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Author: Matthew David Surridge

Fantasia 2020, Part XXXIX: Lapsis

Fantasia 2020, Part XXXIX: Lapsis

LapsisScience fiction has strong historical links to the adventure genre, but ideas-oriented science fiction tends to move away from adventure. Adventure fiction typically focusses on individual protagonists doing world-altering things, and a science fiction backdrop makes for a fictional world susceptible to alteration. But much actual social change is driven by organisations and groups, and science fiction that wants to talk about ideas usually acknowledges that. At the extreme you get something like Asimov’s early Foundation stories: tales in which the inevitable working-out of sociological forces are at the centre of the story, not the actions of a single hero. It’s not impossible to balance a quest-story about a single protagonist with a realistic portrayal of a world defined by its social structures, but tales that pull off both aspects are worth noting.

Which brings me to writer-director Noah Hutton’s Lapsis, an excellent near-future science fiction film that does both things very well indeed. Not too long from now, the quantum internet connects the world. To make the quantum computing systems work, cablers need to connect long cables between large cube-shaped nodes. These nodes are built in wilderness areas, so cablers have to walk through the woods trailing a wire behind them. They get paid well for this, in gig-economy fashion: if you have a cabler medallion, you log into an account, select a path, and take your cable along the path. You have to hurry to get the cable laid before a bot passes you by and steals the route, though, for if that happens you don’t get the points that’ll give you your payout.

Ray (Dean Imperial) is a blue-collar deliveryman whose boss gets busted, necessitating a search for a new job. Ray’s got a brother, Jaimie (Babe Howard) who he loves dearly but who suffers from a terrible fatigue-related condition, and to pay for an experimental treatment Ray strikes a deal with an underworld connection to get an under-the-counter cabling medallion. Cabling’s harder work than Ray expected, but things get really weird when he logs in to the account associated with the medallion — and finds a hoard of points already there. And finds other cablers grow hostile at the mention of his account’s name. Ray’s got to solve the mystery of the account, support his brother’s treatment, stay out of jail, and succeed at laying cable through a forest filled with people who seem to get stranger the farther he goes.

This is an excellent set-up, and Hutton explores it with profound intelligence and creativity. He has a background in documentary film, including two films about the oil industry and an ongoing project about an attempt to build a computerised simulation of a human brain; this perhaps helped him develop a future world that feels so deeply real. Lapsis is a thorough and solid extrapolation of the modern world, not just in terms of the macro scale of the class system and the gig economy, but in smaller stuff like the cheerful interface for the cablers’ accounts. Or the way the sharing economy has expanded to the point people rent storage space in their garage.

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Fantasia 2020, Part XXXVIII: Laurin

Fantasia 2020, Part XXXVIII: Laurin

Laurin movie poster-smallTone is one of the most important characteristics of a story, one of the hardest to get right, and one of the hardest to discuss. The feel of a story, what is above and beyond the mechanics of plot or the construction of character or even the specifics of imagery, is a large part of what comes to mind when you think of a story after the story’s done. And tone can be the main concern of a storyteller; it’s a perfectly valid artistic choice to subordinate narrative logic or character motivation or whatever else to the feel the story’s supposed to instill. Or, at least, it’s a valid choice when it works. Which brings up the difficulty in describing tone. It’s often hard to explain what creates it and how well that succeeds, but more, the perception of tone can vary wildly. What works for one person doesn’t necessarily work for another. Particularly when the tone is abstract.

Which is all useful to remember in viewing Laurin. A German production shot in Hungary, it was written and directed by Robert Sigl and released in 1988. A 4K restoration’s drawn attention to the movie, and this year’s Fantasia hosted its Canadian premiere. The movie aspires to the tone of a dream or a fable, and whether it succeeds will likely depend on the individual viewer.

It’s set in a small town in Europe in the very early twentieth century. People have begun to disappear, particularly children. Laurin (Dóra Szinetár) is a young girl whose mother has died a bizarre death, and whose father is absent at sea. She’s drawn into the mystery of the missing youths, investigating castle ruins and a mysterious man in black.

