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Author: Andrew Zimmerman Jones

Andrew Zimmerman Jones is the Physics Guide at About.com and author of String Theory for Dummies. His work, which includes fiction as well as non-fiction, has appeared in Black Gate, Pink Floyd and Philosophy, Heroes and Philosophy, Abyss and Apex, and various other publications.
Dungeons, Dragons, and Vampires: Curse of Strahd

Dungeons, Dragons, and Vampires: Curse of Strahd

Cover of the Curse of Strahd adventure supplement. (Source: Wizards of the Coast)
(Source: Wizards of the Coast)

The newest Dungeons & Dragons adventure supplement, Curse of Strahd, hits the stands at gaming stores around the world and brings the classic Ravenloft gothic horror setting alive for the 5th edition.

The game is built around the classic 1983 Module 16: Ravenloft adventure, written by Tracy and Laura Hickman. Ravenloft centered on the land of Barovia, one of the Domains of Dread that has been pulled from its home world and now exists in a cross-dimensional form within the Shadowfell region of the Dungeons & Dragons multiverse. One key aspect of this is that any world, any setting, can have contact with Barovia, as the barrier between the “normal” world and this dark gothic realm become weak. Adventurers become lost in a bizarre mist and find themselves in Barovia, the village that is home to Castle Ravenloft and the realm’s mysterious ruler, Count Strahd von Zarovich. This makes Curse of Strahd a potential resource for any campaign.

Curse of Strahd is really a mix of setting manual and adventure module in one, with a storyline that is extremely open-ended, with endings that (assuming the players survive) allow for continued adventures centered around the consequences of the players’ actions in Castle Ravenloft.

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Get a Free Pathfinder Tales Audiobook (if you act before Feb. 16)

Get a Free Pathfinder Tales Audiobook (if you act before Feb. 16)

Death's Heretic-smallOf all the books I’ve reviewed for Black Gate, definitely two of my favorites have been the Pathfinder Tales novels by James L. Sutter, Death’s Heretic and The Redemption Engine. I’m not alone, of course. There’s no shortage of Pathfinder Tales fans (or authors) hanging out around the Black Gate headquarters, and James Sutter is a friend of the website.

In fact, the enthusiasm is so great that I have a large backlog of Pathfinder Tales books that I haven’t gotten to read yet. These days, a decent chunk of my reading comes from listening to audiobooks while performing other tasks. I use Audible.com, but the Pathfinder Tales novels hadn’t offered audiobooks unfortunately. That changed with their announcement last October about a partnership with Audible Audiobooks to produce the audiobooks, not only for their newly-released titles but for their backlog of audiobooks as well.

To celebrate the Pathfinder Tales audiobooks, Audible.com is offering the Death’s Heretic audiobook for free through February 16. Once you purchase the book, it’ll remain in your digital library to access at any time, which you can do on apps available through iOS, Android, Windows, Mac, and online web formats. So, really, there’s little excuse for not signing up to get the book.

And if that’s not enough to keep you busy…

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Ravenloft Returns: Curse of Strahd is Coming

Ravenloft Returns: Curse of Strahd is Coming

Dungeons & Dragons returns to the Ravenloft setting with Curse of Strahd.
Dungeons & Dragons returns to the Ravenloft setting with Curse of Strahd.

The rollout of Dungeons and Dragons 5th edition has not been a rapid release of materials, as in some past editions, but a slower and more steady release of consistently good products, which focus on telling great stories over inundating players with new rule options.

I’m currently running my 10-year-old son and his friends through the Rise of Tiamat storyline – the first adventure released for 5th edition, spread across the two volumes of Hoard of the Dragon Queen and Rise of Tiamat. One of the more intriguing aspects of the storyline is a month-long caravan trip north to Waterdeep, with intrigue and subterfuge as you spy on the dragon cultists in the caravan without giving yourself away. Not necessarily the most natural storytelling option for a group of 10-year-olds, but they handled it well, and it gave an interesting change of pace for those who were used to more shoot-em-up style adventure play from video games.

While considering where to go when the dragon-themed plotline finished up, I was thinking of continuing with one of the other adventure books that’s been released so far: either the Elemental Evil storyline in Princes of the Apocalypse or the Rage of Demons storyline told in Out of the Abyss. Then came today’s press release that Dungeons and Dragons is releasing a new adventure module, Curse of Strahd, that returns to the classic Ravenloft setting.

Ravenloft is the classic, gothic horror setting for Dungeons and Dragons, and has long been a fan favorite. While the traditional enemies encountered are thought of as orcs and goblins, in Ravenloft these enemies look like pussycats (very ugly pussycats, to be sure), as dark forces and undead take a far more prominent role. Ravenloft is a realm where even an orc fears the sounds that come from the dark of the night.

