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Battle in the Dawn: The Complete Hok the Mighty by Manly Wade Wellman

Battle in the Dawn: The Complete Hok the Mighty by Manly Wade Wellman

oie_1743857GRCQJimHHistorical adventure fiction is one of the primary roots of swords & sorcery. From it you get the same fast-paced adventure in exotic settings.

Some writers of S&S, Robert E. Howard and Sprague de Camp for example, wrote historical adventure fiction alongside their more fantastic stories. Often the tales involve battling Crusaders and Saracens, high seas Viking adventures, swashbuckling freebooters, or Roman centurions fighting Teutonic hordes. Sometimes, though, they star cavemen.

Manly Wade Wellman spent his childhood in a primitive village in Portuguese West Africa. Till he died Wellman spoke of a young boy forced to kill a leopard in order to protect cattle. Other boys had been less lucky and had fallen prey to leopards. His time and experience in Angola was perhaps the greatest influence on his life, but most certainly on his prehistoric stories.

In 1939, after a decade of writing pulp science fiction with titles like “The Disc-Men of Jupiter” and “Outlaws on Callisto,” Manly Wade Wellman introduced his Cro-Magnon hero, Hok the Mighty, in the novelette “Battle in the Dawn.” Four stories followed before he retired the character. While there’s a strong anthropological component to the Hok stories, with footnotes explaining then-current thoughts on the discoveries made by early man, these five tales get progressively more fantastic.

In 2010 Paizo collected all the Hok stories, along with several fragments and the cavenmen vs. Martians mini-epic “The Day of the Conquerors,” in Battle in the Dawn: The Complete Hok the Mighty for their Planet Stories line.

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Amazing Science Fiction, December 1959: A Retro-Review

Amazing Science Fiction, December 1959: A Retro-Review

Amazing Science Fiction December 1959-smallHere’s an issue from very early in Cele Goldsmith’s tenure (and very early in my life, I might add – this issue presumably appeared about a month after I did). It was in fact the first issue of Goldsmith’s second year at the helm.

The cover is by Leo Summers, illustrating (not too accurately) Alan Nourse’s novel Star Surgeon, which appears complete in this issue. Above the magazine title is the title of another story, “Knights of the Dark Tower,” without mention of the author, as was Amazing’s curious habit. Interior illustrations are by Summers, Virgil Finlay, and Mel Varga (with one uncredited).

The editorial, by Norman Lobsenz, celebrates Walter X. Osborn, a man living in the Philippines who was then 85 and had been reading Amazing since its beginning. Osborn’s favorite story? Possibly “The Green Man Returns,” by Harold M. Sherman from December 1947. His least favorite? The Shaver mysteries.

S. E. Cotts’ book review column, The Spectroscope, is extremely short. The one novel covered is Seed of Light, by Edmund Cooper, which Cotts criticizes for being too ambitious. But high praise goes to two anthologies, The World That Couldn’t Be, edited by H. L. Gold, and Mary Kornbluth’s Science Fiction Showcase, which she put together with Fred Pohl’s help (Pohl insists she picked the stories, though – he just helped clear the rights) after Cyril Kornbluth’s death.

The letter column features Bob Anderson, John Hitt, Ray Hahn, Jacqueline Brice, James S. Veldman, Paul Matthews, and Bobby Gene Warner (no names familiar to me, though Warner, as I recall, showed up in another Amazing lettercol from this period). No real controversies. Lots of Praise for Murray Leinster’s “Long Ago, Far Away”.

There is one “Complete Novel”, and 6 short stories, one of them a very brief vignette.

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The Crawling Horrors of Mars: Clark Ashton Smith’s “The Vaults of Yoh-Vombis”

The Crawling Horrors of Mars: Clark Ashton Smith’s “The Vaults of Yoh-Vombis”

Xiccarph-smallI have a confession to make. I’ve read almost nothing by Clark Ashton Smith.