And that’s essentially the movie. It aims at creating a dreamlike tone more than a tight dramatic plot, and at only 84 minutes, that’s not unreasonable. It is very slow, and the story simple. Dialogue’s mostly underwritten. Does it work? I would say some aspects, certainly. For me the movie was undermined by its way of telling its story. But that approach is probably central to what the film’s doing, and it’s possible I’m overly concerned with a narrative structure in which Laurin itself is less invested. There is the raw matter for a structured story here, but the movie is more interested in tone than structure. If you can put aside the desire to follow the development of a story and instead dwell in the moment of what you see, that tone might be enough for you.

To go into more detail, let’s start with what clearly works. The film’s gorgeous. There’s an intense autumnal atmosphere in the rich colours of the woodlands and the deep shadows of the night photography. Interiors of homes have the close, overstuffed feel of the late Victorian era (or, in this case, early Edwardian). Contrasting with both is a schoolroom setting that is appropriately muted and drab. There’s a lushness too in the detailed costumes, as there is in the movie’s use of long shots of forests and stone ruins. Note also that despite the feverish tone that emerges there are no special effects to challenge the mood.

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Fantasia 2020, Part XXXVII: The Day of the Beast

Fantasia 2020, Part XXXVII: The Day of the Beast

The Day of the BeastYesterday I wrote about a horror-comedy that worked because it found a strong balance between its horror and its comedy, while deriving both tones naturally from its characters. The movie I watched after that one was also a horror-comedy. But it was less successful.

The Day of the Beast (El día de la Bestia) was released in 1995, and has a 4K restoration on the way from the fine people at Severin Films. Directed by Álex de la Iglesia, and written by de la Iglesia with Jorge Guerricaechevarría, it follows a mild-mannered Spanish priest, Ángel (Álex Angulo). He’s cracked the secret code of the Book of Revelations, and worked out that the Antichrist will be born on Christmas Day. But he’s not sure where. So he’s decided to catch the attention of Satan, by committing all the sins he can think of. He’ll then sell his soul to learn where the Antichrist is being born, and go there to kill the infant. (Presumably, if you’ve gotten to the point of selling your soul to Satan, infanticide becomes a triviality.)

Ángel wanders through Madrid, gathering an eclectic variety of supporting characters. A friendly metalhead, José María (Santiago Segura), becomes his henchman. A mysterious TV psychic, Professor Cavan (Armando De Razza) may know something. And then there’s a mysterious gang going around murdering homeless people and leaving graffiti commanding “clean up Madrid”.

It all works very well for the first half of the film. Ángel’s plan is a ramshackle bit of plotting, but it works to get across the basic comedic idea of a cloistered man who doesn’t understand sin very well trying to be evil. Thanks to Angulo’s performance the movie gets a lot of mileage out of meek Ángel being bad, and on top of that the secondary characters are sketeched in with verve and originality. De Razza’s arrogant psychic makes for a good contrast with Ángel, and the way he’s set up and brought into the film works well.

Unfortunately, the movie then switches gears for the second half. It doesn’t really become a straight-ahead horror film as the first half occasionally hinted, though. It instead becomes something of an action movie, starting with an extended sequence in which the film’s leads escape from an apartment building. Various running-around ensues, none of which is particularly interesting, and the movie concludes with a sequence in which the leads are irrelevant to the working-out of the story. (You can almost see a parody of the visitation of the Magi, if you squint, but for no obvious purpose.)

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Fantasia 2020, Part XXXVI: Anything For Jackson

Fantasia 2020, Part XXXVI: Anything For Jackson

Anything For JacksonMacbeth is one of the earliest true horror stories, in the sense of a story whose main aim is to play with the emotion of fear, and there’s a notable comic-relief scene with a gatekeeper right after the first gruesome murder. That scene became the subject of a famous essay by Thomas de Quincey arguing (roughly) that the horror’s made greater by contrast. So from the point where horror first began to emerge as a genre, storytellers have been conscious of the effect that comes from balancing horror with the everyday, and even with the comedic.

Which was in my mind on the next-to-last-day of the 2020 Fantasia Festival, which began for me with two horror-comedies. The first was a Canadian film called Anything For Jackson, which looked like it would lean more to the horror aspect. More precisely, it looked a little like Rosemary’s Baby, only in this case perhaps intentionally funny and maybe actually scary.

