Browsed by
Category: Movies and TV

Fantasia 2018, Day 4, Part 1: Destiny: The Tale of Kamakura and Aragne: Sign of Vermillion

Fantasia 2018, Day 4, Part 1: Destiny: The Tale of Kamakura and Aragne: Sign of Vermillion

DestinySunday, July 15, was going to be my first really busy day of the Fantasia Film Festival. There were four movies I planned to see, with a chance of a fifth, depending on how things worked out. The day’d begin at the Hall Theatre; first, I’d see Destiny: The Tale of Kamakura, a lighthearted Japanese urban fantasy. Then would come Aragne: Sign of Vermillion, also from Japan, a horror anime.

Destiny (Kamakura Monogatari, DESTINY 鎌倉ものがたり) is directed by Takashi Yamazaki, helmer of the Parasyte movies, from a screenplay Yamazaki wrote based on the manga by Ryôhei Saigan. The movie follows Masakazu and Akiko Isshiki (Masato Sakai and Mitsuki Takahata), newlyweds, as they move to Masakazu’s home in the small-but-historic city of Kamakura. Masakazu’s a writer, but Akiko’s plans for their household meet a slight obstacle when she discovers that Kamakura, by dint of being “a magnet of mystical energy for millennia,” is home to any number of supernatural creatures: water imps, death gods, ghosts, bad luck gods, the list goes on. A series of episodic adventures show us different facets of the city and its inhabitants while also deftly advancing the Isshikis’ relationship, finally culminating in an extended otherworldly adventure that brings together subplots unobtrusively introduced over the course of the movie.

This is one of the most purely delightful movies I’d see at Fantasia, and indeed one of the most delightful I’ve come across in a long time. Tonally it’s somewhat similar to the Harry Potter films, in the particular kind of cartooniness of the CGI, in the conscious quaintness of the setting’s historicity, in the way the orchestral soundtrack is consciously lush yet awe-inspiring, and above all in the way that minor details turn out to be pieces of a larger puzzle: the way everything sets up everything else, the way the world feels both expansive and interconnected, perfectly machined in retrospect but almost overwhelming with implications as you live in it. There’s a deeper sense of the folkloric here than in Potter, though. I’ve heard some people mention a feel like a live-action Miyazaki film, and in terms of the creative visual design of the many creatures of Kamakura I can see that. But there’s a clearer bad guy here than is usual in a Miyazaki tale (although that doesn’t become obvious until late in the story).

Still, there’s a similar thrill in storytelling, and an equally unusual sense of structure. For example, Masakazu’s not just a writer but an adviser to the police, and a case he’s called on to solve turns out to have a very close solution to one of the stories in The Adventures of Sherlock Holmes. But this is not a problem, because the mystery is in fact solved very soon after it’s introduced; yet if it turns out to be an episode with its own quick satisfaction, it’s also a vehicle to set up other plot elements with their own pleasures. Here as elsewhere the film packs any number of sub-stories into its overall tale, creating a world full of incident that miraculously never feels rushed or underexplored, a world full of ideas with just the right emotional heft.

Read More Read More

Godzilla: City on the Edge of Battle (2018) — Good Science Fiction, Not Great Godzilla

Godzilla: City on the Edge of Battle (2018) — Good Science Fiction, Not Great Godzilla

Godzilla-City-Edge-Battle-Roadshow-PosterLast week was a significant one for the Big G. The first trailer for 2019’s Godzilla: King of the Monsters was unveiled at San Diego Comi-Con, displaying staggering scope and beauty set to the improbably perfect sound of Claude Debussy’s “Clair de lune.” Meanwhile, as fans salivated in anticipation of the next installment in the US Godzilla series after 2014’s Godzilla, the next Japanese Godzilla film made a quiet debut in North America via Netflix — Godzilla: City on the Edge of Battle (Gojira: Kessen Kido Zoshoku Toshi). It’s also a second installment: part two of a trilogy of animated Godzilla films from Toho Animation and Polygon Pictures that started with Godzilla: Planet of the Monsters.

I was roughly satisfied with Planet of the Monsters. It explored the theme of Godzilla as a deity and introduced intriguing science-fiction concepts, but it never found a solid adventure throughline for its apocalyptic Earth setting and left the potential of an animated Godzilla largely unrealized. City on the Edge of Battle makes forward strides as it deepens its SF backstory, now freed from having to go through the set-up that was necessary in the first movie. But as a Godzilla film, it still doesn’t work, and this makes me wonder exactly who the movie is targeted at. Godzilla fans? Anime fans? Science-fiction fans not-otherwise-specified? The last group may be the most satisfied, but I predict general dissatisfaction all around.

