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Author: Bill Ward

Thomas M. MacKay Reviews The Shadow Queen

Thomas M. MacKay Reviews The Shadow Queen

shadowqueenThe Shadow Queen
Anne Bishop
Roc (368 pp, $7.99, March 2010 mmp (originally March 2009))
Reviewed by Thomas M. MacKay

Anne Bishop burst onto the fantasy scene in 2001, releasing 12 fantasy novels in the last 8 years. An accomplished epic story teller, her work features magic in strange and edgy forms, where power, sexuality and love become hauntingly bound with darker impulses. The critically acclaimed Black Jewels trilogy introduced a world of a power-stratified society where those with the most power seem to be the least stable, living on the knife-edge of control and constantly at risk of being overtaken by storms of rage and desire – and other more sanguinary passions.

The Shadow Queen marks the seventh novel in this series, and explores the issues faced by one of the lesser lands attempting to recover after the war of power and dominion between the Blood was conclusively ended by the magic of the Witch of Ebon, Askavi.

Theran Grayhaven is the last of his line, a Blood family that had ruled the land of Dena Nehele for generations until it was taken over by the corrupt Blood when Theran was just a small child. Raised in a rebel mountain camp, Theran only knows war, and finds himself at a loss when peace suddenly arrives. His war-torn country is on the edge of collapse, its people in chaos, the magic-less landen still chafing at the rule of the powerful Blood, and few of the Blood remaining in Dena Nehele to aid in the rebuilding. Theran knows he needs a Queen of the Blood, someone who follows the old ways, who believes in the responsibility of stewardship. He needs a Queen with the strength to deal with the struggle of rebuilding, the grace to evoke loyalty in a conflicted people, and the power to claim authority over the Blood. He only knows one place to ask for help in finding such a Queen, at the Keep at Black Mountain, where the most powerful and unpredictable Blood hold court.

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A Review of Warhammer: Knight Errant

A Review of Warhammer: Knight Errant

knight-errant-warhammer-reynoldsKnight Errant
Anthony Reynolds
BL Publishing (411 pages, $7.99, 2008)
Reviewed by Bill Ward

Every race or culture in Warhammer has fairly clear antecedents — Dark Elves are reminiscent of Moorcock’s Melnibonéans, Orcs and Goblins have their ultimate roots in Tolkien, and human societies like the Norsca and Kislivites have obvious historical counterparts. But it’s almost odd that the Bretonnians, a society modeled on Medieval France, have received as little attention as they have because, when most people think of secondary world fantasy, it is Medieval Europe that immediately springs to mind as the foundation for such worlds. Not so in Warhammer, which overwhelmingly focuses on the territory of the Empire, a society modeled on the Renaissance principalities of Germany.

But with Knight Errant, Anthony Reynolds sets out to give the Bretonnians their due, with what is obviously the first book of a planned series chronicling the adventures of a young knight named Calard. Calard is the first son and heir of the Lord Garamont, castellan of Bastonne, one of the primary dukedoms of the realm of Bretonnia. Bretonnia is patterned on Medieval France, with similar names, chivalric code, heraldry, emphasis on mounted combat, and feudal structure. But this is also the world of Medieval romances such as the Song of Roland and Le Morte D’Artur, complete with a Lady in the Lake, magic weapons, and knights who have sworn to quest for the Holy Grail.

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E. E. Knight Reviews The Stepsister Scheme

E. E. Knight Reviews The Stepsister Scheme

the-stepsister-schemeThe Stepsister Scheme
Jim C. Hines
Daw (344 pp, $7.99, January 2009)
Reviewed by E.E. Knight

Jim C. Hines has penned a worthy follow-up to his Jig the Goblin books, a delightfully funny series that established Hines as the go-to guy for humorous fantasy between Pratchett publication dates.
Jig was short on size and muscle but long on moxie and chutzpah. Hines has glammed up his protagonists for this new series, taking on one of the most popular public domain franchises (thanks to Walt Disney): Fairy Tale Princesses, cleverly mashing them up with a Charlie’s Angels-style setup.

