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Art of the Genre: The Art of D&D is Not Right for Lankhmar [and Most Other Fiction Settings]

Art of the Genre: The Art of D&D is Not Right for Lankhmar [and Most Other Fiction Settings]

Lankhmar Cover CompressI, like many folk of my age, category, and interest set, have many fond memories of Waldenbooks. I mean, as a kid there were basically two things you could be guaranteed were fun at any U.S. mall: Kay-Bee Toys and Waldenbooks. They were two oases in a desert of clothes outlets and anchor stores that your mother dragged you to on far too many occasions. Still, being able to go to those two stores somehow made it all worthwhile and I weep for the youth of today (and myself for that matter) that malls have now become all clothing & eateries, as both those wonderful chains are gone forever.

Yet I digress, as I’m writing today to speak a bit about a book I well remember purchasing at Waldenbooks back in probably 1987 (although the book’s production date is 1985). This gaming campaign setting, Lankhmar: City of Adventure, was produced by TSR after it acquired the license to Fritz Leiber’s Fafhrd & Gray Mouser universe and it does an admirable job detailing the base game mechanics for driving a square peg (Swords & Sorcery) into a round hole (Dungeons & Dragons).

I was too young at the time to properly see this problem and simply enjoyed the game for what it was, another cool setting to have my characters visit (and more importantly steal Nehwon Throwing Daggers, which did 1D6 damage instead of the 1D4 of normal D&D daggers). This was also one of the more interesting cities designed by TSR, in that it is not only huge, but it has a series of square ‘blocks’ that are empty in the map and can be filled in by the DM to customize the city to your personal campaign.

Still, as I look at this large 95-page supplement today, I’m saddened by the thought of what could have been if this kind of development and money had been focused in the right direction. To me, Lankhmar falls well short of the mark because the world of Leiber is inherently NOT D&D, and therefore trying to statistically recreate Fafhrd & Mouser, or anyone or anything else in that universe, is going to fall dramatically short. It is for the same reason that Pete Fenlon developed Rolemaster, and thereafter Middle-Earth Role-playing, because he couldn’t play the world of Tolkien using the table-top mechanics of Gygax’s gaming opus, D&D.

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New Treasures: Planets of Adventure by Murray Leinster

New Treasures: Planets of Adventure by Murray Leinster

Planets of Adventure-smallThere’s lot of great new arrivals to tell you about this week. I’ve got them all stacked up beside my green chair, unread. Because the book I’m really excited about is Planets of Adventure by Murray Leinster, published by Baen Books over a decade ago.

That’s when I first bought it, too — over a decade ago. I went hunting for a copy as a birthday gift for my son last week, and was thrilled to find it was still in print. A fat omnibus of pulp science fiction from one of my favorite science fiction writers, still in print in mass market after nearly eleven years!

Just like that, my faith in humanity is restored. Here’s the back cover blurb, ’cause it’s awesome.

Breathtaking space adventure by a master of interplanetary science fiction. Including two complete novels, one of them a Hugo Award-winner.

The Planet Explorer: As humans spread throughout the galaxy, thousands of planets have been colonized. Often, the colonists discover too late that an apparently hospitable planet conceals a danger to their survival. The fate of these colonies scattered across the galaxy rests with one man, whose own fate is to race forever against looming interstellar disaster.

The Forgotten Planet: A ship is marooned on a planet whose existence has been mislaid by the galactic bureaucracy. And the planet’s ecology has gone wild, breeding deadly giant insects. The ship’s crew and passengers have no hope of rescue. Can they and their descendants survive? Tune in next millennium.

Plus more exciting adventures of men and women against the hostile stars.

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Vintage Treasures: Weird Tales #290

Vintage Treasures: Weird Tales #290

Weird Tales 290-smallI’m still unpacking all the treasures I brought home from the 2014 Windy City Pulp & Paper show in April. Although, as my wife Alice points out, things would go a little faster if I didn’t fondle everything for 20 minutes.

