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Month: March 2013

Goth Chick News: It’s Haunt Show Time Again and You Bet We’re Excited

Goth Chick News: It’s Haunt Show Time Again and You Bet We’re Excited

image002Like two fresh, young debutantes launching their party season in petal-pink tulle ball gowns (only different), Black Gate photographer Chris Z and I prepare to kick off the horror show rounds with our annual road trip to St. Louis to cover TransWorld’s extravaganza: The Halloween and Haunted Attractions show.

The HHA was my own personal entre into haunting subculture when I first covered it for Black Gate in Chicago twelve years ago this month.

Since then I’ve had the pleasure of meeting, interviewing and writing about some of the best talent in the industry from special effects artists and set designers, to indy film makers and musicians, to authors, actors and cartoonists.  Thanks to Black Gate, it is my privilege to call many of these extremely interesting people my friends, and the sources for some of the most popular topics at Goth Chick News.

It is because of the plethora of material that comes from a visit to the HHA that Chris Z and I become giddy as school girls, loading up on Red Bull, granola bars and Nine Inch Nails MP3s to make the 5-hour road trip from Chicago.

And this year’s audio book selection is…?

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Galaxy Science Fiction, December 1950: A Retro-Review

Galaxy Science Fiction, December 1950: A Retro-Review

Galaxy Science Fiction December 1950It is clear from this issue’s editorial that Galaxy was beginning to invade newsstands and draw quite a following. And they were doing it by seeking reader participation in structuring the magazine the way readers wanted it.

That, and by attracting great writers. In fact, editor H. L. Gold announced that they had raised their pay rates “to the highest in science fiction… We want the best and are prepared to pay for it.” Let’s see how the fiction in this issue shapes up.

“Second Night of Summer” by James H. Schmitz – On the planet Noorhut, Grimp welcomes his grandmother as she makes her annual summer return to the village. Like the rest of the villagers, he’s unaware of a scheduled attack on the planet – one that would wipe out all life as it has on other worlds. Grandma Wannattel is actually an agent sent to thwart the attack, but she can only do so with Grimp’s help; he may be the only one able to sense the precise moment of the attack.

This story hasn’t deteriorated at all over time. It succeeds because it avoids cultural references and stock characters of that time. This was my favorite tale of the issue.

“Judas Ram” by Sam Merwin, Jr. – Roger Tennant lives in a furnished home with a harem of women. Imprisoned by fourth-dimensional beings, Roger and the women are the only humans captured from Earth.

They’re forced to breed through implanted desires, but their minds remain clear; they hate the beings and, to some degree, one another. But there is no choice for them, and the beings train Roger like a dog, teaching him their powers so that he might return to Earth to aid them in capturing others.

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R.I.P. Lynn Willis, Game Designer Extraordinaire

R.I.P. Lynn Willis, Game Designer Extraordinaire

Lynn WillisI was researching some recent OSR (Old School Renaissance) D&D releases at The Society of Torch, Pole and Rope blog when I came across a shocking post: an obituary for legendary Chaosium game designer and editor Lynn Willis, dated January 18.

It’s tough to describe the sense of loss I feel. I never met Lynn, so I didn’t know him personally. But he was a prolific designer and editor, and his name graces many of my favorite games. Like the other great designers of the era — Gary Gygax, Steve Jackson, Greg Stafford, Greg Costikyan, Sandy Peterson, Marc Miller — the name Lynn Willis quickly came to be synonymous with a top-notch product. In a tiny industry, that was no small thing.

I was introduced to gaming in 1978 by Metagaming, which offered enticing SF and fantasy microgames like Ogre and Melee in the pages of Analog and Asimov’s SF Magazine, and it was there I first encountered his work, in games like Godsfire (1976), Olympica (1978) and Holy War (1979). He designed the sci-fi guerrilla war game Bloodtree Rebellion for GDW in 1979, but found his permanent home when Chaosium published his post-apocalyptic game of a sunken America Lords of the Middle Sea in 1978.

Lynn became employee #3 at Chaosium, and had a spectacular career. He was the co-creator of Call of Cthulhu, perhaps his single most enduring contribution, and eventually became the mastermind behind the entire CoC  line. Even a partial list of the Chaosium titles he worked on will give you an understanding of his energy and ability: Dragon Pass, Raiders and Traders, Arkham Horror, Thieves’ World, Ringworld, RuneQuest, Borderlands, Pavis, Big Rubble, Questworld, Stormbringer Companion, Elric, Shadows of Yog-Sothoth, Masks of Nyarlathotep, Cthulhu by Gaslight, Dreamlands, Horror on the Orient Express, and Beyond the Mountains of Madness.

On September 2008, Chaosium announced that Willis had been diagnosed with Parkinson’s disease. Chaosium President Charlie Krank, and company founder Greg Stafford, announced his death on January 18, 2013.

