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Five Things I Think I Think (January, 2026)

Five Things I Think I Think (January, 2026)

It’s been quite a while since I’ve shared some Things I Think. Since I just jumped back down the Castle rabbit hole, and finished off the associated Nikki Heat books, I had the basis for this column. And away we go!

1 – CASTLE STILL SLAMS

Nathan Fillion was a big name on the nerd convention circuit (you know I was a nerd way back when it got you laughed at in school) due to the cult favorite, Firefly. He’d had some attention in more mainstream things such as Two Guys, a Girl, and a Pizza Place, but in 2009 a buddy cop show launched him to stardom. He was Richard Castle, a James Patterson-like writer who works with NYC detective Kate Beckett (Stana Katic). It’s an odd couple pairing, with the immature Castle constantly annoying the professional driven Beckett.

I like a drama buddy cop show with humor, and Castle is one of the best. There are some over-arching story-lines, and even a big cast change. Humor, original crimes, good cast: this show worked. I’m on season two of my first-ever re-watch, and this is still a favorite show. It holds up, and Fillion really shines. It’s got more humor than his current hit show, The Rookie, which I also watch.

The show ran eight seasons, with viewership trending downward, as is often the case in long-running ones. But it got to where Fillion and Stanic were not even speaking off camera. It was abruptly announced that the show would continue without Katic – only Fillion. Not long after that, it was canceled outright. Several Castle co-stars have appeared on The Rookie. Katic has not been one of them. But you can’t go wrong watching Castle.

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A Game of Classic Science Fiction: Terraforming Mars by Jacob Fryxelius

A Game of Classic Science Fiction: Terraforming Mars by Jacob Fryxelius

Terraforming Mars by Jacob Fryxelius (FryxGames/Stronghold Games, 2016)

About a year ago, I added Terraforming Mars to my collection of board games, fascinated by the premise. At the very end of the year, a local friend proposed to get together and try playing it. On 2 January, three of us sat down to a first game, using the beginner option of everyone playing a standard corporation and keeping all ten of their initial cards without having to pay for them. Four and a half hours later, we started counting up scores.

Terraforming Mars is a game about economic investment and its returns, like Race for the Galaxy, one of my long-time favorites. The premise is fairly hard science fiction: Several corporations have been granted charters by Earth’s world government to begin — as the title says — terraforming the planet Mars: raising its temperature and oxygen and giving it bodies of water. When these reach specific designated values, the game ends and score is taken. There are no violations of fundamental laws of physics such as faster-than-light travel; the departure, so far as there is one is not qualitative but quantitative, in the rapid progress of terraforming, though in some compensation, play is divided into “generations,” which implies a time scale on the order of centuries.

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Steamed: January 2026 (More LA Noire)

Steamed: January 2026 (More LA Noire)

I bought LA Noire on sale, several years ago. But I did not actually dig in to play it until last year. 68 hours of game play later, I completed it the second week of January, this year.

LA Noire is one of my all-time favorite games. It’s not perfect. But my goodness, what an experience to immerse yourself in. With a couple exceptions in the final chapter, you are Cole Phelps, a Marine and WW II war hero, starting out in the Patrol Bureau (known as a ‘desk’) of the Los Angeles Police Department (LAPD). It’s 1947, and LA is a terrifically rendered city.

You move up the ranks, to Traffic, Homicide, Vice, and then down (bit of a career hiccup there), to Arson. You solve multiple cases working from each desk. With the Complete Edition, there are about two dozen cases, which do vary, and usually involve some violence. There are random crimes that come over the radio and you can choose to take them or not. They usually involve killing people, though there are quite a few high-damage chases.

There is an overarching plot that gives a Chinatown vibe to the game. I recognized some screen actors, who look like the characters they voice in game, which is cool.

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Dark Muse News: Affirmations and Exploits of a 50+ Year Old Miniature Gamer

Dark Muse News: Affirmations and Exploits of a 50+ Year Old Miniature Gamer

Warhammer Quest: Dark Water

For this round of Dark Muse News, we’ll be seeking affirmations.

I’m older than the typical kid who plays with toy-soldier figurines (well, I’m over 50) and love to play with plastic figurines. If you are like me, and need affirmations on occasion that it is okay to be a kid still (and perhaps even okay to spend a load of hobby money on boutique board games), then this post is for you.  We’ll highlight H.G. Wells, Peter Cushing, and delve into preparing for Warhammer Quest: Darkwater. This confesses my obsession with miniature board games that include miniatures; my collection includes shelves of asylum horror crawlers [yes, it’s a whole subgenre, and this blog will cover them] and traditional dungeon crawlers. The post overviews the evolution of some dungeon crawlers.

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The Best of Bob: 2025

The Best of Bob: 2025

Happy 2026! Let’s kick butt for another year. Or at least, limp to the finish in 52 weeks. I really enjoy ‘meeting’ with my friends – and some strangers – here at Black Gate every Monday morning. Keep checking in, and let’s keep the discourse going on things we love. Or at least that catches our eye. Black Gate really is a family. My time writing here has almost been longer than my marriage was!

I continued to evade the Firewall at Black Gate (no, I do not earn a cent a word every time I mention ‘Black Gate.’ like some kind of blogging Pulpster), so I showed up every Monday morning. I had a much harder time conning other folks into writing my column for me – they’re catching on. Drat! So, I had to do my own work this past year.

Here are what I thought were ten of my better efforts in 2025. Hopefully you saw them back when I first posted them. But if not, maybe you’ll check out a few now. Ranking them seemed a bit egotistical, so they’re in chronological order. Let’s go!

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Dark Muse News: Saluting Goth Chick and Interviewing Waclaw Traier of War Claw Games

Dark Muse News: Saluting Goth Chick and Interviewing Waclaw Traier of War Claw Games

Happy New year!