For those who came in late (and there’s no way to keep up with this movie unless you’ve seen Planet of the Monsters), here’s how events stood at the conclusion of Part One:

The remnants of the human race, in exile among the stars after Godzilla drove them off the Earth, choose to return to their homeworld and attempt to reclaim it from the monster. Although twenty years have passed on the refugee spaceship the Aratrum, over twenty-two thousand years have passed on Earth. Over the millennia, Godzilla’s biology has radically altered the ecosystem into a bizarre and hostile environment. With the assistance of two humanoid alien races, the mystical Exif and the technological Bilusaludo, the humans mount an offensive to destroy Godzilla. The plan of young Captain Haruo Sakaki succeeds — then immediately fails when it turns out the monster they killed (Godzilla Filius) was only an offspring of the original Godzilla that ravaged the planet (Godzilla Asu, “Godzilla Earth”). The true Godzilla emerges, grown in size and strength over thousands of years to unimaginable power. So was the fight all for nothing?

Read More Read More

The Last Video Store in my Neighborhood Closed and it’s Partially My Fault

The Last Video Store in my Neighborhood Closed and it’s Partially My Fault

20180611_175922

It’s a sad day for Madrid, especially for the barrio of Malasaña. The last video store in the neighborhood has closed. After 14 years of swimming against the tide, Ficciones closed a month ago today. I haven’t been able to rent a video since.

Sadly, I might not have rented one even if it had remained open. I liked Ficciones, don’t get me wrong, but with all the oldies available for free on YouTube and Archive.org, plus all those wonderful series on Netflix, a local video store was more of a nice idea than a regular shopping experience.

And it’s only now that I’m realizing how much I and everyone else screwed up.

Read More Read More

Conjure Puberty: The Sword and The Sorcerer (1982)

Conjure Puberty: The Sword and The Sorcerer (1982)

The Sword and the Sorcerer 3-blade-small

The Sword and The Sorcerer (1982)
Dir. Albert Pyun
Starring: Lee Horsely, Kathleen Beller, Simon McCorkindale, et al.

In case it needs to be said — spoilers.

Okay. Let’s go…

The Sword and the Sorcerer is the cinematic equivalent of the first homebrew table-top gaming campaign run by a 13 year old.

I know this because I turned 13 in 1982. I also know this because I likely ran my first homebrew table-top game that year. The step from 12 to 13 seems like nothing to an adult; we forget the power these thresholds hold for children. At 12 you are a child. At 13 you are a teenager. There is, I believe, a biblical injunction that calls for us to put away childish things as we leave childhood — but that never really worked for me.

When he was interviewed before his tragic death, the late, great herpetologist/artist/song stylist/adventurer and man of mystery Dean Ripa was asked to explain happiness. I’m paraphrasing, but his answer was something like “Everything I loved doing at 10 years old, I just kept doing.”

I can get behind that thought. What I loved as child I have kept. What you love is an act of self-creation. What you love reveals part of who you are — at least I believe that. Among the things that I loved enough to bring forward were books. Specifically, fantasy books — and more specifically — sword and sorcery books. Another thing I brought forward was a love of table-top gaming. Both of these things were so central to my childhood that I have carried them with me for the four decades since in one way or another. So as you might imagine, in 1982 I was completely stoked for the release of one movie over all others.

That movie was not The Sword and the Sorcerer.

Read More Read More

Shameless Confession: I Enjoyed Rampage to a Ridiculous Extent

Shameless Confession: I Enjoyed Rampage to a Ridiculous Extent

rampage-2018-japanese-poster-1

Giant monsters are a part of my extended family. They’ve been around since I was a kid, and even if I didn’t see much of them during my years at college, they’d always come back into my life to provide support and wellness. Yeah, some are not that great and maybe I’d rather visit with them again, but the best of them will always be there for me.

Rampage is now a favorite second cousin. It’s no classic Godzilla flick (a godfather figure) or King Kong (a beloved sibling), but I look forward to hanging out with it at the next family gathering, ‘cuz it’s a real cut-up. And since Rampage arrived on home video and VOD platforms this week, I can now kick back with it whenever I need a pick-me-up.

And no one is as surprised at this new addition to my kaiju family as me. When 2018 started, I pegged my giant monster hopes on Pacific Rim: Uprising. The first Pacific Rim was a blast, and even if this sequel lacked the guiding hand of Guillermo del Toro, it still had the strong support of the original’s world-building. Rampage, an adaptation of a video game — rarely a positive sign — from the director of the dreadful San Andreas, didn’t have such promise. Dwayne Johnson was adding his welcome presence, but Dwayne Johnson was also in San Andreas and ended up helping that not a bit. I held out shaky hope that Rampage might be “okay” and looked forward to Pacific Rim: Uprising.

