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Year: 2021

Future Treasures: Voyagers: Twelve Journeys through Space and Time by Robert Silverberg

Future Treasures: Voyagers: Twelve Journeys through Space and Time by Robert Silverberg

Robert Silverberg is a Science Fiction Grand Master, a living legend of SF, and one of the most prolific and widely respected genre writers of the 20th Century. And here he is, 21 years into the 21st Century, still producing important books that command our attention.

Is Voyagers: Twelve Journeys through Space and Time an important book? Sure looks like it to me. It is, according to my count, his 50th collection, appearing almost exactly 60 years after his first, Next Stop the Stars, was published in 1962. It contains a dozen of his most celebrated stories, including tales of Spanish conquistadores who find the Fountain of Youth, a tourist in Mexico who makes a startling discovery, and spacefarers who find a nightmare world.

If you’re not familiar with Silverberg, this may be one of the most important and rewarding purchases you make this year. And if you are, you already know it’s an essential buy. It arrives in trade paperback from Three Rooms Press in two weeks. Here’s an excerpt from the enthusiastic Publisher’s Weekly review.

SFWA Grand Master Silverberg brings together 12 tension-filled speculative stories from throughout his long career in this impressive collection. Silverberg’s adventurous and melancholy tales are united in taking characters to vividly detailed settings, including a grisly ancient Egyptian embalming market in “Thebes of the Hundred Gates”; a “nightmare world” of “gaudy monsters” called Sidri Akrak in “Travelers”; and even the microscopic space between electrons in “Chip Runner.” Exploring themes of death and identity, the stories range from the bittersweet to the truly tragic, yet the collection never feels grim. These timeless topics also mean that even the decades-old stories still resonate… Readers will be won over by the immersive worldbuilding and clever plot twists of these thought-provoking stories.

Voyagers: Twelve Journeys through Space and Time will be published by Three Rooms Press on April 20, 2021. It is 448 pages, priced at $16 in trade paperback and $9.81 in digital formats. Get all the details at the publisher’s website.

See all our recent coverage of the best upcoming SF and fantasy here.

Goth Chick News: Save the Headstone and Go Out Like a Viking

Goth Chick News: Save the Headstone and Go Out Like a Viking

Creative disposal of earthly remains is nothing new. There have been countless examples, especially in the last ten years, as new generations seek ways to distinguish themselves from the mundane-ness of the past. We’ve seen furniture that converts to a coffin (“Chic design for life and death”), an option for turning your loved-one’s remains into a precious stone which is set into jewelry (“One-of-a-kind, just like them”), and organic burial “eggs” out of which grows an oak tree (“Life never stops”). And now there’s a way you can go out in a blaze of glory.

Literally.

The legislative assembly of Maine is currently contemplating a bill which would allow Viking-style funerals.

History tells us that in the days of Viking warriors, dead heroes were laid out in a wooden boat along with their belongings. The vessel was also filled with hay and other flammables, and then put to sea. An archer (whom you hoped had infallable aim) then lobbed a burning arrow at the boat causing it to go up into an impressive pyre which consumed everything, before the charred remains were taken by the sea. An non-profit undertaker service organization in Maine called Good Ground Great Beyond, which is sponsoring said bill, owns 63 acres of property in the state, upon which they hope to offer “open air cremations” including a Viking-style funeral service.

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“Is There Anybody There?”: James Gunn’s The Listeners

“Is There Anybody There?”: James Gunn’s The Listeners

The Listeners by James Gunn
First Edition: Scribner’s, October 1972, Jacket design Jerry Thorp
(Book Club edition shown)

The Listeners
by James Gunn
Scribner’s (275 pages, $6.95, Hardcover, October 1972)
Jacket design Jerry Thorp

The late James Gunn, who died just last year, became an SFWA Grand Master in 2007 and was inducted into the SF Hall of Fame in 2015, both recognizing his achievements in science fiction. His individual awards include an Eaton Award for lifetime achievement as a critic (1982), a Pilgrim Award for lifetime contribution to SF and fantasy scholarship (1976), and a Clareson Award from the Science Fiction Research Association (1997).

So while Gunn wrote a good amount of fiction, some fifteen novels and a similar number of story collections, it’s fair to say his profile was higher as a nonfiction writer and critic than for his fiction. His critical work includes Alternate Worlds: The Illustrated History of Science Fiction (1976), which presumably triggered the Pilgrim Award (but predated the Hugo category for nonfiction or related book), and Isaac Asimov: The Foundations of Science Fiction (1982, which did win a Hugo Award). He also edited the prominent series of anthologies The Road to Science Fiction (1977 to 1998), and was closely associated with the Campbell and Sturgeon awards organized at the Center for the Study of Science Fiction in Lawrence, Kansas, where spent most of his life in academia.

The closest he got to major awards recognition for his fiction was the novel considered here, The Listeners, from 1972. It came in second for the John W. Campbell Memorial Award, in that award’s first year, to Barry Malzberg’s Beyond Apollo, though it was not nominated for a Hugo or Nebula award. (Neither was the Malzberg.)

