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The Ballantine Adult Fantasy Series: Dragons, Elves, and Heroes edited by Lin Carter

The Ballantine Adult Fantasy Series: Dragons, Elves, and Heroes edited by Lin Carter

Dragons Elves and HeroesDragons, Elves, and Heroes
Edited by Lin Carter
Ballantine Books (277 pages, October 1969, $0.95)
Cover art by Sheryl Slavitt

It’s been a while since my last post, and no, I haven’t fallen off the face of the Earth, run away to join the circus, or been abducted by aliens. Although there have been times I’ve considered that circus thing. Or maybe gypsies.

No, I’m just overloaded this semester (my day job is in academia), which hasn’t left a lot of opportunity to read at a time when I’m not likely to fall asleep after a few pages.

And I wanted to take my time and do this one right. Dragons, Elves, and Heroes is the first of a two volume set in which Carter collects heroic fantasy imaginary world stories, beginning with a selection from Beowulf. This volume ends in the 1800s, although the most recent selection isn’t the last. The companion volume, The Young Magicians, will pick up where this one left off.

Anyway, this book looked like it would take some concentration, so I tried to read it when I would have time to devote to it. But enough about what happens to the well laid plans of mice and men.

I found the selections on the whole to be thoroughly enjoyable, with a few exceptions. I used the word “selections” intentionally, because other than a handful of poems, most of the stories Carter selected were excerpts. The one notable exception was the entire text of The Princess of Babylon by Voltaire was included. I wish Carter had stuck to his practice of using excerpts, but I’m getting ahead of myself.

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Into the Pits: Ody-C Issues 3 and 4

Into the Pits: Ody-C Issues 3 and 4

ODY-C issue 3-smallOdysseus’ encounter with the Cyclops is (and has consistently been for several thousand years) one of the best known episodes from the Odyssey. It’s exciting, it’s graphic, and it displays Odysseus’ most notable quality: his cunning. So I was eager to see what Ody-C would do with this episode when it reached that point. It did so fairly quickly, and issues 3 and 4 span the telling of this encounter for Odyssia and her crew.

The results were mixed. There are things I loved, and a few I really didn’t. But first, to touch on what Homer did first. Not because it’s the meter by which we should judge Ody-C but because I like some of the ways Matt Fraction is playing with the prototype here.

For those who don’t remember, Odysseus and his crew wash up on the shores of the island of the Cyclopes. They find a large, empty cave, and help themselves to cheese and milk while waiting for the inhabitant to return. When he does, he isn’t a human but the massive Cyclops Polyphemus. Polyphemus proceeds to eat many of the sailors, until Odysseus gets him drunk and gouges out the Cyclops’ eye with a massive pole. The men then tie themselves beneath Polyphemus’ sheep in order to escape the cave when the flocks are let out to graze.

In Ody-C, the fundamentals are all here but the differences are significant. Odyssia and her women arrive on the planet Kylos. They find a massive fortress, and rather than looking for sustenance, Odyssia orders a break of the citadel in the hopes of finding treasure.

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Return of the Master Cheeser: The Disappearing Dwarf by James P. Blaylock

Return of the Master Cheeser: The Disappearing Dwarf by James P. Blaylock

The Disappearing Dwarf-smallPublished in 1983, The Disappearing Dwarf is James P. Blaylock’s second novel, the sequel to his first, The Elfin Ship. Along with The Stone Giant (1989) they form the Balumnia Trilogy. If you have any love for Kenneth Grahame’s The Wind in the Willows, or mouth watering descriptions of all sorts of food and drink, then these books are for you.

The Elfin Ship (reviewed here last year) is filled with constant comical digressions and expends pages on delightful, superfluous details. It’s filled with oddball characters and deliriously silly escapades. The plot is wonderfully complicated. The Disappearing Dwarf has all of those things — save the plot. It’s not that it doesn’t have a plot, it’s just not much of one.

Bored with his new life as man of leisure (allowed by the success of his travels in the previous volume), Jonathan Bing, master cheesemaker, agrees to take a trip down the Oriel River with Professor Wurzle to explore the abandoned castle of their foe, Selznak the dwarf. The castle, they quickly learn, is not empty — and definitely not safe.