Read More Read More

Fantasia 2018, Day 3, Part 2: Boiled Angels: The Trial Of Mike Diana

Fantasia 2018, Day 3, Part 2: Boiled Angels: The Trial Of Mike Diana

Boiled AngelsAfter my first two films last Saturday, I left the large Hall Theatre to see a documentary in the 150-plus-seat De Sève Theatre across the street. The documentary was called Boiled Angels, and it presented the case of zinester and comics creator Mike Diana, whose transgressive work led to him being arrested and put on trial in Florida in the 1990s. I’d followed Diana’s plight at the time through reports in The Comics Journal, and was intrigued to learn more about it now. But if I personally was interested in the film as a look at comics history, I was surprised to find that much of the rest of the crowd was drawn by the chance to see new work by horror director Frank Henenlotter, creator of works like Bad Biology, Frankenhooker, Brain Damage, and Basket Case.

Boiled Angels is his third documentary, and boasts interviews with comics luminaries like Neil Gaiman, Steve Bissette (Taboo, Tyrant, art on Alan Moore’s Swamp Thing run), Peter Kuper (The System, World War 3 Illustrated), and Peter Bagge (Hate). It’s narrated by Jello Biafra, and does a strong job in tracking down and interviewing people who were involved with Diana’s case nearly twenty-five years ago. We see and hear from Diana’s parents, from the prosecutors, from journalists, even from one of the women who protested Diana at the courtroom. They speak to an off-camera interviewer we don’t hear; we also see Diana himself, describing his background and life. Diana’s comics are dramatised by a live reading by the creator, the camera focussing on the panels as Diana reads out the dialogue. Other segments of the film, particularly early on, give background on things like the history of horror comics, underground comics, and early-90s zine culture. And there are clips of talk shows and news shows dealing with Diana’s case.

There’s not much debate over what actually happened to Diana. In the early 1990s, when he was in his early and mid 20s, he sold a few hundred copies of his obscure comics zine Boiled Angel through the mail. The content of the zine was brought to the attention of the Florida authorities (although there’s a minor dispute about how). Diana had written and drawn comics filled with horror, rape, mutilation, and various kinds of unpleasantness; seemingly as many kinds of unpleasantness as he could think of. For doing so, he was arrested, tried, and found guilty of obscenity. He was fined and put on probation. Drawing comics would potentially violate his probation and cause him to be thrown in jail. And he was subject to warrantless searches to ensure he was not in fact drawing. In other words: the legal authorities forbade an American artist from making art.

Read More Read More

TV At The Movies

TV At The Movies

Addams originalIn my last couple of posts I’ve looked at TV to TV remakes, and film to TV remakes. It’s reasonably easy to judge the “success” of these endeavours by the number of seasons a TV series lasts. It’s not that easy when the remake is a film, and the original material is a TV program. Sometimes what we have is a true remake, in the sense that the movie stands alone, recreating the circumstances or premise of the TV series. However, we also have films which aren’t remakes as such, but rather continuations of story arcs that began on television.

In the true remake category, we often see a classic TV show that was either very popular in its day, or that developed a cult following film producers felt would generate a hefty audience for a remake as a movie. Cynics will say that these producers are usually motivated by financial considerations, not nostalgic ones, but surely that couldn’t always be the case?

Read More Read More

Fantasia 2018, Day 3, Part 1: Maquia: When the Promised Flower Blooms and Unity of Heroes

Fantasia 2018, Day 3, Part 1: Maquia: When the Promised Flower Blooms and Unity of Heroes

MaquiaWeekend days are busy days at the Fantasia film festival. Weekends are when most people are most often free to see movies, so the programmers obligingly schedule a lot of films for Saturdays and Sundays. Last Saturday I had three movies I wanted to see. On the Sunday, I had five. Which meant that Fantasia was well and truly underway.

The first film on the Saturday was an anime from Japan called Maquia: When the Promised Flower Blooms (Sayonara no Asa ni Yakusoku no Hana o Kazaro, which according to Wikipedia translates directly as “Let’s Decorate the Promised Flowers in the Morning of Farewells”). Written by veteran anime screenwriter Mari Okada, it’s also her first feature as a director. Opening this weekend in a limited release across North America, and next weekend in the UK, it’s an elaborate secondary-world fantasy story that mixes the epic and the domestic startlingly well. Not only is it an early contender for my favourite film of this year’s festival, it’s immediately become one of the best high fantasy films I’ve ever seen.

