3 Days of Nemo
Some years ago I brought the attention of Black Gate regulars to a nifty solitaire board game from Victory Point Games: Nemo’s War. (Here’s a link to my review of the original edition of the game.)
The Kickstarter for the second edition was launched several weeks ago and now only THREE days remain to join the voyage and pledge for a copy of the game yourself. All stretch goals have already been met (and quickly!).
The first version was a grand adventure where players took on the role of the famous Captain Nemo from 20,000 Leagues Under the Sea and explored the seas of Earth while trying to stay clear of imperial powers. Well, actually, there are four separate ways to play the game, and not all of them involve staying clear of those powers… You can play as an explorer, a scientist, an anti-imperialist (voyaging around the world and inciting revolutions to lend support to captive peoples) or as a warrior. What goal you choose results in different ways to tabulate your final scores as the days wind down. For instance, scientist Nemo doesn’t get nearly as many points for blowing up ships as warrior Nemo.



My first experience with 4x gaming (“eXplore, eXpand, eXploit, and eXterminate”) was a 1989 fantasy game called Warlords. I have many fond memories of the Orcs of Kor and super-mobile wizards and played the bits out of it for about a year, in fact the game probably holds some kind of personal record for cost per hour in gaming in fractions of pennies. I’ve played them off and on ever since, and settled into being a solid Sid Meier fan sometime around Civ III. I’ve played just about everything he’s put out since. Frankly, he’s the king of 4x.




