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Author: Fletcher Vredenburgh

The Pride of Chanur by C.J. Cherryh

The Pride of Chanur by C.J. Cherryh

oie_172136AgOgCew8My first encounter with C.J. Cherryh was in Merchanter’s Luck, a short, action-packed story set in Cherryh’s super-dense Alliance-Union Universe. While the plot could have been drafted by any number of skilled space opera purveyors, I’d never before encountered one who wrote with Cherryh’s level of near contempt for explaining things to the reader. She writes in what she’s variably called  “very tight limited third person” and “intense internal voice.” This means characters only think or talk about what actually interests them. Descriptions will not be forthcoming when a character is observing what is commonplace to him. Exposition, well, don’t count on her books having much.

While Merchanter’s Luck, with its thrilling races through hyperspace and deadly mysteries, is quite good, what made me a lifelong fan of Cherryh is a slim volume from 1982, The Pride of Chanur. The title refers to the merchant ship of the same name, one of several operated by the Chanur clan. The Chanur are hani: an alien, leonine race of which only females travel into space, the males being considered too violent and psychologically unstable. The title takes on a second, humorous meaning when the crew of the Pride find themselves harboring and protecting a lone human male.

Since then, I’ve read Pride and its sequels three or four times. They are among the very best space opera stories I have ever read. Cherryh’s writing demands you keep up and are as willing as her heroes to leap into the dark of the cosmos at times. The payoff is a tale of incredible thrills in a highly complex and believably detailed universe.

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Three Ghosts in a Black Pumpkin by Erika M. Szabo and Joe Bonadonna

Three Ghosts in a Black Pumpkin by Erika M. Szabo and Joe Bonadonna

oie_44152suEVDGo2 (1)And now for something completely different: Only two weeks into my sci-fi excursion, I’m sidetracked by Three Ghosts in a Black Pumpkin, a new young adult fantasy from Black Gate’s own Joe Bonadonna and Erika M. Szabo. Although written for readers a couple of decades my junior, I enjoyed the heck out of it.

Somewhere in space and time, across from Halloween, is the world of Creepy Hollow. It used to be protected from evil by the Trinity of Wishmothers. Now, though, they are dead, and their ghosts have been trapped by Hobart T. Hobgoblin in a pitch-black pumpkin. The wicked Hobart (and his sidekick, Ebenezer Rex, the Tasmanian Devil) is now free to work evil on the land.

On Halloween, twelve-year-old Nikki Sweet and her eleven-year-old cousin, Jack Brady, find a black pumpkin. Their immediate reaction is to bring it home and turn it into a jack-o’-lantern. Just as they prepare to fetch a knife, their grandmother’s silver skeleton wind chime, Mr. Bonejingles, warns them not to do it.

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Mission of Gravity by Hal Clement

Mission of Gravity by Hal Clement

Astounding Science Fiction April 1953-smallOnce upon a time, there was a strand of science fiction called hard science fiction, dedicated to the exploration of scientific puzzles and more-or-less accurate studies of the physical sciences. The roots of this strand would seem to lie in the technology-focused stories of Jules Verne. Sometimes there’s an adventure involved (Larry Niven’s Ringworld), sometimes not so much (Robert Forward’s Dragon’s Egg). Whatever the type of story, in hard sf it was the science that occupied center stage. One of the foremost practioners of this style of science fiction was Hal Clement (1922-2002).

Hard science fiction still exists, obviously. Cixin Liu, Vernor Vinge, and Greg Bear are all writing science-heavy stories. Now, though, there’s less of the puzzle-solving variety, and a greater emphasis on exploring the effects of science on people and society. Larry Niven won a Hugo for the story “Neutron Star,” which hinges on its hero understanding how tides work. I’d be curious if anyone’s written a story like that in the last ten or twenty years. In his overview of The Best of Hal Clement, John O’Neill examined the possible causes for the decline in popularity of hard sf.

Clement published his first story, “Proof,” in 1942, while still an astronomy student at Harvard. After the Second World War (during which he flew 35 bombing missions as a B-24 pilot and co-pilot) he taught astronomy and chemistry at Milton Academy for many years. His first novel, Needle (1950), the story of a symbiotic space detective, was written in response to William Campbell’s claim that a true sci-fi mystery couldn’t be written. His third novel, and today’s subject, Mission of Gravity (1954), is an exemplar of hard science fiction at its diamond-hardest.

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Space Viking by H. Beam Piper

Space Viking by H. Beam Piper

Analog November 1962 Space Viking-smallOver the past three-and-a-half years, I’ve written thirty-eight short story roundups (covering about 200 short stories) and one-hundred book reviews for Black Gate. The vast majority of what I’ve read has been swords & sorcery. As much as I love the stuff, I’m getting a little tired and I need to take a break. Not from reviewing, mind you, but S&S. A major point of reviewing was to get myself to read more, and I want to keep that up, but I need some variety.

