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Year: 2011

The Most Interesting Books I Read in 2010

The Most Interesting Books I Read in 2010

bambi1As a new year begins, the Internet explodes with lists covering the previous year.

I have a January tradition on my website of listing all the books I read during the last twelve months, with some commentary appended. This year I am expanding that commentary and depositing it here on Black Gate.

This is not a list of “My Favorite Books” I read in 2010. These are the books I found most “Interesting.” Which can mean “Stupid but Memorable.”

I’ve placed no upper or lower limit on the books; if I will have strong memories of it—for good or ill—then I’ve placed it here.

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Favorite Fantasy Films of 2010

Favorite Fantasy Films of 2010

While fantasy on television has suffered a bit over the last couple of years, films are doing better than ever. Animated films, especially, seem really able to grasp the complex worlds of fantasy. Looking over a list of 2010 films, some real highlights come to mind. What’s amazing is that the films oriented toward adult audiences, such as Clash of the Titans and Alice in Wonderland (both reviewed in the upcoming Black Gate #15), were almost entirely underwhelming, while the young adult films contained some surprising (and not-so-surprising) gems. I previously spoke about Scott Pilgrim vs. the World (along with compelling follow-up commentary by Magille Foote), so I’ll focus on some other films from the year.

how_to_train_your_dragon_posterHow to Train Your Dragon

Hands down, of the fantasy films I’ve seen this year, my favorite was the unexpectedly charming How to Train Your Dragon. Any film with vikings and dragons guarantees to entertain, but I did not anticipate that this film would tug at the heartstrings quite as much as it does.

The main character, Hiccup, is the scrawny young son of a Viking chieftain who decides that rather than killing a wounded dragon, he will instead befriend it. Out of this strange new friendship he calls into question everything he’s ever known about the Viking way of life … and about a threat that’s even more deadly than the dragons they’ve encountered in the past.

It’s really a wonderful coming-of-age story about standing up for your principles even when it’s difficult, when everyone around you believes that you’re not only wrong, but outright foolish.

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2011: Wikileaks and Cyberpunks

2011: Wikileaks and Cyberpunks

NeuromancerThe first days of a year always have a feel, to me, of science fiction; of a piece of the future made real. You’re looking at a new date everywhere you turn. The name of the year is not the old name. You find yourself living inside something whose coming you have been awaiting, a future now present. But typically this strangeness doesn’t last long; sooner or later the human tendency to adapt makes a new normal, and life as it has been reasserts itself.

Only for me the strangeness came early this year, and I’m not sure when it’ll go away. I’ve been following the ongoing Wikileaks story, or set of stories, and increasingly I have come to feel as though I’m watching a cyberpunk novel unfolding in real time. The release by the Wikileaks site of confidential diplomatic cables, following on the heels of similar releases of confidential documents to do with American military activity in Iraq and Afghanistan, has spiralled into an array of interlocked narratives and events that seem to me to suggest something about the shape of the world in the year 2011.

Specifically, it suggests that cyberpunk has turned out to be the wave of the future after all.

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Rich Horton on Black Gate in 2010

Rich Horton on Black Gate in 2010

blackgate-issue-14-cover-150Over at The Elephant Forgets, Rich Horton continues with his review of every science fiction and fantasy short story published in Engish in 2010 (I know — wow.) On December 30th, he reached Black Gate:

Once again, Black Gate managed only a single issue in 2010, though also once again one more is nearly ready and presumably will appear early in 2011. It remains a beautiful thick magazine — and 2010’s issue was particularly thick! — with a strong and successful focus on adventure fantasy, and with a welcome (to me) tropism towards longer stories. The magazine also has a tropism towards series stories, but this issue mostly avoided sequels. This year the one issue includes 19 new stories: 1 novella, 8 novelettes, and 10 shorts (1 short-short), for a total of almost 160,000 words.

I will mention again that I am on the masthead of Black Gate as a Contributing Editor, which means that I contribute a regular column and regular reviews, and also, I suppose, that I meet with Publisher/Editor John O’Neill occasionally and amidst eating and drinking and selling books we chat about the future of the SF industry and so on.

My favorite story this year was Matthew David Surridge’s “The Word of Azrael”, which will appear in my Best of the Year book. It’s a first rate story that manages to both satirize numerous fantasy cliches and to celebrate them. Other strong stories include the novella, Robert J. Howe’s “The Natural History of Calamity”, which is basically Urban Fantasy, but with quite a clever central idea, a private detective with a difference: she detects what’s wrong with someone’s “karmic flow”, and restores the balance. Also strong was “Devil on the Wind”, by Michael Jasper and Jay Lake, concerning a group of magicians whose power arises from their own suicides (and revivals). Add strong work by James Enge, Pete Butler, Alex Kries, and Sylvia Volk — another very enjoyable issue of an always fun magazine.

