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Month: September 2017

Zombies Need Brains Needs You

Zombies Need Brains Needs You

ZNB RazorsThose who know me, or who have read some of my previous posts on the subject, know that I’m a big fan of anthologies, particularly those featuring original stories. For my general remarks on the subject, you can look here. I’ve mentioned that the anthology is a wonderful thing for readers, who can encounter authors new to them, sample the work of people they’re not familiar with, and, in the case of the themed anthology, explore an idea that interests them.

The original anthology can also be a god-send for writers – in part because it’s an easy way for new readers to learn about us, and find out whether they like our style. But it’s also the all-important entry-level step for a lot of new and previously unpublished authors, particularly when the anthology, like the ones Zombies Need Brains publish, is recognized as a qualifying market by SFWA.

But even established writers benefit from anthologies. You get to explore an area or a theme that interests you, but that you don’t have a novel-length idea for. You get to write a short adventure for established characters – again, something cool that just isn’t novel-length. You can re-visit complex imaginary worlds, and sometimes, you can give new characters or worlds a test run before you run the larger version.

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GenCon 2017 Pt. 4 – Catch Up Edition

GenCon 2017 Pt. 4 – Catch Up Edition

Company of Iron_TOPI’ve covered a number of new games that I saw at Gen Con, including fantasy deck-building games, science fiction games, and youth games. Some games, though, are hard to classify under a large thematic umbrella, defying the tight boxes of genre. Here I’d like to touch on some of those games.

Privateer Press

One of my favorite miniature war games is Warmachine, created by Privateer Press. In fact, my first article with Black Gate was an essay on their Iron Kingdoms RPG line. At that time, the Iron Kingdoms RPG was built on the D20 system, and it’s now a standalone RPG line … but Privateer Press is really known for their miniature line.

In Warmachine, you create an army commanded by a unique warcaster, and comprised of their large, magical, steaming metal constructs called warjacks, supported by units of troops, solo soldiers, and officers. Their companion game, Hordes, is fully compatible, but the warlocks in Hordes use a slightly different magical mechanic to command their feral, rampaging warbeasts. You assemble an army by picking one of the available factions, and then buying, assembling, and (hopefully) painting your miniatures to represent your completed army. The folks over at Penny Arcade have recently begun broadcasting full games of Warmachine for your viewing pleasure, if you want to see what it’s all about. But Privateer Press has major expansions on the horizon for their game lines.

This summer, Privateer Press released Grymkin: The Wicked Harvest, a dark fey-themed faction for Hordes. These are some truly great miniatures, from the child warlock known just as The Child (complete with her companion and protector, Dolly) to the warlock The Dreamer (along with three solos representing fragments of her dream power) to the grotesque porcine Piggybacks and the darkly amusing Neigh Slayers. Words really can’t do these miniatures justice, so check them out on the website.

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Modular: The Traveller Central Supply Catalogue Page by Page: Survival Gear, Electronics and Computers…

Modular: The Traveller Central Supply Catalogue Page by Page: Survival Gear, Electronics and Computers…

Traveller Central Supply Catalogue
(Click through to first article)
256 Traveller rescue ball
Rescue Ball

I’ve finally started making use of the Mongoose 2 Traveller Central Supply Catalogue. As predicted, it’s been handy to have two sets of armour listings, which is as far as I got last time with my page-by-page.

The players — all 13-14 year old boys — liked the catalogue just to look at. Rules aside, it added coolness to our Traveller sandbox game. One or two of the items proved invaluable, including the Diplomatic Vest, which the rogue character leapt on with unholy glee. (He should, however, have considered something more powerful than the flechette gun.)

So, now we’re onto Survival Gear, Electronics, and Computers, sections that continue the faux catalogue conceit.

2. Survival Gear

As with Armour, this section duplicates and expands on the equipment in the core rules. For example, it tells us more about “Artificial Gills” to make clear that these must be worn with a mask, and includes lots of new items.

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Mage: The Hero Denied #2

Mage: The Hero Denied #2

Mage 2So, the basic setup for the new Mage series is shaping up to be similar to the previous two volumes. At least one big fight scene and LOTS of talking. Seriously, you sign up for Mage and you’re signing up for lots of dialogue. As far as the issue breakdown goes (LIGHT SPOILERS AHEAD), it’s 7 pages of Kevin and Magda arguing, tucking their kids into bed, and going up to the attic; 4 pages of evil insurance adjusters literally swallowing nightmare fuel; 4 pages of Kevin and Magda talking about a magic crock pot while Hugo stares out a window; 3 pages of Kevin taking his son out for lunch; and 5 pages of Kevin fighting a pair of flaming goat-men. I’m enjoying the series so far, but fair warning, that’s the sort of issue breakdowns you’re going to get, so if you prefer more action and less chatter in your comics, then you’re probably better off passing on Mage.