With the encouragement of our esteemed editor, John O’Neill, I’m going to start by focusing on the science fiction books I devoured in my younger days, as well as some classics I missed the first time around (I just started Hal Clement’s Mission of Gravity). Books by C.J. Cherryh, Gordon Dickson, and Poul Anderson are among the first I’m thinking about reviewing. I hope we all have fun with this, and I’m looking forward to reading everybody’s own recollections about these works. So come along, and let’s get started with one of the foremost novels of the well-loved SF writer, H. Beam Piper: Space Viking (1963).

H. Beam Piper (1904-64) didn’t publish his first story until 1947. Until his death at his own hand, he published nearly thirty more stories and ten novels. Most were science fiction, but he also wrote several mysteries, and was a member of the Mystery Writers of America.

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February Short Story Roundup

February Short Story Roundup

oie_13616139DhBwLErAnother month, another roundup of solid swords & sorcery short fiction for your enjoyment. Follow along for a look at February’s offerings.

Swords and Sorcery Magazine Issue 61 kicks off its sixth year of publication with a bang; actually, a pair of bangs. The first little explosion comes in the form of a group of friends making stupid decisions in Tom Lavin’s “Trouble in the Viscount Tavern.” Deon surprises his friends Tenny and Ruald with a strange book left behind by an inn guest. Though its cover advertises it as Giselder Farnbrak’s Herbs and Homely Cooking, inside are spells. Despite misgivings from Deon, the others start to read some out loud for a lark. Lavin’s description of the resulting horrors is bone-chilling.

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The End of the Matter: Viriconium Nights by M. John Harrison

The End of the Matter: Viriconium Nights by M. John Harrison

Viriconium Nights-smallThe three novels of the Viriconium sequence, The Pastel City, A Storm of Wings,  and In Viriconium, are not the entirety of M. John Harrison’s intricate, multi-faceted portrayal of the titular city. A fourth book, Viriconium Nights (1984), collects seven stories written between 1971 and 1983. Each is strange, some bordering on the inpenetrable, but all attempt to shine lights onto new aspects of the larger story.

As he did with each succeeding novel, Harrison twists, recasts, and reweaves characters, thematic melodies, and locations first found in The Pastel City.  Sometimes, as with that book’s ostensible hero, tegeus-Cromis, things seem to be exactly as they were before. Other times, particularly with the city of Viriconium itself, they are changed considerably. Its very name becomes mutable, one time being Uriconium, another just Vriko. This reminds us of one of Harrison’s central ideas: that there is no real “there” to Viriconium; it is just a bundle of words painted on a page at its creator’s discretion.

Viriconium Nights commences with “The Lamia & Lord Cromis.” tegeus-Cromis is in search of the lamia, a beast which has slain numerous members of his family. Though he appears to have accepted the same will happen to him, still he sets out accompanied by the wonderfully named Dissolution Khan and the dwarf gladiator, Morgante. The hunt ends in a morass of complications, death, and unclarity.

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In Viriconium by M. John Harrison

In Viriconium by M. John Harrison

oie_213541TcmWZhNHAnd so we come to the end of M. John Harrison’s trilogy of novels set in the far, far future of our world. For In Viriconium (1982) Harrison drops almost all elements of heroic fantasy in presenting the story of the artist Ashlyme. Ashlyme’s effort to rescue another artist, the reclusive Audsley King, from a plague outbreak is set against the antics of two manic deities. Woven through the novel are characters and clues that tie it to the previous two, The Pastel City and A Storm of Wings (reviewed at the links). Some build on the earlier stories while others seem to deconstruct and reconfigure them.

The Low City, the poorer section of Viriconium and the one most given over to decay, has been struck by a strange malady:

The plague is difficult to describe. It had begun some months before. It was not a plague in the ordinary sense of the word. It was a kind of thinness, a transparency. Within it people aged quickly, or succumbed to debilitating illnesses — phthisis, influenza, galloping consumption. The very buildings fell apart and began to look unkempt, ill-kept. Businesses failed. All projects dragged out indefinitely and in the end came to nothing.

Day by day it is spreading, restricting travel in and out of a growing portion of the Low City. Hidden away in her rooms above the Rue Serpolet, Audsley King remains the most famous and sought after artist in Viriconium. Even as the plague pares away the substance and people of the city, her agent, Paulinus Spack, is hoping to produce a new play with sets designed by her. All across the High City, Viriconium’s wealthy district, patrons are itching to invest in something featuring King’s creations. She, for that to happen, must leave the Low City — but she does not wish to. In addition to her acceptance of eventual death from the plague, she is repulsed by her potential benefactors:

“Besides,” she said, “I would not go if they did. Why should I go? The High City is an elaborate catafalque. Art is dead up there, and Paulinus Rack is burying it. Nothing is safe from him — or from those old women who finance him — painting, theater, poetry, music. I no longer wish to go there.” Her voice rose. “I no longer wish them to buy my work. I belong here.”

