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Year: 2021

Galaxy Science Fiction, November 1954: A Retro-Review

Galaxy Science Fiction, November 1954: A Retro-Review

Galaxy Science Fiction, November 1954. Cover by Emsh

Ah, yes, it’s that time again to look back at Galaxy Science Fiction. The rumor that I was traded for a box of unopened board games is untrue. But John has quite the penchant for such things, so I hope no one puts this to the test. I’m quite happy working in the Black Gate office.

The cover, titled “Space-Time in One Tough Lesson,” is by Ed Emshwiller. His birthday was February 16, 1925. And since this is being published less that a week later, it seems fitting to wish him a happy birthday. If he were still alive, he’d be 96 this year.

“How-2” by Clifford D. Simak — Gordon Knight, like so many other people, works a job with very limited hours, allowing him ample leisure time. His hobby is building things, following the directions of various How-2 kits he orders. His latest is for an artificial dog, but he finds a robot kit sent to him by mistake. Rather than sending the kit back immediately, he decides to see if he’s up to the challenge of assembling a robot. But once he assembles Albert, Gordon finds he doesn’t have the heart to send the robot back.

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Nero Wolfe’s Brownstone: 2020 Stay at Home – Day 26

Nero Wolfe’s Brownstone: 2020 Stay at Home – Day 26

So, last year, as the Pandemic settled in like an unwanted relative who just came for a week and is still tying up the bathroom, I did a series of posts for the FB Page of the Nero Wolfe fan club, The Wolfe Pack. I speculated on what Stay at Home would be like for Archie, living in the Brownstone with Nero Wolfe, Fritz Brenner, and Theodore Hortsmann. I have already re-posted days one through twenty-five. Here is day twenty-six (April 16). It helps if you read the series in order, so I’ve included links to the earlier entries.

DAY TWENTY-SIX– 2020 Stay at Home

I was at my desk, trying to read an uninspiring issue of Sports Illustrated. Talk about a publication that was hit hard by the current state of things. Not a lot of sports to illustrate theses days. Especially this spring; the time of year when a young man’s fancy turns to baseball. Wolfe was at his desk, reading something called The Art of Creative Writing, by Laos Egri.

“That book seems to be out of your wheel house, sir.”

He looked up. “Egri asserts that all human beings are fundamentally selfish. I believe that the majority of our cases have self-interest at their root. Do you not agree?”

Teaches me to start a conversation about his book. I gave it some thought and agreed, with reservations.

“He also believes that a man’s character is fixed, and does not change, to a significant degree, over the course of his life.”

“The old, ‘a leopard doesn’t change his spots,’ eh?” I thought about our current President. His character was definitely unchanging.

“I see that your ability to degrade eloquence is not diminished.” He really could be obnoxious.

“There are, of course, exceptions to the rule. But as fundamental premises, they are not without foundation. Egri, a tailor turned playwright-”

The doorbell rang, stopping him, fortunately.

“Can’t be Cramer again so soon. He’s enjoying being away from us too much.”

Fritz had gone to the door. “Arr-cheeee!!!!”

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Vintage Treasures: Orphans of the Sky by Robert A. Heinlein

Vintage Treasures: Orphans of the Sky by Robert A. Heinlein

Orphans of the Sky (Ace Books, 1987). Cover by Carl Lundgren

Robert A. Heinlein never really did it for me. Even in my teens, when I was devouring any science fiction between covers, I didn’t get the appeal. I never read his juveniles, and I bounced hard off of Friday. I found Stranger in a Strange Land dull and unbelievable, and The Moon is a Harsh Mistress resisted every attempt I made to get past the first 20 pages.

Why’d I make so many attempts? Because the first Heinlein I ever read, the slender paperback novel titled Orphans of the Sky, was a slam-bang adventure tale set on a six mile-long spaceship that twisted my head around. It was packed full of interesting characters and genuine surprises, and fit in well with the pulp SF by Asimov, Charles R. Tanner, and Edmond Hamilton — and movies like Star Wars and Alien — that was filling my head up at the time.