I know. I suck. CAS was one of the most important fantasy writers of the pulp era. Alongside H.P. Lovecraft and Robert E. Howard, he established Weird Tales as the most important and influential fantasy magazine of the early 20th Century.

It’s not like I haven’t had plenty of folks on the BG staff trying to steer me right. Ryan Harvey’s epic four-part examination of The Fantasy Cycles of Clark Ashton Smith, starting with The Averoigne Chronicles way back in 2007, was a terrific bit of scholarship, and I was proud to publish it. More recently, John R. Fultz offered a detailed study of Smith’s poem “The Hashish Eater,” and Matthew David Surridge joined the discussion with his 2012 article “A Few Words on Clark Ashton Smith.” Just a few examples.

I blame Isaac Asimov for my early ignorance. Asimov strongly disliked Smith’s ornate style, famously relating the tale of the first CAS story he tried to read, in which he encountered the word “veritas,” which Smith used instead of “truth.” Yes, Asimov noted, veritas does mean truth, but he couldn’t fathom why anyone would use it instead of simply using “truth.” He put the story down and never tried Smith again.

Asimov introduced me to most of my early pulp heroes, in books like Before the Golden Age, The Hugo Winners, and The Early Asimov. His prejudice must have stuck with me, since I read almost nothing by Clark Ashton Smith for my first few decades as an SF reader.

Fortunately, this genre gives you lots of chances. Back in September I purchased a marvelous collection of 28 vintage paperbacks. One of the prizes in the lot was Xiccarph, part of Lin Carter’s highly collectible Ballantine Adult Fantasy library. Before putting it away I decided to dip into it. Here’s what I found on page two of Carter’s intro:

Since Weird Tales quite logically had a right to prefer tales that were weird, Smith conformed. In doing so he invented a minuscule sub-genre all his own.

To see precisely what I mean, turn to the story called “The Vaults of Yoh-Vombis,” which is included in this book.

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Deepest, Darkest Eden edited by Cody Goodfellow

Deepest, Darkest Eden edited by Cody Goodfellow

oie_11233710dfgxIM2cClark Ashton Smith, one third of the Weird Tales triumvirate along with H. P. Lovecraft and Robert E. Howard, has been a favorite of mine ever since I bought a copy of the Lin Carter-edited collection Hyperborea. I was thirteen or fourteen and Smith’s archly told stories of the titular prehistoric land and its impending doom before an encroaching wall of ice, stunned me. I was long familiar with Lovecraft’s purple prose, yet nothing had really prepared me for Smith’s cynical, lush, and utterly weird writing. The stories were stunning and I was a fan.

I was pretty excited when John R. Fultz announced that he had a story in soon-to-be-published Deepest, Darkest Eden,  a collection of new stories edited by Cody Goodfellow and set in Smith’s Hyperborea. As soon as I finished reading Fultz’ post (and letting my brain drink in the gloriously pulpy cover by Mark E. Rogers) I headed over to publisher Miskatonic River Press’ site and ordered my copy. I couldn’t wait to get the return to Clark Ashton Smith’s decadent, dying land into my hands.

For me, stories set in someone else’s created world, or using their characters, need to center on what makes the original special. They don’t need to replicate it exactly, and with Clark Ashton Smith’s idiosyncratic prose it would be a mistake to try, but they should aim for similar artistic goals. Ryan Harvey, in his long article about Smith’s Hyperborean Cycle, concluded that it’s an “unusual medley of elements, with Lovecraftian themes rubbing against satiric jabs, elevated mocking language, black jokes, and a sense of a slow, chilly annihilation that cannot be escaped”. That gives any author setting out to play in Smith’s imaginary Hyperborea a wide array of ideas to pursue.

Many of the stories in Deepest, Darkest, Eden — and there are eighteen plus two poems — are very successful at meeting my test for success. Several of the authors have clearly subsumed the alternately funny and despairing world view of Smith and mixed it with their own talents to create worthwhile additions to the Hyperborean Cycle.