Directed by Justin Dyck and written by Keith Cooper, it stars Julian Richings and Sheila McCarthy as Henry and Audrey Walsh, an elderly couple still mourning the death of their daughter and her young son Jackson. As the movie opens, they’ve abducted a young pregnant woman, Becker (Konstantina Mantelos), a patient of Henry, an obstetrician. Henry and Audrey have an evil ritual that will implant Jackson’s soul in Becker’s child’s body. Whether Becker likes it or not. Becker doesn’t want a child and doesn’t want an abortion, but she also doesn’t want this. Yet her attempts to escape are only one of the complications and challenges the Walshes encounter.

This movie works because Dyck and Cooper nail the tonal balance of the horror and the comedy. The first shot is a long take, about two and a half minutes, of a nice slightly dotty older couple going about their morning routine and then abducting a terrified young woman. The shift from gentle comedy to something deeply wrong is managed well, and the movie consistently gets that shift right not only from scene to scene but within a scene as well. The pacing and the scripting are exactly right in exactly the ways they have to be.

The film looks nice, too, colours muted and shadows thick. Winter snow echoes the emotional coldness underlying the story, and emphasises the Walshes’ home as both a place of confinement and a kind of sanctuary (for the Walshes). But over the course of the film horror imagery grows, as the Walshes experiment with the Satanic text they’ve found — possibly the oldest book in the world, we’re told — and more and more innocents stumble into the story.

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Fantasia 2020 Part XXXV: Three by Jose Mojica Marins

Fantasia 2020 Part XXXV: Three by Jose Mojica Marins

At Midnight I'll Take Your SoulBrazilian director José Mojica Marins died earlier this year at the age of 83. He made low-budget films across a number of genres, with his horror work best known. His character Coffin Joe (Zé do Caixão), introduced in the 1963 film At Midnight I’ll Take Your Soul (A Meia Noite eu Levarei sua Alma) is a kind of national ghoul of Brazil. Fantasia decided to honour Marins by making three of his films available on-demand through the festival, and scheduling a talk about Marins with his friend Dennison Ramalho on the last day of the festival; you can watch the talk here. I, who had never heard of Marins before this year’s Fantasia, decided to remedy my ignorance by watching the three films they were hosting back-to-back-to-back: At Midnight I’ll Take Your Soul, 1968’s The Strange World of Coffin Joe (O Estranho Mundo de Zé do Caixão), and 1971’s The End of Man (Finis Hominis). They’re three very different movies, and together made a fascinating experience.

What I’ve since learned about Marins from various sources: he was born in 1936 in São Paulo, and grew up making amateur 8mm and 16mm films. He released fumetti (comics with photos for illustrations), founded his own film company at 18, and in 1958 put out his first completed feature, a Western. He self-financed At Midnight I’ll Take Your Soul, which was based on a nightmare he’d had. Unable to find an actor for the lead role, Marins played it himself; he was already a striking figure, with fingernails grown out several inches, and for the film he added a beard, top hat, black cape and suit. Joe was an undertaker who grew obsessed with having a perfect son by the perfect woman, a character who threw overboard all morality and received ideas of good and evil in pursuit of his will — an explicitly Nietzschean monster. Joe was instantly popular in Brazil, returning in sequels and hosting horror TV shows. Marins would go on to make films in other genres until 2008, though (so far as I can tell) he remained on the margins of the Brazilian industry.

At Midnight I’ll Take Your Soul is a black-and-white film in which we’re introduced to Joe, an undertaker in a small town, and follow him through a story of murder and rape in which he tries to father his ideal son. There is a fortuneteller who predicts a bad end, and a curse, a nasty bit with a spider, a climax in a graveyard at midnight. There’s an energy to the movie, and a definite fascination to Joe as a character — a monster in the gothic tradition, a human being who aspires to be something more than human.

