Every Nation Schemes its Master Stroke: Spies! by SPI
When I moved to Urbana, Illinois in 1987 to start grad school, I left behind a lively game group in my home town in Ottawa, and I missed it.
Fortunately Urbana has its own thriving gaming community (or at least it did, 30 years ago), and it wasn’t long before I fell in with a group of students who also enjoyed gaming. We traded Amiga games, gathered around lab PCs to play Starflight, and got together on weekends to try more ambitious diversions. One of the highlights for me was SPI’s Spies!, a fascinating and historical game of life-and-death spycraft in the run-up to World War II.
Typical of SPI games of the era, it was both fun to play and educational, and it gave me a newfound appreciation for the complexities of politics in pre-war Europe, and the dangerous games of brinksmanship played out in public and behind the scenes. It also helped bring to life an historical era I didn’t have a whole lot of interest in, and sparked an interest in World War II that has lingered to this day. If you’ve got some friends or family members whom you’d like to interest in 20th Century European history, trust me, this game is the way to do it.