Spurred by a desire to save one of Viriconium’s most important figures, Ashlyme agrees to convince King to flee to the High City. If she cannot be convinced he will, with the help of the astronomer Emmet Buffo, kidnap her and bring her out anyway.

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January Short Story Roundup

January Short Story Roundup

oie_13049562wfkY4OrWelcome to the first short story roundup of 2017. While I won’t neglect the past month’s heroic fantasy, there’s been an explosion of new magazines, and I think John O’Neill sent me copies of all of them. So, next to Swords and Sorcery Magazine (which I woefully neglected for the past two roundups), there is the cool, old-school-looking The Audient Void, and the magnificently-produced Occult Detective Quarterly.

Issue 60 of Swords and Sorcery Magazine marks the completion of five years of continuous existence for the ‘zine. Every month, for sixty months, editor Curtis Ellett has published two new works of heroic fantasy. To mark this milestone, he has gotten new banner art and included an extra-long bonus story.

Princess in a Bottle” by Christopher G. Hall is a familiar tale of talented, penniless adventurer hired for dangerous mission. There are some not-too surprising twists, and a ferocious beast described as “ghastly and uncouth,” which makes it sound like he chewed with his mouth open. I will remember it for the great name of its hero, Cat-eye Jack, if nothing else.

James Van Pelt’sThe Sword Imperial” is an ambitious work. Hndred, a young farmer, discovers a jeweled sword buried on his land. Inspired by his late father’s military days and fired by the stories of an army officer passing through town, he leaps when the chance arises to prove his bravery. Nested within Hndred’s own story are those of several other famous and infamous swords. I much prefer Van Pelt’s straightforward depiction of bravery instead of the “deconstruction” it’s subjected to so often today.

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A Storm of Wings by M. John Harrison

A Storm of Wings by M. John Harrison

oie_701145jxuo14zKNine years, another novel, and ten short stories after the publication of The Pastel City (read last week’s piece on that here), M. John Harrison returned to the world of the city of Viriconium in A Storm of Wings (1980). Its title taken from a line in the previous book, A Storm of Wings largely recycles the plot of the that novel as well. Once again, alien forces are threatening the city of Virconium and only a ragtag band of heroes has a chance of staving off destruction. Other than setting and basic similarity of narratives, this second novel in the series exists on a whole different plane of storytelling, both in style and intent.

A new religion has risen up in and around the city of Viriconium, the Brotherhood of the Locust. Its origins are a mystery and its teachings appear to have arrived from beyond mortal thoughts.

Who knows exactly where it began, or how? For as much as a century (or as little as a decade: estimates vary) before it made its appearance on the streets, a small group or cabal somehwere in the city had propagated its fundamental tenet — that the appearance of “reality” is quite false, a counterfeit or artefact of the human senses.

This creed stands at the nucleus of A Storm of Wings, both the story on the page, and at what Harrison has to say about fiction. As the “world” of Viriconium comes under attack from a force that twists and alters its “reality,” we are, page by page, reminded any stability the “land” has comes from its creator and can be wiped away with a tap of the backspace key.

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The Pastel City by M. John Harrison

The Pastel City by M. John Harrison

The Pastel CityM. John Harrison, like Joan Vinge or J.G. Ballard, hails from my terra incognita of the universe of sci-fi/fantasy authors. Over the years I’ve read praises of his fiction but have never read a word of it. Searching my shelves for something to review this week, I saw a copy of the Bantam omnibus of his novels and stories of Viriconium, a city in the twilight days of Earth. I have no memory of how, when, or where it came into my possession, but there it was. So I figured it was about time to investigate its unknown literary landscapes.

Harrison came to my attention from a pair of essays he wrote on the creation of fantasy. The first, “What It Might Be Like to Live in Viriconium,” is an attack on the effort to codify and specifiy the nature of fantasy. It opens with this bold statement:

The great modern fantasies were written out of religious, philosophical and psychological landscapes. They were sermons. They were metaphors. They were rhetoric. They were books, which means that the one thing they actually weren’t was countries with people in them.

For him, any effort to delineate geographical boundaries and the like in a work of fantasy undermines what really lies at its heart. He describes his own tales like this:

“Viriconium” is a theory about the power-structures culture is designed to hide; an allegory of language, how it can only fail; the statement of a philosophical (not to say ethological) despair. At the same time it is an unashamed postmodern fiction of the heart, out of which all the values we yearn for most have been swept precisely so that we will try to put them back again (and, in that attempt, look at them afresh).

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