The Strange World of Coffin Joe is an anthology film. The first segment, “The Dollmaker” (“O Fabricante de Bonecas”) gives us the story of an old dollmaker with three beautiful daughters; three youths plan to rape them, but their plans don’t work out as they expect. The second, “Obsession” (“Tara”), is a silent piece about a balloon seller who becomes obsessed with a beautiful woman; she is murdered, and he breaks into her tomb to violate her corpse. “Theory” (“Ideologia”) begins with an appearance on TV by controversial professor Oãxiac Odéz (played by Marins), who argues that humans are driven by instinct and not by intellect or by emotions such as love; this leads to a colleague and his wife, who disagree, being imprisoned and tortured.

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Fantasia 2020, Part XXXIV: The Oak Room

Fantasia 2020, Part XXXIV: The Oak Room

The Oak RoomFilm noir’s usually thought of as an urban genre. Its standard setting is the mean streets down which a man must go who is not himself mean. But a city’s not necessary; the Criterion Channel recently hosted a collection of Western Noir, films like Rancho Notorious and The Walking Hills. The ingredients for noir — violence, criminality, a morally bleak world — can be brought together anywhere.

Thus The Oak Room. Directed by Cody Calahan, with a script by Peter Genoway based on his own play, it’s a rural Canadian noir that plays with narrative and genre. You can see the preoccupations of CanLit — fathers and sons, hopelessness and a lack of escape, the harshness of the land. But you also see noir: an atmosphere of violence, a sense that everybody’s compromised, shadows and night. There’s no femme fatale here, no women at all, in fact; but there is a concern with truth, as characters tell each other stories and teach other how to bullshit. What’s true and what’s false and why the characters are telling each other the things they do become increasingly important, questions even of life and death.

There’s perhaps less a plot to The Oak Room than a structure, a framework filled with stories and discussions of storytelling. It begins one night in the middle of a snowstorm with a man walking into a bar off a highway in western Ontario. The customer, Steve (RJ Mitte) has a history with the bartender, Paul (Peter Outerbridge). Steve’s come to pick up his dead father’s things from Paul, who’s been holding them. Paul isn’t shy about telling Steve he’d be a disappointment to his old man, but Steve starts telling him a story, about a man who walks into a bar in rural Ontario one night in the middle of a snowstorm.

Why he tells the story, and what happens in it, become a large part of what The Oak Room is about. The conflict between Paul and Steve plays out on a number of levels, and goes to unexpected places. In particular there’s a story that gets told around the middle of the film about Steve’s father which gives a theological tone to events by illustrating a specific kind of damnation. It echoes the theme of mortality, but it also gives the movie a weight, a sense of the meaning behind events and why these stories matter.

On the flip side, that story’s image of damnation could be described as what happens when you have no story to tell yourself about your life and future. This is a movie about storytelling, about the motives for telling stories and about the ways stories have a power over their audience. It’s more cynical than most stories with that theme, though. Stories here delay and obfuscate and set up their audiences as marks. You could call it a movie about the danger of storytelling, but also a movie about how you need stories, and how you can use them.

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Fantasia 2020, Part XXXIII: Savage State

Fantasia 2020, Part XXXIII: Savage State

Savage StateThe Western’s an American genre in origin, but Europeans from Sergio Leone to Charlier and Moebius have done interesting work in the form. Usually, though, European Westerns follow American heroes. That is, the European creators are still telling American stories. Savage State (L’État Sauvage), a Western from French writer/director David Perrault, does something different, following a French family trying to get out of the American South during the Civil War. It’s a nice idea. Unfortunately, the execution’s lacking.

The movie starts in Missouri in 1863. After a brush with occupying Union soldiers turns violent, a wealthy French family decides to flee the American Civil War and return to France. Patriarch Edmond (Bruno Todeschini) hires a gunslinger named Victor (Kevin Janssens) to accompany him, his wife Madeleine (Constance Dollé), his three daughters, and their free Black servant Layla (Armelle Abibou) who is also Edmond’s lover. They set out for the coast accompanied by a couple other family retainers, but a woman from Victor’s past (Kate Moran) who leads a gang of bandits threatens to bring ruin on them all.

