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Category: Editor’s Blog

The blog posts of Black Gate Managing Editor Howard Andrew Jones and Editor John O’Neill

Check Out the Humble ebook Bundle: Pay What You Want for 6 Great Books

Check Out the Humble ebook Bundle: Pay What You Want for 6 Great Books

boneshaker3I had a look at the Humble ebook Bundle today, and was very impressed.

I’ve heard rumblings about this Humble thing for a while, but to be honest I never looked into it. They sold video game and music bundles, or something, on a “pay-what-you-want” basis, raising over $13.5 million for charity. That’s cool. You go, humble peeps.

But now they’re offering four great SF and fantasy titles, at a price you set yourself, for the next nine days. Suddenly I’m at lot more interested. The titles are:

Little Brother, Cory Doctorow
Boneshaker, Cherie Priest
Spin, Robert Charles Wilson
Shards of Honor, Lois McMaster Bujold

Yes, you get to decide what price you’re willing to pay for this awesome book bundle. Even if it’s only 1 cent, you cheap bastard. The titles are DRM-free, and available in multiple formats for most e-readers, including Kindle and iPad. You even get to choose where your money goes, allocating a portion (or all) of your payment the Electric Frontier Foundation, the Science Fiction and Fantasy Writers of America, or Child’s Play Charity.

This is the second book promotion these Humble geniuses have strung together. As of press time, over 35,000 bundles have been sold, which is pretty darned amazing. The site tracks the average donation amount ($9.55 last time I checked), which lets you know just how cheap you really are — and also makes it possible to offer a special premium of two additional titles for those willing to pay more that. Those titles are:

The Last Unicorn: Deluxe Edition by Peter Beagle
Just a Geek by Wil Wheaton

Yeah, that’s six great titles for less than ten bucks. That’s a steal. Check it out here.

The Top 50 Black Gate Blog Posts in May

The Top 50 Black Gate Blog Posts in May

Federation Commander Klingon BorderWe published 99 posts in the month of May. 99! If I’d known that I would have tossed off one more at the last minute, just to cross that magic 100.

But we focused on quality, not quantity (he tells himself stoically). And our top article for the month — no doubt ably assisted by the release of Star Trek Into Darkness — was a look at the Federation Commander: Klingon Border board game. Number two was also gaming-related: a peek at the Against the Odds historical gaming magazine. Third was our obituary for the talented editor and Thieve’s World author Andrew J. Offutt, followed by Violette Malan’s entirely reasonable question, “Why is it Always a Northern Barbarian?” and a guest post by Milton Davis on Sword and Soul fantasy.

The Top 50 Black Gate posts in May were:

  1. New Treasures: Federation Commander: Klingon Border
  2. Explore History Through Tiny Cardboard Counters With Against the Odds Magazine
  3. Andrew J. Offutt: August 16, 1934 – April 30, 2013
  4. Why is it Always a Northern Barbarian?
  5. Sword and Soul Revisited
  6. The Hunger Games and Kids: When to Say When
  7. The Kids Are Alright: The Fate of the Novel lies in the Hands of Teenagers
  8. Forrest J Ackerman and the Days of the Do-it-Yourself Anthology
  9. Vintage Treasures: Robert E Howard’s Cthulhu: The Mythos and Kindred Horrors
  10. Remembering Ray Harryhausen Through Ten Great Visual Effects Scenes 

     

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The Top 20 Black Gate Fiction Posts in May

The Top 20 Black Gate Fiction Posts in May

The Sealord's Successor Part OneAaron Bradford Starr’s latest tale of Gallery Hunters Gloren Avericci and Yr Neh — the 35,000-word epic fantasy mystery “The Sealord’s Successor,” which Louis West at Tangent Online called “A gripping tale of fantasy, mystery, murder and intrigue. A must read!” — was our top fiction post last month.

Coming in a close second was Robert Rhodes’s story of a time-traveling swordsman, “Devotion,” followed by Vera Nazarian’s tale of armies, gods and a city on the brink of collapse, “Niola’s Last Stand.” Also making the list were terrific stories by Michael Penkas, Howard Andrew Jones, Mary Catelli, Judith Berman, Joe Bonadonna, Jason E. Thummel, and many others.

