Fantasia 2020, Part XXXIV: The Oak Room
Film noir’s usually thought of as an urban genre. Its standard setting is the mean streets down which a man must go who is not himself mean. But a city’s not necessary; the Criterion Channel recently hosted a collection of Western Noir, films like Rancho Notorious and The Walking Hills. The ingredients for noir — violence, criminality, a morally bleak world — can be brought together anywhere.
Thus The Oak Room. Directed by Cody Calahan, with a script by Peter Genoway based on his own play, it’s a rural Canadian noir that plays with narrative and genre. You can see the preoccupations of CanLit — fathers and sons, hopelessness and a lack of escape, the harshness of the land. But you also see noir: an atmosphere of violence, a sense that everybody’s compromised, shadows and night. There’s no femme fatale here, no women at all, in fact; but there is a concern with truth, as characters tell each other stories and teach other how to bullshit. What’s true and what’s false and why the characters are telling each other the things they do become increasingly important, questions even of life and death.
There’s perhaps less a plot to The Oak Room than a structure, a framework filled with stories and discussions of storytelling. It begins one night in the middle of a snowstorm with a man walking into a bar off a highway in western Ontario. The customer, Steve (RJ Mitte) has a history with the bartender, Paul (Peter Outerbridge). Steve’s come to pick up his dead father’s things from Paul, who’s been holding them. Paul isn’t shy about telling Steve he’d be a disappointment to his old man, but Steve starts telling him a story, about a man who walks into a bar in rural Ontario one night in the middle of a snowstorm.
Why he tells the story, and what happens in it, become a large part of what The Oak Room is about. The conflict between Paul and Steve plays out on a number of levels, and goes to unexpected places. In particular there’s a story that gets told around the middle of the film about Steve’s father which gives a theological tone to events by illustrating a specific kind of damnation. It echoes the theme of mortality, but it also gives the movie a weight, a sense of the meaning behind events and why these stories matter.
On the flip side, that story’s image of damnation could be described as what happens when you have no story to tell yourself about your life and future. This is a movie about storytelling, about the motives for telling stories and about the ways stories have a power over their audience. It’s more cynical than most stories with that theme, though. Stories here delay and obfuscate and set up their audiences as marks. You could call it a movie about the danger of storytelling, but also a movie about how you need stories, and how you can use them.

The Western’s an American genre in origin, but Europeans from Sergio Leone to Charlier and Moebius have done interesting work in the form. Usually, though, European Westerns follow American heroes. That is, the European creators are still telling American stories. Savage State (L’État Sauvage), a Western from French writer/director David Perrault, does something different, following a French family trying to get out of the American South during the Civil War. It’s a nice idea. Unfortunately, the execution’s lacking.
Every story’s got a genre, even if the story’s the sole example of its genre, so by extension a lot of stories use genre conventions and trust that the audience will accept them even if they’re unlikely or unbelievable. Often the audience does, especially when the conventions are so common they don’t register as conventions. But a story usually works better the more it can justify its conventions. Especially when the justification, and the convention, work with the story’s theme.
One of the crucial differences between the way a storyteller approaches the tale they’re telling and the way the audience experiences that tale is that the storyteller typically knows the ending in advance. If they don’t start with the ending and work to that, they’ve usually still worked out multiple drafts of the story, if only in their head. The audience, on the other hand, at least on their first experience of a story doesn’t get to the end until they’ve gone through the whole of the work leading there. Even if they’ve heard something of the ending, or guess at it, the body of the work is necessarily the main part of the experience. If you just get the ending, you haven’t really gotten the whole story.
There is a certain tone I find in some works of science fiction, almost all from Europe, a ‘literary’ approach that uses science-fictional imagery with self-conscious irony in a way that at least approaches allegory and often satire. In prose I associate this approach with Lem and indeed Kafka; in film, with Tarkovsky’s science-fiction (adapting Lem and the Strugatskys) and Alphaville and On The Silver Globe. The focus in these works is less on world-building than on symbolism, and often on a narrative structure that layers stories within stories and plays with chronology. At their best, these tales emphasise the purely fantastic essence at the heart of science fiction: a type of wonder that uses a modern vocabulary.
There’s an old line that says science fiction literalises metaphors. It’s a line that applies to fantasy and horror, too. It means that, for example, a realist book may say that somebody walking through their old house is haunted by memories like the ghosts of their past, while a horror story might have that person be actually haunted by an actual ghost representing that past. What is metaphor in one case is literal in the other. But still a metaphor, as well, still symbolising something more than itself. Part of the trick of writing stories of the fantastic is knowing how to handle the metaphorical and the literal — knowing exactly how literal to make the literalised metaphor, and how to explore what literalising the metaphor brings the story, and how to explore the metaphor as metaphor while keeping it a literal thing.
I’ve mentioned that many of the films I saw at this year’s Fantasia were haunted-house stories. Or: horror movies that revolve around a specific architectural location. That’s an intriguing coincidence in the year of COVID-19, but perhaps speaks to filmmakers finding a way to limit budgets and get the most use possible out of their locations. Which brings me to 2011, a film set in a single apartment and a kind of ghost story that begins and ends with the horror-thriller form. But this only becomes clear at the very end, for mainly this is an experimental and ambitious film that wanders through different genres and types of stories.