Let’s start with the good: the movie looks spectacular. There’s a long tradition in Western films of stunning landscape cinematography, and we get that here. The first act, largely taking place in aristocratic interiors, is less interesting; but the journey through the wilderness, lush in a way that Westerns usually aren’t, presents one sumptuous location after another. Mountain scenes give us sublime vistas. Deep green forests yield to snow as the journey progresses. It’s a nice picture to look at.

But if that’s the good, all the rest is the bad and the ugly. In particular, the story is at best thin and unconvincing. At worst, it’s a misfire. Nothing builds in any logical way or develops coherently. Character remains underdeveloped. Choices are baffling.

The idea here should be simple: fill the journey that is the spine of the film with thematically-resonant incidents that say something about character. This doesn’t happen. In fact the journey takes a while to get started — as noted, the whole first act — and then doesn’t end either in France or at an American port city, but in a ghost town in a mountain valley. So the movie starts late and ends early.

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Fantasia 2020, Part XXXII: Minor Premise

Fantasia 2020, Part XXXII: Minor Premise

Minor PremiseEvery story’s got a genre, even if the story’s the sole example of its genre, so by extension a lot of stories use genre conventions and trust that the audience will accept them even if they’re unlikely or unbelievable. Often the audience does, especially when the conventions are so common they don’t register as conventions. But a story usually works better the more it can justify its conventions. Especially when the justification, and the convention, work with the story’s theme.

Take Minor Premise, the first film I saw on the twelfth day of Fantasia. It’s the debut film by director Eric Schultz, with a script Schultz wrote with Justin Moretto and Thomas Torrey, and it tells the story of Ethan (Sathya Sridharan), a neuroscientist who thinks he’s worked out something fundamental about the human psyche and developed a way to control consciousness. He experiments on himself, hoping to balance his emotional landscape and enhance his intellect. Things don’t go according to plan. Ethan shatters himself, so that different parts of his mind are in control of him at any given point, and his more coherent parts must work with his ex-girlfriend Allie (Paton Ashbrook) to find a way to undo the experiment — before the physical stresses of the division kill Ethan. Mysteries abound, as Ethan’s memory isn’t consistent across all his different moods; he’s become different people, and some of them may have their own agendas.

A lone mad scientist developing a technology beyond modern science is a convention freely used in science-fiction and horror stories. It’s uncommon in reality, where much research is done in teams. But it’s a well-established storytelling device, going back to the Romantic era and Mary Shelley’s Victor Frankenstein. The trick is making the audience believe that the scientist of questionable mental stability is able to make their breakthrough on their own. The scientist has to be written as somebody who’s that smart, and that individualistic. And the breakthrough has to be something credible — an obvious advance that’s close enough to reality, or depicted as close enough to reality, that you believe a single researcher in a lab could come up with it.

Minor Premise does all this. It’s a well-told story in general, strongly constructed and well-paced. But it handles its science-fictional conventions with an eye on its characters, and its thematic ideas play into both. This is a film about the nature of character, and the specific character of its lead is examined in a way that’s both dramatic and specifically science-fictional.

Of course, for that to work, the character has to be credible. And Ethan is. He’s vain, and smart, and the writing shows him to be smart enough that we understand his vanity while also seeing his blind spots. We see how he could have been smarter in the past, and why he thinks his life would be better if he had been that much smarter; we see how, as an intelligent man, he values his intelligence and assumes that if he were even more brilliant he’d be able to see through other people before they betray him. We can see why he’d attract someone like Allie, and why he’d inevitably drive her away.

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Fantasia 2020, Part XXXI: Come True

Fantasia 2020, Part XXXI: Come True

Come TrueOne of the crucial differences between the way a storyteller approaches the tale they’re telling and the way the audience experiences that tale is that the storyteller typically knows the ending in advance. If they don’t start with the ending and work to that, they’ve usually still worked out multiple drafts of the story, if only in their head. The audience, on the other hand, at least on their first experience of a story doesn’t get to the end until they’ve gone through the whole of the work leading there. Even if they’ve heard something of the ending, or guess at it, the body of the work is necessarily the main part of the experience. If you just get the ending, you haven’t really gotten the whole story.

