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Blogging Marvel’s Dracula Lives – Part One

Blogging Marvel’s Dracula Lives – Part One

dracula-lives-smallDracula Lives was Marvel’s black and white companion title to the award-winning Tomb of Dracula monthly comic. As a magazine, Dracula Lives was exempt from the strictures of the Comic Code Authority, allowing for more violence and adult themes than would have been possible in the comic at the time. From the magazine’s launch in 1973 with a stunning Boris Vallejo cover displaying voodoo imagery and undead nudes, readers knew they were in for something decidedly different.

Issue #1 gets underway with the excellent “A Poison in the Blood.” Gerry Conway’s contemporary tale of Dracula in New York, suffering from withdrawal after drinking the tainted blood of junkies easily measured up to the high standard set by Marv Wolfman in the monthly comic series. Assigning the monthly’s art team of Gene Colan and Tom Palmer the artistic chores for the story only reinforced the fact that what was to follow would be every bit as good as the award-winning parent series. More importantly, “A Poison in the Blood” began the Cagliostro story arc which would weave its way through history in subsequent issues.

Roy Thomas’s “Suffer Not a Witch” is the first historical tale and also the first Dracula story to team Thomas with artist Dick Giordano. The pair would later embark on a celebrated adaptation of the original Stoker novel. “Suffer Not a Witch” steers the series into Nathaniel Hawthorne territory with the Lord of Vampires visiting 17th Century America and becoming embroiled in the conflict between hypocritical Puritans and the persecuted witches.

The first issue concludes with Steve Gerber’s “To Walk Again in Daylight,” illustrated by Pablo Marcos. This 18th Century tale set in Vienna is well done, but the central concept (Dracula is seeking an alchemical cure from vampirism) contradicts the established continuity for the series and flies in the face of Marvel’s portrayal of the Lord of the Vampires as a truly Satanic unrepentant figure who embraces evil for his own sake.

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Goth Chick News: Norman Bates You’ve Been a Very Bad Boy…

Goth Chick News: Norman Bates You’ve Been a Very Bad Boy…

bates-motel-smallNormally, I’d be prone to bust on this, but either the holiday season has taken a little edge off my snark, or this is actually kind of a cool idea.

This week, A&E released a featurette to promote its upcoming mini-series / prequel Bates Motel. Looks like we’re finally going to find out how Norman became psycho and got his mother fixation.

Freddie Highmore, the adorable little moppet last seen in Finding Neverland and Tim Burton’s Willy Wonka and the Chocolate Factory, has grown up quite a bit and takes on the role made famous by Anthony Perkins, as a teenager this time; with Vera Farmiga (George Clooney’s love interest in Up In the Air) portraying Norman’s eventually-mummified-Mom, “Norma.”

Hot Mom with an only son who she named after herself…yes the creep-factor is mounting…

A&E joins NBC in bringing another monstrous movie murderer to the small screen to more closely examine what makes him tick. Similar to what Bryan Fuller’s upcoming Hannibal series plans to do with Hannibal Lecter, A&E’s Bates Motel will focus on young Norman’s serial killer psyche and how his backstory turned him into what he’s most known for cinematically.

“Norman has been through a lot. He’s a sensitive boy,” Norma Bates can be heard to say in the new promo. We get a glimpse of Norman fraternizing with some of his female classmates (before Mother put a stop to that) and displaying an early eeriness.

It also looks like we discover where Norman got the idea to hide bodies in the lake behind the hotel. The cast seems especially enthusiastic about the writing talking about crazy turns, suspense and emotional characters, and the music sets a sufficiently ominous mood.

See for yourself with the full trailer, after the jump.

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Teaching and Fantasy Literature: Do as I Say, Not as I Do (Until I Do because of You)

Teaching and Fantasy Literature: Do as I Say, Not as I Do (Until I Do because of You)

I commanded my first students to revise, as I had been commanded by my own mentors. Had I ever revised–not just proofread and fiddled, but actually revised–anything in my life before I started teaching? No. When I was a student, my first drafts were clean enough and clever enough, I could get away with handing them in for all my classes. Some of my teachers called me on it, but nobody insisted I do anything differently. When I took the helm of a writing class for the first time, at the absurd age of 24, I could tell my students all the steps of a beginner’s revision process. I knew the platitudes, and for me, that’s all they were. I could not have followed those steps to save my life. My first drafts, while in progress, were plenty messy, but once I finished them, the prose style was smooth as glass. I feared what might happen if I broke it.