From there they meet Miles (pronounce Meelays), the Magician who is hunting Selznak. He tells them that their old nemesis has reappeared, and is certainly up to no good. The magician suspects the dwarf is looking to steal a great magical orb from their friend, Squire Myrkle. Upon reaching the squire’s estate, they discover that he has vanished through a magical door that appeared in his library. The next thing we know, Jonathan, the Professor, and Miles (along with Ahab the dog), are back on board the elfin airship and headed for a doorway to the parallel world, Balumnia.

Narrative drive is nearly absent in The Disappearing Dwarf. Jonathan’s goals switch from one thing to another several times throughout the book. The adventurers spend much of the book traveling from one place to another without ever really knowing what they’re trying to achieve, other than their rather vague plan to find the squire before he falls into Selznak’s clutches. Balumnia has its own villain, a mysterious figure called Sikorsky, but as with the rest of the characters, we never get a clear sight of him or what he’s actually up to. Several characters fade away. One vanishes only to suddenly reappear with little explanation. The book moves haphazardly from one incident to another. Fortunately, most of those incidents are terrific fun.

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Self-published Book Reviews: The Severed Oath by Andrew J. Luther

Self-published Book Reviews: The Severed Oath by Andrew J. Luther

If you have a book you’d like me to review, please see the submission guidelines here

Severed-Oath-coverThe Severed Oath is the second book of The Undying Empire series by Andrew J. Luther, of which three novels are now available. However, the three work as standalone novels, so I’m only reviewing The Severed Oath here.

Leyndra is a Guild-trained Warden, a bodyguard given mystical abilities in order to protect her ward. She works for the nobleman Osho, a successful businessman for whom she has a high regard. Despite Osho’s wife’s, Tyina’s, suspicions, there is nothing romantic about their relationship—Leyndra is a professional, and her affection for Osho is, at most, sisterly.

Leyndra’s situation is contentious, but safe, until someone sends shadows to attack Osho in his sleep. Despite Leyndra’s skill and powers, she is tricked into seeing shadows where Osho stands, and it is her sword that ends his life. She is immediately branded as an Oathbreaker as the magic of the Guild marks her face, and hauled off to prison, first by the Watch, and then by the Imperial Guard. Planted evidence confirms her guilt, though she tells the true story even under torture. Even if the Emperor believed her innocent, the only ones in the city of Ythis capable of such magic are the sorcerous Five or the church of the mad god, and the Emperor does not dare confront either of them directly. So Leyndra is sentenced to be executed.

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Epic Musket Fights and Vampire-Like Magic: Guns of the Dawn by Adrian Tchaikovsky

Epic Musket Fights and Vampire-Like Magic: Guns of the Dawn by Adrian Tchaikovsky

Guns of Dawn
This book is a supremely good read. That it’s also also thoughtful, wise and clever, is a bonus, like a good honest curry that however leaves an exquisite aftertaste.

(This weekend, I’ll be doing my thing at Conpulsion, Edinburgh’s truly excellent gaming convention. If you’re there, drop by and say hello.)

Guns of the Dawn
Adrian Tchaikovsky
Tor UK (700 pages, February 12, 2015, £16.99 in hardcover, £7.99 digital)

Adrian Tchaikovsky’s Guns of the Dawn is…

Imagine Pride and Prejudice meets Sharpe, or if some of the female characters of the Cherry Orchard got conscripted into All Quiet on the Western Front, or was it Red Badge of Courage or Catch 22?

With Magic.

In a nutshell, two vaguely 1800s nations go to war. As attrition grinds down her side’s army to the point where they are conscripting women, upper class Emily decides not to draft dodge and goes to war, in a red coat, with a musket, ultimately in a swamp. And somewhere in there, there is an emotionally complex romance, coming of age, a mediation on truth and propaganda,  and a hint of… but that would be a spoiler.

Actually, the whole X meets Y thing breaks down very quickly. “Oh this is the French Revolutionary War..? or is it the American Revolution? Or…”

Tchaikovsky is obviously well-read, has life experience, understands war and organisations, and people, and if there are parallels with classic literary works and moments of Military History, it’s because they in turn reflect truths about life and people. Though, as I read on, I got the sense that he was quietly enjoying playing with reader expectations. Just sometimes, you think, “Oh I know how this goes. This is a Rorke’s Drift sequence…” and then it’s not.

