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Month: September 2017

Coming Soon: Yuletide Terror

Coming Soon: Yuletide Terror

Yuletide TerrorAs the year begins to burn itself out, as the light of summer gives way to long ghoul-ridden nights, as the cold grows a little more each day like spadefulls of earth slowly burying a coffin, what better time to think ahead to the horrors of Christmas? Not the pedestrian horrors of shopping and family, but the deeper terrors of knifemen and ghosts and dark-souled elves: the traditions of the season. Publisher Spectacular Optical’s planning a celebrate of exactly those kinds of Christmas frights, with their upcoming volume Yuletide Terror: Christmas Horror on Film and Television.

They’re currently running an Indiegogo campaign to fund the book, which will boast two dozen essays and interviews looking at Christmas horror films from A Christmas Carol on, as well as more than 200 reviews of seasonal horror movies. The book includes stills, comics-format reviews from Rick Trembles, and illustrations from artist Alisdair Wood. Contributors include Michael Gingold (former editor-in-chief of Fangoria and current Online Editor for Rue Morgue), Andrea Subissati (Rue Morgue‘s Executive Editor), pulp scholar Andrew Nette, and genre mainstay Kim Newman (writer of, among other things, the Anno Dracula series, several Warhammer tie-ins under the name Jack Yeovil, and Now We Are Sick, a collaboration with Neil Gaiman).

Spectacular Optical is a small press that focuses on “collectible film and pop culture books,” owned and directed by Kier-La Janisse, former programmer for the Alamo Drafthouse and founder of The Miskatonic Institute of Horror Studies. Their previous books include KID POWER!, about cult kids’ movies, Satanic Panic, about the 1980s fear of satanism in popular culture, and Lost Girls: The Phantasmagorical Cinema of Jean Rollin, about the fantasy-horror-underground-exploitation director. Janisse edits Yuletide Terror alongside horror film critic Paul Corupe; you can see an excerpt from the book here. Worth noting that a short film’s being made to accompany the book launch, a tale of terror that looks back to the tradition of classic British Christmas ghost stories. The Indiegogo campaign for Yuletide Terror only runs another 8 days. Horror fans can check it out here!


Matthew David Surridge is the author of “The Word of Azrael,” from Black Gate 14. You can buy his first collection of essays, looking at some fantasy novels of the twenty-first century, here. His second collection, looking at some fantasy from the twentieth century, is here. You can find him on Facebook, or follow his Twitter account, Fell_Gard.

Fantasia 2017, Day 6: Twice-Told Tales (Animals, Wu Kong, and House of the Disappeared)

Fantasia 2017, Day 6: Twice-Told Tales (Animals, Wu Kong, and House of the Disappeared)

AnimalsTuesday, July 18, I set off for Fantasia with another full day before me. I planned to watch three films for which I had three different expectations. First was Animals (Tiere), a German film promising surrealism and artfulness. Then the Chinese big-budget special-effects blockbuster Wu Kong. Finally, and perhaps most intriguingly, House of the Disappeared (Si-gan-wi-ui-jip), a Korean horror movie based on a Venezuelan movie called The House at the End of Time (La casa del fin de los tiempos) which I’d seen three years ago during my first year covering Fantasia; I couldn’t help but wonder how that film would translate across cultures.

First was Animals. Directed by Greg Zglinski from a script by Jörg Kalt that was rewritten by Zglinski, it begins by introducing us to Nick (Philipp Hochmair) and Anna (Birgit Minichmayr), a couple whose marriage is under severe strain. Nick’s a chef who may be conducting an affair with an upstairs neighbour. Anna’s a writer trying to start a new novel but facing a creative block. They plan to go off to an isolated cottage in Switzerland, where Nick will try the local cuisine and Anna will focus on her book; in the meanwhile their apartment will be watched by Mischa (Mona Petri, who plays several roles). Strange things happen during the getaway, particularly following an accident on the road when Nick hits a sheep. The movie cuts between the couple and Mischa, as impossible events unfold, challenging time, space, cause, and effect.

