The Virginia Festival of the Book.  The two things that persuaded me to move to Charlottesville were the extensive music scene  — the hometown of Dave Matthews with venues for just about any major artist from Dylan and Springsteen to Bill Frissel and Jane Siberry to locals such as Devon Sproule ( just this past week I saw Joan Baez and Ani DiFranco); and the home of WTJU, one of the last remaining noncommercial free form terrestrial radio stations where they even let someone like me spin discs on a Saturday night —  and the fact that in the downtown there are literally a half dozen used and independent book stores  all within strolling distance.  This year’s book festival has Mary Doria Russell, though she’s assigned to historical fiction which has been her genre of choice lately, but it also has some comics, fantasy, SF discussions that I’ll probably attend, though I’m not overly familiar with most of these authors. The danger, of course, is the likelihood of adding even more books to the already overweighted “to be read” shelves.

Check it out, if you’re in the neighborhood.

Short Fiction Review #14: Interzone #220/February 2009

Short Fiction Review #14: Interzone #220/February 2009

Back in June, Interzone published an edition dedicated to “Mundane SF,” which essentially means the story’s future speculative setting must be based on plausible science. So, no FTL, which virtually eliminates space opera, or telepaths or pointy eared aliens who speak English and act more or less like human beings except that they have pointy ears even though they live on planets light years away from Earth.  I guess. It all sounds to me like Hard SF in a girdle, and I don’t quite get it. You could, for example, group fiction that takes place only in New York City, or must involve farm implements, or that is first person narration by a transsexual. I mean, it might be interesting to read a collection of stories that take place in New York City, if only to say, “Oh, I recognize that restaurant where the characters are eating, I go there all the time,” but, beyond that, I’m not really sure how the categorization serves to help the reader to appreciate the author’s technique or critical perspective. Geoff Ryman’s introduction seems to say that one purpose of mundanity is to provide hope (and, indeed, his own contribution, “Talk is Cheap,” seeks to show how hope springs eternal in even direst circumstances). But, I’m not so sure why that should be the case. After all, On the Beach takes the mundane approach to the possibility of nuclear holocaust that is plausible, but certainly not hopeful.

I was thinking about this in reading the latest Interzone, which, with one exception, could be a mundane issue.  Not only in the sense of plausible scientific extrapolation, but also in the sense of, well, being mundane in trodding  familiar ground.  Not that this is necessarily a bad thing; the better stories here manage to unearth some disturbing ideas that are certainly relevant to our mundane existences.

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The Nebulation: Short Stories

The Nebulation: Short Stories

When I became eligible to become a member of SFWA last year I thought about it long and hard and finally decided to join. I forget why, now. The experience hasn’t exactly been a bad one–it’s been oddly non-experiential, as a matter of fact. For instance, you may have noticed that the final ballot for this year’s Nebulas was recently announced, here… and here (and elsewhere). The information content is not identical on these apparently official pages, and they don’t seem to be aware of each other’s existence. There is no link to an actual ballot where one might actually vote (here or apparently in the members-only section of the site), or any information on the deadline for voting. I queried for info at the “query for info” email address; I was told that I’d be told when the final ballots were mailed. Old school mail: carried by weary snails and weighed down with stamps and stuff.

I am a traditionalist, and all that. But maybe not all that. The thing is, I like the snails pretty well, but they don’t seem to be able to find my house reliably. Email is faster, more reliable, cheaper, more check-backable. Why not use it? Are we not Living in the Future? Also, doesn’t SFWA know now when the votes are due? Why can’t they tell us? Why not have, say, one page with all the relevant info or links between all relevant pages? Where shall wisdom be found? Where is the place of understanding?

You practically can’t be an SFWA member unless you’re kvetching about something, so there’s my kvetch of the day.

But to celebrate my first and possibly last Nebula vote, I thought I’d read as much of the nominated work as I can and inflict it on share it with you readers of the Blog Gate. This week: short stories.

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Tarzan Swing-By: Tarzan and “The Foreign Legion”

Tarzan Swing-By: Tarzan and “The Foreign Legion”

Tarzan and Foreign Legion 1st edI would like to step forward at this moment to address the audience before the curtain rises on our feature book review presentation so that I may make a personal observation about Edgar Rice Burroughs. Specifically, I would like to explain why I’ve written so many posts about his work in the last few weeks.

Burroughs needs no excuse for discussion in a magazine dedicated to heroic fantasy and planetary romance. Adventure literature as we know it springs from the influence of Burroughs in the early twentieth century. Although pulp magazines existed before Burroughs published Under the Moons of Mars (later titled A Princess of Mars) and Tarzan of the Apes, this double-punch in 1912 changed the style of this publishing medium for the remainder of its lifetime, and the influence continued into the paperback revolution and on into our era. Burroughs looms as one of the Titans of genre literature. But the true question is: Why am I re-reading so much of his work right now, in concentrated doses that I usually reserve for no author?