Sleeping Beauty (“Talia”) is more or less the leader, Snow White (“Snow”), the series sexpot and owner of some handy mirror-magic, and Cinderella (“Danielle”) is the bride with the kidnapped Prince and husband who needs rescuing. During her quest Danielle discovers her own power (no fear, it is delightfully Disneyesque) as she risks all to return her bridegroom Prince Armand to her bedchamber and his position as future heir to the Kingdom of Lorindar, currently under Queen Beatrice. Queen “Bea” is the royal voice dispatching the gals on their assignments, sometimes contracted through Snow’s magic mirror.
The Stepsister Scheme is a blend of Maguire’s Oz updates, Shrek’s madcap fairy tales, and gal detective stories.

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Charlene Brusso Reviews May Earth Rise

Charlene Brusso Reviews May Earth Rise

mayearthriseMay Earth Rise
Holly Taylor
Medallion Press (485 pages, $15.95, October 2009)
Reviewed by Charlene Brusso

Does the world need another Arthurian fantasy series? There are as many versions of the story of King Arthur as there are authors to tell it. This is the fourth novel (following Night Bird’s Reign, Crimson Fire, and Cry of Sorrow) in Taylor’s muscular epic fantasy Dreamer’s Cycle, which blends Arthurian myth with Celtic legend in a Dark Ages setting. Arthur is a High King without a kingdom, threatened by one Havgan, a Coranian warleader from across the sea (think Saxons) who’s devoted to Lytir, the One God, and feels it’s his duty to kill all the witches.

As the novel opens Arthur is plotting to rescue the Y Dawnus, the magic-wielding druids, seers, sorcerers and bards whose powers are necessary to sustain Kymru, Arthur’s empire. Taylor casts Arthur as a master strategist who first offers Havgan a chance to leave Kymru – and the Y Dawnus – or stay and die. Havgan, a determined aggressor, and overconfident to boot, refuses to leave. Arthur is surrounded by a large cast of characters – minor kings who once ruled various parts of Kymru, some displaced druids who’ve broken away from the Archdruid after he sided with Havgan, and various friends and relations.

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Chris Braak Reviews Princep’s Fury (Codex Alera #5)

Chris Braak Reviews Princep’s Fury (Codex Alera #5)

princeps-furyPrinceps’ Fury
Jim Butcher
Ace (740 pp, $9.99, November 2008 – November 2009 paperback edition)
Reviewed by Chris Braak

In 2004, Jim Butcher, author of the wildly successful Dresden Files, dropped a new epic fantasy series into the market. The Codex Alera series, which began with The Furies of Calderon, was a fascinating mash-up of imperial Roman culture, elementalist magic, monsters and politics. Princeps’ Fury is the fifth and newest volume in that series.

The book is written with Butcher’s characteristic wit and dynamite pacing. The main characters — Tavi and his friend Max, in particular — are almost invariably entertaining just to read. There is no shortage of tense moments, thrumming tension, and fierce joy when the heroes manage to outsmart or outmaneuver the seemingly-invincible villains. In Princeps’ Fury, Tavi — now the eponymous Princeps of the empire of Alera — fulfills his promise to return the lycanthropic Canim soldiers that his legions negotiated peace with in the previous novel to their homes on the other side of the sea. Once there, he discovers the Canim empire nearly annihilated by the Vord, a race of hive-minded insects that have been threatening Alera throughout the series.

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Black Gate Interviews Howard Andrew Jones, Part Three

Black Gate Interviews Howard Andrew Jones, Part Three

Pathfinder Tales: Plague of Shadows, by Howard Andrew Jones. Coming February 2011In part one of our interview Howard talked about one of his new novels, The Desert of Souls, and about historical fantasy; in part two we discussed the works of Harold Lamb and Howard’s efforts to collect and republish Lamb’s fiction; for our third and final installment Howard tells us about yet another newly released novel, and his experience with gaming:

We’ve talked about historical fiction and historical fantasy, but you also have a history with gaming. Tell us a bit about your new Pathfinder novel, Plague of Shadows.