The movie’s well-crafted. It has a polished look, with textured lighting and what ought to be a strong sense of atmosphere. And yet I wasn’t convinced. We get a host of strange things happening, from mysterious locked rooms to talking animals to a woman throwing herself out a window and vanishing. And yet none of them cohere. When we get some sense toward the end of the movie why we’re seeing all these strange things, the explanation feels slack. Not only is there no rational logic to what we watch, there’s no emotional logic either.

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Modular: Dungeon Delving Tips – Part II

Modular: Dungeon Delving Tips – Part II

Delve_ESEarlier this year, Modular looked at the first dozen tips for dungeon delving from Creighton Broadhurst of Raging Swan Press. Today, we follow up and tackle thirteen more to get to 25. Good dungeon delving used to be a lot more important than it is today.

While characters seemed to die at a great pace in Gary Gygax’s original campaigns, for most of us who grew up on pen and paper, our characters were not disposable. We tried hard to keep them alive. Necromancer Games (who you surely read about here!) even put out a 3rd Edition D&D supplement, Raise the Dead, containing party quests to bring back that lost character.

In today’s MMO/video game world, death is simply something you undo by reloading the most recent saved game. A character can die dozens of times and we still get to play them over and over again.

But when death is a real threat, that party delving into the dungeons deep needs to employ strategies and tactics to accomplish the goal and get back out alive. Every character mattered (Kinda like, ‘No one left behind’ as a party slogan). So, here are thirteen more tactics to add to the first dozen to help keep your party alive.

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Space Opera Reminiscent of Star Wars and Firefly: Starflight by Melissa Landers

Space Opera Reminiscent of Star Wars and Firefly: Starflight by Melissa Landers

Starflight Melissa Landers-smallStarflight
Melissa Landers
Disney-Hyperion (368 pages, $17.99 in hardcover, $9.99 digital, February 2, 2016)

Protagonist Solara Brooks will steal your heart from the very first scene of Melissa Landers’ Starflight. Standing at a spaceport departure gate, she hopes to become a passenger’s indentured servant in order to travel to the fringe, the outer limit of human colonization. If she doesn’t get picked, she’ll have to wait a full year before the next ship heads out. Having been evicted from her group home, she’d become homeless.

That fate is looking more and more likely as every other candidate for indenture is scooped up before her, including an elderly man and a boy who won’t stop scratching his privates. Soon, she’s standing at the gate all alone, and almost all the passengers have boarded.

There’s a good reason why no one will hire her, though. She might just be a teen, but she’s already done hard time as a felon. When potential employers ask her to take off her gloves, they can see her knuckles, which are tattooed with conviction codes.

Her last chance arrives when rich boy Doran Spaulding saunters up the gate with his pink-haired girlfriend. Solara and Doran go way back: classmates at the same private academy, he has tormented her ever since she won the award he craved. The last thing Solara wants to do is jump whenever Doran calls. But she doesn’t have any other options. So when Doran offers to hire her as his personal servant, she accepts.

Wearing the master’s bracelet that matches Solara’s servant’s bangle, Doran delights in waking her in the middle of the night to do his bidding. There doesn’t seem to be any end to the indignities he can dream up – until he makes her take off her gloves.

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Celebrate the Optimism of Old-School Science Fiction, With a Twist: The Stars at my Door, edited by George Ilett Anderson and Neil Baker

Celebrate the Optimism of Old-School Science Fiction, With a Twist: The Stars at my Door, edited by George Ilett Anderson and Neil Baker

The Stas at my Door-back-small The Stas at my Door-small

The Stars at my Door is the latest (and last) original anthology in Neil Baker’s Short Sharp Shocks line. Here’s co-editor George Ilett Anderson, from his excellent intro:

The Stars at my Door harkens back to an age where science fiction was about the limitless possibilities of space and the pioneering spirit burnt bright and clear; a time of inquisitiveness, exploration and endeavor where the impossible seems possible and adventure lies in wait for the intrepid soul but also rewards the foolish and unwary.

I think we have a fantastic selection of stories for your reading pleasure, from tales of exploration to more intimate tales of challenging boundaries with excursions and side trips into space opera and the more practical side of life amongst the stars. I’m certain there will be something to tantalize your taste buds.