Lynn Willis left behind a formidable legacy — a body of work that literally changed the face of hobby gaming at arguably its most creative and formative time. For me, he was one of the backbones of the industry, a man whose contributions were so numerous and vital that you almost took him for granted

Almost. Rest in peace, Lynn. Though we never met, you lived your life in a way that immeasurably enriched mine. Thank you.

Tarzan-on-Demand: Tarzan’s Greatest Adventure on DVD from Warner Archive

Tarzan-on-Demand: Tarzan’s Greatest Adventure on DVD from Warner Archive

tarzans-greatest-adventure-posterI’ve discovered a way to merge my recent posts about the manufacture-on-demand DVDs of The Bermuda Depths and The Last Dinosaur with my long-running Edgar Rice Burroughs posts. Tarzan’s Greatest Adventure, the 1959 live-action film now available from Warner Archive, also gives me a reason to go back to talking about Tarzan for the first time since I reviewed Tarzan and “The Foreign Legion”.

Johnny Weissmuller played Tarzan in twelve movies from 1932 to 1948. But Weissmuller’s departure from the role didn’t bring a halt to the series. It soldiered on, switching around studios and distributors (it had already flipped from MGM to RKO during Weissmuller’s tenure) for two more decades. Lex Barker, Gordon Scott, Jock Mahoney, and Mike Henry all played the Lord of the Jungle for at least two films each, and then the movies segued into the television series starring Ron Ely, who would later play another famous pulp hero in George Pal’s unfortunate Doc Savage: The Man of Bronze in 1975.

Tarzan’s Greatest Adventure arrived in the middle of this second stage of the jungle adventures and marked a major shift in style. Producer Sol Lesser left the series, and his replacement Sy Weintraub decided to revamp Tarzan with a “New Look.” Actually, it was more of an “Old Look”: Weintraub took Tarzan back to his literary roots and made a movie more faithful to Edgar Rice Burroughs’s book series. Tarzan suddenly gained a full mastery of the English language, and the story acquired a more adult tone.

Because of Weissmuller’s continued domination of the Tarzan-on-film image to this day — even the mighty Disney machine cannot overcome him — it’s hard to imagine the latter-day movies in the series as being any good. But Tarzan’s Greatest Adventure is excellent; it’s the ERB-fan’s Tarzan film. Not that I don’t love Weissmuller’s first two movies, but this is actually something pretty damn special for any Burroughs bibliophile. Even if it isn’t based on a specific novel, Tarzan’s Greatest Adventure ranks with last year’s John Carter of Mars and The Land That Time Forgot as a movie that honestly captures the style and feel of ERB’s work. Had he been alive to see it, Burroughs would definitely have approved of the film. He might have objected to Tarzan’s non-monogamy, if it can really be called that, since Jane’s existence is questionable at this point in the movie series.

Also: a pre-007 Sean Connery as one of the villains. And it was actually shot in Africa!

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Rogue Blades Entertainment Reveals the Secrets of Writing Fantasy Heroes

Rogue Blades Entertainment Reveals the Secrets of Writing Fantasy Heroes

Writing Fantasy HeroesThe distinguished Mr. Jason M. Waltz, occasional Black Gate contributor and stalwart road-trip companion, is rumored to be fairly highly placed in the global publishing mega-consortium that is Rogue Blades Entertainment. So when he leaked word to us of an impending major release this week, we dropped everything to check it out.

RBE is no stranger to heroic fantasy. For the past few years they’ve been at the very forefront of the genre, with such groundbreaking anthologies as Return of the Sword, Rage of the Behemoth, Demons, and others. Writing Fantasy Heroes looks like their most ambitious release yet — a must-have book for readers and aspiring writers alike.

Fantasy heroes endure. They are embedded in our cultural fabric, dwarfing other literary figures and the mere men and women of history. Achilles and Odysseus, Gilgamesh and Beowulf. King Arthur and Robin Hood, Macbeth and Sherlock Holmes, Conan and Luke Skywalker. They dominate our legends, and tower over popular culture. The stories we tell each other begin and end with fantasy heroes, and the 21st Century is as thoroughly captivated with them as ever. From Batman to Gandalf, Harry Potter to Tyrion Lannister, the heroes of fantasy speak to — and for — whole generations. But what makes a fantasy hero? How do the best writers create them, and bring them to life on the page? In Writing Fantasy Heroes some of the most successful fantasy writers of our time-including Steven Erikson, Brandon Sanderson, Janet Morris, Cecelia Holland, Orson Scott Card, and Glen Cook-pull back the curtain to reveal the secrets of creating heroes that live and breathe, and steal readers’ hearts. Whether you’re an aspiring writer or simply a reader who loves great fantasy and strong characters, this book is for you.