In an idyllic forest live the Iorph, an immortal people who weave long cloths called the hibiol, which are symbols of their lives and destinies: “the work of a loom is like the flow of time,” we’re told early on, and this is a movie that is deeply concerned with time. For while the Iorph’s society is timeless, their world’s shattered by the invasion of a human army from the kingdom of Mezarte. The Mezartians ride dragonlike creatures called Renatos, and easily destroy the Iorph. Only one youthful Iorph escapes, Maquia (voiced by Manaka Iwami). In doing so she stumbles across a human infant, whose parents have been killed by bandits. She decides to save the child.

There are a lot of ways for the story to go at this point. Most of the standard ways would involve Maquia trying to overthrow the Mezarte, or maybe the baby growing up to fight them. Absolutely nothing like that happens. Instead the film follows Maquia as she wanders deeper into Mezarte, away from the ruin of her homeland, and tries to learn how to raise the child she’s now acquired. The concern of the movie is with how she lives over time, over the years as she raises her son, who she names Ariel (also Erial, according to the IMDB, in either case voiced by veteran voice actor Miyu Irino, who among other films had a role in Miss Hokusai and was the male lead in Spirited Away). The politics of Mezarte are important, but only insofar as they shape Maquia’s everyday life. We have to understand them to understand what’s happening to Mezarte society, and have to understand Mezarte society to understand what options there are for Maquia and Ariel and the other people they come to live with.

Read More Read More

Fantasia 2018, Days 1 and 2: Five Fingers of Death

Fantasia 2018, Days 1 and 2: Five Fingers of Death

FantasiaFantasy’s described by fantasy: consider John Crowley’s Little, Big, a novel about a faerieland where the further in you go the bigger the land becomes. A powerful image, it echoes the way fascinations gain in depth and scope the more you explore them. How familiar experiences can become strange the more you dig deeper into them, birthing mystery, growing weird. Art and story perhaps most of all. So I am about to begin my coverage of the Fantasia International Film Festival for the fifth year here at Black Gate, and I feel I have less of an idea of what I will see than ever. It is a place, a time, a state of mind, where anything can be seen; it is one of those notorious worlds whose only boundaries are that of imagination. And so the more you explore the more you learn how much more there is to explore.

This will be the twenty-second edition of the festival, North America’s largest genre film festival, featuring over 130 feature films from around the world. Last year more than 100,000 spectators saw a film at Fantasia, which is impressive in a time of declining theatrical attendance on this continent. But what’s most impressive is the range of offerings at Fantasia. Action-adventure films, experimental and underground films, rediscovered classic films — these things are only the beginning. I argued after last year’s festival that this is a new golden age of science fiction and fantasy film; spend time going through this year’s festival listings and you can see why. Modern genre film is in a complex dialogue with itself across languages and film industries, across years and filmmaking traditions. It is fluid, unpredictable, and international.

I write these posts in a diary format because I think that the experience of attending the festival is worth recording. Over the course of three weeks you see the same people in the media line, you talk with them, you get to know them. And then you see them again the next year. More than that, these are people you talk about films with, agreeing, disagreeing, asking questions, sharing information. I have a number of friends I only see at Fantasia. It’s a community that grows over twenty-one days or so, a little like a science-fiction convention — there’s even a bar where a lot of the festival community hangs out — but instead of (mainly) discussing works of art, we experience the art and then talk about it informally as opposed to attending a panel.

Read More Read More

The King Lear of the Euro Western: The Icy Death of The Great Silence (1968) Arrives in North America

The King Lear of the Euro Western: The Icy Death of The Great Silence (1968) Arrives in North America

great-silence-grade-silenzio-50-annivesary-poster

I don’t normally put up spoiler warnings for a movie of this vintage, but The Great Silence hasn’t been widely available in North America until recently, so few viewers outside of Europe and Japan have had the chance to experience it. Since it’s almost impossible to discuss the movie in any depth without talking about its ending, this is your spoiler warning from here onward. If you’d rather experience the film first, it’s now available on streaming platforms (Amazon, iTunes, Vudu) and a stunning new Blu-ray from a 2K remaster.

The term “Spaghetti Western” or “Italian Western” conjures images roasted under a relentless sun. A cyclorama of the barren lands of Southwestern U.S. and Northern Mexico, as played by Spanish locations. A thinly populated dryland of cracked mud and twisted cacti, dying towns clustered about decaying Catholic churches, and vultures on hanging trees. Heat suffuses and twists everything. Sweat and grime stain every character’s face.

Read More Read More