Publisher and co-editor Neil Baker adds a brief intro of his own, wrapping up his impressive anthology series.

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Dungeon Delving with Colorful Characters: Krosmaster Quest

Dungeon Delving with Colorful Characters: Krosmaster Quest

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I’m fascinated by the explosion in dungeon crawl board games. The best of them capture the sense of adventure and social aspects of tabletop role playing better than I would have thought possible. The ones I’ve tried — like the Pathfinder Adventure card game Rise of the Runelords, HeroQuest, Talisman, and Munchkin Quest — have been a blast. But they barely scratch the surface of what’s happening in this dynamic new genre.

In fact, the subgenre has gotten large enough that it’s starting to innovate in surprising ways. One of them, of course, is with components. I can’t be the only player who’s purchased a $70 board game just to get my hands on the miniatures (Asmodee’s Claustrophobia is the most blatant example — hours after I opened it, all the minis ended up on my D&D table. I’ve never finished a game of Claustrophobia, but the minis have seen countless hours of adventure.)

Krosmaster Quest is my most recent acquisition in the dungeon questing space. It’s derived from the hit Krosmaster Arena, the French player-vs-player card game that (among other things) spawned the Netflix anime series Wakfu. Arena is a turn-based arena combat game with a colorful set of cartoon chibi-style miniatures; Krosmaster Quest allows players to re-purpose those minis in a tactical adventure game for 2 to 6 players.

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It’s So Weird I Can’t Look Away: DC Comics’ Young Animal Imprint

It’s So Weird I Can’t Look Away: DC Comics’ Young Animal Imprint

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In 2016, DC launched a new imprint called Young Animal, an offshoot of its Vertigo stuff, led by Gerard Way and editors Jamie Rich and Mark Doyle. Young Animal’s goal is to relaunch some DC characters for mature audiences. I hadn’t been paying attention, but got drawn in by Cave Carson Has A Cybernetic Eye.

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Tobe Hooper Is Dead … Long Live Lifeforce!

Tobe Hooper Is Dead … Long Live Lifeforce!

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Director Tobe Hooper, the man who helped alter horror forever in the transgressively transformative 1970s with the original Texas Chain Saw Massacre, died at age 74 last weekend. Although the 1974 Chain Saw Massacre (yes, it’s two words, dammit) is Hooper’s most important work, he leaves behind a filmography of strange and, shall we say, eclectic quality. His other movies include the swamp-sploitation Eaten Alive; a notorious Stephen King adaptation, The Mangler; a quite good Stephen King television adaptation, Salem’s Lot;  a remake of Invaders from Mars; his own black-comedy sequel to Texas Chain Saw Massacre (now with Chainsaw as a single word); a likable classic-era slasher, The Funhouse; and a remake of ‘70s sleaze The Toolbox Murders.

There’s also a film called Poltergeist on his resumé. The most financially successful movie of Hooper’s career, it also has a large asterisk next to it, as the question of who actually directed the film remains a point of contention. I’m not rehashing that debate now, because I have a bizarre nude space vampire epic to look at.

Lifeforce, Hooper’s 1985 science-fiction horror film, is receiving plenty of press in the wake of the director’s death. The Texas Chain Saw Massacre is his principal legacy, but most people would rather not relive this existential nightmare of brutality for the purpose of a eulogy. Despite the minimal amount of on-screen gore — the film is far bloodier in memory than actuality — this original visit to a backwoods Texas family of cannibals is a descent into unrelieved madness that leaves most audiences scarred. My first viewing The Texas Chain Saw Massacre is still one of the most depressing movie-watching experiences of my life.

Watching Lifeforce, however, is all about joy. This is a sprawling, wonderful, insane, bizarre, ridiculous, beautiful work of big-budget dementia. It should not exist. Not as a $25 million tentpole movie in the same summer as Back to the Future.

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GenCon 2017 Pt. 3, Youth Edition

GenCon 2017 Pt. 3, Youth Edition

StuffedFablesDemoI’ve been making my through the games that I saw at this year’s GenCon, first of fantasy deck-building games and then some science fiction games, but I’d like to focus now on games with a particular audience focus: games for kids.