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How I Learned to Stop Worrying and Love Dungeons & Dragons 5th Edition

How I Learned to Stop Worrying and Love Dungeons & Dragons 5th Edition

Dungeons and Dragons Player's Handbook Fifth EditionThe newest edition of Dungeons & Dragons, 5th edition, recently passed its one-year anniversary. Though I reviewed the books when they first came out, my gaming group didn’t want to give up their current systems to switch over. They’ve been playing edition 3.5 for years, are comfortable with the rule structure, and like leveling up into prestige classes.

One thing that is notable about this edition of Dungeons & Dragons is that players have not been swarmed by supplemental books or a variety of rule options. After a year, it’s rather refreshing that Dungeons & Dragons continues to have retained an emphasis on their core three books:

But this does mean that hardcore gamers like me, who are used to geeking out over systems where you’re really allowed to customize many aspects of your character, may feel like Dungeons & Dragons doesn’t cater to us. This is a bit unfair, and may be a sign that we’ve just gotten too spoiled with abundant choices in other games system.

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Building Up Fantasy Readers

Building Up Fantasy Readers

micemysticsIn a recent post, M. Harold Page gave some thoughts for gamer parents which I found very helpful. Particularly that instead of focusing on our old games, we should look to new games as perfectly acceptable entries into tabletop.

I spend a lot of time gaming with my kids, and it’s very easy for me to want to rush them. For example, at my wife’s urging, when my 9-year-old grew enamored with one of my NPCs, I decided to try to bring him into our adult Pathfinder RPG gaming group by letting him take over the character. He was constantly impatient, wanting to jump his turn in the cycle, asking questions constantly. Enthusiastic … but in a way that clearly drove the other players nuts.

However, instead of going full-on RPG, we can play games such as Mice & Mystics (Plaid Hat Games, Amazon) or the Pathfinder Adventure Card Game (Paizo, Amazon), games which have a lot of moving parts and tell a story, but are also more structurally well-defined than a traditional tabletop RPG.

It’s very easy for me to want to share with the kids the games that I most want to play, instead of taking a step back to find the ones that are more appropriate for them. I have to meet them halfway.

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Kickstarter Alert: Vault Wars Card Game

Kickstarter Alert: Vault Wars Card Game

VaultWarsFloodgate Games has a successful track record of Kickstarter projects, starting with their fun time-travel technology-creation game Legacy: Gears of Time. After Legacy and its expansion, Floodgate Games created Epic Resort (Amazon), an unorthodox game set within a traditional fantasy world. In Epic Resort, you run a resort vacation spot where adventurers spend their time to recuperate and heal between adventures. You accumulate gold and hire workers, and then win with victory points gained by building attractions at your resort and having heroes heal up to full health. The twist of the game is that occasionally monsters attack your resort, and the heroes must stop them, which can result in new injuries or even death.

Something of a thematic (and artistic) sequel to Epic Resort, Floodgate Games’ new Kickstarter Vault Wars  asks what happens when heroes die and their vaults of equipment go up for auction, so that other heroes can gain the benefits of a fallen heroes’ previous efforts. You can find out more about the game and its related stretch goals on Kickstarter, but one of the best ways to get a feel for the game (if you have about a half hour) is by watching this video of a walkthrough play of the game. It features a lot of strategic choices and, as it mimics an auction, is built around the idea of bidding and bluffing. One of the stretch goals that’s coming up is a Worker Expansion, which allows players to hire workers that give special one-time bonuses within the game.

The Kickstarter project has passed its funding goal of $10,000, and the opportunity to back the project ends on March 27. The game is slated for delivery in August 2015. Kickstarting price for the basic game is $20, while $45 will get you a deluxe edition with metal coins. Higher cost tiers include copies of Epic Resort and Legacy: Gears of Time, for those who are interested in those games as well.

Dungeons & Dragons Releases Free Elemental Evil Player’s Companion

Dungeons & Dragons Releases Free Elemental Evil Player’s Companion

D&D Elemental EvilThe Dungeons & Dragons world is ramping up for their major event for 2015, which is the Elemental Evil storyline. I previously discussed this when it was first announced, but it’s worth mentioning again for one important reason: they’ve put out some free gaming materials!

Recently, Dungeons & Dragons released the Elemental Evil Player’s Companion as a free supplement, available through both their website and DriveThruRPG. This 25-page digital supplement contains some good material, a set of new races and spells designed specifically for use with 5th edition Dungeons and Dragons. The 9 of the pages are devoted to descriptions, details, and character creation information for 4 races:

  • The avian species Aarakocra
  • The subrace of Deep Gnome
  • The element-linked Genasi, in air, earth, fire, and water varieties
  • The mountain-dwelling Goliath

There are also 13 pages of spell lists and descriptions, featuring a total of 43 spells, almost all of them linked to the four elements (or their related damage type, such as the acid-based spell Vitriolic Sphere).