One answer is that I enjoy writing about Burroughs almost as much as I enjoy reading him. For an author who supposedly crafted straightforward entertainment, Edgar Rice Burroughs’s novels contain a remarkable breadth of ideas for debate and consideration. But a deeper reason for such current copious reading of Burroughs is that his work always gives me a unique uplift. In times of uncertainty and concern, I find that no author can temporarily re-energize me than ERB. Even a violent and embittered book, such as the one I’m about to discuss, provides an energy boost like a literary vodka with Red Bull. Burroughs knows how to make life seem wild, colorful, and far removed from the petty concerns of the everyday. It isn’t strictly “escapism,” a word I dislike, but a form of romantic empowerment. Burroughs’s daydreams on paper enhance our yearning for that which is beyond what we have to struggle with in day-to-day life.

End of psychological exegesis. The curtain now rises on today’s Tuesday Topic: one of Burroughs’s most unusual books, one that few people have read because — let’s face facts — how many but the most dedicated fans manage to reach Book #22 in any long-running series?

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The Pity of the Wolves: Joseph Campbell, part 2

The Pity of the Wolves: Joseph Campbell, part 2

wolf-and-sisiutlsmall1A few years ago, for one of Brian Swann’s anthologies of traditional Native American literature, I translated a quasi-historical story from Kwakwaka’wakw oral tradition that contained in it an episode in which a dead man is brought back to life by wolves. One of the English word choices I struggled with was the term the revivified character later used to describe why the wolves had done it.

Stories about wolves resurrecting the dead permeate older bodies of Kwakwaka’wakw story, and range from ancestor myths to first-person accounts of shamanic initiation. The myths have a subgenre featuring adolescent heroes who go out into the wild, enter the spirit realm, encounter dangerous and beneficient beings–not infrequently dying and resurrecting in the process–and return home with spiritual treasures. Does that not sound just a little bit Campbellian?

One problem with seeing this subgenre as more evidence of the universality of Campbell’s monomyth is that the genre as a whole also has stories featuring magical children and stories featuring mature heroes, each of which has a characteristic structure that is distinct from the adventures of the adolescent hero.

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Comical

Comical

You may have heard that a fairly good copy of the iconic first issue of Action Comics that introduced the character of Superman — the first superhero — is on the auction block.  Recession be damned, some estimate a winning bid could be as high as $400,000.  For a comic book.

Like any other red-blooded American boy in the Cold War era, I was a comic book collector.  But, as my childhood chum and fellow collector once remarked, “The trouble was we actually read these things, so pages would be torn and folded.  So, even if we didn’t end up throwing them out,  they probably wouldn’t be worth much today as collectibles to people who are more interesting in owning the things as an object, rather than what they were originally intended for – something to make being a kid more bearable.”

I think I started collecting comics at around third or fourth grade, but by the time I got to junior high school it was, to use a Biblical phrase that has come into use of late in the political realm, time to put childish things away.  I had graduated to the tales of Ray Bradbury and Arthur C. Clarke and real books without pictures.  I wasn’t (or at least didn’t want to be treated like) a kid, anymore.  Consequently, I emptied my drawers of comics and sent them, I don’t really remember where.

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The Blish Is Back: James Blish’s The Warriors of Day

The Blish Is Back: James Blish’s The Warriors of Day

I thought I was done with this series of posts on planetary romance, a.k.a. sword-and planet, at least until the new edition of Kline’s Outlaws of Mars comes out. But then I came across a reference to James Blish’s Sword of Xota (a.k.a. The Warriors of Day). I had a hard time believing it was for real. Blish, the hardnosed “‘Sour Bill’ Atheling”, the apostle of modernism in literature and Spenglerism in history, the author of the quadruply ambitious trilogy After Such Knowledge (a four-book trilogy–ambition has no higher scope–no, I don’t believe in your five-book trilogy–sheesh, will this parenthesis never end?)–that Blish was the author of a planetary romance?

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The Land That Time Forgot: The Movie

The Land That Time Forgot: The Movie

Land That Time Forgot PosterThe Land That Time Forgot (1975)
Directed by Kevin Connor. Starring Doug McClure, John McEnery, Susan Penhaligon, Keith Baron, Anthony Ainley, Bobby Parr.

In A.D. (Anno Dinosauriae) 1975, the old era of low-budget fantasy and science-fiction filmmaking neared its close — although nobody knew it. In 1977, an under-marketed flick called Star Wars forever changed the way studios approached genre movies, elevating them to A-budget, blockbuster, mega-studio super-entertainment with emphasis on attaining photo-realistic effects.

Progress? In a way. But when I look at a movie like 1975’s The Land That Time Forgot, a British adaptation from Amicus Productions (famed for their horror anthologies) of the first third of Edgar Rice Burroughs’s classic “Lost World” novel, I feel a tug of regret that such handmade, analog epics, crafted on tight budgets with intense imagination and invention, have largely suffered extinction. There’s a beautiful innocence to The Land That Time Forgot that makes it an ideal approach to Burroughs’s style. If its effects aren’t “realistic,” they certainly are thrilling and wonders to behold. We shall never see such marvels again.

It’s easy for the general public and the old-guard movie critics who still lumber around major magazines and paperback video guides to dismiss this “rubber dinosaurs and cavemen” film as campy, but The Land That Time Forgot plays it straight — it isn’t camp unless you choose to approach it that way. That’s acceptable, of course; the film belongs to the viewer. But taken as a serious adventure-fantasy, The Land That Time Forgot provides remarkable entertainment, far better than a campy romp. And it’s smart.

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