Stuffed Fables

Over the years, I’ve become a huge fan of RPG-in-a-box style games. While I love my old school Dungeons & Dragons, the fact of the matter is that I don’t always have the time to create an ongoing, engaging storyline, create NPCs, and so on. Games that can generate  the storytelling experience that I love from role-playing games, but eliminate much of the up front work, are definitely things that catch my eye. One of the knockout games of this type is Plaid Hat Games’ Mice & Mystics (Amazon, Plaid Hat), which I first learned about and discussed at GenCon in 2012. My youngest son was a mere 2 years old at the time, so too young for the game, but now it’s one of his favorite games, and one of the more epic games that are enjoyed equally by myself, both my kids, and my wife. The game has two expansions, Heart of Glorm and Downwood Tales, as well as a spin-off Tail Feathers (Amazon, Plaid Hat), which is more of a tactical wargame in a box, as you play mice and rats who wage war on each other by riding on the back of sparrows and ravens. There are also infantry troops, and the heroes and villains from Mice & Mystics can be incorporated as solo units in Tail Feathers.

Jerry Hawthorne, creator of these games, has a new release coming up from Plaid Hat Games, which seems like it will be equally endearing. The game, Stuffed Fables, tells the story of a group of stuffed animals who, upon the first night that their child owner is in her big girl bed, learn that there are evil forces that seek to draw her into a world of nightmares. The first in Plaid Hat Games’ AdventureBook series, Stuffed Fables is an adventures that takes place by proceeding through pages in a book. The book contains both the map for the scene that is unfolding, as well as the storyline you follow as you play, giving you directions of what encounters take place on the given map, what happens when villains are defeated (or not), whether any new information is provided about the storyline, and so on. (This is one advantage over Mice & Mystics, which includes an expansive tile-based game board but then has you flipping through a separate story book to figure out what happens on a particular tile.)

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New Treasures: Sherlock Holmes vs. Cthulhu: The Adventure of the Deadly Dimensions, by Lois H. Gresh

New Treasures: Sherlock Holmes vs. Cthulhu: The Adventure of the Deadly Dimensions, by Lois H. Gresh

Sherlock Holmes vs Cthulhu-smallI know, I know. Call this one a guilty pleasure. Bob Byrne, our resident Sherlock guru, is probably rolling over in his grave, and he ain’t even dead.

What can I tell you? Sherlock Holmes and Cthulhu, together again. A whole lot of promising novels from bright young faces got shoved aside this week in my eagerness for this one. Titan Books, you’re deranged, and I love you for it.

Titan has made quite an industry of Sherlock Holmes pastiches over the years, publishing novels by Sam Siciliano, Mark A. Latham, Steven Savile, David Stuart Davies, Cavan Scott, Barrie Roberts, William Seil, Richard L. Boyer, and others. This isn’t even their first Holmes/Cthulhu crossover — I believe that honor goes to The Cthulhu Casebooks trilogy by James Lovegrove. How well did that turn out? Here’s Bob from his BG review:

Lovegrove, who has written several non-Holmes books, is part of Titan’s stable of new Holmes authors. Sherlock Holmes and the Shadwell Shadows is the first of a trilogy, with Sherlock Holmes & The Miskatonic Monstrosities due out in Fall of 2017 and Sherlock Holmes and the Sussex Sea Devils to wrap things up in November of 2018.

The basic premise of the book (yea, the trilogy) is that Watson made up the sixty stories in the Canon. He did so to cover up the real truth behind Holmes’ work. And that’s because the truth is too horrible to reveal. In a nutshell, Watson has written three journals, each covering events fifteen years apart, to try and get some of the darkness out of his soul… something extremely unpleasant happened to Watson in a subterranean city in Afghanistan – giving him a wound that had nothing to do with a Jezail bullet.

Holmes and Watson take lodgings together at 221B Baker Street and immediately set off on a case. In a nutshell (somebody needs to clean the floor of all these nutshells here at the Black Gate offices!), Holmes is going to do battle with beings from the Cthulhu tales. The first part of the book has almost a Fu Manchu type of feel to it, but then it shifts into straight Lovecraft horror.

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