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Great Pathfinder Discounts at Paizo’s GM Day Sale

Great Pathfinder Discounts at Paizo’s GM Day Sale

Pathfinder Ultimate Campaign
Pathfinder Ultimate Campaign

Game Masters are getting a lot of appreciation these days. According to Wizards of the Coast, all of February was Dungeon Master Appreciation Month, a fact that they celebrated with a hilarious series of videos of a “Dungeon Master Support Group.” These are clearly intended to promote the recent 5th edition Dungeon Master’s Guide, but I’m a sucker for a brilliant viral promotional campaign. If you you’ve ever played a tabletop RPG, definitely check them out.

That being said, I’m not sure that the work we do as as Dungeon Masters (or Game Masters) quite warrants a full month. Turns out that we also have a day, which seems a bit more proportional!

March 4 was the “official” GM day, to celebrate Gamemasters everywhere. Some digging shows that this sacred gaming holiday dates back to 2002, when it was proposed on the EN World forums.

Paizo LLC, the makers of the Pathfinder Roleplaying Game, are celebrating the event by having a massive GM’s Day sale that runs through March 10. It’s a great time to buy the Core Rulebook, Bestiaries, GameMastery Guide, and other books to begin playing Pathfinder, but for those who already play Pathfinder RPG, here’s my tip of the top 5 books may not yet have but definitely want.

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Unbound: Flipping the Pages of Reality

Unbound: Flipping the Pages of Reality

UnboundFor those of us who love books, they are often like windows into their own vibrant, living worlds. The idea that these stories contain a magical power to transport the reader to a new world, not merely figuratively but also literally, has shown up before, perhaps most prominently in The Neverending Story. In recent years, the idea of storybook worlds being tied to our own have become the driving force behind the popular television series Once Upon a Time. And, of course, many magical systems throughout fantasy literature have involved words of power.

Jim C. Hines has contributed one of the most intriguing interpretations on this theme in his Magic Ex Libris series. The first two books, Libriomancer and Codex Born, have been previously reviewed by our very own Alana Joli Abbott, but here’s the quick recap:

Isaac Vainio is a libriomancer, a magician with the ability to tap into the magic of books, drawing objects from them into the real world. His particular interest is science fiction and fantasy, allowing him to manifest anything from a lightsaber to a laser assault rifle to healing potions.

Magic has its limits, though. Isaac, with more skill and tenacity than common sense, has pushed beyond those limits more than most other libriomancers. So much so that he has come directly into contact with a dark presence that exists within books, a consciousness called the devourers, which has existed on the periphery of magic for centuries.

The third book, Unbound (Amazon), brings this conflict between the libriomancers and the devourers to a head. Isaac begins the book at about the lowest point imaginable. Not to give away too many spoilers from the end of Codex Born, but Isaac has no access to his magic and has been ostracized from the Porters, the magical society founded and led by the near-immortal sorcerer Johannes Gutenberg. (Yes, that Johannes Gutenberg. Like John O’Neill, reading keeps him young.) But this doesn’t prevent him from trying to hunt down more information about the devourers.

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Who You Gonna Play? – Ghostbusters: The Board Game on Kickstarter

Who You Gonna Play? – Ghostbusters: The Board Game on Kickstarter

Box - StandardOne of the earliest films that I have a distinct memory of anticipating is the original Ghostbusters. I would have been 8 years old, but I remember the commercials for it, a mix of humor and horror that I eagerly wanted to dive into. I wasn’t really allowed to watch scary movies, but this, this was one that I’d be allowed to see. In the theater!

Over the following years I watched the cartoon series (both the bizarre Filmation Ghostbusters cartoon series, which had no connection with the film continuity at all, and the later The Real Ghostbusters, which most definitely did) and of course the sequel, Ghostbusters 2. Though I never felt that any of these quite captured the greatness of the original film, over the years I came to realize that’s what tends to happen with many of the things we loved in our childhood. We want them to never change, but they do.

While I haven’t maintained a strong Ghostbusters fanaticism over the recent years, I’ve never fully lost it. There’s usually at least one Ghostbuster walking the halls of GenCon, even after all of these years, and seeing that jumpsuit always makes me smile. Every time I’m in our local comic book store, I notice that there are ongoing adventures in the comic book realm, including a recent cross-over with the Teenage Mutant Ninja Turtles. The recent announcement of an all-female reboot of the franchise has caused some turmoil, to be sure, but it guarantees that there is interest. For my part, I tried to argue for a different direction in the new series, still largely female but no reboot, but I guess they didn’t take me up on it. And for Christmas, I did get this LEGO Ecto-1 kit from my mother. (Last year she bought me the Back to the Future DeLorean LEGO kit, so this is apparently becoming our thing.)

So… okay, I guess that I’m still something of a fanatic.

Which brings me to the news of the day: Cryptozoic Entertainment has started a Kickstarter for their new Ghostbusters: The Board Game. I was able to ask some questions of the Cryptozoic lead board game designer, Matt Hyra, about the game.

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