Browsed by
Year: 2011

Strange Horizons 2011 Fund Drive

Strange Horizons 2011 Fund Drive

sh_headWebzine Strange Horizons is conducting its 2011 fund drive, where your donation supports one of the first (and one of the few surviving from that era) on-line speculative fiction markets. Publishing weekly for over a decade (which in Internet time is something like a century/), Strange Horizons features short fiction (this past week it was Lewis Shiner), regular columns from the likes of John Clute and Matthew Cheney, articles, poetry and book reviews. To my knowledge, Strange Horizons is the only paying on-line market that relies on the “public broadcasting” non-profit model of member donations to keep operations afloat. So the one value of “subscribing” is you at least get a tax deduction out of it.

As of Friday, they were a little over a quarter of the way towards their goal of $8,000.

Blogging Alex Raymond’s Flash Gordon, Part Thirteen – “The Ice Kingdom of Mongo”

Blogging Alex Raymond’s Flash Gordon, Part Thirteen – “The Ice Kingdom of Mongo”

ice-kingdom-2ice-kingdom-1“The Ice Kingdom of Mongo” was the thirteenth installment of Alex Raymond’s Flash Gordon Sunday comic strip serial for King Features Syndicate. Originally published between March 12, 1939 and April 7, 1940, the epic-length “Ice Kingdom of Mongo” was the first story whose continuity lasted more than a year. “The Ice Kingdom of Mongo” picks up the storyline where the twelfth installment, “The Tyrant of Mongo” left off with Flash, Dale, Zarkov and Ronal rocketing their way to explore the frozen North. The freezing temperatures (100 below zero) cause their rocket ship to crash. While Zarkov and Ronal use heat guns to carve a shelter in the glacier, Flash goes off to hunt an ice bear for dinner unaware that a snow dragon is stalking him. Flash slays the snow dragon, but his shoulder is badly injured in the process. Ingeniously, he severs the dragon’s broad tail to use as a makeshift sled to transport the ice bear’s corpse and himself back to the glacier.

The four of them are quickly apprehended by Queen Fria of Frigia and her troops who are patrolling the area on skis. Taken captive, the group is set upon by a snow serpent. Flash saves the Queen from the monstrous beast and earns a place driving her snowbird-drawn chariot on the ride back to her palace. This earns him the enmity of Count Malo who turns off the heat to Flash’s bedchamber while he sleeps that night knowing that the freezing temperatures could kill him. Flash’s life is saved only by Zarkov’s timely arrival and superior medical knowledge. Determined to succeed, Count Malo disguises himself as Flash’s doctor and attempts to murder him in his hospital bed. Flash’s life is spared thanks to Dale’s intervention. Malo escapes with his identity still hidden from Flash and Dale.

His third attempt on Flash’s life occurs while a recovering Flash is getting some much-needed exercise in the pool with Dale. Count Malo again tampers with the heating mechanism causing the pool to instantly freeze. Flash and Dale barely manage to escape alive. While hunting snow oxen with the Queen’s hunting party, Flash saves Malo’s life from a ravenous ice worm. Ashamed of his actions, Count Malo confesses to his crimes and is stunned when Flash forgives him without demanding retribution. Of course, Malo’s comeuppance is close at hand as the hunting party fall prey to a tribe of primitive giants. Flash and Fria escape from their clutches, but Dale and Ronal are taken as slaves. While setting out to rescue them, Flash and the Queen come upon the frozen corpse of Count Malo which the giants have left behind as a grim warning.

Read More Read More

Goth Chick News: Logan’s Re-Run

Goth Chick News: Logan’s Re-Run

image011Recently, I made a DVD acquisition that is a tad off the beaten path at Chateaux Goth Chick. While admittedly my movie collection is somewhat top-heavy with an equal mixture of black and white classic horror and modern day scream-fests, there are the occasional outliers such as all the Terminator movies and the complete Harry Potter series.

Apparently, this choice was an outlier of the outliers.