Orphans of the Sky fit the mold of pulp SF because it was pulp SF. It was originally published (as two separate novelettes, “Universe” and “Common Sense”) in Astounding Science Fiction in 1941 and follows the adventures of Hugh Hoyland, a scientist’s apprentice on the enormous generation ship Vanguard, whose inhabitants have long since forgotten their origins. When Hugh is captured by mutants and begins to learn the true nature of the Vanguard, he leads an onboard mutiny that changes the fate of everyone.

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My Greatest Antique Fair Find

My Greatest Antique Fair Find

The Master Mind of Mars (A. C. McClurg & Co, 1928).
Cover by J. Allen St. John

Today, I thought I’d share the story of our greatest antique fair find.

Deb and I enjoy going to flea markets and antique shows when the weather is nice. Even if we don’t buy anything, it’s a fun way to spend a couple of hours walking outside while looking at a wide variety of items for sale. We’ve been lucky enough on several occasions to get some good pulp and paperback buys at these shows.

Our greatest find at one of them happened over 20 years ago, when Deb and I went to an antique fair in Chicago.

The Windy City was a hotbed of pulp activity in the first half of the 20th century, with several publishers based there. As a result, many artists and authors also lived there. Among the pulp artists who called Chicago their home were Margaret Brundage, Harold McCauley, Harold DeLay, Hugh Rankin, Jay Jackson, Curtis Senf, Robert Gibson Jones, Joseph Tillotson (also known as Robert Fuqua), Julian Krupa, Malcolm Smith, James Settles and Rod Ruth.

Perhaps the greatest of all of the pulp artists that lived in Chicago was J. Allen St. John. His name immediately brings to mind the stories of Edgar Rice Burroughs, as he illustrated many of Burroughs’ novels of Tarzan, John Carter and others in pulps, slicks and hardcovers. For many years, St. John had his studio in the Tree Studio Building on Ohio Street in downtown Chicago. (Incidentally, my law firm held an event at Tree Studio a few years ago, and it was very cool to be able to walk around it, though we weren’t able to go into St. John’s old studio.)

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New Treasures: The Revisionaries by A. R. Moxon

New Treasures: The Revisionaries by A. R. Moxon

I made my monthly pilgrimage to Barnes & Noble today, to pick up the latest issues of Asimov’s SF and Analog, and the last print issue of Interzone. And also to browse the SF section to see what was new.

I found a deep-sea horror novel by Mira Grant that I’ll probably write about later, the opening novel in a new Iron Druid spin-off series by Kevin Hearne, and The Revisionaries, a 600-page debut novel by A.R. Moxon that sounded very intriguing. When I came home and did a quick search, I found a lot of acclaim and tantalizing plot summaries — none of which gave me a true sense of what the book was about.

Martin Seay (author of The Mirror Thief) calls it “A headlong adventure yarn set in a vividly-imagined cityscape,” and The New York Times labeled it “A spectacular invention… One shudders to imagine what Moxon would do with the means to make a horror movie.” And writing at NPR, Black Gate blogger emeritus Amal El-Mohtar says “I’m almost irritated by how much I enjoyed it… I’m astonished by how compulsively readable it is.” Here’s a clip from her full review.

The Revisionaries takes place in at least three locales across at least four levels of reality and is composed in at least five typefaces. It is, by turns and often at once, surreal, absurd, horrifying, earnest and satirical….

I could say that it begins in a derelict place called Loony Island, with the sudden release of patients from a mental hospital, and becomes a retelling of the Biblical story of Jonah by way of a travelling circus and heaps of metafictional meditation on the difference between gods and authors, and that would be a start. It’s a literary puzzle-box that also put me in mind of a tidier, more self-conscious The Filth, and if I keep making comparisons to comics it’s because the book invites them, from its epigraph at the beginning quoting Scott McCloud to the transformation of a key character into a villainous caricature of Superman to the literal appearance, on page 415, of a really good cartoon.