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Neoclassical Adventure

Neoclassical Adventure

afgIf you’ve been following the online discussion of tabletop roleplaying games (especially fantasy roleplaying games) over the last few years, odds are good you’ve heard of the “Old School Renaissance.” For that matter, if you’ve been following the RPG coverage here at Black Gate, you’ve probably already noticed this term being used in numerous blog entries before this one. As folks online are wont to do, some will quibble and kvetch about the precise meaning of the OSR (as it’s come to be known; it even has a logo!), but, at its most basic, the Old School Renaissance is a renewed appreciation for the RPGs of the 1970s and ’80s, as well as a renewed interest in playing these classic games.

Gamers being what they are (and always have been), it wasn’t long after the OSR picked up steam that people wanted to start producing new material for their favorite RPGs, a desire facilitated by the Open Gaming License and System Reference Document that Wizards of the Coast released at the same time as the Third Edition of Dungeons & Dragons in 2000. Together, they made it possible to create and sell “clones” (or “retro-clones”) of popular roleplaying games from the past, games that are in many cases are long out of print or locked away in the IP vaults of a corporation. Want to write an adventure for your beloved 1981 edition of D&DLabyrinth Lord lets you do that. Want to publish a new campaign setting for AD&D? OSRIC gives you the tools for just that. There are also clones for games like RuneQuest, Gamma World, Chill, and many more, not to mention many older games that have come back into print as a result of the renewed interest the OSR has generated in them. Whatever your favorite game of the past, odds are good that you’ll be satisfied.

There’s another category of old school RPGs, however. They’re not clones, since they aren’t modern-day restatements of older rules sets, but they do take clear inspiration from their predecessors of yore. They are, for lack of a better term, neoclassical roleplaying games.

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Sharon Shinn’s Royal Airs: A Review

Sharon Shinn’s Royal Airs: A Review

BGRAFirst of all, I love getting snail mail. Postcards are great, letters are better — but best of all is a lumpy Manila package with something mysterious inside of it.

But when I came home to see my mailbox was stuffed full of a Manila envelope from Sharon Shinn, there was no mystery.

There was only a short squeal and a jig. I knew what awaited me. I bounded up the stairs to the third floor, reciting all the while:

“Her book! Her book! Her newest book!!!”

Because Sharon? Rocks.

(I mean, I thought she rocked long before I met her, but after John O’Neill introduced us at one of those World Fantasy breakfasts where you can’t believe you’re eating pancakes with a woman whose books you devour regularly, she rocked about a thousand times more.)

Royal Airs is the second in the “Elemental Blessings” series, which take place in the Kingdom of Chialto. It’s an exciting time in this secondary world, with “smoker cars” taking over for horse-drawn carriages, the blushing dawn of flying machines, alliances forming and falling apart with realms across the mountains and seas, the delicate balance of power between the regent, the primes of the Five Houses, and the heirs to the throne.

All of this and magic too!

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Spotlight on Fantasy Webcomics: Thistil Mistil Kistil‘s spin on Loki

Spotlight on Fantasy Webcomics: Thistil Mistil Kistil‘s spin on Loki

It’s the official release date for Marvel’s Thor: The Dark World, and posts on Norse Mythology, the Thunder God, and the Trickster Loki are cropping up all over the Internet. (Fantasy author Max Gladstone’s post on “The Real Loki” at Think Progress is one of my favorites.) I’m grateful to Marvel for drawing attention to Asgard, especially because it gives me the excuse to write about one of my very favorite webcomics, Thistil Mistil Kistil (TMK) by Sarah Schanze. It’s a unique spin on Norse mythology that features Loki as one of the major protagonists — and while he’s still a trickster with a distinct tendency toward chaos (and probably ADHD), he’s not the villain that the stories so often make him out to be.

