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Month: May 2018

Xbox Game Pass: Access Your New Game Library

Xbox Game Pass: Access Your New Game Library

Xbox-Game-Pass

You’ve bought a shiny new game console, set it up, and you’re ready to play. All you need now are games. Depending on what mood you’re in, you might want to play games from different genres. These genres can vary, from first person shooters, racing games, Role Playing Games, MMO’s and others. At an average cost of $59.99 per game (for new releases), it may take some time to build up a library of games to appease your gaming appetite.

There are low cost alternatives to help build your library: buying used games, borrowing games from your friends, or waiting for games to go on sale. Microsoft has recently created another low cost alternative, the Xbox Game Pass. The Xbox Game Pass is a subscription service that grants you access to (at this point) over 100 games. For $9.99 per month, you gain access to Xbox One, Xbox 360, and original Xbox games.

These games are downloadable to your hard drive, and can be played for as long as you’re a subscriber. The Xbox Game Pass includes games from a variety of publishers, such as Microsoft, Capcom, Electronic Arts, Sega, and Ubisoft.

If you haven’t played through the entire series of the Gears of War games, you can with the Xbox Game Pass. If you haven’t played the excellent Rise Of The Tomb Raider, you can with the Game Pass. Resident Evil, Devil May Cry 4, Metro Last Light, Super Street Fighter IV, and Halo 5 Guardians, are all examples of games included with the Xbox Game Pass.

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Two Castles in Slovenia

Two Castles in Slovenia

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Mali Grad

In last week’s post about Zaprice Castle, Slovenia, we looked at a well-preserved Renaissance fortification protecting the important crossroads of Kamnik. Two earlier castles can also be visited in this town, is an easy day trip from the capital Ljubljana.

Mali Grad (“Little Castle”) is an obvious landmark visible from most of Kamnik. It’s situated atop a small hill overlooking the town. All that remains today is a reconstructed tower, a few foundations of walls, and a medieval chapel.

Mali Grad is first mentioned in 1202 but dates to perhaps a generation or two before then.

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The Amazing Magic Robot

The Amazing Magic Robot

Merit Magical Amazing Robot closeup

You and your friends sit around a table. You carefully take the Amazing Magic Robot from its niche in the box and set it in the middle of a circle of questions, making sure the tab fits into the slot. Spin the pointer to a question you want answered. Challenge your friends. Do they know? Let’s see if they’re right.

You pick up the robot and move it to the other circle, the one of answers. When you let go, the robot — magically! — moves all by itself and points to the correct answer. Every single time. You can’t fool it. The Amazing Magic Robot knows all. And speaks a dozen languages.

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Birthday Reviews: Anne Harris’s “The House”

Birthday Reviews: Anne Harris’s “The House”

Cover by Don Maitz
Cover by Don Maitz

Anne Harris was born on May 2, 1964.

Harris’s first novel was The Nature of Smoke. In 1999, Harris received the Gaylactic Spectrum Award for her novel Accidental Creatures and her book Inventing Memory appeared on the 2005 James Tiptree, Jr. Award Long List. Her short story “Still Life with Boobs” was on the 2006 Nebula Award ballot for Best Short Story. More recently, she published the novels Amaranth and Ash and All the Colors of Love using the pseudonym Jessica Freely, and the novels of the Libyrinth sequence using the name Pearl North.

In “The House,” Harris creates a self-contained society that has arisen after some sort of undefined event which changed the nature of those who inhabited the house. Harris is never quite clear about what is happening in the titular house, or at least now who it is happening to. The house is apparently abandoned except for some sort of feral creatures living in it, possibly human, possibly animal. Some of them seem catlike, others snakelike, but their memories indicate some level of sentience and possibly humanity in their background.

The house’s inhabitant live in a strange game of King of the Mountain, which each of them attempting to gain access to the attic space and the windows onto the world which exist up there, a position held at the opening of the story by Azazel. In the story the main rivalry is between Harris’s narrator and Gustov, who seems to think he knows how to reach the attic and overthrow Azazel.