Given all that, I’m astonished by how compulsively readable it is… Moxon’s a genuinely wonderful storyteller.

The Revisionaries was published by Melville House on December 1, 2020. It is 608 pages, priced at $19.99 in trade paperback. Get all the details here.

See all our recent New Treasures here.

19 Movies Returns to 1950s Vintage SF

19 Movies Returns to 1950s Vintage SF

I picked five random SF movies from the 1950’s across the quality spectrum to review this time around but while doing my due diligence research discovered that actually three of them had been directed by Bert I.. Gordon, so, not exactly random. But it’s too late to changer the line up.

Kronos: 1957 (8)

Interesting alien invasion flick, with some rather original concepts for the time. The aliens are energy creatures, though they do the thing many aliens do in these movies: take over human bodies via mind control. Sometimes the enslaved human manages to warn others, but, of course, no one actually listens until it’s almost too late.

This time around, the aliens want our electricity and atomic energy, so they send down this whopping big robot (although no one ever calls it a robot) from their flying saucer (though everyone, including the scientists who discover it, call it an asteroid for some reason) who then gobbles all the energy it can. The always dependable Jeff Morrow plays the astronomer who also has mad skills in nuclear physics or some damn thing, because he comes up with the plan to stop Kronos, despite all the best efforts of his hot girlfriend to get him to think about her for a change.

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Space Opera That Reshapes the Genre: A Desolation Called Peace, Book Two of Teixcalaan by Arkady Martine

Space Opera That Reshapes the Genre: A Desolation Called Peace, Book Two of Teixcalaan by Arkady Martine

The first two novels in the Teixcalaan series from Tor Books. Covers by Jaime Jones

Arkady Martine’s debut novel A Memory Called Empire was published in 2019, and was nominated for major awards, including both the Nebula and Hugo. Debuts don’t usually win awards, but that didn’t stop Martine — her first book won the Hugo Award for Best Novel, beating out competition from Seanan McGuire, Tamsyn Muir, Kameron Hurley, Charlie Jane Anders, and others. Andrew Liptak summed up some of the reasons in his rave review at The Verge, which called it “a brilliant blend of cyberpunk, space opera, and political thriller.” Here’s an excerpt.

Ambassador Mahit Dzmare, an emissary from the distant Lsel Station, is called to the center of the vast Teixcalaanli Empire after her predecessor winds up dead… The novel is set in the very distant future: humanity has spread throughout the stars, traveling from system to system by way of a stargate-style network. That’s allowed the Teixcalaanli Empire — a hungry, expansion-minded society — to spread its influence throughout inhabited space, its culture and knowledge stretching from system to system. Mahit Dzmare is the ultimate fish-out-of-water when she’s abruptly assigned to replace Ambassador Yskandr Aghavn, who perished in the empire’s capital city. Her home, a self-sustaining habitat, has remained free of the empire’s oversight, something of paramount importance to the inhabitants of Lsel station…

Unbeknownst to the Teixcalaanlis, the inhabitants of Lsel Station have a particularly advanced technology at their disposal: an Imago, a thumb-sized device implanted in their brainstem that essentially grafts a digital persona into their mind…

It’s an excellent, gripping novel with a brisk plot, outstanding characters, and plenty to think about long after it’s over.

The much anticipated sequel, A Desolation Called Peace, will be published by Tor Books on March 2, 2021. It is 496 pages, priced at $26.99 in hardcover and $13.99 in digital formats. The cover is by Jaime Jones. Publishers Weekly calls the second volume “A dizzying, exhilarating story of diplomacy, conspiracy, and first contact… This complex, stunning space opera promises to reshape the genre.” Read an excerpt at Gizmodo.

See all our recent coverage of the best new series SF and Fantasy here.