5 of 19 stories (26%) are by women, a bit less than usual. Though they have published SF stories in the past, despite the Adventure Fantasy label, this year I don’t think any qualified.

Rich selected Matthew David Surridge’s “The Word of Azrael” for his Year’s Best Science Fiction & Fantasy 2011 Edition. His assessment of Black Gate in 2009 is here.

Fantasy Game Review: Ascension – Chronicle of the Godslayer

Fantasy Game Review: Ascension – Chronicle of the Godslayer

ascensionlogo

Ascension: Chronicle of the Godslayer is a deck-building game from Gary Games. “What is Ascension?” you may ask. Here’s a quick intro from the Ascension website:

Ascension is a fast-paced deckbuilding game that’s quick to learn, easy to setup, and packed with endless hours of replay value! Our goal with Ascension was to make a game that we would bring out again and again for our own game nights. With an all-star team working on design and development, including Magic: The Gathering Pro Tour Champions Justin Gary, Rob Dougherty, and Brian Kibler, we spent the better part of a year making a game that will appeal to fans of the board games, trading card games, and non-gamers alike.

It’s also useful to have a bit of the background for the world in which the game is set. Again, from the Ascension website:

The game takes place in Vigil, a world that has been protected for millennia by the Great Seal, keeping the realm free from divine influences. It was put in place after an ancient war with a corrupt god, Samael the Fallen, when it was decided that none of the gods should be able to interfere. But now, the Seal is failing, and nightmarish Monsters that had been forgotten are breaking through. Your job, as a hero of Vigil, is to take your small, ragtag band of Apprentices and Militia, and gather an army powerful enough to lead you to your destiny as the Godslayer, and in doing so, slay Samael once and for all.

The next obvious question is: what is a deckbuilding game? Deckbuilding implies that you do not start with a predetermined deck, i.e. one of your own choosing before the game begins. Rather, you begin with a starter deck and customize your deck through the course of the game, hopefully in such a way that allows you to outplay your opponents, who are customizing decks of their own.

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It’s 2011. That’s progress for you…

It’s 2011. That’s progress for you…

k2frontlWhen I was a kid, 2011 was science fiction. We’d all have personal jet packs, robot servants and colonies on Mars.  Instead, we’ve got Facebook and  iPhones. Harlan Ellison is selling his first typewriter, a Remington made in the late 1930s.  Kodak stopped making the chemicals needed to develop its famed Kodachrome color film, and the last batch was finally used up by Dwayne’s Photo in, appropriately enough, Kansas.  My six year old iMac that’s been clugging along since it was state-of-the-art oh so long ago (2004) blew out its logic board, and now I’ve got a new 27″ screen with an Intel Core i7 processor  that should be the coolest desktop Apple makes until probably this spring.

I don’t know if anyone may be interested in buying my old Kaypro II, though it’s not for sale, and, besides, I’m not Harlan Ellison so what would be the point.  It was one of the earliest “portable” computers, weighing in at something like 9 pounds.  It had a 9 inch screen that displayed green characters on a black background, and a dual 5 1/4 inch floppy drive.  You’d stick the program (word processor, database manager, a couple of games more primitive than Pong) in the top drive, and save your files to the bottom drive.

My first word processor was PerfectWriter, which didn’t quite live up to its name (but, then, nothing ever really is perfect).  That relationship didn’t last,  any more than my personal relationships did at the time, when I fell in love with WordStar  because I could depend on printing out exactly what I saw on screen instead of keeping my fingers crossed with PerfectWriter that the print out would vaguely resemble the way I thought I had formatted it.  I believe WordStar was the first WYSIWYG (what you see is what you get) program.  For years I resisted the switch to Microsoft Word until I could no longer be out-of-step with the corporate hordes.  At the same time, I had to give up my beloved Kaypro II (currently residing in a closet along with all my other obsolete techno-junk).

Once upon a time, in my early youth, I actually composed on both manual and electric typewriter, so  I know how to type.  Consequently, I tend to still use keyboard commands rather than mouse clicks.  For Windows users, that means some keyboard combination of the CTRL key with another letter or character. Today, things are better now that Word (and its various web emulators) is the de facto standard since you don’t have to worry about writing a document in a format that’s incompatible with someone else’s program back in the ancient days when a thousand word processors bloomed. However, there’s a lot not to like about Microsoft Windows, which is why I joined the Mac cult.  Guess what?  The CTRL key function doesn’t work the same, you have to use Apple’s Command key, instead, so I had to get used to a whole new way of keying a program command.  I use my thumb.

These days, the only way a new generation seems to produce text is with their thumbs, on tiny keyboards that in many cases lack real pushable keys, and faster than I can do with 10 digits on a full-sized keyboard.

We’ve become a culture of all thumbs.  Who’d have thunk it back when we were dreaming of maids on Mars?

That’s progress for you.

Happy new year.