Because the concept of the House and its inhabitants is never really described to the reader, although the characters do seem to have a reasonably complete understanding of their situation, the story doesn’t entirely work if the reader tries to understand exactly what the situation is or what the inhabitants are. If the reader just accepts the house as a location for a quest and challenge between the narrator, Gustov, and Azazel, or even as a metaphor, the story works much better.

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The Storm Breaks: Torg Eternity (Part Two)

The Storm Breaks: Torg Eternity (Part Two)

Day OneLast Sunday I ran my first session of Torg Eternity, meaning I can now finish my review of the game by discussing how the rules worked in practice (the first part is here, with a description of the basic idea of the mechanics and of the game setting — an Earth invaded by seven different dimensions). Worth noting to start with that I’d been spending time on the message boards for the game, discussing the different realms and how I wanted to play them. Some minor questions I’d had about rule interpretation had been cleared up; more than fair to say I found the boards a useful resource for gamemasters, especially since one of the designers, Deanna Gilbert, is very active in responding to questions and comments.

Along with the Torg Eternity rulebook, I had two anthologies of short adventures, the Day One collection and the Delphi Missions: Rising Storm collection. The Day One adventures followed pregenerated characters through adventures set on the first day of the invasions. That was useful in giving me a sense of what the opening of the invasions was like, but I didn’t immediately see anything I wanted to adapt to a regular group — each of the Day One stories followed a group of Core Earthers caught up in the invasion of one specific cosm, whereas my players had characters from across the realms. The Delphi Missions adventures ranged from relatively brief scenarios to stories that’d clearly occupy a full session or more of play. Again, though, all the adventures focussed on one cosm. I could see the benefit for an introductory collection of adventures; each showed something of the feel of a given realm. But what always made Torg fascinating to me was the crossing-over of realities.

Both books had some very well-designed scenarios in them. I particularly liked “The Dumas Gambit” in Delphi Missions, which describes a setting in the Cyberpapacy occupied by various factions of street gangs and then introduces the players with an objective that sets the factions against each other. Meanwhile, there’s a moment in the Day One adventures that really gave me a feel for the splatterpunk reality of Tharkold just by describing a certain corpse the characters find. That sort of thing makes both books worth looking at for Torg Eternity gamemasters, I think, moments and descriptions that help establish the feel of the different realities, the kind of stories that get told in them.

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2018 Locus Awards Finalists Announced

2018 Locus Awards Finalists Announced

Persepolis Rising-small New York 2140-small The-Collapsing-Empire-small

The Locus Science Fiction Foundation has announced the nominations for the 2018 Locus Awards. I still don’t understand why this isn’t a national holiday.

The Locus Awards, voted on by readers in an open online poll, have been presented every year since 1971. That’s… uh… (counts on fingers) 47 years, which makes a virtual genre institution. The final ballot lists an impressive ten finalists in each category, including Science Fiction Novel, Fantasy Novel, Horror Novel, Young Adult Book, First Novel, Novella, Novelette, Short Story, Anthology, Collection, Magazine, Publisher, Editor, Artist, Non-Fiction, and Art Book. The winners will be announced at the Locus Awards Weekend in Seattle from June 22-24, 2018.

It’s an impressive list of nominees this year. Have a look.

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A Demon Rising: Ardneh’s World by Fred Saberhagen

A Demon Rising: Ardneh’s World by Fred Saberhagen

oie_3043513UJFHNzOyAnd so we come to the end of the Empire of the East, Fred Saberhagen’s sword & science trilogy. Originally titled Changeling Earth (1973), Ardneh’s World (1988), provides the answers to mysteries raised in the previous two books, The Broken Lands and The Black Mountains, as well as an explosive conclusion. When it’s done, great powers have been broken and the world has been changed again.