To my astonishment, my first crop of freshman composition students followed my directions. Why on earth did they do that? I had no idea what I was doing at the helm of that classroom in 1994. I’ll be grateful to them always, because they did one thing none of my teachers had theretofore accomplished: they made revision look desirable, enviable, even occasionally joyful. They didn’t just shame me into learning how to revise, though I will say that my horror at my hypocrisy was one force that drove me to change my ways. My students were, at semester’s end, happy with freshman composition papers, of all things, because they had accomplished major transformations on their projects. Yes, their sentences got smoother, but more to the point, their ideas grew.

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New Treasures: Dungeon Command: Curse of Undeath and Tyranny of Goblins

New Treasures: Dungeon Command: Curse of Undeath and Tyranny of Goblins

dungeon-command-curse-of-undeath-smallBack in August, I made some excited noises about the new head-to-head skirmish game from Wizards of the Coast, Dungeon Command.

At the time, only two Faction Packs were available: Heart of Comyr, including a human ranger, halfling sneak, dragon knight, dwarven defenders, and copper dragon; and the Sting of Lolth, which contained the drow assassin, priestess, wizard, spiders, and umber hulk.

Now, if you’re like me, you probably wondered what a “Faction Pack” was, and how a “head-to-head skirmish game” might work. But that was really secondary, because all the cool toys packed inside were more than worth the money.

If you had to justify the purchase, you could do it on those alone — Dungeon Command components are fully compatible with the Wizards of the Coast games you’re already playing. The miniatures and dungeon tiles can be used with the D&D RPG, and the unique cards provided with each miniature can be used with D&D Adventure System board games like Castle Ravenloft, Wrath of Ashardalon, and The Legend of Drizzt.

dungeon-command-tyranny-of-goblins-smallYou don’t have to be an expert on head-to-head skirmish games to appreciate that they’re a lot more fun with a variety of miniatures. So I was intrigued to see the recent arrival of two new factions: Tyranny of Goblins, containing a complete goblin warband — including bugbears, wolf riders, a feral troll, and a hobgoblin sorcerer — and Curse of Undeath, which includes the gravehound, lich necromancer, and dracolich.

Dungeon Command features themed miniature factions designed to play as unified war bands. The game eliminates luck-driven mechanics in favor of player-driven skill, creativity, and quick thinking. Each faction comes in its own box, with a dozen miniatures, a set of unique cards, dungeon tiles, and the game rules.

I’m already hearing reports that the miniatures — and the new rules set — have found favor among roleplayers looking for a quick and refined combat system. Stay tuned for further reports as we experiment with the rules here at the Black Gate rooftop headquarters. Assuming we ever stop playing with the cool minis long enough to read the rules, that is.

Both Tyranny of Goblins and Curse of Undeath retail for $39.99. They were released by Wizards of the Coast in October and November, respectively.

Star Trek Into Darkness Official Trailer Released

Star Trek Into Darkness Official Trailer Released

It’s been a packed few weeks for Star Trek fans.

First Paramount released a one-minute teaser trailer which generated more questions than it answered. Then, viewers who attended the opening of The Hobbit on Friday were treated to the first nine minutes of the film. And now comes the release of the first full trailer.

It’s been fun to watch all the speculation that’s resulted (see Chris Lough’s entertaining article Has Star Trek Into Darkness Revealed That It’s the Contemporary Wrath of Khan? over at Tor.com, for example). If you’re looking for Wrath of Khan similarities, there’s a few big ones in the full trailer.  Check it out below.

Red Sonja 2

Red Sonja 2

red-sonja-2-coverHonestly, I’ve tried twice to summarize “The Demon in the Maze,” and I just can’t figure out how. It’s a psychedelic mess of gonzo insanity. It reads as if co-writers Roy Thomas and Clara Noto just switched off writing pages without any idea of where the story was heading or how it would end. The whole thing is plenty of fun; but at the end, I still can’t figure it out.

