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Author: Scott Taylor

Art of the Genre: Joe Kubert [1926-2012]

Art of the Genre: Joe Kubert [1926-2012]

Joe Kubert, comic icon and teacher, passed away August 12th 2012
Joe Kubert, comic icon and teacher, passed away August 12th 2012
When I think of Joe Kubert, I think of Sgt. Rock, of comic books and of incredible pencils, but first and foremost I think of an inspirational teacher. Most of the time, artists influence the marketplace and world with their art alone, students of their style learning from observing images, but now and again a great artist also becomes a teacher, and for this their lives, and our world, will be forever changed.

So it was for Joe Kurbert, comic icon, and master of his art. Joe’s school, and all the ‘Kubies,’ as his graduates were called, helped define nearly two generations of art since its inception in 1976. Notable names such as Dave Dorman, Tim Truman, and countless others have studied under this master, and because of that, his rank among the all time greats increases tenfold.

Two of his children, sons Adam and Andy, have gone on to follow in their father’s footsteps as well, now respected comic artists in their own right.

His art, so inspiring to all fans, had a subtle quality that somehow managed to be both hard and soft. Emotion was etched into each line, and the movement found in his figures always had a realism I found astonishing when reading gritty war stories from his formative, post WWII, years in the industry.

He was another outstanding member of ‘The Greatest Generation,’ and the principles for which he lived his life, and the kindness and generosity for which he was known, are a shining example to others who I hope will eventually follow in his footsteps.

To this, beyond talented and incredible father, artist, husband, and teacher, I raise a glass. He will be sorely missed, but his legacy, as well as his teachings, will continue. And for that, the world of art will be forever enriched.

Art of the Genre: The Art of Steampunk Couture

Art of the Genre: The Art of Steampunk Couture

224212_102805193144891_102481739843903_22404_1475592_nI’m not truly sure when I first heard the word ‘Steampunk.’ I suppose it happened recently, because I believe the word is more modern than most realize. Before the 2000s I’d say the genre in question had a different title, although I’m not sure what it was.

I mean, we’d certainly seen it, in movies like 20,000 Leagues Under the Sea or even the Wild Wild West. In gaming, I’d even played it with Frank Chadwick’s Space: 1889, but it somehow was just ‘Victorian Era’ or ‘Old West with a Twist.’ I suppose it could have been called ‘Vernian’ after Jules Verne, although it’s certainly not as catchy as Steampunk.

My thought, as it strikes me in this very moment, is that Cyberpunk, the catalyst of William Gibson, came first and that the ‘punk’ tag got attached to the ‘steam’ aspect of the time period in which the genre takes place. This, however, has begun to get overplayed, and just last week I swore off the word ‘punk’ entirely when I read a quote for a book that labeled the fiction ‘Godpunk’… seriously?! Godpunk?

Ah well, whatever the case, Steampunk is here and it seems here to stay. In my own experience, I’ve had the pleasure of not only gaming in a Steampunk setting, but also writing a novel in the genre with The Gun Kingdoms. That book, inspired by Space: 1889’s lead concept artist, David Deitrick, was a pleasure to create and it certainly gave me a fantastic reason to research the culture of the growing genre.

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Art of the Genre: When Music and Gaming Mix

Art of the Genre: When Music and Gaming Mix

329302-rotk_2_3242_mouth_sauron_superI’m still far away from home, four weeks into a seven week stint that takes me all over the U.S. During the trip, I’ve had my fair share of adventures, but something I’ve truly enjoyed during the vacation is time spent sharing memories of my life with my son.

Many of these came in the form of gaming memories during my stay in my home town last week. For some reason, an old fantasy song got into my head as my son was jumping with my DM’s, Mark’s, niece on a trampoline. The song, ‘Towers of the Teeth’ is one of the two greatest Orc lyrical masterpieces ever. It comes from the Rankin/Bass version of The Return of the King.

Now in my mind, especially this version today, this is a very weak film, but the music is another story entirely. For those of you that don’t remember, or haven’t checked the link above, the song goes:

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Art of the Genre: The GameMaster Series Covers

Art of the Genre: The GameMaster Series Covers

axisandalliesboxBack in the mid-80s, I would go out to my dad’s house in Las Vegas and spend a few weeks of every summer seeing how he lived his life in the city of sin. It always had its ups and downs, but certainly even twenty-five years later I’ve got some lasting memories that bring a smile to my face.