The last book ended with the destruction of one of the Empire’s great commanders, Som the Dead, and of one of the great demons at its command, Zapranoth. The armies of the Free Folk of the West, now under the command of Prince Duncan of Islandia, are marching on the Empire. In the East, the utterly bad Emperor John Omninor is himself leading his legions onto the field of battle for a final confrontation.

Moving behind and through the characters is the mysterious and powerful Ardneh. No one knows who or what Ardneh is. He speaks to the commanders and wizards of the West telepathically. To the emperor and his minions, he remains an elusive enemy who must be dealt with by any means necessary if the West is to be defeated, its army crushed, and its people enslaved.

Following an unsuccessful attempt to trick Ardneh into revealing himself, Omninor dispatches a force under his his High Constable, Abner, to find his enemy. Magical divination and electronic tracking has told the emperor that Ardneh resides in a mountain far to the north of civilization.

Simultaneously, farm boy hero Rolf and ex-imperial Chup have been tasked with tracking down a mystic stone and bringing it to Ardneh. Because Rolf has a strange, innate affinity for technology, Ardneh has chosen him as his special connection with the West.

At length and not unexpectedly, the two parties meet, an old villain reappears, and violence ensues. Eventually, Rolf and a new companion, Catherine, are split from Chup and the rest of the company.

So much of Ardneh’s World is exposition, but, oh, what exposition it is. When Rolf and Catherine finally meet Ardneh, his pre-catastrophe origins and how magic came into existence are unveiled. Saberhagen’s big idea is pure pulp insanity. Part of what makes Empire of the East original is its ostensibly realistic take on magic, but there’s absolutely none of that here. In order to prevent Earth’s destruction in the face of a nuclear war, untested new technological safeguards were put in place in America. When the war finally came, those precautions proved invaluable. In the wake of the mostly-averted war, the deepest nature of reality was changed. Ardneh, an intelligent, self-aware being is a result of the change.

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Birthday Reviews: Joel Rosenberg’s “The Blink of a Wizard’s Eye”

Birthday Reviews: Joel Rosenberg’s “The Blink of a Wizard’s Eye”

Dragon magazine March 1983-small Dragon magazine March 1983-back-small

Cover by Clyde Caldwell

Joel Rosenberg was born on May 1, 1954 and died on June 4, 2011.

Rosenberg published the Guardians of the Flame series, beginning with The Sleeping Dragon in 1983, about a group of role playing gamers magically transported to a fantasy world where they must deal with the stereotypical magical world, bringing along their modern points of view and knowledge. The series ran for ten volumes through 2003.

Rosenberg also published the four volumes set in his Thousand Worlds science fiction milieu and his other fantasy series: Keepers of the Hidden Ways, D’Shai, and Mordred’s Heirs. Along with Raymond Feist, he wrote Murder in Lamut, a novel set in Feist’s Riftwar setting. His short story “The Last Time” was set in Robert Adams’s Horseclans universe.

In addition to his speculative fiction, Rosenberg also worked as a gun rights advocate, running gun training classes and writing handbooks on gun ownership specific to Minnesota and Wisconsin. Rosenberg also wrote two volumes about Sparky Hemingway, a mystery series featuring a main character who is a copy-editor. Rosenberg also invited me to my first science fiction convention, which is how I got involved in all of this.

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Birthday Reviews: April Index

Birthday Reviews: April Index

Cover by Richard Powers
Cover by Richard Powers

by Johnathan Sung
by Johnathan Sung

Cover by Douglas Chaffee
Cover by Douglas Chaffee

January index
February index
March index

April 1, Samuel R. Delany: “High Weir
April 2, Joan D. Vinge: “Eyes of Amber
April 3, Colin Kapp: “Ambaddasor to Verdammt
April 4, Stanley G. Weinbaum: “The Worlds of If
April 5, Robert Bloch: “The Fane of the Black Pharoah
April 6, Sonya Dorman: “When I Was Miss Dow

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