When Logan’s Run arrived in my mailbox, Mr. Goth Chick groaned out loud, announcing that is was very nearly the “cheesiest film of all time.” He then went on to abuse my admiration of what I consider a classic from 1976 until I set him straight on a few points.

For instance.

Did you know that in 1977 Logan’s Run was nominated for two Oscars (Best Art Direction and Best Cinematography) and won a Special Achievement Award for Visual Effects?

The Academy of Science Fiction, Fantasy and Horror Films gave it six “golden scrolls” that same year, primarily for the special effects that at the time were cutting edge.

Read More Read More

The Joys and Pitfalls of Writing a Series

The Joys and Pitfalls of Writing a Series

shadows-lureWhen my agent first told me that he had secured a three-book deal with Pyr Books, I was ecstatic. Three books! What a brilliant stroke of luck.

But then reality set in. Wait a tick. You mean I actually have to write all those books on a deadline?

And the publisher wants outlines for the second and third books right away? Gulp.

Eventually I recovered and dove in with gusto. What was the big deal, right? Writing a series is just like writing three separate books in order, isn’t it?

Well, yes and no. The biggest problem I ran into was maintaining a continuous theme throughout the series while giving each book its own separate identity.

Writing a novel, any novel, is a difficult task. Getting all your ideas down and having them make sense, AND be entertaining, is a tall order.

You would think a sequel would be easier because you’ve already introduced the main characters and the setting (if they carry over into the next book), but I found it more difficult because I had to devise a story that fit those specific characters. I couldn’t go too far off the deep end for fear of alienating those who had enjoyed the first book.

Read More Read More

The Thackery T. Lambshead Cabinet of Curiosities

The Thackery T. Lambshead Cabinet of Curiosities

The Thackery T. Lambshead Cabinet of CuriositiesThackery T. Lambshead
Edited by Ann and Jeff VanderMeer
Harper Voyager (320 pp, $22.99, July 2011)

Dr. Thackery T. Lambshead (1900 – 2003) was a fictional collector of the arcane. His cabinet was no mere front room shelving unit of Cracker Barrel knick knacks and China plates. Think pickled punks, death rays and human skulls that scream uncontrollably during new moons. It is unclear whether Lambshead’s entire home was his cabinet, as visitors were not regularly allowed and tours were given only under duress, but it has been rumored that the whole of his estate in Wimpering-on-the-Brook, England was of museum exhibition quality. If you were speculating where the wonder-bits of the world went, the terrifying bygones, the transmundane thingamajigs – Thackery T. Lambshead had them.

Though he spent his hundred-and-three years surrounded by dangerous oddities, precarious art installments and occult objects, Dr. Lambshead didn’t shuffle off to the Greater Unknown through a latent Crowley curse, an infection from preserved plague rats or squashed under one of his many mechanical animals (rumored to be gods). He died of dishwater-dull heart failure. It’s not exactly that I rejoice in his demise…it’s just…well, now that he’s gone Ann and Jeff VanderMeer have finally been able to intensely study his collection and thereby release, The Thackery T. Lambshead Cabinet of Curiosities, an anthology of what they and other artistic scholars found.

Read More Read More

I, Cyborg

I, Cyborg

Living in the Third Place Between Me and You

We’ve all been there: for some reason you lose your web connection. All of a sudden, it’s like you’ve lost a limb. You wander around, listless, anxious, this terrible nagging feeling of being cut off from the world. It happened to me last month: for two whole days (days!) my modem died, and I wrestled frantically with technicians checking phone lines and digging round my house as my cyberself entered intensive care.Daddy Can You Fix It?

As I mooned around in doomed isolation, it occurred to me that my plight – comprehensible to the vast majority of people reading this – would be a complete mystery to my parents’ generation (with apologies to adventurous silver-surfers out there) – who’d grown and matured before the internet came to stay. I had a vision of a world with two types of people: those who enjoyed the comforting buzz of eternal information streams sliding effortlessly through the backs of their minds, ready to bathe in at any moment; and those for whom information was something static, hard, and external – something to be looked up in a book, or researched with painful diligence. Both staring at one another across an invisible chasm with utter incomprehension.