One such memory is that of going to my first Toys “R” Us, at age 14, with my father to look for a game to bring to his cabin in Utah. Even to this day I can see a ‘wall of games’ in my head, so much bigger than life and beyond what I’d ever thought possible for a kid from the small town cornfields of Indiana.

The game my father and I chose was a huge one, the box seemingly larger than a board game had the right to be. It was called Axis & Allies and it had the most brilliant painted cover you could imagine.

It was produced by Milton Bradley, part of their GameMaster Series, something that took a step beyond what any other company in those days dared to do, make a mass market adult game. To this point, games were almost exclusively for children, and the graphics of such games were similarly geared.

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Art of the Genre: The Art of Miniatures

Art of the Genre: The Art of Miniatures

wm14_trollbloodstarterThere was a time back in the 1980s when I read Dragon magazine and pined over every ad of a game. It was during this time that I saw a picture of a mini-dungeon with some really cool miniatures included. I must have stared at it for hours and finally, when the Sears & Roebuck catalog came and I could pick out my Christmas present, imagine how happy I was to see the set featured in those pages.

My mother ordered if for me, and the day finally came when I opened my gifts and discovered the box I’d been waiting for. Now imagine my shock and disappointment when the incredible color version of the set was this dull grey plastic. It was in that moment that I was both duped by miniatures and also intrigued. Someone, somewhere, had managed to turn that grey plastic to Technicolor gold… but alas, I wasn’t to try myself and so I dumped it and forgot.

When I moved to Frederick, Maryland, back in late 1997, I ended up going into the downtown area to search out a gaming store. I found a good sized store called The Gaming Realm. Although the store would only last another year and a half after I found it, I still have many fond memories of my times there and all the people I met.

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Art of the Genre: The Art of Calvin and Hobbes

Art of the Genre: The Art of Calvin and Hobbes

18I’m on vacation, but I just can’t seem to take a break from writing about something art related, even though I’m technically ‘off duty.’ Currently, I’m on my first leg, the dreaded trip from L.A. to Vinalhaven Maine, a small island off the coast of the mainland.

Now that is a journey! Up at 3 AM, on a plane at LAX at 6:30 AM, a layover in Chicago at noon, then on to Manchester, New Hampshire, at 5 PM, then into a rental car for a 4 hour drive up the coast to Rockland, Maine, where I get a room at an inn to await the 7 AM ferry to the island the next day…

Yeah, it was kind of rough, but once entrenched in a cabin overlooking the Atlantic with a bit of wifi and no phone service, relaxation can be had. So I now sit on the porch, watching the 15 foot tides roll in and think about one of the more brilliant moments of the trip thus far.

Yesterday, as my six-year old son, Ash, looked through the various books stowed in the cabin’s bookshelves he pulled forth a tattered copy of The Essential Calvin & Hobbes. It had been many years since I’d read one of these Bill Waterson classics, but as I saw him pull the book out, I was filled with a feeling of nostalgia.

My son, as it turns out, is the same age as Calvin, and is a single child, although instead of a pet tiger he has a plethora of plush Pokemon at his service. Nonetheless, he’s now reading fervently, has a bit of a precocious streak, and instantly fell in love with the book that is admittedly almost too large for him to read.

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Art of the Genre: The Art of an inspired Fake…

Art of the Genre: The Art of an inspired Fake…

418510_207020362733063_100002753026293_274477_1896356296_nHave you ever heard the phrase, ‘This is going to be the next INSERT ICONIC FRANCHISE HERE’? I’m pretty sure we all have, but the one that sticks out most starkly in my memory was from 1997.

I’d recently moved to Maryland and I well remember seeing the trailers for the Bruce Willis science fiction vehicle The Fifth Element. The billing indicated it to be, ‘The next Star Wars’. I was so excited, I dragged my then twenty-five year old wife to the theater in hopes the billing might have some kind of thread of truth.

I well remember her reaction to the film, and most appreciably the movie’s use of the word ‘perfect’. It was truly a painful experience, one that is as fresh today as it was then, and yet over the next couple of years I not only forgave The Fifth Element for not being the next Star Wars, but learned to appreciate it on a level I never thought possible.

I mean, when you get down to it, the next Star Wars wasn’t even ‘The next Star Wars’, Phantom Menace was a complete debacle that somehow manages to look like a Academy Award winner next to The Attack of the Clones and Revenge of the Sith.

Fifth Element isn’t Star Wars, it’s anything but, and yet if you don’t make that connection and simply try to view the movie as a solo performance it’s truly a fun piece of science fiction. Willis renders a great Die Hard-like role, and Milla Jovovich is indeed ‘perfect’, much to my wife’s volcanic fury at the assessment.