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How Sword and Sorcery Brings Us To Life

How Sword and Sorcery Brings Us To Life

Savage Scrolls, Volume One, edited by Jason Ray Carney (Pulp Hero Press, 2020). Cover by Jesus Lopez

When I was working on the introduction to Savage Scrolls, I re-read all of Lin Carter’s Flashing Swords introductions. Something caught my attention: Carter starts Flashing Swords 1 with an epigraph, a stanza from William Morris’s six-stanza poem, “Prologue of the Earthly Paradise.” It is a beautiful apologia of fantasy literature. The speaker, Morris, attempts to comfort his reader, a weary, disenchanted worker, by celebrating the transformative nature of the heroic poetry of premodernity. But Morris does so hesitantly:

The heavy trouble, the bewildering care
That weighs us down who live and earn our bread,
These idle verses have no power to bear.

Morris is not making hyperbolic claims for the power of literature here; he is no Percy Shelley, claiming “Poets are the unacknowledged legislators of the world.”

No. Morris is comparably modest. Do you have bills to pay? Taxes to file? Mouths to feed? Alas, admits Morris, imaginative literature will not help you bear these miserable burdens. But it might help in other, nuanced ways.

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Ellsworth’s Cinema of Swords: I Heard You Like Swords

Ellsworth’s Cinema of Swords: I Heard You Like Swords

The Sword and the Rose (Walt Disney, 1953)

What? Has Lawrence run out of theme ideas? Has the well gone dry at last? Perish the thought! I was just looking at my list and saw there were several movies with “Sword” in the title that we hadn’t covered yet, and they’re all worth discussing, so here we are.

The Sword and the Rose

Rating: ***
Origin: UK/USA, 1953
Director: Ken Annakin
Source: Walt Disney Home Video

This is based on the popular 1898 novel When Knighthood Was in Flower by Charles Major, a Victorian historical romance that had been filmed twice before in the silent era, and has just enough swashbuckling in it for inclusion here. Despite its title, it’s not set in medieval times but during the early reign of King Henry VIII, telling the story of his sister, Princess Mary Tudor, and her (largely unhistorical) love for Charles Brandon, a mere captain of the guard. Brandon is played by Disney’s chosen leading man of the time, Richard Todd, in perhaps his best performance, though he was better known for Dam Busters (1955). Princess Mary is played by Glynis Johns, who has the impossible task of making her willful and selfish character seem adorable, but she’s so good she almost pulls it off. The leads are supported by a cast of fine British actors that includes James Robertson Justice as King Henry, Michael Gough as the Duke of Buckingham, and Rosalie Crutchley as Queen Katherine, all benefiting from a strong script with a lot of cutting gibes and haughty rejoinders.

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New Treasures: Glow by Tim Jordan

New Treasures: Glow by Tim Jordan

Glow by Tim Jordan (Angry Robot, February 23, 2021). Cover by Glen Wilkins

I always enjoy finding a reliable new reviewer. Even more than that, I enjoy a reviewer who’s concise — one who can package a synopsis and recommendation in a single punchy, well written paragraph. John the Librarian, one of my recent discoveries, definitely has the knack. Here’s his review of Glow, Tim Jordan’s debut novel from Angry Robot, released in February, which features a young man on the run from drug liches and an unstoppable assassin in a near-future dystopia….

Just as humankind was on the brink of reaching the stars, fueled by new biotechnology that conveys near-immortality, the Earth was almost destroyed by a nuclear holocaust. Now, a once-great corporation is clinging to power from its orbiting stations, an Earth-side alliance seeks to overthrow it, and a new kind of artificial life lurks in the dark, where nothing is as it seems. Rex is an addict of Glow — a nanotech drug — who can’t remember who he is. When he’s taken in by a sect of nuns who promise salvation, he finds himself in a conflict that could destroy all he holds dear, hunted by something not of this world… In Jordan’s impressive fiction debut, the action and pacing are taut, the characters well drawn, the conflict compelling, and the world he creates is fascinating and immersive in its detail. His world building is reminiscent of the best space opera mixed with the gritty, violent dystopia of cyberpunk.

Glow was published by Angry Robot on February 23, 2021. It is 400 pages, priced at $14.99 in trade paperback, and $6.99 in digital formats. The cover is by Glen Wilkins. Read the first three chapters (22 pages) at Issuu.com.

See all our recent New Treasures here.

The Public Life of Sherlock Holmes: A Brilliant Poirot (No, not Suchet this time)

The Public Life of Sherlock Holmes: A Brilliant Poirot (No, not Suchet this time)

I have a somewhat odd relationship with works of Agatha Christie. When I started down my life-long Sherlock Holmes path as a boy, I also read a Hercule Poirot book by Christie. Didn’t care for it. My voracious reading habit grew, but I never felt impelled to try her again. The movies didn’t interest me at all. I discovered Nero Wolfe around age thirty (I think), but still never bothered with Christie.

