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Author: Andrew Zimmerman Jones

Andrew Zimmerman Jones is the Physics Guide at About.com and author of String Theory for Dummies. His work, which includes fiction as well as non-fiction, has appeared in Black Gate, Pink Floyd and Philosophy, Heroes and Philosophy, Abyss and Apex, and various other publications.
Howard Andrew Jones Reviews Legends of Steel RPG

Howard Andrew Jones Reviews Legends of Steel RPG

legendsofsteelSavage Worlds is a gaming system designed to provide a basic framework around which games in all sorts of settings can be built, but especially games in the Sword & Sorcery genre will perhaps find the best home there. Howard Andrew Jones explores one such setting …

Legends of Steel: Savage Worlds

Jeff Mejia
Evil DM Games (70 pp, $12.00 PDF, January 2009)
Reviewed by Howard Andrew Jones

A lot of games wear their hearts on their sleeves. They’re labors of love. They almost have to be, because one doesn’t usually get wealth, fame, and women by playing and designing games. When it comes to Legends of Steel, the heart it wears on its sleeve is mine. I wasn’t remotely involved in its creation, but I’m a huge fan of sword-and-sorcery, and Legends of Steel seems to have been designed, more than most other games I pick up, with me in mind.

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Howard Andrew Jones Reviews HeroScape

Howard Andrew Jones Reviews HeroScape

Heroscape expansion packs

In 2004, I made my first trip to GenCon and was overwhelmed by the experience. I don’t remember much about the specific tables I visited, but I do remember coming across this new game, HeroScape, which applied a modular style to tactical war gaming – not just in the building of the army (which was usually modular in some sense), but in the design of the playing surface and terrain.

Just as Howard describes himself below, I was also the sort of person who always chose storytelling games over wargames. I had bought some Warhammer units, but had spent so much time painting them that I’d never actually gotten around to playing the game … and even if I had, the lack of terrain would have annoyed me.

With HeroScape, all of these elements came packaged together in a master set, and you could expand on the experience easily enough with various expansion packs. Six years later, Howard describes his experience with the current incarnation of the game.

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Howard Andrew Jones Reviews Traveller RPG Supplements

Howard Andrew Jones Reviews Traveller RPG Supplements

Spinward Marches_cover.indd

The Traveller RPG was originally released in 1977 as a game system in which players could explore generic space adventure games. (One of the game’s creators, Marc Miller, claims the idea came from wanting to do Dungeons & Dragons in space.)

If you like playing games set in space – whether space opera, hard SF, planetary romance, or space cowboys (you know who you are)  – you might want to check out Traveller‘s flexible system to help supplement your gameplay. You can find out more from their current publisher, Mongoose Publishing, or go to the source of all (questionable) knowledge, Wikipedia.

Today, we’re presenting three reviews from the pages of Black Gate which focus on Traveller materials. Two are of new supplements from Mongoose and the third review is for a CD-ROM containing many supplements and modules from earlier editions of the game.

Enjoy!

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Shrek Forever After

Shrek Forever After

shrek_4_poster_08-535x800Last week, I discussed my favorite fantasy films of 2010 and realized that, surprisingly, they were overwhelmed by young adult films, and even animated ones. And this isn’t just because I have two young kids, it’s because they’re actually making some of the best films out there for young adults.

Maybe they always have and I just didn’t notice, because I was part of the demographic they were aiming at. But as I approach the age where I’m constitutionally-permitted to run for President, it’s clear that these movies are being made without my thirtysomething self as the intended target … yet somehow they’re resonating very well with me, in ways that the films which are being made for adults don’t seem to.

One film which didn’t make the list was Shrek Forever After, and that was for a simple reason: I hadn’t seen it.

Well, I took care of that late last week … and it certainly needs to be added. I swear, between Shrek Forever After and How to Train Your Dragon, Dreamworks might actually give Pixar a run for their money at the Academy Awards this year. (Although, once again, I must rant: Would it kill Dreamworks to include a digital copy of the film?)

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Web Freebie – Cortex Game System Review

Web Freebie – Cortex Game System Review

cortex1Years ago, one of the biggest names in the gaming industry, the woman behind the Dragonlance world of Dungeons & Dragons, struck out by creating her own gaming company: Margaret Weis Productions.

Their first game was the Serenity Roleplaying Game, reviewed back in Black Gate 10 (Spring 2007). Based upon the tragically short-lived “space cowboy” Joss Whedon television series Firefly, the game mechanics were a proprietary system which they called the “Cortex” system. It has provided the basis of their numerous games based on television series: Supernatural, Smallville, Leverage, and Battlestar Galactica. (Coincidentally, the Supernatural RPG is reviewed by yours truly in the upcoming Black Gate 15.)

In 2009, Margaret Weis Productions came out with a stand-alone rules for the highly-adaptable Cortex system. Unfortunately, space considerations kept the review from making it into Black Gate 14, but we share it now for your internet reading pleasure:

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Favorite Fantasy Films of 2010

Favorite Fantasy Films of 2010

While fantasy on television has suffered a bit over the last couple of years, films are doing better than ever. Animated films, especially, seem really able to grasp the complex worlds of fantasy. Looking over a list of 2010 films, some real highlights come to mind. What’s amazing is that the films oriented toward adult audiences, such as Clash of the Titans and Alice in Wonderland (both reviewed in the upcoming Black Gate #15), were almost entirely underwhelming, while the young adult films contained some surprising (and not-so-surprising) gems. I previously spoke about Scott Pilgrim vs. the World (along with compelling follow-up commentary by Magille Foote), so I’ll focus on some other films from the year.

how_to_train_your_dragon_posterHow to Train Your Dragon

Hands down, of the fantasy films I’ve seen this year, my favorite was the unexpectedly charming How to Train Your Dragon. Any film with vikings and dragons guarantees to entertain, but I did not anticipate that this film would tug at the heartstrings quite as much as it does.