An early page from Sarah Schanze's Thistil, Mistil, Kistil, featuring hero Coal and trickster god Loki.
An early page from Sarah Schanze’s Thistil, Mistil, Kistil, featuring hero Coal and trickster god Loki.

The story begins with Coal, a young Viking warrior who ought to be on his way to Valhalla. But despite his heroic death, he’s brought to Odin and the All Father (with the help of an irritable Thor) explains that Loki has stolen the weapons of the gods and it’s up to Coal to get them back. Since Loki once saved Coal’s life, Coal believes he might just be able to accomplish the task — but Loki being Loki, it’s not going to be simple. Set during the Viking Era, with plenty of detail about the world in which the historical (rather than mythical) Vikings explored, TMK combines fantasy, history, and mythology in one big quest tale. And as Coal and Loki search for the missing weapons (because of course Loki doesn’t have them any more — that would be too easy!), new non-Viking characters–including shy Hedda, the former thrall, and Ibrahim, a Moor scholar–get pulled into the adventure.

I discovered TMK in 2010, through Comic Creators for Freedom, a group that does a fundraiser every year to promote awareness of and fight against human trafficking. That was where I first met Hedda, who doesn’t appear until Chapter 5 of the story (so I had to wait a while to actually see her appear). For people unfamiliar with CCF’s fundraiser, the comic creators collaborate on a desktop wallpaper featuring characters from each of their comics, which donors to the fundraiser receive. All of the donations go to the charity Love146. I’ve found several of my favorite webcomics through the fundraiser, and I feel good about supporting artists who are involved with the charity.

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A Contagious Love of Fantasy: Lin Carter’s Imaginary Worlds

A Contagious Love of Fantasy: Lin Carter’s Imaginary Worlds

Lin Carter Imaginary Worlds-smallI recently did a review here at Black Gate of L. Sprague de Camp’s 1976 Literary Swordsmen and Sorcerers: The Makers of Heroic Fantasy. De Camp’s book is one of the few histories of the genre of fantasy around, and it is a great and enjoyable book. But it’s not the only one, nor probably the most favored. I get the sense from others’ comments that the Best History of Fantasy title probably goes to Lin Carter’s 1973 Imaginary Worlds.

Each of the chapters in de Camp’s book is dedicated to a separate writer. But most of the chapters in Carter’s book are centered around themes; in each chapter he examines fantasy writers that explore that theme well. In addition, Carter’s concluding chapters contain advice to authors on how to write fantasy. I found this latter part less interesting.

One of the plusses I pointed out for de Camp’s history was that you could tell he loved the genre. The same must be said in spades for Lin Carter. Carter wrote the introduction for Literary Swordsmen, and I was very excited to read de Camp’s book just on the strength of Carter’s intro. Imagine how enthusiastic I was to get Carter’s own book on the subject! (I’ve also heard that Carter’s intros to the Ballantine Adult Fantasy are fantastic as well.)

Carter’s love of fantasy is contagious. He writes with a real verve for his favorite fantasy authors, books, and tropes. Carter is unapologetic about his love for fantasy and seems completely unaffected by criticisms of childishness or escapism. Given his thoughtful interactions with the genre, he does not come off as a slavish fanboy. Instead, Carter strikes me as an intelligent and committed fantasist. Quite refreshing! I wish he were still alive.

Often when I read or hear other people talk about their favorite authors or books, I make notes for possible future purchases. If you’re setting out for yourself the task of trying to catch up on the great works of fantasy, the many references that Carter gives can leave you feeling exhausted.

But Carter is also good at pointing out what you probably shouldn’t bother with or if you’re only going to read one book by author X, make sure you read just Y. These suggestions are incredibly helpful and lessen your anxiety if you are indeed trying to catch up on the great works. (Speaking of which, I definitely want to get a copy of The Worm Ouroboros by E. R. Eddison. De Camp and Carter both raved about it.)

