Fantasia 2020, Part XL: Fugitive Dreams
The Fantasia Film Festival usually runs around three weeks, but 2020 and its myriad of challenges meant this year’s festival lasted only two-thirds of that. Time moves fast, faster still during Fantasia, and so it came about that with a sudden shock I found myself in the final hours. I had three on-demand movies still to watch that I hadn’t gotten to, and only one on a fixed schedule, my first of the last day.
That film was called Fugitive Dreams, and it was directed and scripted by Jason Neulander from a play by Caridad Svich. It opens in an abandoned gas station where a Black woman, Mary (April Matthis) is about to slit her wrists in the ladies’ room. At which point a White man named John (Robbie Tann) bursts in, grabs some toilet paper, and almost incidentally stops her suicide attempt. The two of them, neither entirely mentally healthy, become squabbling comrades as they set out across what appears to be an empty midwestern America, sometimes riding the rails like hobos in old movies.
The exact era of the story’s difficult to pin down; after drive-in movies have been around a while, but probably before cell phones and the internet. On their journey John and Mary meet other drifters, including the menacing Israfel (Scott Shepherd) and his mute mother Providence (O-Lan Jones). Interleaved with this story are dreams, visions, and memories — along with lies and questions, notably about John’s background and parentage. It all makes for a surreal road movie without a real destination.
Most of the movie is stunning high-contrast black-and-white, and it’s quite striking — like an older film in its lighting, but a modern one in its visual storytelling. Some dreamlike segments are in colour, and while they look fine, other than a recurring image of a poppy field none of them quite match the stark beauty of the wide-open monochrome spaces, or of a nighted conversation in a shuddering boxcar. The acoustic soundtrack’s a fine match for the imagery, emphasising the way the film aims at evoking classic Americana. Old movies are referred to in dialogue, a kind of imagined paradise for John, and the sense of a road-trip film is very strong.
So are the religious overtones, visible in the names of the characters, and in the choice of an abandoned church for the film’s climax. But to what end is less clear. The empty church echoes the empty landscapes of the film, and hints at the characters’ abandonment by God; if you see them as searching for the divine, it’s certainly a downbeat symbol. But it’s a little unclear what the characters actually are seeking. A home, perhaps, but that’s left underdeveloped.
Science fiction has strong historical links to the adventure genre, but ideas-oriented science fiction tends to move away from adventure. Adventure fiction typically focusses on individual protagonists doing world-altering things, and a science fiction backdrop makes for a fictional world susceptible to alteration. But much actual social change is driven by organisations and groups, and science fiction that wants to talk about ideas usually acknowledges that. At the extreme you get something like Asimov’s early Foundation stories: tales in which the inevitable working-out of sociological forces are at the centre of the story, not the actions of a single hero. It’s not impossible to balance a quest-story about a single protagonist with a realistic portrayal of a world defined by its social structures, but tales that pull off both aspects are worth noting.

Yesterday I wrote about
Macbeth is one of the earliest true horror stories, in the sense of a story whose main aim is to play with the emotion of fear, and there’s a notable comic-relief scene with a gatekeeper right after the first gruesome murder. That scene became the subject of a famous essay by Thomas de Quincey arguing (roughly) that the horror’s made greater by contrast. So from the point where horror first began to emerge as a genre, storytellers have been conscious of the effect that comes from balancing horror with the everyday, and even with the comedic.
Brazilian director José Mojica Marins died earlier this year at the age of 83. He made low-budget films across a number of genres, with his horror work best known. His character Coffin Joe (Zé do Caixão), introduced in the 1963 film At Midnight I’ll Take Your Soul (A Meia Noite eu Levarei sua Alma) is a kind of national ghoul of Brazil. Fantasia decided to honour Marins by making three of his films available on-demand through the festival, and scheduling a talk about Marins with his friend Dennison Ramalho on the last day of the festival; 
Film noir’s usually thought of as an urban genre. Its standard setting is the mean streets down which a man must go who is not himself mean. But a city’s not necessary; the Criterion Channel recently hosted a collection of Western Noir, films like Rancho Notorious and The Walking Hills. The ingredients for noir — violence, criminality, a morally bleak world — can be brought together anywhere.