Fantasia 2020, Part XLIV: Final Thoughts
Every year I wrap up my coverage of Fantasia with a last post looking back at the festival, reflecting on the experience. This year’s edition of Fantasia calls for reflection even more than most. I have a couple of posts still to come taking care of loose ends from previous years, but here are a few final thoughts on the all-streaming 2020 Fantasia Film Festival.
First, as always, thanks go out to the team of people who made the festival possible. This time out I want to especially thank the social media team who kept a Discord channel going through the festival, answering questions and maintaining a group space for talking about movies, particularly Social Media Strategist Alyssia Duval-Nguon. The festival was always going to suffer from the inability to hang out with friends in person, but Fantasia’s people did the best they could under the circumstances.
Which I think sums things up for this year. I have no idea what things were like behind the scenes, but from my perspective as viewer and critic the Festival was the best I could imagine it being given the state of the pandemic. Technologically, my experience was as smooth as I could reasonably hope. It’s unfortunate that the festival lasted only two-thirds as long as usual, but the films had the level of quality I’ve come to expect. It seemed to me there fewer big-budget movies, but the range of smaller films meant I didn’t miss them much.
Still, it is clearly obvious that a theatre environment would have been a better way to watch these movies. Some of them, like Hunted, seemed to aim at using sensory power to overwhelm the viewer in a specific way; but all of them would have gained by the theatrical experience. It’s not just a question of the size of the image and the loudness of the sound system, but of the details that come out when you see the picture blown up and when you hear the sensitivity of the speakers. And in my experience films are only helped by watching them along with a Fantasia audience.
I also have to say that while the technological side of the event was run flawlessly by Fantasia, I personally had a couple of issues due to the equipment I was using. My laptop’s not the newest, and had a tendency to stop once or twice per film to buffer for a few seconds. Generally the streaming experience shifts some of the burden of keeping things running onto the audience. Usually to be sure of watching a movie I want to watch, I just have to make sure I’m in the right line at the right time. Watching a stream means I have to be sure that my computer’s not feeling temperamental, which is hard to guarantee; for example, I almost missed Jesters: The Game Changers because my firewall acted up. So there was a bit of unusual stress involved in watching the scheduled movies.
My final film of Fantasia 2020 promised to be weird, and therefore the perfect way to wind down the festival. It was a take on a particular sub-genre of science fiction film: the alien visitor walking among us. The Day The Earth Stood Still, The Man Who Fell to Earth, Starman, E.T., technically I suppose Superman — all stories about a lone extraterrestrial on Earth dealing with humans. It’s a story form that lends itself to reflection on what it means to be human. But just because a form points in a certain direction doesn’t mean every instance of that form will be concerned with grand themes.
In covering a film festival, one does not always select the films one sees out of a pure love of cinema. Or even love of genre. Scheduling plays a part, and sometimes delivers to you an unexpected delight. Fantasia 2020 had fewer happy accidents of scheduling due to its all-virtual nature, but as the festival’s final day wound down I found myself with just under three hours until all the movies would go offline — meaning I had time for the film I’d wanted to watch, plus an hour or very slightly more. Glancing over the schedule I found a movie I’d considered looking at which was listed at 61 minutes, and decided I should give it a shot.
Critic Farah Mendlesohn introduced the term ‘portal fantasy’ in her 2008 book Rhetorics of Fantasy to describe stories in which a protagonist leaves their home and enters a new, larger, magical world. I’ve seen the term used often to refer to a specific subtype of these fantasies, in which a protagonist from conventional reality passes through a portal to a fictional realm and proceeds to quest about and have adventures. The rise of this more specific definition is not entirely surprising, given how common that kind of story is, perhaps especially with younger protagonists. Either sort of portal fantasy can present a character, confronted with a new and strange world, with an opportunity to grow and change. Or, instead, can be about reification of the character’s previous identity — a locking-in of who they are, after the success of a quest that aims to stop a bad change form occurring.
The Fantasia Film Festival usually runs around three weeks, but 2020 and its myriad of challenges meant this year’s festival lasted only two-thirds of that. Time moves fast, faster still during Fantasia, and so it came about that with a sudden shock I found myself in the final hours. I had three on-demand movies still to watch that I hadn’t gotten to, and only one on a fixed schedule, my first of the last day.
Science fiction has strong historical links to the adventure genre, but ideas-oriented science fiction tends to move away from adventure. Adventure fiction typically focusses on individual protagonists doing world-altering things, and a science fiction backdrop makes for a fictional world susceptible to alteration. But much actual social change is driven by organisations and groups, and science fiction that wants to talk about ideas usually acknowledges that. At the extreme you get something like Asimov’s early Foundation stories: tales in which the inevitable working-out of sociological forces are at the centre of the story, not the actions of a single hero. It’s not impossible to balance a quest-story about a single protagonist with a realistic portrayal of a world defined by its social structures, but tales that pull off both aspects are worth noting.

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