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Galaxy Science Fiction, June 1951: A Retro-Review

Galaxy Science Fiction, June 1951: A Retro-Review

Galaxy Science Fiction June 1951-smallThe June, 1951 edition of Galaxy Science Fiction featured several longer works: two novelets and the second part of a serial novel. That only left room for one short story.

In his editorial remarks, H. L. Gold writes of his discovery of science fiction and how his love for it helped him realize what he wanted for a career.

Unfortunately, the dream of editing as good a magazine as possible does not include production difficulties. Because buying paper these days is like being mugged on a dark street, GALAXY has been late much too often… Other headaches are distribution, newsstand display, rocketing costs, ruckuses over ads, sweating good stories into better stories, and improving art, which has been the biggest single gripe of readers.

Regardless of the hassles, Gold found a way to keep the magazine going, and the June issue is another strong showing.

“Hunt the Hunter” by Kris Neville — Ri and Mia act as scouts for humanity’s leader, Extrone, helping him to successfully hunt a farn beast. Extrone is an intimidating figure who will risk confrontations with hostile aliens for the chance at killing a farn beast, something so rare in the systems humanity controls. Ri and Mia try to hide their traitorous thoughts as they lead Extrone toward the beasts, hoping to complete their mission quickly before Extrone’s impatience leads to wrath.

I loved Extrone’s character in this story. By far, it overshadows everyone else, but it works. I could picture Jeff Bridges playing the role, if this was a movie, barking out commands and delivering the slow, menacing dialogue.

I read a little about Neville, and it seems he was one who quickly vaulted into several of the big magazines. But he apparently felt that his work extended beyond the accepted boundaries of science fiction at the time. So he withdrew from science fiction and instead wrote texts in the field of epoxy resins. Yes, I’m serious.

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October Short Story Round-up

October Short Story Round-up

Another month, another batch of new short stories for your reading enjoyment. First there’s the usual complement of two stories from the October issue of Curtis Ellett’s Swords and Sorcery Magazine. Then, between Beneath Ceaseless Skies #131 and #132, there are an additional seven stories. I was hoping the Autumn Heroic Fantasy Quarterly would hit the ether before I had to get this done, but no such luck.

oie_44528E6erIABHSwords and Sorcery Magazine is straightforward. See that title? That’s pretty much what you get and I consider that a good thing. That I’m writing this while listening to Manowar’s Battle Hymns is absolutely appropriate.

Swords and Sorcery opens with James Lecky’sForged in Heaven, Tempered in Hell“. The story is told alternately from the perspectives of Halvari, High Priest of Baal-Rethok, and Kharchadour the God-Slayer as they face one another across the battlefield. The priest is the chief servant of the last of the demonic idiot gods and the God-Slayer is the man who’s killed all of Baal-Rethok’s co-deities.

The priest’s narrative consists mostly of begging his master to destroy the approaching warrior, while the God-Slayer’s recounts his origins. There’s nothing strikingly original about the plot, but what makes this story work is the bloody determination of Kharchadour. Also, I’m a big fan of the standalone short story that doesn’t feel like it’s missing a real beginning or ending, of which this is a great example.

Donald Jacob Uitvlugt is the author of S&S’s second story, “Right of Ultissima.” Lady Alina of Marovia is introduced smashing open the door to the Loremaster Tolek’s lab with her sword. For twenty years, she has sought vengeance for her father’s death. Before she can act, Tolek calls for the Rite of Ultissima, the privilege of speaking a last few words before death. What he says forces her to reconsider her entire life. Uitvlugt refers to his writing as haiku fiction: short and impactful. At under 1,800 words, it is pretty short. Its impact, mostly derived from some not surprising psychological insights, and unfortunately not the trappings of magic and swords, is only moderate.

So last month I was excited that Beneath Ceaseless Skies seemed to be back on the heroic fiction train. Well, that train derailed.  Issue #131, the double-sized fifth anniversary issue, has five stories — one to commemorate each year of its existence — and not a single one can be even marginally considered heroic fiction. I almost don’t care that two of them are really good.

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