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The Dark Net, Encryption Keys, and Lethal Secrets: The Silence of Six by E. C. Myers

The Dark Net, Encryption Keys, and Lethal Secrets: The Silence of Six by E. C. Myers

The Silence of Six-smallThe Silence of Six
E. C. Myers
Adaptive Books (368 pages, November 5, 2014, $17.99 in hardcover)

When we meet Max Stein, he and his friends are attending a presidential debate hosted at their high school. This isn’t just any debate — the candidates are there to discuss education and internet regulations, both of which are topics of great concern to the youth of America. To highlight this, the moderator fields questions posted through Panjea, a popular social network. As the debate is about to begin, Max gets a text from an anonymous number: a passcode several digits long from a person who identifies himself as STOP.

Max instantly knows STOP’s identity: Evan Baxter, his best friend and fellow hacker. Moments later, Evan — wearing a hood and masking his voice — hacks into the debate’s live feed and posts a live video question: “What is the silence of six, and what are you going to do about it?” Then, horribly, Evan kills himself with a gun on camera.

Max is devastated. While he and Evan had grown apart over the past several months — Max had left the hacking world behind to pursue soccer and girls and popularity — he still considers Evan his best friend. He knows Evan wouldn’t have committed such a heinous, irreversible act without a good reason; he also knows the passcode that Evan gave him is the key that will unlock everything.

With no one to trust and the Feds on his tail, Max goes on the run in search of what Evan knew. His discovery will change how the world views social media forever. That is, if he can make it public before he becomes the seventh person silenced…

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Metal on Metal: Swords of Steel edited by D.M. Ritzlin

Metal on Metal: Swords of Steel edited by D.M. Ritzlin

oie_3111058UFfTOs2zWhen John O’Neill posted a few weeks ago about Swords of Steel, edited by D.M. Ritzlin, I knew I had to read it. The hook was simple: swords & sorcery stories written by members of metal bands. Tons of heavy bands — Uriah Heep, Iron Maiden, Manowar, Metallica, Megadeth, to name several — have drawn on the themes of heroism, monster-fighting, and sorcery for lyrics and look. Sometimes they lift stuff directly from favorite authors, like the UK band called Conan, or Texas band The Sword with the song “Beyond the Black River.”

When I read Tolkien I hear folk music in my head; when I read Karl Edward Wagner I hear Black Sabbath. So although I recognized the name of only one band represented in the collection, I was stoked to dive in. With an amazingly cool cover by Martin Hanford and its back cover claim that it’s “NOT FOR WIMPS!,” I was expecting great things from Swords of Steel. It came tantalizingly close.

Set in England during the reign of Elizabeth I,”Into the Dawn of Storms” by Byron A. Roberts (vocalist, Bal-Sagoth) gets the book off to a solid start. Captain Blackthorne is plagued with dreams of death and magic and seeks help from the legend-shrouded scholar, John Dee. It’s billed as the first chapter in an ongoing saga and I’ll be keeping my eyes open for Chapter Two.

From the author bio (and there’s a nice one included for everybody), I learned that Roberts has developed a mulitverse that forms the foundation of his band’s music. This story, with references to past exploits and multiple worlds, is set there as well.

“The Riddle Master” by Ernest Cunningham Hellwell (bassist, Hellwell) is one of the best stories in the collection but, sadly, not S&S at all. A nameless writer narrates his run-in and bet with a demon, made to ensure eternal fame.

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Adventures In Italy: Calvino’s Italian Folktales

Adventures In Italy: Calvino’s Italian Folktales

Blue FolktalesI grew up on Hans Christian Anderson, the Brothers Grimm, and the myriad anthologies of Andrew Lang: The Blue Book Of Fairy Tales, The Brown Book Of Fairy Tales, The Red Book Of Fairy Tales, etc. Most of these were read aloud by my father, so I received them as part of humanity’s long oral tradition, a fact for which I am now very grateful. Aesop, too, arrived in my life as something overheard rather than read.