Revolt on Antares: Small but Packed with Thrills… and Memories

Revolt on Antares: Small but Packed with Thrills… and Memories

The rulebook for Revolt on Antares

A couple of weeks ago here at Black Gate, I wrote about the 1983 tabletop roleplaying game Lords of Creation, created by the late Tom Moldvay. Unfortunately, while listing some of Mr. Moldvay’s works, I left out a small but important game, Revolt on Antares.

Published in 1981 by TSR, the producers of Dungeons & Dragons at that time, Revolt on Antares was a minigame, sometimes referred to as a microgame, which were popular at the time. Other minigames of the period included Vampyre and Viking Gods, both from TSR, and such games as Ogre and Car Wars, each produced by Steve Jackson Games. These were just a few of the minigames available back then, and for a time in the early ’80s minigames brought a fair amount of business for game publishers.

As for Revolt on Antares, it was a simple war game made for two to four players. The game took place on the planet of Imirrhos, also known by the name of Antares 9, the ninth planet in the Antares solar system. All that was needed for play was the short, simple rule book, the included map, and two six-sided dice, also included. Oh, and I can’t forget the cardboard playing pieces, referred to in the rule book as counters, especially as there were three types: troops, leaders, and artifacts.

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Goth Chick News: Just in Time for Mardi Gras: The LaLaurie Mansion Series

Goth Chick News: Just in Time for Mardi Gras: The LaLaurie Mansion Series

An illustration of the fire at the LaLaurie mansion

As you all know, I fancy myself somewhat of a connoisseur of the paranormal. Over the years I’ve told you about some personal experiences (both real and imagined), some that others have experienced, and a few that are little more than unsubstantiated folk tales. But every once in a while, there comes a time and place where something so disturbing has occurred that the stories of hauntings associated with it morph into anecdotes that even a hardened skeptic could make room for.

Such is the LaLaurie Mansion located in New Orleans’ French Quarter which ranks near the very top of the “give me nightmares” scale.

If you haven’t heard of Marie Delphine LaLaurie, she was a New Orleans socialite who built a two-story mansion at 1140 Royal Street upon the event of her third marriage in 1825, to physician Leonard Louis Nicolas LaLaurie. Long before this, NOLA was a unique place, not the least of which due to its Code Noir, or laws governing the treatment of slaves. Unlike the rest of the south there was at least the expectation in NOLA, that slave owners would treat their slaves well, and NOLA had the largest population of free people of color of any major southern city.

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Sunken Realms and a Road of Bones: Tales From the Magician’s Skull #5, edited by Howard Andrew Jones

Sunken Realms and a Road of Bones: Tales From the Magician’s Skull #5, edited by Howard Andrew Jones

Tales From the Magician’s Skull #5 (Goodman Games, December 2020). Cover by Sanjulian

I don’t think there’s a magazine out there I look forward to as much as Tales From the Magician’s Skull, edited by Howard Andrew Jones and published twice a year by Goodman Games.

Yes, partly it’s because it regularly features so many people I consider friends, including James Enge, John C. Hocking, Ryan Harvey, Violette Malan, Adrian Simmons, and of course Howard, who was Managing Editor here at Black Gate for many years. If you’re a Black Gate reader in fact, you’re guaranteed to find a great deal you’ll love about the Skull — and not just because all of those lovely folks have written for BG over the years.

But I think the real reason I enjoy it is because the magazine is a tremendous amount of fun, and everything about it radiates an abiding love of adventure fantasy and sword & sorcery. Want an example? Here’s an excerpt from Howard’s introduction to the brand new issue — beginning with the welcome news that the magazine is open to submissions for the first time!

We will throw the gates wide on a trial basis for a limited time…. The Skull has decreed that we shall accept electronic manuscripts beginning on the anniversary of the birthday of the sacred genre’s father, Robert E. Howard, January 22, 2021, and close upon that date sacred to mortal fools, April 1, 2021…

Get more details on the Call for Submissions here.

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