James Sutter, the editor of the Pathfinder line, is pretty selective about what he buys, so when I was invited to submit ideas I had to throw several his way before one finally took. I think the line in the pitch that hooked him was “Jirel of Joiry crossed with Unforgiven.” I made it clear that I wasn’t going to lift the plot or character, but that I was going to strive for a similar feel. As for the subject matter, I think that James described it pretty well in a blurb he posted recently: “It revolves around the exploits of not one but two bands of adventurers journeying in eastern Avistan, two decades apart. The parties are connected by Elyana, an elf seeking to cure her former adventuring partner (and former lover) Stelan from a curse that’s connected to events — and people — from their shadowy past. Elyana’s journey will take her and her companions from Taldor to Galt, into Kyonin and to the Vale of Shadows, where the consequences of events decades before will affect Stelan’s future.”

I wanted a story that started out with a linear feel so that it could move forward with momentum, then added complications as the adventure got under way. I think there are some nice character moments and well-motivated, though unexpected, plot turns. Personality wise Elyana didn’t end up being a Jirel of Joiry knock-off, although she’s definitely a kick butt protagonist, so she has that in common with the famous character. She’s also seasoned and clever, and she’s relentless — she simply never gives up. I had a lot of fun writing her.

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Black Gate Interviews Howard Andrew Jones, Part Two

Black Gate Interviews Howard Andrew Jones, Part Two

hannibal2In part one of Black Gate’s interview with Howard Andrew Jones we heard about one of Howard’s new novels, The Desert of Souls, and the joys and pitfalls of writing fantasy stories set in an historical milieu. In our second installment we talk about Howard’s reverence for the greatly under-appreciated historical adventure writer Harold Lamb, and the massive project Howard undertook to collect and republish Lamb’s fiction to preserve it for new audiences.

All this talk about historical fiction naturally brings us around to Harold Lamb. When and where did you first encounter his work?

I first found him as a high school sophomore. I had to write a short history paper on a famous historical figure, and I happened to find Lamb’s biography of Hannibal on the library shelves. I loved that book. I had reread books in the past, but they were always novels or short story collections. Hannibal  was the first non-fiction text I revisited again and again. Lamb presented what was almost a Shakespearean drama about a man blessed by the gods with brilliance and charisma, doomed never to achieve the one thing he truly fought for, which was the preservation of his homeland, the citystate of Carthage. A military genius, Hannibal won battles employing tactics that are still studied today, but no matter how clever he was, he could not win the war. He had luck in abundance, but it was almost a curse, for while he continued to survive, all those closest to him fell. When he returned home to Carthage after the war, he turned his intellect to reforming the state. He eliminated graft and corruption, and  overhauled the elective system so that senators, appointed to lifetime power, had to be elected every two years by the people. Though beloved by the commoners, his sweeping changes drew only ire from the ruling elite, who lied to Rome, saying Hannibal was still plotting against them. He had to flee his city and wander for the rest of his life, taking employment with more and more distant places as a military adviser while the Romans expanded their holdings. Hunted to the end by Rome, he finally died by his own hand rather than permitting them to capture him alive.

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Black Gate Interviews Howard Andrew Jones, Part One

Black Gate Interviews Howard Andrew Jones, Part One

howard-pic2The great thing about interviewing Howard Andrew Jones is that it is impossible to run out of interesting things to talk about. That’s because Howard has been busy. Busy writing stories, busy preserving the legacy of an unsung founder of historical adventure, busy editing Black Gate Magazine. And, oh yeah, busy writing and selling novels — his first two, the Dabir and Asim origin story The Desert of Souls, and Plague of Shadows for Paizo’s new Pathfinder fiction line, are both due out this month!

In this first installment of a multi-part interview with Howard, he talks about his new Dabir and Asim novel and the relationship between historical and fantasy writing.