It starts with Sonja finally reaching Venzia (which she’s been heading towards since Marvel Feature 6). The first thing she sees when she’s in sight of its famous canal is two trading ships crashing into one another and sinking. Even though the ships are less a minute’s swim from shore on either side of the canal, none of the sailors survive the crash.

Sonja doesn’t really have time to consider this mystery before she happens upon a woman being attacked by three bandits. She easily kills the trio in less than a page, but a fourth bandit, hiding in the shadows, knocks her unconscious and drops her to an underground mirror maze. The mirrors mess with her head to the point where she first hallucinates herself as a withered old woman (rendered only a little hilarious by the fact that she’s still wearing the chain mail bikini), then watches as her arms transform into snakes that begin to strangle her. Realizing that it’s an illusion, Sonja calms down and lets her mind “go limp,” at which point a passage out of the maze opens up. She leaves the maze and walks into the plot of the story.

An old man (who is never named) lies dying on the ground and explains that the underground chamber is the prison for an evil wizard (also unnamed) who wants to rule the world. Apparently, the chamber is also the prison of a demon (once again, unnamed) who can only be freed by a human hand. But not any human hand (otherwise, his cell-mate the evil wizard would just free him). The demon can only be freed by a human of exceptionally strong will (translation: the evil wizard is a wimp). The demon created the mirror maze as a test: anyone with a will strong enough to see through its illusions would have a will strong enough to free the demon. The fact that the maze is littered with bones implies that a lot of other women have been trapped down here.

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Weird Tales Meets Planet Stories in Space Eldritch

Weird Tales Meets Planet Stories in Space Eldritch

space-eldritch-smallI stumbled on this little beauty today while browsing the latest Kindle releases on Amazon.

The cover art by Carter Reid is spectacular, and the contents — seven original novelettes and novellas of Lovecraftian pulp space opera — look pretty darn promising too. Contributors include Huge and Nebula nominee Brad R. Torgersen, Schlock Mercenary-creator Howard Tayler, and Michael R. Collings (The Slab, The House Beyond the Hill). Here’s the complete TOC:

Foreword, by Larry Correia
“Arise Thou Niarlat From Thy Rest,” by D.J. Butler
“Space Opera,“ by Michael R. Collings
“The Menace Under Mars,” by Nathan Shumate
“Gods in Darkness,” by David J. West
“The Shadows of Titan,” by Carter Reid and Brad R. Torgersen
“The Fury in the Void,” by Robert J. Defendi
“Flight of the Runewright,” by Howard Tayler

The whole package looks professional — although the lack of an editor credit admittedly diminishes the effect somewhat. Still, I’m willing to give this one a chance.

You can sample the first thousand words of each tale at Cold Fusion Media.

Space Eldrich was published on December 14, 2012 by Cold Fusion Media. It is 248 pages in trade paperback for $13,99; and is also available as an ebook for just $5.99 from Amazon, Barnes & Noble, and Smashwords.

Edgar Rice Burroughs’s Mars, Part 11: John Carter of Mars

Edgar Rice Burroughs’s Mars, Part 11: John Carter of Mars

john-carter-of-mars-canaveralSo it ends here, not with a climatic epic, but with a bit of house cleaning almost fifteen years after the author’s death. The final book in Edgar Rice Burroughs’s career-spanning Barsoom saga is a slender volume containing two unrelated novellas.

I’ve called this review series “Edgar Rice Burroughs’s Mars,” but that title is a smidgeon deceiving when discussing the two stories here. One doesn’t take place on Mars, and the other was not written by Edgar Rice Burroughs. My apologies going forward.

Our Saga: The adventures of Earthman John Carter, his progeny, and sundry other natives and visitors, on the planet Mars, known to its inhabitants as Barsoom. A dry and slowly dying world, Barsoom contains four different human civilizations, one non-human one, a scattering of science among swashbuckling, and a plethora of religions, mystery cities, and strange beasts. The series spans 1912 to 1964 with nine novels, one volume of linked novellas, and two unrelated novellas.

