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Author: John ONeill

Vintage Treasures: Zelde M’Tana by F.M. Busby

Vintage Treasures: Zelde M’Tana by F.M. Busby


Zelde M’Tana (Dell, May 1980). Cover uncredited

F.M. Busby was a prolific SF writer in the 70s and 80s, with a number of popular series, including the Demu Trilogy and the Slow Freight trilogy. But his most ambitious sequence was Rissa Kerguelen, the tale of a young woman who leads a rebellion against a tyrannical Earth, which ran to eight volumes. It’s been out of print since the 80s. The book I want to talk about today is the final one in the sequence, a prequel of sorts, which focused on the origin of one of its most popular characters, Zelde M’Tana.

Zelde M’Tana is memorable for a lot of reasons. But the most obvious is that it featured a Black heroine on the cover, extremely unusual for a mass market paperback in 1980 (and, frankly, for the next 30 years). It’s one of the first times I can recall seeing a Black protagonist on a cover, and it certainty stuck out. I can’t recall exactly what I thought, but I’m reasonably sure that I took it as a marketing statement, a signal that the book was targeted for a Black audience, and I let it sit on the shelf while my eye wandered towards more comfortably familiar covers with white protagonists.

There’s a word in the English language for people like me, White folks who avoided books with Black people on the covers for reasons of simple unfamiliarity. That word is racist.

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A Mecca for Book Hunters: The Chicago Windy City Pulp & Paper Convention, 2022

A Mecca for Book Hunters: The Chicago Windy City Pulp & Paper Convention, 2022

A few $1 magazines in near-mint condition I purchased today at Windy City Pulp & Paper

I just returned from Doug Ellis’s Windy City Pulp & Paper Convention, exhausted but happy.

I’ve been attending Windy City here in Chicago for nearly 20 years. It’s the premier show in the country for pulp and paperback collectors, and the main Exhibit Hall is an inexhaustible Cave of Wonders for anyone who loves vintage books, comics, artwork, pulps, science fiction and fantasy, new pulp, old DVDs, collectibles of all kinds — or just hanging out and talking with like-minded collectors and enthusiasts.

Over the years Windy City has become my favorite local convention. It’s a wonderful place to connect with friends and fellow Black Gate contributors, folks like Rich Horton, Howard Andrew Jones, Steven H. Silver, Bob Byrne, Doug Ellis. E.E. Knight, John C. Hocking, Barbara Barrett, and many others. But the main draw is that marvelous Exhibit Hall, where you can find almost anything you want, no matter how rare or unusual. And if what you love is book bargains (or to, say, literally carpet your entire kitchen floor with dollar books), then you are definitely in luck.

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Six Thousand Years of Galactic Empires, Space Pirates, and Fuzzies: H. Beam Piper’s Rich Future History

Six Thousand Years of Galactic Empires, Space Pirates, and Fuzzies: H. Beam Piper’s Rich Future History


H. Beam Piper’s Federation and Empire (Ace Books, February 1982 and May 1981). Covers by Michael Whelan

H. Beam Piper is an enduring favorite of mine. I love his SF adventure tales, including The Fuzzy Papers and the stories in his Paratime sequence. But I haven’t really dipped into his more ambitious work, the Future History that tied together most of his longer stories. The Zarthani website dedicated to Piper’s work summarizes it succinctly:

Piper’s Terro-human Future History is a future-historical science-fiction series which imagines the expansion of the human race from its origins on Earth (Terra) out into the galaxy. Consisting of the novels of Piper’s famous Fuzzy trilogy — Little Fuzzy (1962), Fuzzy Sapiens (…1964) — and Fuzzies and Other People (published posthumously in 1984), Piper’s novels Uller Uprising (1952), Four-Day Planet (1961), Junkyard Planet (1963) — also known as The Cosmic Computer, and Space Viking (1962), and eight Piper stories originally published in pulp science-fiction magazines between 1957 and 1962 (originally reissued, along with an additional, previously-unpublished story, in the Piper collections Federation and Empire edited by John F. Carr, and more recently in Carr’s The Rise of the Terran Federation), the Terro-human Future History spans over thirty millennia of future history.

Piper’s Future History has been much celebrated and discussed since his death, and we’re long overdue for a closer look here. Grab your beverage of choice, settle back in your favorite chair, and let’s dive in.