Was the above paragraph filled with spoilers? Sort of, a little bit. But none of it really felt like plot development so much as plot outlining. Issue two is still very much in the “setting up the story” stage, but as with the previous issues, the magic of this series is in all of the little details. The Gracklethorns reveal that they’re even less human than they initially appear and we start getting names, as well as distinctions between the five of them. Kevin cooks dinner, implying that the domestic duties are more evenly split between Kevin and Magda than I’d thought at the end of issue one. Magda’s hesitation to leave their home is based more on not wanting to disturb some magic spells she’s brewing than on a desire for pure domesticity. And the house is a rental, meaning they don’t have as much money as they initially appeared to have. Still no clues about Kirby, Joe, or the Mage. Hugo is reading an Animorphs book, which firmly dates this story at least fifteen years in the past.

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Rock Stars, Bloggers, and Hidden Magic: The Wind in His Heart by Charles de Lint

Rock Stars, Bloggers, and Hidden Magic: The Wind in His Heart by Charles de Lint

The Wind in His Heart Charles de Lint-smallI met Charles de Lint when he was an unpublished author in the early 80s. We both hung out at the best bookstore in town, the much-missed House of Speculative Fiction in downtown Ottawa. There was a big fuss about his first novel, The Riddle of The Wren (1984), plucked out of the slush at Ace Books by legendary editor Terri Windling, but it was the bestselling Moonheart (Ace, 1984) that made us realize that Charles wasn’t just a local boy who done good — he was a major artist embarking on an extraordinary career.

71 books later, Charles is one of the most revered writers in fantasy. He’s been enormously kind to us over the years, even contributing a terrific story to the very first issue of Black Gate.  I asked Charles to tell us a bit about his latest book, and he was generous enough to send me this yesterday.

I’m excited to get back to writing for adults. It took me three years to write my new novel, The Wind in His Heart, pretty much double the time I’d normally take to complete a book, but this 545-page story was tricky to put together. It’s about a young man who works at a trading post and is the sole supporter in his family yet longs to go and explore the world; a rock star hiding from fame out in the desert; a teenage girl from an abusive family who gets tossed out of her dad’s car in the middle of the desert, and a blogger trying to come to terms with the suicide of her best friend. The story is about how their lives collide, and how they deal with their past and future. Many of my readers have been asking if it’s a Newford book, and the short answer is no, but it does have some Newford threads and connections.

This is a major new novel from one of the most important writers at work today. When word broke in our offices that it was arriving this month, there was frenzy to settle who would have the privilege of reading it first (Zeta Moore won; she’ll be reviewing it for us in a few weeks.)

The Wind in His Heart will be published by Triskell Press on September 19, 2017. It is 545 pages, priced at $7.99 for the digital edition. Read an excerpt in the Autumn issue of Faerie Magazine, and learn more at Charles’ website. And check out all our coverage of his previous books here.

Fantasia 2017, Day 10, Part 2: Inevitable Precisions (Born of Woman 2017 and A Day)

Fantasia 2017, Day 10, Part 2: Inevitable Precisions (Born of Woman 2017 and A Day)

Un peu après minuitIn 2016, the Fantasia International Film Festival created a showcase of short films by women directors: Born of Woman. It was a very real success, a collection of intriguing and often powerful films, and it travelled as a collection to several other festivals. 2017 saw a new iteration of the showcase, boasting nine shorts from seven countries. Born of Woman 2017 played Saturday, July 22, and I was eager to see what was in store this year. Afterward I planned to go on to see a feature film, a Korean thriller called A Day (Haru) built around the Groundhog Day–like device of a man repeatedly living the same day. First, though, would be Born of Woman.

The program began with “A Little After Midnight,” (“Un peu après minuit,” also translated “Just After Midnight”) a 22-minute piece co-written and co-directed by France’s Anne Marie Puga and Jean-Raymond Garcia. It deals with a blind teacher (India Hair), witchcraft, and the interpretation of the world. If Hair’s teacher begins the film reliant on men’s sexualised tellings — a scholar who gives a fevered reading of one of Niklaus Mannuel Deutsch’s paintings of witches; later another man (Rémi Taffanel) who, at her request, tells her a pornographic story — then by the end of the story that’s changed as she finds a new source of power. There’s a subtext here, I think, deriving from Freud and his essay “The Uncanny,” in which he suggests the loss of the eyes is a symbolic castration. So in this movie there’s much to do with what is seen and what is hidden and the power that comes from seeing things — from identifying things and defining them. Visual art has resonance here, as do costumes that both hide and reveal. The film’s shot very nicely, with a dark, brooding feel that works well with the plot. The story’s not over-hurried, but the atmosphere’s the point, I think. If you can get into the feel of the thing, it’ll work; if not, perhaps not.

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Edgar Allan Poe Wrote Fake News

Edgar Allan Poe Wrote Fake News

"Covfefe."
“Covfefe”

We’re living in the age of fake news. The Internet abounds with sites reporting child abuse rings hidden under pizzerias, skeletons of giants excavated in Israel, and cures for AIDS being suppressed by Big Pharma.