My dictionary (online, naturally) defines “cyborg” as “a human who has certain physiological processes aided or controlled by mechanical or electronic devices”. Setting aside dependencies on televisions, games consoles, and certain brands of coffee machines, recent studies do seem to be suggesting there’s now a qualitative difference in the thought processes and possibly even brain structures of those of us who’ve spent years happily plugged into the vast ocean of freely available information on the worldwide web. I don’t just mean plugged in 24/7 – this isn’t some secret of the anorak illuminati. Not at all – look around on any bus or train, any bar, café, restaurant, at any time of day or night, at the constant dataflow of texting and twittering and facebooking zipping around the globe. Or ask yourself – how many of us buy encyclopedias any more? Or write letters, rather than a quick email? What’s our reaction when we find a question we can’t answer – do we throw up our arms, go buy a book? Or do we simply surf a while, till the information we need appears?

Read More Read More

Art of the Genre: Concepts of a Fallen Vanguard

Art of the Genre: Concepts of a Fallen Vanguard

Brom makes beauty out of death like only he can
Brom makes beauty out of death like only he can
Last week I wrote about art direction in a film, primarily a film that failed, but that certainly isn’t the only such place where an unfortunate failure can happen. I recently had the opportunity to go to Oceanside California and share a lunch with Nick Parkinson a former developer on the Sony Online Entertainment MMORPG Vanguard: Saga of Heroes.

Now I’d had some limited experience with Vanguard back in about 2008. In a former life I took part in Sony’s Star Wars Galaxies circa 2003, and a friend of mine convinced me to come over to Vanguard and say hello many years later. Since it was only eight months after Vanguard’s release, I figured I’d oblige, so I went to a local Gamestop and asked the clerk where I could find the game. He actually laughed in my face.

Come to find out Vanguard had been a colossal bomb, so much so that you couldn’t even find a retail copy less than a year after it hit the shelves. In fact, Wikipedia lists Vanguard’s awards as: Gamespy awarded Vanguard the “Biggest Disappointment” award for 2007. Vanguard also won the awards in the categories for “Least Fun”, “Most Desolate” and “Lamest Launch” in the MMORPG.com MMOWTF Awards for the worst games of 2007

[Note: As bad as this game may or may not have been, there is absolutely no way it could have been a complete failure in every way like Final Fantasy XIV. That is hands down the worst MMORPG ever released on the mass market.]

Still, even after being thrown out of the store, I eventually I found a version and loaded it up. Thinking I’d meet up with my uber experienced friend, I purchased a full-blown max level character from a clearing house site and was ready to roll! What happened? I promptly fell off a pier in the city my avatar originated, drowned, and lost all my items….

Read More Read More

Today’s Post Brought to You by Every Letter Except “E”

Today’s Post Brought to You by Every Letter Except “E”

barrylyndon-copyThe English alphabet contains twenty-six letters. They all have their uses. Some more than others. The letter “E” gets the most use: how could we live without it?

Not easily. But it can be done.

The French Oulipo group advocates experiments that purposely limit the tools in a writer’s toolkit. Most famous of these experiments is the “lipogram,” which excludes particular letters of the alphabet. Of all lipogram experiments, the excision of the letter “E” has caught the most attention. Georges Parec’s 1969 novel La Disparition contains no letter “E” outside of its author’s name. Perhaps more astonishing is that the English translation of the novel, A Void by Gilbert Adair, also contains no occurrence of the letter “E.” Another example, predating the Oulipo group by twenty years, is Ernest Vincent Wright’s novel Gadsby (1939).

So it can be done. But why do it? Shouldn’t writers make use of every piece of available in their arsenal to tell a story, make a point, or convey information?

I believe so. That’s one reason I have defended the semicolon from detractors who want it exiled from fiction. It’s also why I think “e-prime,” writing without the verb “to be,” should not be pushed as a replacement for writing with the verb.

However . . . I love writing exercises. I write every day, and since I’m not always in the middle of a novel or a short story, exercises fill in the gaps. They keep the writing muscles of the brain tones, inspire new ideas, and show writers different paths to expressing themselves.