I found the artifact at right buried in a box of magazines and fanzines from the 70s and 80s I acquired at the show. It’s the 290th issue of Weird Tales, covered dated Spring 1988 — the Sixty-Fifth Anniversary issue, a landmark, and one of my favorite issues of perhaps the most famous fantasy magazine of all time.

Issue 290 was the first issue of Weird Tales from Terminus Publishing, under editors George H. Scithers, John Gregory Betancourt, and Darrell Schweitzer. It’s special to me because the Terminus era was my favorite incarnation of Weird Tales.

I suppose some folks will find that odd. Certainly the early pulp era of the Grand Old Lady of fantasy was its most fertile and famous period — the late 20s to mid-thirties, when it routinely published groundbreaking work by Robert E, Howard, H.P. Lovecraft, Clark Ashton Smith, Edmond Hamilton, and many, many others. Those issue are highly prized by collectors and key copies in good condition from that era routinely command hundreds of dollars.

But the Terminus years, which began in my mid-20s, marked the resurgence of Weird Tales as a vibrant, important and thoroughly modern fantasy magazine, publishing short fiction by the top fantasy writers of the time. It was also the first time I was able to enjoy it as a contemporary publication, rather than a highly collectible relic of a distant era, and I appreciated that very much. I had a subscription, and looked forward to each issue eagerly.

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Calvin and Hobbes Creator Bill Watterson Draws Pearls Before Swine

Calvin and Hobbes Creator Bill Watterson Draws Pearls Before Swine

Bill Watterson draws Pearls Before SwineBill Watterson, the legendary creator of Calvin and Hobbes, is one of the most famous cartoonists in the world. He’s also one of the most private. After he retired from comics in 1995, he vanished from public life. He made Time Magazine‘s list of Top 10 Most Reclusive Celebrities (at #7) a few years ago (and Time accompanied the piece with one of the only known photographs of him.) For years, fans have been wondering what his next project would be.

It turns out that it’s already been published — and, typical for Watterson, in a surprisingly understated fashion. Stephan Pastis, creator of the bestselling Pearls Before Swine comic, revealed on his blog this morning that Watterson has been co-writing and co-drawing the strip with him for much of the past week:

I emailed him the strip and thanked him for all his great work and the influence he’d had on me. And never expected to get a reply. And what do you know, he wrote back. Let me tell you. Just getting an email from Bill Watterson is one of the most mind-blowing, surreal experiences I have ever had. Bill Watterson really exists? And he sends email? And he’s communicating with me?

But he was. And he had a great sense of humor about the strip I had done, and was very funny, and oh yeah… He had a comic strip idea he wanted to run by me…

What followed was a series of back-and-forth emails where we discussed what the strips would be about, and how we would do them. He was confident. I was frightened. Frightened because it’s one thing to write a strip read by millions of people. But it’s another thing to propose an idea to Bill Watterson.

You can see the entire sequence drawn by Watterson here, and this morning’s article by Michael Cavna’s  at The Washington Post that broke the story here.

Doctor Strange Gets a Director

Doctor Strange Gets a Director

Strange Tales 110 Doctor Strange-smallI’ve been getting cranky waiting for progress on Marvel’s Doctor Strange movie, and as the wait has stretched out, I’ve been getting progressively more pessimistic (see my March post, Hurry Up With That Doctor Strange Movie, Marvel.)

The property has enormous potential to be something completely original in the superhero genre — namely a faithful rendition of Steve Ditko’s playful (and totally bonkers) inter-dimensional setting, which is what first blew away so many readers of Doctor Strange in the 1960s. A hero whose adventures routinely took him to gorgeous, bizarre, imaginative, and frequently monster-filled realms where normal concepts of space and distance were useless was something totally new, and readers thrilled to it — and it took Ditko’s unique genius to really make it work.

However, Marvel Studios took a huge step forward this week, announcing that they had selected a director for the film: Scott Derrickson, writer/director of the terrific little horror film Sinister, perhaps the best horror flick of 2012. Derrickson has an impressive resume as a writer/director, including The Exorcism of Emily Rose (2005) and the upcoming Deliver Us from Evil (July 2014). He was also the director of the 2008 remake of The Day the Earth Stood Still.