A Conversation with Howard Andrew Jones

Your Dabir and Asim stories are some of the most popular to be featured in Black Gate Magazine. For those readers perhaps still unfamiliar with them, what can one expect from a Dabir and Asim tale? More specifically, what is in store for readers that pick up Dabir’s and Asim’s first novel-length adventure, The Desert of Souls?

Mystery, adventure, swashbuckling swordplay, two brave friends standing against things man was not meant to know… to further sound like a radio announcer, there’s all this and more! I think my two favorite descriptions about their exploits come from John O’Neill and Kevin J. Anderson. O’Neill described their tales as “something like Sherlock Holmes crossed with the Arabian Nights, except Watson has a sword,” and Kevin J. Anderson wrote that the novel read “like a cross between Sindbad and Indiana Jones.” There’s a strong sense of the exotic, because I like to take readers to strange and colorful places, be it a haunted tower in the Baghdad night, or ancient ruins. I had a lot more room to spread out in the novel, so the readers are introduced to more figures from Dabir and Asim’s world, including the brilliant Sabirah, Dabir’s one true love, and the caliph himself.

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Rich Horton Reviews The Bell at Sealey Head

Rich Horton Reviews The Bell at Sealey Head

bell-at-sealey-headThe Bell at Sealey Head
Patricia A. McKillip
Ace (288 pp, $14.00, September 2009)
Reviewed by Rich Horton

I think of Patricia McKillip a little like I think of Van Morrison. Which is really not a terribly useful comparison, because I don’t mean it to apply to their respective styles… rather, I mean to say that McKillip is one of those writers who reliably issues a novel every year or two, always enjoyable work. In the same way I look for a new Van Morrison album every year or two, and they are always satisfying.

Now it can also be said the McKillip’s novels, as with Morrison’s latter period works, are fairly small scale affairs, and while they show a certain range and a willingness to try different things, they aren’t groundbreaking masterpieces, either. (But as McKillip had the Riddle Master books early in her career, and the utterly gorgeous Winter Rose somewhat later, so Morrison has Astral Weeks and Veedon Fleece. Though here the comparison rather breaks down, because fine as The Riddle Master of Hed is, it’s no Astral Weeks. Which is hardly an insult – Astral Weeks being arguably the greatest album ever to come out of the pop/rock idiom.)

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A Review of Warbreaker

A Review of Warbreaker

warbreakerWarbreaker
Brandon Sanderson
Tor (688 pp, $7.99, June 2009 – March 2010 mass market edition)
Reviewed by Bill Ward

In the stand-alone fantasy novel, Warbreaker, Brandon Sanderson, best known for his Mistborn trilogy, gives us a story in which the goal is not to fight and win a war, but to prevent one from occurring. The rival kingdoms of Idris and Hallandren are on the brink of war based on a centuries-old dispute, and at the novel’s start it seems the only way for Idris to prolong the uneasy peace between the two realms is to fulfill the letter of a treaty signed at the close of the last war. The treaty stipulates that when the Idrian King’s oldest daughter reaches her majority, the King will provide a daughter in marriage to the ruler of the Hallandren – a fantastically powerful immortal monarch known as the God-King.

The catch is, the treaty doesn’t specify exactly which daughter the Idrian king had to provide in marriage.

Vivenna, the King’s eldest and most-favored daughter, had been trained from birth to be a wife to the God-King. But the Idrian King cannot bear to part with her, and sends instead his youngest daughter Siri, a girl as free-spirited and undisciplined as her older sister is serious and sober-minded. Thus the events of Warbreaker are set in motion as the ‘wrong’ daughter is sent from her mountain home to the fabulous Hallandren capital of T’Telir, with her older sister – shocked by her father’s actions and concerned for both Siri and the fate of their two kingdoms – running away to follow close on her sister’s heels. Once in T’Telir, both sisters get embroiled in plots and counter-plots that may mean a disastrous war for their homeland.

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