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New Treasures: The City of Dusk by Tara Sim

New Treasures: The City of Dusk by Tara Sim


The City of Dusk (Orbit, March 22, 2022)

Here’s another book that just jumped into my hands while I was minding my own business at Barnes & Noble this weekend: The City of Dusk, the adult debut by Tara Sim, the author of the popular Scavenge the Stars YA series and the Timekeeper trilogy. It’s the tale of four divine heirs of the great Houses — Life, Death, Light, and Darkness — in a once-great city faced with slow extinction now that the gods have abandoned them, and how they come together with a bold plan to save their city. Caitlin G. has a fine review at Fantasy Book Critic; here’s a snippet.

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Future Treasures: Dark Stars: New Tales of Darkest Horror edited by John F.D. Taff

Future Treasures: Dark Stars: New Tales of Darkest Horror edited by John F.D. Taff


Dark Stars: New Tales of Darkest Horror, UK edition (Titan Books, March 22, 2022)
and US edition (Tor Nightfire, May 10, 2022). Covers uncredited.

Forty years ago Kirby McCauley packed up and moved to New York to try his hand at being a literary agent. His friend Richard L. Tierney helped him drive to the city; before long he was representing a host of young writers, including Roger Zelazny, Stephen King, and George R. R. Martin, who credits McCauley with helping launch his writing career. In 1980 Kirby drew on his contacts to assemble a massive original anthology: Dark Forces, a landmark of modern horror and one of the most important fantasy anthologies of the 20th Century, with new stories by Robert Aickman, Karl Edward Wagner, T. E. D. Klein, Gene Wolfe, Clifford D. Simak, Robert Bloch, Ray Bradbury — and the first appearance of a horror masterpiece by Stephen King, The Mist.

Next month John F.D. Taff presents Dark Stars: New Tales of Darkest Horror, a new anthology that pays homage to the legacy of Dark Forces — and includes brand new stories by a Who’s Who of modern horror, including Ramsey Campbell, Stephen Graham Jones, Josh Malerman, Gemma Files, Usman T. Malik, Priya Sharma, John Langan, and many others.

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Adventure in a Nightmare-fueled Landscape: Deadlands: the Weird West

Adventure in a Nightmare-fueled Landscape: Deadlands: the Weird West

Deadlands: the Weird West (Pinnacle Entertainment Group, April 2021)

Kickstarter completely transformed board gaming a decade ago, and over the last few years it has thoroughly reinvigorated role playing as well. It’s the de facto launch platform for the hobby gaming industry these days, and it doesn’t look like that’s going to change any time soon. I’ve been playing RPGs since 1979, and in all those years I’ve seen countless new and innovative game systems fail because they couldn’t grow beyond a small but dedicated fan base. Kickstarter has brought those systems a whole new lease on life — and an explosion of new content.

Deadlands is fine example. Created by Shane Lacy Hensley and published by Pinnacle Entertainment Group in 1996, the horror/steampunk game was a huge artistic and creative success, easily one of the most talked-about RPGs of the 90s. Talk wasn’t enough to keep it alive though, and for long stretches of the last 25 years the game has sadly been unavailable.

In 2017 Pinnacle stuck a toe in the waters with a reprint of the 1999 edition, Deadlands 20th Anniversary Edition, funded by a crowdfunding campaign. Emboldened by that success, last year they tried something much more ambitious: Deadlands: the Weird West, a massive box set containing a complete system relaunch using the Savage Worlds core rules. Deadlands‘ small but loyal fanbase enthusiastically rallied to support the new Kickstarter campaign, and it blew through its $10,000 goal, with 4,973 backers pledging a whopping $568,636.

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African Folk Tales and Sword & Sorcery: Moon Witch, Spider King by Marlon James

African Folk Tales and Sword & Sorcery: Moon Witch, Spider King by Marlon James


Black Leopard, Red Wolf and Moon Witch, Spider King (Riverhead
Books, February 2019 and February 2022). Covers by Pablo Gerardo Camacho

The first novel I bought by Marlon James was A Brief History of Seven Killings, a fictionalized version of the true story of the attempted hit on Bob Marley by seven gunmen in the late 1970s — which isn’t even fantasy or SF, but what can I tell you, I just picked it up in Barnes & Noble and it sounded cool. It won the 2015 Man Booker Prize and vaulted the Jamaican author to international prominence.