Today’s Installment: John Carter of Mars (1964)

Previous Installments: A Princess of Mars (1912), The Gods of Mars (1913), The Warlord of Mars (1913–14), Thuvia, Maid of Mars (1916), The Chessmen of Mars (1922), The Master Mind of Mars (1927), A Fighting Man of Mars (1930), Swords of Mars (1934–35), Synthetic Men of Mars (1938), Llana of Gathol (1941)

The Backstory

Edgar Rice Burroughs died in 1950, two years after the publication of Llana of Gathol. Two novellas from the Mars series remained orphaned, having only appeared in magazines: “The Skeleton Men of Jupiter” and “John Carter and the Giant of Mars.” It wasn’t until 1964 that Canaveral Press published them together under the deceivingly archetypal title John Carter of Mars.

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Galaxy Science Fiction, November 1950: A Retro-Review

Galaxy Science Fiction, November 1950: A Retro-Review

galaxy-science-fiction-november-1950-smallI’m slowly making my way through my collection of Galaxy Science Fiction, continuing with the second issue, dated November 1950.

“Honeymoon in Hell” by Fredric Brown: In the futuristic year of 1962, due to some unknown cause, all of Earth’s babies are born as females. With their own ideas running out, the U.S. government turns to Junior – the largest cybernetic computer in the nation. The computer hypothesizes there could be something local to the planet causing the issue.

It suggests testing the theory by sending married couples to the moon – to see if conception in a different environment would produce males. The government chooses Ray Carmody, a former rocket pilot who was one of the few people ever to land on the moon.

To Carmody’s dismay, the U.S. teams up with Russia for the first of multiple missions, and he is married remotely to Anna Borisovna, also a rocket pilot. They land separately in Hell Crater and begin assembling a shelter, but their work is interrupted by unexpected arrivals.

This is a story that gives away its age with numerous details, but it moves along really well. It’s an interesting idea, and I liked how the plot unfolded.

“Forgotten Missionary” by Isaac Asimov: Humans land on Saybrook’s Planet, taking caution to establish a barrier between themselves and the indigenous species. Because they must. The previous explorers, under Saybrook’s guidance, found that the planet was like a single organism, and it wanted to add new species to its body. Given the opportunity, the planet’s organisms could impregnate other species, which would later birth scions with green patches of fur where their eyes should be.

When the barrier fails for a brief moment, one of the planet’s organisms sneaks aboard, disguising itself as part of the ship. Its mission is to wait until it encounters the humans’ home world before affecting all other specimens of life – otherwise, the humans would simply destroy themselves as their first explorers had.

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Black Gate Online Fiction: “The Renunciation of the Crimes of Gharad the Undying”

Black Gate Online Fiction: “The Renunciation of the Crimes of Gharad the Undying”

gharad-small1We’re slowly capturing all the online fiction we’ve published here over the past 12 years as part of our Black Gate Online Fiction series. This week we present the complete text of Alex Kreis’s “The Renunciation of the Crimes of Gharad the Undying,” one of the shortest tales to ever appear in Black Gate.

I am very sorry about seizing the throne of Falland and establishing a dictatorship based on terror and intimidation. As ruler of Falland, I enforced a number of highly unfair and immoral policies for which I now feel very badly, including putting all orphans raised by any forms of wildlife to death, and ordering the execution of all wandering bards (although I must say in my defense that that decision was not entirely unpopular).

Alex Kreis is a graduate of the Viable Paradise workshop and a member of BRAWL, the Boston SF/F writing critique group. He lives with his wife and two children in Massachusetts. “The Renunciation of the Crimes of Gharad the Undying” was his first fiction sale.

You can see the complete catalog of Black Gate Online Fiction, including stories by Mark Rigney, C.S.E. Cooney, Donald S. Crankshaw, Aaron Bradford Starr, Sean McLachlan, Harry Connolly, and Jason E. Thummel, here.

“The Renunciation of the Crimes of Gharad the Undying” originally appeared in Black Gate 14.  It is a complete 960-word short story of satirical fantasy offered at no cost. Art by Bernie Mireault.

Read the complete story here.