If you haven’t sampled the adventure fantasy stories offered through our new Black Gate Online Fiction line, you’re missing out. Every week, we present an original short story or novella from the best writers in the industry, all completely free. Here are the Top Twenty most read stories in May:

  1. The Sealord’s Successor,” by Aaron Bradford Starr
  2. Devotion,” by Robert Rhodes
  3. Niola’s Last Stand,” by Vera Nazarian
  4. The Worst Was Yet to Come,” by Michael Penkas
  5. An excerpt from The Bones of the Old Ones, by Howard Andrew Jones
  6. The Turtle in the Sea of Sand,” by Mary Catelli
  7. The Poison Well,” by Judith Berman
  8. The Moonstones of Sor Lunarum,” by Joe Bonadonna
  9. Assault and Battery,” by Jason E. Thummel
  10. An excerpt from The Waters of Darkness, by David C. Smith and Joe Bonadonna

     

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Barnes and Noble to Stop Manufacturing Nook Tablets

Barnes and Noble to Stop Manufacturing Nook Tablets

Nook-ColorToday wasn’t a very good day for Barnes & Noble and its Nook e-reader business.

Yesterday, the nation’s top brick and mortar bookseller announced earnings for fiscal 2013 and they weren’t pretty. Sales plummeted in the last quarter, and the company’s net loss for the year more than doubled to $475 million.

Nook sales, which were tooted as the company’s salvation as recently as last year, fell to just 1 million units in the fourth quarter, down from 1.4 million in the same period last year. At the same time, sales of Kindle e-readers have kept growing at a robust clip. As part of its earnings statement, B&N announced it would discontinue tablet manufacturing in an effort to stop the red ink.

The headlines have been ugly. AllThingsD reported “Barnes & Noble Gets the Nook Ready for Its Dirt Nap,” BusinessWeek said “Barnes & Noble’s Nook Business Sees Fifty Shades of Red,” The Wall Street Journal announced “Barnes & Noble Throws in the Towel on Tablets,” and Motley Fool‘s read simply “Barnes & Noble Finally Gives Up.” Today the stock took it on the chin, dropping 17 percent to $15.61.

I finally bought my Nook HD tablet a few weeks ago. I know, I know. The very moment everyone else is fleeing the Nook, I figure it’s a good time to get around to that new tablet purchase. Maybe not the best timing. But hey, the price was great, and I wanted to support a quality digital reader while I still could. Reminds me of all those dumb hardware purchases I made in the late 90s, trying to single-handedly keep the Amiga alive.

B&N is not exiting the hardware business entirely. It will continue to produce the black-and-white versions of the Nook and look for a partner to take on the production of the high-end color tablets. Speculation is swirling around Microsoft as a possible white knight, but it’s all simply rumors at this point.

In the meantime, I’m enjoying my new $149 tablet. It really is a great little Internet appliance and a handy way to watch movies and read books. I have no idea how long they’ll be available at that price, so if you’re interested you might want to move quickly.

New Treasures: Titan

New Treasures: Titan

Titan Avalon HillThere are classic fantasy games and there are classic fantasy games. Jai Kamani and David A. Trampier’s Titan, a massive game of conflict between mythological armies of ogres, unicorns, griffons, and other creatures, was perhaps the most ubiquitous fantasy game of my youth. There were copies everywhere, tucked under arms at gaming conventions and on the shelves of department stores.

Titan was first published in an ultra-rare first edition in 1980 by tiny Gorgonstar, Inc. It was later made a hit by Avalon Hill, and remained in print for nearly two decades until Avalon Hill was sold and ceased operations in 1998. After that, copies of the most popular fantasy board game of the 80s and 90s gradually became harder and harder to find.

I remember getting my boys excited about Titan by nostalgically telling tales of epic battles between behemoths, dragons, and trolls. They clamored to play it.

I’d never owned Titan, but that’s not a problem in the age of the Internet. I found a pristine copy on eBay and hung on during a spirited bidding war. 90 bucks later, it was on my kitchen table.

Still in the shrink wrap.

It was perfectly preserved. My boys stood at my side, ready to go, anxious to throw down some dice, and experience some of that legendary Titan action. To shred the shrink and punch out counter sheets that had staunchly stood fast for over twenty years. My hands gripped the game, hesitating.

I couldn’t do it.

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Kim Thompson, September 25, 1956 – June 19, 2013

Kim Thompson, September 25, 1956 – June 19, 2013

Kim ThompsonKim Thompson, one of the most important figures in independent American comics, died today at the age of 56.