He turned heads in our own little corner of the literary world in 2019 with Black Leopard, Red Wolf, the opening novel in The Dark Star Trilogy. It won the Locus Award for Best Horror Novel, and was a finalist for the National Book Award. Salman Rushdie said “Its imagination is all encompassing,” The New York Times called it “The literary equivalent of a Marvel Comics universe,” Entertainment Weekly proclaimed it “A revolutionary book,” and Time listed it as one of the 100 Best Fantasy Books of All Time.

The follow-up arrived two months ago, and it’s not a sequel in the traditional sense. Moon Witch, Spider King retells Black Leopard, Red Wolf — the tale of a mercenary hired to find a missing child in Africa — from a very different perspective. It was an instant New York Times bestseller, and Buzzfeed labeled it “Even more brilliant than the first.”

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Vintage Treasures: Planets Three by Frederik Pohl

Vintage Treasures: Planets Three by Frederik Pohl


Planets Three by Frederik Pohl (Berkley Books, 1982). Cover by Gregg Hinlicky

I admire Frederik Pohl. He had a nearly 75-year career in science fiction, from the early stories he published as a young teen in the 1930s all the way to the Hugo Award he won in 2010 for his superb early blog, The Way the Future Blogs, at the age of 90. He was an astute and prolific fan writer, an agent, and a legendary editor, winning three successive Hugos for Best Editor for his work at IF magazine in the 60s.

His first love was writing, of course, and it’s not hard to sense some frustration at his mid-career lack of success, especially as he watched his fellow Futurians and friends enjoy stellar careers, including Isaac Asimov, Donald Wollheim, Damon Knight, Cyril Kornbluth, and many others. Asimov, whom Pohl had known since they were both teenage fans in Brooklyn, had such name-brand recognition that virtually everything he’d written was still in print in the 70s and 80s — certainly not the case for Pohl, whose early output languished in obscurity in moldering pulp magazines.

Then came Gateway.

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Solo Adventures on Grim Worlds: Modiphius’ Five Parsecs from Home and Five Leagues From the Borderlands

Solo Adventures on Grim Worlds: Modiphius’ Five Parsecs from Home and Five Leagues From the Borderlands


Five Parsecs from Home and Five Leagues From the Borderlands (Modiphius, 2021 and 2022). Covers by Christian Quinot

Modiphius Entertainment was launched in 2012 by husband and wife gamers Rita and Chris Birch to publish Achtung! Cthulhu, a game that remains near and dear to my heart (you know anything featuring Nazi supervillains, Cthulhu, and roleplaying is going to get some love in these quarters). But in the decade since they founded their unassuming little gaming company it’s captured the attention of the entire industry with a litany of innovative and exciting titles, including Coriolis: The Third Horizon, Alien RPG, Forbidden Lands, Star Trek Adventures, Conan: Adventures in an Age Undreamed Of, and much, much more.

Their newest releases, Five Parsecs from Home and Five Leagues From the Borderlands, may be their best yet — at least for product-staved solitaire gamers like me. These are finely crafted solo adventures games with rich narrative campaigns that allow you to explore exotic locales, earn experience and level up your team, find exotic gear, trade, and even upgrade your starship or hideout. They’re the most exciting solitaire gaming releases of the last few years, and that’s saying something.

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A Whirlwind of Pirates, Treachery, & Witchcraft: The God-King Chronicles by Mike Brooks

A Whirlwind of Pirates, Treachery, & Witchcraft: The God-King Chronicles by Mike Brooks


The Black Coast and The Splinter King (Solaris, March and September 2021). Cover illustrations by Clare Stacey

It’s good to see the second book in a series get more acclaim than the first. Check out this rave for The Splinter King, second book in The God-King Chronicles from Mike Brooks.

An outstanding tale of honor, religion, politics, and crime… In East Harbour, capital of the island realm of Kiburu ce Alaba, street kid Jeya continues to help the last surviving child of the Splinter King, who has taken the name Bulang, to hide from the assassins who killed Bulang’s family — but now someone is targeting Jeya’s friends and allies… Brooks throws in pirates, treachery, witchcraft, combat, and dragons to create a whirlwind of drama and intrigue. Epic fantasy readers will find characters to cheer for and action to love in this excellent sequel.

That’s from the starred review at Publishers Weekly. Read the whole thing here.

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