All of the above work shared a common heritage. In fact, prior to high school at least, they led me to believe that fairy tales were specific to Europe, something vaguely Nordic, and familiar to the degree that the characters within the stories were uniformly white and spoke English. Who knows when it finally occurred to me that these stories were translated, and that many had international sources that transcended culture, race, and geography.

By 1980, when Italo Calvino’s Italian Folktales finally arrived in an English-language edition (translated by George Martin), I was moving into different myths: Tolkien, certainly, but also the grittier, street-savvy story-telling of S.E. Hinton, Robert Cormier, and early Bruce Springsteen. The publication of Italian Folktales made not a ripple in my life. Indeed, I eventually read several other Calvino classics (If On a Winter’s Night a Traveler…, The Baron In the Trees, and The Non-Existent Knight) before realizing his omnibus folktales even existed.

It took me another ten years to order a copy and crack the covers, and ten more still to really delve into this enormous, 760 page trade paperback (Harcourt). What finally tipped me over the edge was the need for a new book to read to my adventure-obsessed youngest son.

At the outset, I admit to being worried that Calvino might not be a hit.

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Shock Midnight Ambushes, Last Gasp Duels and Paraplegic Dwarves: I’ve Been Playing Mount and Blade

Shock Midnight Ambushes, Last Gasp Duels and Paraplegic Dwarves: I’ve Been Playing Mount and Blade

Mount & Blade-smallI’m not, by any means, a PC gamer: the laptop I’m using to write this is just about held together with duct tape and clumps of old twig, and I have no idea where I could even find a graphics card, let alone which one to get.

Mount & Blade, however, makes me want to become one. I’m running this thing on its lowest possible settings: reduced the character models to stickmen, the trees to papier-mâché, the textures to cardboard. I’ve stripped this game of all possible graphical fidelity to get it running OK. I mean it wasn’t all that much to start with, but now it looks like interactive diarrhea.

Yet, I’ve still decided that this is the most fun I’ve had with a game with ages. It’s one of the few games nowadays that can leave me transfixed for hours, or even days, at a time. It’s a shame then, that it’s still pretty darn obscure.

Just one little caveat before we start, though. I’m talking about the original Mount & Blade here, not the jazzed up sequel: Mount & Blade Warband. The two are pretty much the same; it’s just that Warband has a few minor improvements and tweaks, like a greater variety of quests, better graphics, better animations, the ability to flirt relentlessly with the ladies of the realm and a whole new faction to join.

There’s also multiplayer, really, really good multiplayer. If you can get Warband, get that, but the original ran better on my laptop, and I played it a load more, so I feel a little more comfortable talking about it. Although, really, everything I talk about here is applicable to Warband, even more so, probably.

Mount & Blade is an open world, action RPG developed by Taleworlds and published by Paradox interactive in 2008. Taking place in a moderately realistic fictional medieval world called Caladria, players take the role of a nondescript migrant from some distant land, come to make his or her fortune amidst the wars that have torn the country apart.

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Belated Movie Reviews #3: Blood of Heroes

Belated Movie Reviews #3: Blood of Heroes

The Blood of Heroes poster-smallThe 80s were quite a time for movies (word has even reached me that certain millennials have discovered the decade over at Tor.com), and some of my favorites are firmly rooted in that era — and one of my favorites from that decade is the 1989 Rutgur Hauer, Joan Chen, Vincent “REH” D’Onofrio effort The Blood of Heroes (BoH).

BoH stands both above and beside the many other dystopian movies for being a post-apocalyptic sports movie. And here’s the thing — that is ALL it is.

The apocalypse that put the world into such a sorry state? Not discussed — too busy trying to put a dog skull on a stake.

The high-tech dingus that will turn things around? That doesn’t happen in this movie — too busy winning matches in the hinterlands.

The guy-who-knows-the-only-weakness-of-Lord Motherraper? Also does not happen. Gotta win matches in the hinterlands to get into the Red City match.

But surely Joan Chen is going to get revenge on Lord Motherraper for murdering her family when he was roaming the world for steel and they wouldn’t name another target, a military target.

NO! Her family is alive and well, she just wants more out of her life than sustenance farming. And that means being a kwik for a team of juggers, sticking dog skulls on stakes in the hinterlands to win enough matches to play in the Red City and the big leagues!

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