If you’re getting a strong horror vibe off  Derrickson’s resume, you’re not alone. Matt D. Wilson at Comics Alliance did a fine job of articulating my own feelings on the announcement yesterday:

Seriously, though, that’s pretty interesting, considering that Doctor Strange has never been what I’d call a horror character, despite his many dealings with supernatural forces, demons, dark magic, and so forth. But his stories have always tended to be more fantastical, while other Marvel characters, such as Son of Satan, Werewolf By Night, and, you know, Dracula, have tended to be more horror-focused. The decision perhaps suggests a tone that won’t necessarily please Doctor Strange fans, but may be very palatable to general movie audiences, who made the low-budget Sinister a surprise hit back in 2012.

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New Treasures: Nihal of the Land of the Wind by Licia Troisi

New Treasures: Nihal of the Land of the Wind by Licia Troisi

Nihal of the Land of the Wind-smallWhen I first got my Kindle, I imagined it would be a gateway to a whole new way to buy and read books. The ability to browse and download books in a matter of seconds, all from the comfort of my big green chair, was pretty darned appealing — not to mention the host of free samples and complete novels Amazon posts every week.

Well, it didn’t unfold that way. Turns out that, by and large, I still buy and read novels primarily in paperback. And cover art and design have a huge impact on what I pick up every week… and frankly, much of the digital-only fantasy out there just isn’t visually appealing enough for me to bother with.

That’s starting to change, though. Exhibit A: Nihal of the Land of the Wind, the first volume of Chronicles of the Overworld, a bestselling Italian fantasy series by Licia Troisi. I have no idea who painted the cover — and the Kindle version doesn’t tell me — but it is gorgeous (click for a bigger version). Here’s the description.

Nihal lives in one of the many towers of the Land of the Wind. There is nobody like her in the Overworld: big violet eyes, pointed ears, and blue hair. She is an expert in swordplay and the leader of a handful of friends that includes Sennar the wizard. She has no parents; brought up by an armorer and a sorceress, Nihal seems to be from nowhere.

Things suddenly change when the Tyrant takes charge. Nihal finds herself forced to take action when she is faced with the most difficult mission a girl her age could imagine.

Fierce, strong, and armed with her black crystal sword, Nihal sets out to become a real warrior. Readers will be riveted as she forges her powerful path of resistance.

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Everything’s Coming up Aces: All the Covers of Galactic Derelict

Everything’s Coming up Aces: All the Covers of Galactic Derelict

Galactic Derelict 1961-big Galactic Derelict 1971-small Galactic Derelict 1978-small

Click any of the images to see the complete wrap-around covers.

Last week I wrote a brief Vintage Treasures article about Andre Norton’s classic SF adventure novel Galactic Derelict. Here’s what I said about the book’s printing history:

Galactic Derelict was published in 1959 by the World Publishing Company and has been reprinted in eight different editions over the last half-century. It first appeared in paperback from Ace Books in 1961. It is 192 pages in paperback, priced at 35 cents. The cover is by Ed Emshwiller. If I have a few moments this weekend, I may assemble some of the other covers to display them here.

Well, on this leisurely Memorial Day weekend, I finally have a few minutes to pull together half a dozen covers from the book’s five decades in print, and here they are.

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New Treasures: Voodoo Tales: The Ghost Stories of Henry S. Whitehead

New Treasures: Voodoo Tales: The Ghost Stories of Henry S. Whitehead

Voodoo Tales The Ghost Stories of Henry S. Whitehead-smallI continue to collect the Wordsworth Editions Tales of Mystery & The Supernatural, which I’ve found to be an inexpensive way to gather a diverse range of early horror writers on a single bookshelf.

My latest acquisition was Voodoo Tales: The Ghost Stories of Henry S. Whitehead, which I bought because it was huge (691 pages!), inexpensive ($3.90!), and ’cause it had voodoo in it (voodoo!). What can I tell you, it was a compelling combo.

I’ve never heard of Henry S. Whitehead, but apparently he was an early Weird Tales writer who had two Arhkam House collections. You’d think I’d be more on top of an author who had a pair of Arhkam House collections, but no. This genre keeps finding more ways to surprise me.