I first encountered Thompson during his days as editor of Amazing Heroes in the early 1980s. Amazing Heroes, which ran 204 issues from 1981 through 1992, was Fantagraphics’ version of The Comics Journal for superheroes, a serious (or at least, semi-serious) critical fan journal that ran articles on overweight superheroes, how Bob Burden narrowly escaped flaming death in Chicago, every move Jack Kirby ever made — and even produced an annual swimsuit issue. The first time I can remember reading his words was his announcement, some time in the early 80s,  that Amazing Heroes would run a Top 100 Comics on the back page (which quickly collapsed due to the sheer effort involved).

Thompson began working for Fantagraphics in 1977, and became a co-owner with Gary Groth the next year. According to an article in The Comics Journal #254, Thompson saved the company from bankruptcy by investing his inheritance in 1978.

He edited many of Fantagraphics’ most popular comics, including Linda Medley’s superb Castle Waiting, Peter Bagge’s Hate, Chris Ware’s Acme Novelty Library, Stan Sakai’s Usagi Yojimbo, and many others. He edited all 50 issues of funny-animal anthology Critters (1985-1990) and the alternative comics anthology Zero Zero (also 50 issues, 1995-2000).

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Vintage Treasures: The Last Province Magazine, Issue #4

Vintage Treasures: The Last Province Magazine, Issue #4

The-Last-Province-Issue-4I recently stumbled across a copy of a gaming magazine I’d never encountered before: The Last Province, a bi-monthly British publication that apparently lasted five issues, from October 1992 to September 1993.

This doesn’t happen very often, so it was definitely worth investigating. And I’m glad I did, as it turned out to be a delight.

I think the cover — a Martin Lennon character study of three very different adventuring fellows striding confidently across a green and pleasant land — effectively communicates both the content and editorial attitude. If the art doesn’t do it, the tag words “Independent British Roleplaying” at the top should give you the idea.

Paz Newis’s page 4 editorial is a perfect mix of defensiveness towards gaming stereotypes, and contempt for what others consider ‘normal.’ Pretty much exactly how I remember gamers talking in the 90s.

To my mind ours is one pastime with a wealth to offer its participants. It is to those of you who wish to take roleplaying out of the ‘spotty adolescents’ stereotype that this magazine is aimed.

Recently… I thought it would be a good idea to sit in front of the television. I was appalled! It really was brain numbing. All of my higher brain functions seized up. If this is what the majority of ‘normal people’ spend their time doing I have no desire to be normal.

The news section is jammed with headlines on the big events of the day — including Steve Jackson’s quarter-million dollar judgment against the US Secret Service for seizing their computer equipment during an investigation of GURPS Cyberpunk, the report that a young employee at a Glasgow branch of a well known game store chain was apparently fired for being female, and the release of a major new RPG from FASA with the strange title Earthdawn.

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Robert E. Howard and Appendix N: Advanced Readings in D&D

Robert E. Howard and Appendix N: Advanced Readings in D&D

Weird Tales July 1936 Red NailsGary Gygax’s famous Appendix N, the list of titles he considered essential reading for Dungeon Masters hoping to create authentic adventures for their players, is perhaps the purest distillation of the literary recipe at the heart of modern adventure gaming.

Gygax put Appendix N in the back of his Dungeon Master’s Guide in 1979. Read all the writers on that list and you’ll understand the creative gestalt underlying 20th Century fantasy that eventually exploded into Dungeons & Dragons in 1974.

That’s the theory, anyway. Plenty of people have tried it. It’s sort of the gamer’s version of going walkabout. Immerse yourself in Appendix N and spiritual understanding will be yours. Plus, as a bonus, you end up with a rockin’ library.

Tim Callahan and Mordicai Knode are attempting this spiritual journey together, and they’re chronicling it at Tor.com. They begin with a look at Robert E. Howard’s Conan story “Red Nails,” originally published in the July 1936 issue of Weird Tales:

There is a giant mega-dungeon; it hardly gets more D&D than that. The two elements that really strike home here in terms of inspiration are the populated dungeons as its own character of rivalry and strife, and black magic. The city as one massive labyrinth is great, as is the characterization of its architecture & embellishment — gleaming corridors of jade set with luminescent jewels, friezes of Babylonianesque or Aztecish builders — but it is the logic of the city that shines brightest to me. “Why don’t the people leave?” There are dragons in the forest. “What do the people eat?” They have fruit that grows just off the air. “Where do all these monsters come from?” There are crypts of forgotten wizard-kings. There is a meaningful cohesion to the place; Howard manages to stitch dinosaurs, radioactive skulls, Hatfields and McCoys, and ageless princesses into something cogent.