It was the A&E television series starring Maury Chaykin and Timothy Hutton that got me interested in Wolfe. Similarly, I watched an episode of the British series starring David Suchet as Hercule Poirot, and I liked it. In fact, I thought that it was brilliant. On a par with the Wolfe series, and also Granada’s terrific Holmes series starring Jeremy Brett.

I bought a collection of the Poirot short stories, and my mind’s eye saw the images of the actors from the Suchet show. And I liked reading Poirot. I find the novels a little too long-winded, but they’re still not bad. And picturing Suchet always works. I didn’t mind the Kenneth Branagh movie, though I didn’t really like Peter Ustinov’s portrayal. And Tony Randall was as much Poirot as Warren William was Sam Spade (if you haven’t seen the latter: not at all).

I hear Clive Merrison’s voice when I write Sherlock Holmes stories. And I see Maury Chaykin when I write Nero Wolfe. And it absolutely is David Suchet who constitutes my depiction of Hercule Poirot. But there’s a second voice I also hear. John Moffatt (1922-2012) worked in both theater and film, and excelled on radio and reading audio books.

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The Art of Things to Come, Part 3: 1961-1963

The Art of Things to Come, Part 3: 1961-1963

Science Fiction Book Club brochure (1961)

As I related in the first two installments of this series (Part One: 1953-1957, and Part Two: 1958-1960), like tens of thousands of science fiction fans before and after me, I was at one time a member of the Science Fiction Book Club (or SFBC for short). I joined just as I entered my teen years, in the fall of 1976, shortly after I’d discovered their ads in the SF digests.

The bulletin of the SFBC, Things to Come – which announced the featured selections available and alternates – sometimes just reproduced the dust jacket art for the books in question. During the first couple of decades of Things to Come, however, those occasions were rare. In most cases during that period, the art was created solely for the bulletin, and was not used in the book or anywhere else.

Since nearly all of the art for the first 20 years of Things to Come is exclusive to that bulletin, it hasn’t been seen by many SF fans. In this series, I’ll reproduce some of that art, chosen by virtue of the art, the story that it illustrates or the author of the story. The first installment featured art from 1957 and earlier, while the second installment covered 1958-1960. In this third installment I’ll look at the years 1961-1963, presented chronologically.

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Vintage Treasures: Year’s Finest Fantasy edited by Terry Carr

Vintage Treasures: Year’s Finest Fantasy edited by Terry Carr

Year’s Finest Fantasy (Berkley Books, 1978). Cover by Carl Lundgren

The first Year Best volume I ever read was Terry Carr’s The Best Science Fiction of the Year #6, published in paperback by Del Rey in 1977 and filled with stories that blew my 13-year old mind, including the fascinating gadget tale “I See You” by Damon Knight,  John Varley’s futuristic murder mystery “The Phantom of Kansas,” the raunchy and bizarre “Meathouse Man” by George R. R. Martin, and Isaac Asimov’s classic “The Bicentennial Man.”

I kept an eye out for Terry Carr’s anthologies after that. The next one I spotted was Year’s Finest Fantasy, published by Berkley in July 1987. It was a fine demonstration of Carr’s far-ranging and discerning eye, for it included names both expected — Avram Davidson, Stephen King, a Dying Earth tale by Jack Vance, and Harlan Ellison with one of his finest stories, “Jeffty Is Five” — and unexpected, including T. Coraghessan Boyle, Woody Allen, and a horror novella by Robert Aickmanm. It also contained Steven Utley and Howard Waldrop’s Frankenstein story, “Black as the Pit, from Pole to Pole,” and an long novella from a virtual unknown, Julian Reid, his only known fantasy work, originally published in Universe 7.

Year’s Finest Fantasy was successful enough to kick off a series that lasted for five volumes, changing name to Fantasy Annual with #3. Terry Carr, a fine writer in his own right, provided a thoughtful introduction to the first volume, arguing convincingly that “contemporary fantasy tells us more truly of the nature of humanity than any collection of “realistic” stories could.” 43 years after I first read them, I find Carr’s words still resonate strongly.

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Video game history: Advanced Dungeons & Dragons for Intellivison

Video game history: Advanced Dungeons & Dragons for Intellivison

To those of us old enough to remember, there is little doubt the king of home video game consoles in the early 1980s was the Atari 2600. However, Atari had stiff competition from Mattel Electronics in the form of the Intellivision. First released to the public in 1979, the Intellivison console was perhaps ahead of its time. The Intellivision didn’t even have a proper joystick, something almost unheard of at the time, but came with controllers that used a directional pad and a numeral keyboard. Also, the Intellivision had far superior graphics to any other consoles available when it first hit stores, and it was the first home system to utilize a 16-bit processor.

More importantly, however, was the fact the Intellivision had some darn good games. One of those games was titled Advanced Dungeons & Dragons. Mattel had received a license to make AD&D video games from TSR Inc., then the owners of all things D&D, and Mattel wasted little time in bringing such games to the public. The first console game, of course, was titled Advanced Dungeons & Dragons, which would be renamed a year later to Advanced Dungeons & Dragons: Cloudy Mountain when a sequel game was released.

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