Writing Fantasy Heroes is edited by Jason M. Waltz, with a forward by Steven Erikson. It was published by Rogue Blades Entertainment and is available from Amazon.com and other fine distributors for $14.99 in trade paperback. The terrific wrap-around cover is by Dleoblack (click on the image for a bigger version). As soon as we receive a copy in house, we’ll report back with full details.

Stephen King Pens a Sequel, 36 Years Later

Stephen King Pens a Sequel, 36 Years Later

Doctor SleepSeems I’m on a horror kick this week. Yesterday I talked about classic horror of the 80s, today I want to jump ahead to one of the most anticipated novels of 2013.

Stephen King has done almost everything in his 40-year career: mystery, science fiction, crime, psychological thrillers, epic fantasy, and of course horror. But with the obvious exception of his Dark Tower series — and Bleak House, the follow-up to The Talisman, which he co-authored with Peter Straub — he has avoided sequels.

That’s about to change with the arrival of Doctor Sleep, the sequel to one of his earliest books, and one of the most famous horror novels of the 20th Century: The Shining. Five-year-old Danny Torrance, the child hero of The Shining, is now middle-aged Dan Torrance, whose encounter with twelve-year-old Abra Stone — who possesses the brightest shining ever seen — leads him into deadly conflict with a tribe of murderous paranormals.

On highways across America, a tribe of people called The True Knot travel in search of sustenance. They look harmless—mostly old, lots of polyester, and married to their RVs. But as Dan Torrance knows, and spunky twelve-year-old Abra Stone learns, The True Knot are quasi-immortal, living off the “steam” that children with the “shining” produce when they are slowly tortured to death.

Haunted by the inhabitants of the Overlook Hotel where he spent one horrific childhood year, Dan has been drifting for decades, desperate to shed his father’s legacy of despair, alcoholism, and violence. Finally, he settles in a New Hampshire town, an AA community that sustains him, and a job at a nursing home where his remnant “shining” power provides the crucial final comfort to the dying. Aided by a prescient cat, he becomes “Doctor Sleep.”

Then Dan meets the evanescent Abra Stone, and it is her spectacular gift, the brightest shining ever seen, that reignites Dan’s own demons and summons him to a battle for Abra’s soul and survival.

I always look forward to a new Stephen King book, but I’ll be looking for this one with very special interest. Doctor Sleep will be published on September 24, 2013 by Scribner. It is 544 pages in hardcover, priced at $30 ($14.99 for the digital version).

Vintage Treasures: The Empire of Fear by Brian Stableford

Vintage Treasures: The Empire of Fear by Brian Stableford

The Empire of FearLast week’s Bram Stoker Awards nominees — not to mention all the recent chatter about horror and dark fantasy on this blog, from Matthew David Surridge’s investigation of Rebecca to my Saturday piece on Adam Nevill’s Last Days — has gotten me to thinking about the major horror novels of my youth. One of the most frequently discussed and passed around was Brian Stableford’s vampire epic The Empire of Fear.

England in the seventeenth century is a land ruled by the Undead, an empire upon which the sun never rises. Feared and envied, worshipped and despised, Richard the Lionheart and his aristocracy of vampires rule with terror and the darkly-seductive promise of life eternal for the lucky few. For centuries it has been thus. But now, even in the very shadow of their vampire masters’ tyranny, mortal resistance is brewing.

Edmund Cordery, member of the cabal pledged to penetrate the mysteries of the vampires and destroy them, strikes the first blow. But it will fall to his son, Noell, to carry on the crusade of human against inhuman. And it will fall to those who come after Noell to keep the struggle alive for over three centuries — from England to Malta to modern-day America, where destiny will decide finally whether the forces of horror or humanity will hold sway over all…

For short fiction fans, The Empire of Fear grew out of the author’s “The Man Who Loved the Vampire Lady,” a novelette in the August 1988 Fantasy & Science Fiction. Stableford was one of the most ambitious horror writers of the late 80s and early 90s, especially with work such as his well-regarded Werewolf trilogy (starting with The Werewolves of London, 1990). Having covered werewolves and vampires, Stableford completed the triumvirate of classic monsters in 2008 with The Shadow of Frankenstein, the first of The Empire of the Necromancers trilogy.

The Empire of Fear was published in paperback by Ballantine Books in October 1993 (hardcover edition 1988). It is 469 pages, with an original cover price of $5.99.

New Treasures: The Eye of the World: The Graphic Novel, Volume 3

New Treasures: The Eye of the World: The Graphic Novel, Volume 3

The Eye of the World Graphic NovelNo, you’re not a bad person because you prefer to wait for the comic versions of major bestelling fantasy series. I’m right there with you. We are what the world has made us, and it’s not our fault.