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Jean Rabe Resigns as SFWA Bulletin Editor Amidst Controversy Over Sexist Articles

Jean Rabe Resigns as SFWA Bulletin Editor Amidst Controversy Over Sexist Articles

SFWA Bulletin 200Jean Rabe, editor of the Bulletin of the Science Fiction Writers of America, has stepped down following a series of controversies in recent issues.

The problems began with the now-infamous issue #200, pictured at right, featuring a Jeff Easley Red Sonja cover. Mike Resnick and Barry N. Malzberg, in their long-running column, wrote about “lady editor” Bea Mahaffey (among others), glossing over her significant accomplishments in the field to focus on her looks. In issue 201, CJ Henderson praised Barbie for maintaining “quiet dignity the way a woman should.” But things really blew up with issue 202, in which Resnick and Malzberg responded to mounting criticism by crying about censorship.

There’s been a great deal written about this in the blogosphere and fan press in the past month (Charlie Jane Anders at io9 has an excellent round-up), but I think Benjamin Rosenbaum put it best in his June 3 open letter “Dear Barry & Mike“:

It takes a certain kind of willful blindness not to get that slathering wolf whistles all over your tribute to women editors of years past might piss off… well, pretty much anyone born after 1960.

It’s not that we don’t know how it was when you guys came up. We know that back in the day, talking loudly about Andre Norton looking good in a bathing suit was supposed to be a gracious compliment about which she should be merrily grateful… We know this. We get it. We can make the imaginative leap to your context.

What upsets me, though, is that you apparently can’t make the imaginative leap to our context. You apparently don’t get that talking about how hot an editor is in a skirt — not in a love letter or a roast or an autobiographical reminiscence, mind you, but… in the central house organ of her writers’ organization — is, for us, kind of disgusting…

And then, honestly guys, the confused ramble about censorship?… That’s just painful. Like, if you say something that sucks, and we tell you it sucks, that’s… censorship? Stalinism?

SFWA President John Scalzi issued an apology to readers of the SFWA Bulletin on June 2.

Get the Latest on D&D Next from… Forbes?

Get the Latest on D&D Next from… Forbes?

Ghosts of Dragonspear CastleI’m not used to seeing the latest D&D publishing news in Forbes magazine.

I’m not crazy, right? Forbes, the house organ of American capitalism, usually reports on panic-inducing Rolex shortages, fashion trends at Goldman Sachs, and how bubbly can boost brain power. Last time I read an article about role playing in Forbes was way back in… what am I saying. I’ve never read a gaming article in Forbes.

Well, last week there were two of them. Breaking news stories, even. Stuff I didn’t know about the first D&D Next release scheduled to appear at GenCon. Here, look:

A year ago today, Dungeons & Dragons publisher Wizards of the Coast launched a public playtest of a new edition of the classic fantasy role-playing game. Codenamed D&D Next, the rules are an ambitious redesign meant to unify four decades and five editions’ worth of players under one single system – and now fans will get to see them in print for the very first time.

To celebrate the playtest’s anniversary, Wizards of the Coast announced today that it will release a limited-edition commemorative book containing the most up-to-date D&D Next rules. Ghosts of Dragonspear Castle will be available exclusively at Gen Con 2013…

Wizards of the Coast will not say when it plans to will close the playtest and release a final version of the new rules, but many fans expect the game to be released in early to mid 2014, to coincide with the game’s 40th anniversary.

That reads like gaming journalism to me. What’s going on? Wait — the author is Forbes staffer David M. Ewalt, author of the upcoming book Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It. Is this Ewalt sneaking articles onto the Forbes website while his boss is on vacation? God, I hope so. That would be so cool.

As for Ghosts of Dragonspear Castle itself, it’s real news. Although you have to pre-order it to get a copy — and go to GenCon to pick it up — which probably means I won’t be getting one. It’s being described as more of a keepsake than a core publication (and even has places for owners to sign their copy), so it’s not a must-have. Still, it contains a big four-part adventure and the first publication of the D&D Next playtest rules, which is sure to make it a hot commodity.

Read Ewalt’s complete article here (and his second, “After A Year Playtesting A New Dungeons & Dragons, What’s Next?“), before his boss gets back from Maui and forces him to take them down.