The Doom That Came to Kickstarter
Reports are coming in that Erik Chevalier, the man behind one of the most high-profile Kickstarter game successes of 2012, The Doom That Came To Atlantic City, has admitted that he will never produce the game.
The Doom That Came To Atlantic City, created by Eberron designer Keith Baker and artist Lee Moyer, was a Monopoly-style game with a distinct Cthulhu flair. Described as “A light hearted Lovecraftian game of urban destruction,” the game invited players to take the roles of Great Old Ones in a race to be the first to destroy the world. The Kickstarter campaign launched May 7, 2012 with a $35,000 goal; by the time it closed on June 6, 2012 it had raised an astounding $122,874.
However, over the past 13 months, Chevalier has been releasing increasingly bleak progress reports, culminating in this post Tuesday:
This is not an easy update to write. The short version: The project is over, the game is canceled…
From the beginning the intention was to launch a new board game company with the Kickstarted funds, with The Doom that Came to Atlantic City as only our first of hopefully many projects… Since then rifts have formed and every error compounded the growing frustration, causing only more issues. After paying to form the company, for the miniature statues, moving back to Portland, getting software licenses and hiring artists to do things like rule book design and art conforming the money was approaching a point of no return. We had to print at that point or never. Unfortunately that wasn’t in the cards…
Predictably, the feedback from backers has been scathing.