This weekend, I tackled writing sans the letter “E” for the first time, thinking I would never get far with it. However, I managed to write a 1700-word story — one with a comprehensible plot — in the space of two hours. I present the complete text of “A Ghost’s Claim” below.

Read More Read More

New Treasures: The Monster’s Corner

New Treasures: The Monster’s Corner

monstersMonsters!

I have a weakness for monsters.  And who doesn’t, really? I have a theory that sword & sorcery readers all loved monster movies as a kid. We talk about a fondness for the literature of the rugged individual, but secretly we just want to read about monsters.

But enough about me.  The topic at hand is monsters.  And the book at hand, compliments of today’s mail and the publicity department at St. Martin’s Press, is The Monster’s Corner, an anthology of all-new stories edited by Christopher Golden.

All new monster stories, I hasten to point out. 19 tales of classic and original creepy-crawlies, all told from the point of view of the monster. Here’s the marketing blurb:

Demons and goblins, dark gods and aliens, creatures of myth and legend, lurkers in darkness and beasts in human clothing… these are the subjects of The Monster’s Corner, an anthology of never-before published stories assembled by Bram Stoker Award-winning author Christopher Golden.

With contributions by Lauren Groff, Chelsea Cain, Simon R. Green, Sharyn McCrumb, Kelley Armstrong, David Liss, Kevin J. Anderson, Jonathan Maberry, and many others, this is the ultimate anthology on the dark heart of a monster.

I like it. I also like the author line-up: a fine mix of names I admire — including David Moody, Tananarive Due, Michael Marshall Smith, Gary A. Bruanbeck, and the marvelous Tom Piccirilli — and a terrific sampling of up-and-coming novelists whose work I have not yet tried. A great way to survey the horror field while enjoying some fine monster fiction, I think.

Christopher Golden’s previous anthology for St. Martin’s Press was The New Dead, which I quite enjoyed (when my teenage sons finally let me have it back, anyway). The Monster’s Corner is 389 pages in trade paperback, with a cover price of $14.99. The official on-sale date is Sept. 27.

You Can’t Read the Same Comic Twice: Justice League of America 183-185

You Can’t Read the Same Comic Twice: Justice League of America 183-185

Justice League of America 183I was planning to start the series of posts on Romanticism and fantasy this week, but something came up in the last few days that I’d like to write about; particularly since it seems to resonate with a recent experience of John O’Neill’s. Earlier this week, my friend Claude Lalumiére sold off much of his library of sf, fantasy, and comics in preparation for an upcoming move. I’ve known Claude for a long while, and esteem his tastes highly. It’s not surprising I came away from his sale with a huge amount of material. What was surprising, to me at least, was that of all the many things I picked up — fiction by Zelazny, Lafferty, Delaney, Tanith Lee; comics by Alan Moore, Grant Morrison, Jack Kirby — the first items I chose to read were three Justice League comics from over thirty years ago.

There’s nothing particularly exceptional about the books. They do feature the last issue drawn by former JLA mainstay artist Dick Dillin before his death, and the first two issues drawn by George Pérez, as well as dynamic covers by Jim Starlin. But that’s not why I was drawn to them. They’re a three-issue story, telling a tale of one of the JLA’s annual meetings with the parallel-earth Justice Society of America; that’s not why either. It’s a storyline that uses Kirby’s Fourth World characters and concepts; but that also isn’t it.

It’s simply that I remember reading those comics when they first came out, and I remember loving them. The books are cover-dated October, November, and December, 1980, meaning they’d have come out in the summer of that year. I was six. Like John’s experience with Little Lulu, when I found new copies, the draw of my childhood was overpowering. But Little Lulu’s frequently held to be some of the greatest kids’ comics ever done. These are just a few random issues of a mid-tier superhero book. Well-drawn, yes, but not spectacular. Still, I found that in part because the work is decent without being great, I could re-read them with a double vision, remembering how they seemed to me at six as much as I reacted to them in the present moment.

Read More Read More