It’s especially not our fault that the world keeps throwing all these enticing graphic novels our way. The latest series to catch my eye has been The Eye of the World, the ambitious adaptation of the first novel in Robert Jordan’s 14-volume, 10,000+ page fantasy epic The Wheel of Time.

This isn’t the first Jordan comic project. New Spring, based on his 2004 Wheel of Time prequel novel, was published by Tor in 2011 and became a New York Times bestseller — a pretty good indicator that more would be in the works. (It’s currently heavily discounted at Amazon.com.)

The first volume of the comic version of The Eye of the World was released in 2011; volume two in June of last year. Chuck Dixon, who also scripted New Spring, returned for this project; with this volume he’s paired with new artists: Marcio Fiorito, illustrator of Anne Elizabeth’s Pulse of Power, and Francis Nuguit, a comic-book illustrator from the Philippines.

Volume 3 collects issues thirteen to eighteen of the ongoing series published by Dynamite comics. It finds our heroes — Rand, Mat, Perrin, Egwene, Moiraine, Lan Mandragoran, and the rest — split into three groups while fleeing the ancient, dead city of Shadar Logoth. Pursued by the deadly Mashadar, Perrin and Egwene attempt a dangerous river crossing and encounter a mysterious stranger, while Rand and Mat disguise themselves as apprentices on a cargo ship.

The Eye of the World: The Graphic Novel, Volume 3 was published by Tor Books on January 29, 2013. It is 176 pages in hardcover, priced at $24.99. There is no digital edition.

Red Sonja 13

Red Sonja 13

Red Sonja 13 coverSo this is the big wrap up to the storyline that began back in issue 8. Red Sonja sneaks back into Skranos in order to reinstate Suumaro as the rightful heir to the throne. Never mind that, over the last four issues, we’ve seen that Suumaro is a misogynistic momma’s boy who can’t seem to accomplish anything on his own. His half-brother Oryx (the current heir to the throne) is even worse. The first plan is to sneak past a sleeping guard.

The next step is to steal a harem girl’s outfit. More specifically, she pays the harem girl a gold coin to remove her outfit. There’s a great panel of the harem girl covering herself in shock at the thought of removing her clothes, even though, really, that must be part of the job description. So Red Sonja has to hold a dagger to the girl’s throat, urging her to forego her usual modesty and strip off the two-piece translucent outfit. Keep in mind, Sonja’s in the girl’s room, so it’s not like anyone else will even see her before she just puts on another outfit. In fact, why doesn’t Sonja just ask her for a spare outfit, since the harem girls can’t wear the same thing every day (and if they do, um, yuck).

Once again, Red Sonja takes to the streets, dressed in a harem slave outfit that leaves more to the imagination than a chainmail bikini. But she’s in disguise now. Because, apparently, no one was looking at her face the last time she was in Skranos. It’s a pretty stupid plan, but of course it works.

One page later, she walks right up to Oryx and starts flirting with him, face uncovered. Keep in mind, this is the man who ordered her to be hung just a couple weeks earlier. Red Sonja was standing at the gallows, insulting Oryx, before his half-brother swung in and rescued her. I’m just saying, she’s someone he’s going to remember. But with a worse disguise than Clark Kent, she manages to get close to him.

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Amazing Stories, August 1964: A Retro-Review

Amazing Stories, August 1964: A Retro-Review

Amazing Stories August 1964Here’s another of Cele Goldsmith’s issues of Amazing, though by this time she had married, and was Cele Lalli. Of particular interest this time around is an obscure Ursula K. LeGuin story.  I notice as well a different font for the title – I liked it. Not sure when it changed.

This time the cover is by Richard McKenna. At first I thought it might be the author of the Nebula winning story “The Secret Place” as well as “Casey Agonistes” and the bestselling non-SF novel The Sand Pebbles (for which last I have seen it suggested he did the original cover). This is credited to him in the ISFDB, actually, and it’s creditable if not brilliant, a scene at a restaurant on the Moon, with aliens – vaguely reminiscent, perhaps, of David Hardy.

However, further investigation (with the help of ace bibliographer Phil Stephenson-Payne) reveals several further covers from mid-60s SF magazines, mostly Galaxy and If, credited to R. McKenna. These covers bear some resemblance in style to this cover, and those that are signed are signed RMcK, much as with this painting. The latest of these other covers dates to 1968, while Richard McKenna of The Sand Pebbles died in 1964. So it seems most likely that another Richard McKenna worked as an illustrator for a while in the mid-60s.

The editorial, unsigned this time (other examples I’ve seen were signed by Norman Lobsenz, the Editorial Director) is about continental drift, which was just beginning to gain traction as a believable theory. There is no science article, but Sam Moskowitz contributes an SF Profile on Mort Weisinger, focusing on his early career as an SF fan, fanzine producer, and occasional writer, before giving him a bit more credit for Superman than seems fair to Siegel and Shuster.

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