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Art of the Genre: Art of the Iconic Female #3: Wonder Woman

Art of the Genre: Art of the Iconic Female #3: Wonder Woman

megan-fox-wonder-womanI have no memory of the first time I saw Wonder Woman, although I’d assume it wasn’t the comic but the live action 70s TV version with Linda Carter. Recollections of those shows were certainly something that stuck with me as they sparked something in my prepubescent state that would certainly lead to a grander appreciation of the female form as I grew up. Remember, this was circa 1975-1979, so I was only a max of 8 years old when watching them and yet the name Linda Carter still quickens my heart rate to this day. Something about that just isn’t right… or I guess in the case of DC Comics bottom line is exactly right.

Perhaps that reaction today isn’t such a good thing, as my wife is wont to remind me, but the ability of the American propaganda and marketing machine was certainly gearing up to a fevered pitch in that glamorous disco-tropic decade concerning how women should look and what they should wear.

Wonder Woman, for all her powerful beginnings, finds herself cast in the role of sex object just as 95% of all other super heroines, and that is a tragedy.

Silly side note here, my mother has always watched The Young and the Restless, and therefore I’ve always watched The Young and the Restless. It humors me greatly that the twenty odd characters in the show must always get together, break up, and then get together with someone else again and again and again. After several decades, relationship trees become so convoluted that I get great joy at having a running dialogue as I watch the show detailing just how inherently creepy each new relationship has become when I get to count how many people in each scene have slept together. In essence, comic books are the same beast, and with only a very limited number of super heroines to go around, I’ve always been intrigued by covers depicting them in the arms of an iconic super hero, my favorite being those with Wonder Woman and Superman thusly portrayed. I mean seriously, if you put in the words ‘Wonder Woman Kissing’ into Google, the first four default options are Nightwing, Superman, Batman, and Jean Grey [wowza!].

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Art of the Genre: The Usual Suspects

Art of the Genre: The Usual Suspects

You want Larry Elmore, I've got Larry Elmore!
You want Larry Elmore, I've got Larry Elmore!

You all know I’m a total art geek, right? I mean, that should be plainly obvious simply by the titles of the blogs I write. To me, the nature of art is tied into my DNA, and although I don’t practice it myself, I certainly find untold joy in the viewing.

I’ve written before about my early years and the influence fantasy art had on me during those times. Without book covers, I’d simply have never begun reading, and therefore my choice of profession would have changed from writer to ornamental iron retailer. Certainly selling, installing, and designing ornamental iron isn’t a bad profession, and there is money in it if the markets are right, but I can’t help but feel a sadness when I consider the joyless toll such a career would have taken on me.

So, instead of being financially secure and responsible, I’ve somehow found myself in L.A. as a writer, editor, and jack-of-all-traders literary amalgamation. All this, because of art, and more particularly the art of old school TSR’s Advanced Dungeons & Dragons.

If the above is the keystone to my existence, then I fervently hold to it as all that is meaningful in my professional life. That said, I find the 1980s, in particular, an untold inspirational period, no matter how silly our clothing choice may have been during that decade.

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Art Evolution Challenge 2012: Anna Steinbauer

Art Evolution Challenge 2012: Anna Steinbauer

schleiertanzIn January I contacted Jon Schindehette over at the ArtOrder about possibly running a contest on the site that would help show some of the promising talent in the field of fantasy. It was my concept to devote five special spotlight posts right here on Black Gate to a collection of new artists as judged by a panel of veteran artists and art directors in the field.

Jon loved the idea, and by February we had a contest running that ended up featuring more than a hundred and twenty-five entries from all over the globe. What were they painting? Well, if this is Art Evolution, then of course they all took a stab at Lyssa, the now iconic female wizardress that has been defined by fantasy art legends since the series began in 2010.

I must say, the experience of running this challenge was a total thrill. Watching a bevy of incredible artists use WIPNation to show the progress of their vision for Lyssa on an almost daily basis allowed me a vision of what working in an old school art department at TSR must have been like.

There were science fiction Lyssas, primal Lyssas, steampunk Lyssas, you name it, and each artist brought such a fantastic flair to what he or she did. However, when it all came down to nuts and bolts, there could only be three winners for 2012, as judged by such talents as Todd Lockwood, Jeff Laubenstein, Jeff Easley, and Lauren Panepinto.

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