This emerging blog salutes Sue Granquist, who contributed every Thursday championing Goth Chick News in this very time slot. Sue Granquist contributed 741 articles over 16 years here on Black Gate with a special focus on horror movies and conventions (the longest-running column in Black Gate history). Sadly, she passed away in November 2025. John O’Neill penned a moving tribute: Goth Chick, January 13, 1966 – November 18, 2025. The outpouring of comments there is a testament to her influence.

In short, 2025 was a sad year for Black Gate champions, marked also by the passing of Howard Andrew Jones last January and Rodger Turner in June. I imagine them bolstering Black Gate (especially John O’Neill) from beyond, as force ghosts and role models. Peace to those who fell before us.

Going forward, as a tribute to Sue’s moniker “Goth Chick News” and the need to report on dark fantasy, I’ll be bringing you “Dark Muse News.”

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Steamed: What I’ve Been Playing in 2025

Steamed: What I’ve Been Playing in 2025

Throughout 2025, I shared with you what I was Reading, Watching, and Listening To (audiobook-wise), I also covered a little bit of videogaming in a couple columns. But I figured I’d talk about some of the games I played this year, in one post. Utilizing my approach from my Conan Pastiches article during Cimmerian September, we’ll keep it to two paragraphs each.

I do most of my gaming through Steam, with Fortnite and a couple titles on Epic. I haven’t played anything on Good Old Games in a few years now, and I don’t use Amazon gaming pretty much at all.

OUT OF THE PARK BASEBALL 26

The 2019 edition of this baseball sim is my third-most played Steam game (771 hours). And I had payed a prior version for years, as well. I upgraded to the 2026 iteration this Summer, and it’s already in my Top 20. This is a simulation, not an arcade game. You can take any team from history and manage it from year-to-year. And you can quit/get fired and take over another team. You can manage games pitch by pitch, or by batter. Or have the computer simulate the game, or even month.

I enjoy setting up World Series match ups of two historical teams. I just replayed the 2017 World Series as the Dodgers, beating the Astros, who couldn’t cheat in this baseball game. Before that, it was the 1947 Dodgers vs. the 1946 Indians. I really enjoy this option. I think any baseball wonk (which I absolutely am) would enjoy this game.

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Iron Lung vs The Establishment

Iron Lung vs The Establishment

Good afterevenmorn, Readers!

I feel like I manifested this… But I’m getting ahead of myself. Does anyone remember me lamenting about how difficult it was for original or new folks to break out in the entertainment industry? I’ve been griping since Adam was knee-high to a grasshopper (how’s that for a malaphor?) that original stories aren’t getting made anymore, with production companies all settling for established IPs with a huge fanbase they can take advantage of. Smaller stories, no matter how good they might be, are left in the dust because creative risks are just not done any longer.

It’s been a point of ire of mine for a while now. And then, as if answering the call, in comes a YouTuber with a fully independently produced and distributed film based in the world of a fully independently created video game. Alright, technically it is an adaptation, but the fact that the game is independent, small, and not widely known in the way, say, the Assassin’s Creed Franchise is, means that this one counts. It counts, alright?

Also, I believe this is not the story in the game, but in the world of the game, but I’ll explain later.

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Doom Pilgrim! – War Claw’s Solo Card-Game-Book

Doom Pilgrim! – War Claw’s Solo Card-Game-Book

Narrative game books steered my interest into dark fantasy reading and playing. The 1980s phenomenon of Fighting Fantasy gamebooks championed blending RPG elements into the choose-your-own-adventure genre. Although these persist in 2025 (in releases, digital versions, several tabletop games… all susceptible to reviews here soon), the last decade has enabled new forms of narrative, choose-your-own-adventure solo games.

This post highlights DOOM PILGRIM, a narrative-card-game-book by War Claw Games. The company is based in the Czech Republic. Most of their lineup has Print-to-Play options in addition to physical copies (produced by US-based manufacturer, The Game Crafter).

Released in 2022 as a physical and print-and-play game, Doom Pilgrim was awarded “Best Small Game of the Year” from the solo-dungeon-crawler guru Daniel from  Dungeon Dive (see also his his Doom Pilgrim tutorial).  In short, it is a superbly elegant, beautiful game. Doom Pilgrim has several expansions available now, with more on the way. Also, these proven game mechanics have evolved into Arthurian Legend,  Sci-Fi, and weird horror games.

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Steamed: All My Video-Gaming Posts Here at Black Gate

Steamed: All My Video-Gaming Posts Here at Black Gate

Hudsucker_RobinsElevatorEDITEDI have ‘landing pages’ here at Black Gate which I update when I add a new post to some frequent/favored topic. The Robert E. Howard one is the most active. And I have them for John D. MacDonald, Nero Wolfe, Douglas Adams (with help from friends), and Sherlock Holmes on Screen. 

Steamed was a site-wide video game column I thought up in 2020 that never caught…got traction. But I still talk about gaming sometimes, so I wanted a landing page for it, too. Here’s the introductory column, which was another of my Black Gate World Headquarters posts.

Folks might disagree, but I think I’m channeling my inner Douglas Adams pretty darn well with these BG World HQ posts. They make me smile. And links to my other gaming posts follow. As the picture shows, I think you can envision Black Gate World HQ posts in a Hudsucker Proxy vein. I do when I write them.

The pay phone on the wall by the door into the dungeon…cellar…basement…journalist’s suite below Chicago’s permafrost layer rang at the Black Gate World Headquarters. I vaulted over the wood plank that rested on two sawhorses, which served as my desk. The last person who hadn’t answered before the third ring had been sent downstairs. ‘Downstairs’ was rumored to be the lair of a beast that Conan wouldn’t be able to defeat.

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