This is worth noting because if a story’s ending is weak, or markedly out of tone with the rest of the work, there’s a temptation for a critic to say that the ending let the story down. From an audience perspective, that’s absolutely true. From a storyteller’s perspective, it instead suggests that the rest of the story was misjudged. Something, or multiple somethings, did not work in harmony with the vision of the ending that was always there.

Which brings me to Come True. It’s a science fiction film that played Fantasia, and it was written and directed by Anthony Scott Burns. Sarah (Julia Sarah Stone) is a teen in a big city who’s falling asleep at inappropriate times. Alienated from her family and spending nights in a park, she stumbles on a sleep study researching dreams, which promises to give her a bed for a month. But odd things happen at the study. Other participants drop out. One of the men running the study (Landon Liboiron) seems to be following her. And her dreams may be getting worse.

On a sensory level, Come True is a powerful movie. Burns also composed the soundtrack and handled the cinematography, and his work in those departments is excellent. The whole movie seems to take place in a twilight of filtered light and odd sounds on the edge of hearing. Nightmares are given a creepy and distinctive visual form, the camera steadily moving through worlds of shadowed shapes.

And the first half of the movie is a sharply-told story about science digging into mysteries that might hold more dangers than the researchers know. The film moves well, passing swiftly through Sarah’s struggles at home and school to spend time at the mysterious study, and in this context that’s a strong choice. This is a movie that knows what’s interesting about its ideas, and those things are not the usual elements of everyday life.

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Fantasia 2020, Part XXX: Undergods

Fantasia 2020, Part XXX: Undergods

UndergodsThere is a certain tone I find in some works of science fiction, almost all from Europe, a ‘literary’ approach that uses science-fictional imagery with self-conscious irony in a way that at least approaches allegory and often satire. In prose I associate this approach with Lem and indeed Kafka; in film, with Tarkovsky’s science-fiction (adapting Lem and the Strugatskys) and Alphaville and On The Silver Globe. The focus in these works is less on world-building than on symbolism, and often on a narrative structure that layers stories within stories and plays with chronology. At their best, these tales emphasise the purely fantastic essence at the heart of science fiction: a type of wonder that uses a modern vocabulary.

This year’s Fantasia Festival had a film in that tradition called Undergods. Written and directed by Spaniard Chino Moya, it’s officially a co-production from Estonia, Sweden, Belgium, and the UK. A series of interlaced stories told by a couple of bored men on a long journey by truck, it openly refers to the work of E.T.A. Hoffmann, one of the early masters of the kind of fiction I described above. That made Undergods the second Hoffmann-influenced film I saw at Fantasia after Tezuka’s Barbara, which was inspired by the tales of Hoffmann at several removes. Hoffmann was a writer who played about with doubles and alter-egos — one of his unfinished novels, Kater Murr, imagined the autobiography of a complacent bourgeouis housecat written on the back of letters by a frenzied Romantic composer — so it’s interesting to note that Barbara evoked the content of Hoffmann’s stories without their complexity of form, while Undergods had the form of stories commenting on stories without much of the fantastic content.

The film opens with the truckers (Johann Myers and Géza Röhrig), gathering corpses in a ruined city. They start talking about their dreams, which leads to them telling three stories. In the first, an older man (Michael Gould) and his wife (Hayley Carmichael) take in another man (Ned Dennehy) who claims to be a tenant in their building who’s locked himself out of hs room; he’s helpful, but doesn’t leave, and soon appears to be manipulating them for some unknown reason. From there we pass to a father telling his young daughter about the aftermath of those events, and then launching into a bedtime story. That story’s about an old and wealthy businessman (Eric Godon) who betrays a brilliant but naive architect (Jan Bijvoet); in revenge the architect kidnaps the businessman’s daughter (Tanya Reynolds), leading the businessman to team up with her boyfriend to try to find her — eventually ending up in the city of the corpse-gatherers. The last story begins where the last ended, with a prison in the ruined city, where an inmate (Sam Louwyck) is released to return to his family in a modern city in the developed world; Sam’s wife (Kate Dickie), thinking him dead, has long since married Dominic (Adrian Rawlins) whose perspective we follow as the family tries to adapt to Sam’s reappearance.

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