Just recently I got taken in for a minute by the reported death of Desmond Tutu shared by a Facebook friend. That story was on a plausible-looking African newspaper site. Only after I looked around the site did I realize it was the only story on it and the newspaper didn’t exist. Roll eyes. Run virus scanner.

But fake news isn’t new. In previous generations even the mainstream press regularly used it to boost sales, running outlandish stories to sell papers. Perhaps the most famous is the story in an 1890 issue of the Tombstone Epitaph about cowboys shooting down a pterodactyl, which led to the theory that it was the legendary Thunderbird and the creation of several faked photos. Other writers have created various fake stories to boost sales for their own newspapers.

One of these writers was no less a literary figure than Edgar Allan Poe.

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Future Treasures: An Unkindness of Magicians by Kat Howard

Future Treasures: An Unkindness of Magicians by Kat Howard

An Unkindness of Magicians-smallKat Howard’s debut fantasy novel Roses and Rot was a Locus Award nominee for Best First Novel, and a Publishers Weekly Best Sci-Fi/Fantasy/Horror Novel of Summer 2016. Her latest is a standalone tale of a secret cabal of wizards in New York City, and a woman who wants to bring down the entire system from within. It arrives in hardcover from Saga Press in two weeks.

The Unseen World prides itself on remaining invisible as magicians walk the streets of New York City, rich and literally powerful.

Every twenty years, vying for power and standing during the Turning, the heads of magical houses would elect a champion, a family member or a magician-for-hire, and begin a series of duels.

But the Turning has come early, after thirteen years, and Ian Merlin, the heir to the most powerful house in the Unseen World has elected to become the champion of his father’s chief rival, House Prospero.

Enter Sydney: An unknown magician from a candidate house, an outsider easily dismissed amongst the established wealth and power of the Unseen World.

Acclaimed author Kat Howard has written a magical revenge thriller amidst the private world of New York City’s most influential citizens, who feed off each other in a hidden game of magical dominance.

What the Unseen World will soon learn is that Sydney is a formidable duelist with power that hasn’t been seen in decades, and she has a score to settle.

An Unkindness of Magicians will be published by Saga Press on September 26. It is 355 pages, priced at $25.99 in hardcover and $7.99 for the digital edition. The cover is by Vault 49. Read Chapter One at Tor.com.

Fantasia 2017, Day 10, Part 1: Welcome to the Future (Napping Princess and Welcome to Wacken)

Fantasia 2017, Day 10, Part 1: Welcome to the Future (Napping Princess and Welcome to Wacken)

Napping PrincessOn Saturday, June 22, I reached Fantasia’s Hall Theatre before noon to see a screening of the anime Napping Princess (Hirune Hime: Shiranai Watashi no Monogatari), a story about dreams, technology, and the 2020 Olympics. After that, I had a short film showcase to see, then another feature. But before either of those, I planned to pass by the Fantasia Samsung VR 360D Experience, which, as the name implies, gives people the chance to experience VR by watching one of a selection of short films. I’d tried out the technology last year with a number of short fiction films; this time out there was something a little different, a half-hour documentary called Welcome to Wacken, about the legendary annual German metal festival. I wanted to see how the technology would handle the documentary form, especially since I had all the respect in the world for the filmmakers — it was directed by Sam Dunn, whose previous work included the seminal metal documentaries Headbanger’s Journey and Global Metal.

First, though, was Napping Princess (which, according to Wikipedia, is also known as Ancien and the Magic Tablet). Written and directed by Kenji Kamiyama, it begins in a dieselpunk otherworld called Heartland, where a daring princess named Ancien (voice of Mitsuki Takahara) seeks to regain her magic tablet with the help of an animated toy bear called Joy (Rie Kugimiya). A monster called the Colossus threatens Heartland, and Ancien’s father, whose palace is an enormous car factory like something out of Fritz Lang’s Metropolis, has ordered her confined to a tower. But she escapes, meets a rebellious motorcycle-riding mechanic named Peach (Yôsuke Eguchi), and joins with him to counter the mysterious plot of the king’s sinister adviser (Arata Furuta) and the giant Colossus that emerges from the sea.

Until Ancien wakes up. In the world we view as real, a Japanese schoolgirl named Kokone is dreaming Ancien’s adventures. It’s 2020, and the Olympics are about to take place in Tokyo; Kokone and her father, Momotaro, a mechanic in the southern town of Okayama, wonder whether the autonomous cars Japan’s promised as a major part of the opening ceremonies will be ready on time (note that Okayama’s the setting for the original legend of Momotaro). But then Momotaro’s arrested and accused of corporate espionage against Shijima Motors, the company building the autonomous vehicles. Kokone has to escape Shijima’s representative, who bears an uncanny resemblance to the evil adviser of the king of Heartland, and work out the secrets contained in her father’s old tablet computer. What secret in his background has emerged? And how does it connect to the story of Heartland?

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