I’m guessing that Whitehead wrote mostly voodoo tales, but I won’t know for sure until I dig into the volume. Until then, I’m relying on the cover and the text on the back, and I’m definitely picking up a voodoo vibe.

“And behind him, like a misshapen black frog, bounded the Thing, its red tongue lolling out of its gash of a mouth, its diminutive blubbery lips drawn back in a murderous snarl…”

Let Henry S. Whitehead take you into the mysterious and macabre world of voodoo where beasts invade the mind of man and where lives of the living are racked by the spirits of the dead. In this collection of rare and out of print stories you will encounter the curses of the great Guinea-Snake, the Sheen, the weredog whose very touch means certain death, the curious tale of the ‘magicked’ mirror, and fiendish manikins who make life a living hell. Included in this festival of shivering fear is the remarkable narrative ‘Williamson’ which every editor who read the story shied away from publishing.

With deceptive simplicity and chilling realism, Whitehead’s Voodoo Tales are amongst the most frightening ever written.

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Vintage Treasures: Two Decades of Interzone

Vintage Treasures: Two Decades of Interzone

Interzone 108-small Interzone 119-small Interzone 138-small

Interzone is the leading British science fiction magazine and has been for over 30 years. It was founded in 1982 and editor David Pringle remained at the helm for 193 issues, until he stepped down in 2004. Since then, it has been part of the TTA Press stable, with the capable Andy Cox as editor; their latest issue — Interzone 252, May–June 2014 — arrived earlier this month. In fact,the only thing not marvelous about Interzone is that it’s so hard to come by here in the US. Barnes & Noble imports issues every two months (although at the prohibitively high price tag of $11.95), but back issues are almost impossible to find. Even eBay isn’t much help.

Enter 2013 Windy City Pulp & Paper last month. I made some terrific purchases at the show, and I’ll be telling you about them over the next few weeks. But hands down, my best find of the weekend was a vast collection of fanzines and assorted 70s and 80s fantasy magazines in a $1 bin at the Adventure House booth — including 64 issues of Interzone, most of them unread. I ended up buying all of them… by far the largest collection of Interzone I’ve ever purchased. I bought about 30 recent issues from a UK seller a few years ago, but these were much older, and much less expensive: a beautiful assortment of issues between 75 and 191, with original fiction from Michael Bishop, Paul Di Filippo, Michael Moorcock, Tony Ballantyne, Paul Park, Thomas M. Disch, Eric Brown, Jon Courtenay Grimwood, Geoff Ryman, Tanith Lee, Ian Watson, Richard Calder, and many, many others.

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Viking Art, Magic, and Wisdom at the British Museum

Viking Art, Magic, and Wisdom at the British Museum

The Hunterston Brooch, c. 700, Hunterston, Ayrshire, Scotland. Gold, silver, amber. Diam. 12.2cm. Runic inscription says, ''Melbrigda owns this brooch'. Copyright National Museums Scotland.
The Hunterston Brooch, c. 700, Hunterston, Ayrshire, Scotland. Gold, silver, amber. Diam. 12.2cm.
Runic inscription says, ”Melbrigda owns this brooch.’ Copyright National Museums Scotland.

 

They journeyed boldly;
Went for gold,
Fed the eagle
Out in the east,
And died in the south
In Saracen land.
— Gripsholm Runestone (AD 1000-1100)

 

The British Museum has come up with another blockbuster with its new exhibition, Vikings: Life and Legend. Bringing together hundreds of artifacts from around the world, this massive exhibition tells about Norse life, art, and beliefs through everyday objects, works of art, magical objects, and even an entire Viking ship.

There are many surprises. For example, a whalebone axehead from Greenland dating to 1000-1300 AD shows that far-flung Norsemen in harsh regions used whatever material they had at hand. I’m sure the owner of this axehead wanted a real one of iron — the axe appears to have broken at the socket! There are also charming reminders of family life, such as some wooden toy boats from Dublin dating to around 800-1050 AD.

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