Art of the Genre: The Art of a Future Fallen
I grew up under the threat of a nuclear holocaust. Perhaps I’m not a child who was taught to jump under their desk when the nuke hit like those of the 50s, but I watched and wondered as President Reagan threatened the Soviet Union with Star Wars and certainly found some perverted joy in watching moves like The Day After and Threads.
At one point, I was thoroughly convinced I’d die in a nuclear attack well before I ever had sex. It’s true, and I even broke down and admitted as much to my mother who assured me that would not be the case. Still, how could she know? Did she control the secret briefcase with the red button that launched mutually assured destruction like the President? I think not! But alas, doomsday never came… and once again mothers everywhere were proved wise in the face of their twelve year-old children.
Still, my fascination with that A-bomb only grew once I started playing D&D in the early 80s. By the time I had a functional relationship with the rules of the game, probably 8th Grade, I began crafting my own post-apocalyptic RPG called ‘Future Warrior’.
I very much wish I could share some of the covers for that game with you, but they’ve found their way into storage (a tragedy, I know). Still, I had a core rulebook and four distinct supplements for the game all under my first LLC moniker RST Hobbies, which is of course the reverse of TSR. (Note: RST are my initials, Roger Scott Taylor, which isn’t the only odd connection I have to TSR because I also share a birthday, July 27th, with Gary Gygax)