The main character, Hiccup, is the scrawny young son of a Viking chieftain who decides that rather than killing a wounded dragon, he will instead befriend it. Out of this strange new friendship he calls into question everything he’s ever known about the Viking way of life … and about a threat that’s even more deadly than the dragons they’ve encountered in the past.

It’s really a wonderful coming-of-age story about standing up for your principles even when it’s difficult, when everyone around you believes that you’re not only wrong, but outright foolish.

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Movie Review: Scott Pilgrim vs. The World

Movie Review: Scott Pilgrim vs. The World

Scott Pilgrim levels up when he gains the Power of Love.
Scott Pilgrim levels up when he gains the Power of Love.

Scott Pilgrim vs. The World , a live-action film based on a popular comic book limited series which was written to mimic a quasi-video game world, goes beyond “quirky” into a new realm of meta-film.

What do I mean by this? I guess the best way to explain it is that at no point during the film is the viewer really allowed to forget that they’re watching a film. Watching the film is like watching a mix of anime and video game which happens to be performed by real actors. The fight scenes are extremely impressive, a mix of Crouching Tiger, Hidden Dragon and Super Mario Galaxy, with some Guitar Hero thrown in for good measure.

“Realism” has no place in this film.

At first, you might think that things like this would ruin the film, but instead it allows you to engage with the film on a whole different level than what you’re used to … and it works.

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Supernatural Spotlight – Episode 6.11 “Appointment in Samarra”

Supernatural Spotlight – Episode 6.11 “Appointment in Samarra”

This episode begins with the appearance of Robert Englund (better known as Freddy Kreuger from Nightmare on Elm Street) as a doctor who works out of the back room of a Chinatown butcher shop. He’s stitched up John Winchester many times over the years, but now it’s Dean seeking him out, for some sort of procedure which, apparently, has a 75% success rate. I’m thinking a vasectomy, but no, he’s going to go all Flatliners.

Death (left) and grim reaper Tessa (right) offer Dean a deal to get Sam's soul back.
Death (left) and grim reaper Tessa (right) offer Dean a deal to get Sam's soul back.

In the seven minutes that he’s dead, Dean casts a spell to summon Tessa, a Reaper (as in the Grim kind). But he doesn’t really want Tessa, he wants her boss … Death.

Dean figures that if there’s anyone they know who can get Sam’s soul out of its little hell box with Lucifer and Michael, it’s Death. And, in fact, he’s right. He tries to blackmail Death by threatening to not give his ring back (the ring was obtained at the end of last season, so that the Winchesters could trap Lucifer). Death is amused, because he knows exactly where the ring is being held. But still, he offers Dean a deal, a bet, and if successful he’ll give Sam’s soul back and put up a wall that will hold back the memories of his torments … for a time. Possibly even a lifetime.

The terms of the bet: Dean has to wear Death’s ring for a day.

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Supernatural Spotlight – Episode 6.10 “Caged Heat”

Supernatural Spotlight – Episode 6.10 “Caged Heat”


The Winchesters and the Angel Castiel meet back up with an old friend: demon Meg.
The Winchesters and the Angel Castiel meet back up with an old friend: demon Meg.

The demon Crowley is now the king of hell, since Sam and Dean trapped Lucifer back in the pit, and he’s on a mission to track down a way to claim Purgatory next. Monsters, it seems, come from Purgatory and go there when they die, so he thinks that by collecting the creators of different monsters – the Alphas of their respective races – he’ll be able to figure out how to take over Purgatory. Toward that end, he’s resurrected Sam, but without his soul, and is blackmailing Sam and Dean into working for him to get it back.

One of the monsters they’ve already caught is the Alpha Shifter, who Crowley is interrogating. The casting director got a bit of a break this week, because the shifter has taken the form of Crowley, so he’s torturing himself. It ends with Crowley decapitating the Alpha, which really doesn’t particularly seem to help his case, but then, Crowley is a demon, so you can forgive him for being driven by his passions.

Speaking of demons, an old favorite, the demon Meg, returns and kidnaps Sam and Dean. It seems that since Crowley’s taken over Hell, he’s been cleaning house of all of the Lucifer loyalists. She’s trying to use them to get a lead on Crowley, but the Winchesters haven’t actually seen him in a while, dealing instead with middlemen as they drop off their prey. Instead, Sam makes a deal with Meg to take out Crowley. Oh, what a tangled web they weave …

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Supernatural Spotlight – Episode 6.9 “Clap Your Hands If You Believe”

Supernatural Spotlight – Episode 6.9 “Clap Your Hands If You Believe”


Dean Winchester detains a suspected fairy.
Dean Winchester detains a suspected fairy. Does this count as a hate crime?

If you’re an avid fan of my posts on this blog (and I assume that most of you are) you’ll notice that I didn’t post last week. I’m hoping that the intervening week has removed some of the trauma and heartache from the experience, not to mention given you the opportunity to seek some much needed counsel from your spiritual guru or therapist.

It was my DVR’s fault. A week ago, I re-arranged the living room so that we’d have room for the television. I moved the television, along with the accompanying bundles of wires and electronic gizmos. Everything was working fine, hours before Friday night prime time television. But, sadly, the DVR still decided (and make no mistake, it was a conscious choice, of this I’m sure) not to record Supernatural.

So I went to the CW website, in hopes of watching the episode in time to review it … but to no avail, because it takes a week for them to post the episode. And my internet television of choice, Hulu, does not offer Supernatural. Thus why you, dear readers, are getting this recap more than a week after the show aired.

On the plus side, though: Dean gets abducted by aliens … or maybe fairies!

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