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Iron Lung vs The Establishment

Iron Lung vs The Establishment

Good afterevenmorn, Readers!

I feel like I manifested this… But I’m getting ahead of myself. Does anyone remember me lamenting about how difficult it was for original or new folks to break out in the entertainment industry? I’ve been griping since Adam was knee-high to a grasshopper (how’s that for a malaphor?) that original stories aren’t getting made anymore, with production companies all settling for established IPs with a huge fanbase they can take advantage of. Smaller stories, no matter how good they might be, are left in the dust because creative risks are just not done any longer.

It’s been a point of ire of mine for a while now. And then, as if answering the call, in comes a YouTuber with a fully independently produced and distributed film based in the world of a fully independently created video game. Alright, technically it is an adaptation, but the fact that the game is independent, small, and not widely known in the way, say, the Assassin’s Creed Franchise is, means that this one counts. It counts, alright?

Also, I believe this is not the story in the game, but in the world of the game, but I’ll explain later.

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Doom Pilgrim! – War Claw’s Solo Card-Game-Book

Doom Pilgrim! – War Claw’s Solo Card-Game-Book

Narrative game books steered my interest into dark fantasy reading and playing. The 1980s phenomenon of Fighting Fantasy gamebooks championed blending RPG elements into the choose-your-own-adventure genre. Although these persist in 2025 (in releases, digital versions, several tabletop games… all susceptible to reviews here soon), the last decade has enabled new forms of narrative, choose-your-own-adventure solo games.

This post highlights DOOM PILGRIM, a narrative-card-game-book by War Claw Games. The company is based in the Czech Republic. Most of their lineup has Print-to-Play options in addition to physical copies (produced by US-based manufacturer, The Game Crafter).

Released in 2022 as a physical and print-and-play game, Doom Pilgrim was awarded “Best Small Game of the Year” from the solo-dungeon-crawler guru Daniel from  Dungeon Dive (see also his his Doom Pilgrim tutorial).  In short, it is a superbly elegant, beautiful game. Doom Pilgrim has several expansions available now, with more on the way. Also, these proven game mechanics have evolved into Arthurian Legend,  Sci-Fi, and weird horror games.

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Steamed: All My Video-Gaming Posts Here at Black Gate

Steamed: All My Video-Gaming Posts Here at Black Gate

Hudsucker_RobinsElevatorEDITEDI have ‘landing pages’ here at Black Gate which I update when I add a new post to some frequent/favored topic. The Robert E. Howard one is the most active. And I have them for John D. MacDonald, Nero Wolfe, Douglas Adams (with help from friends), and Sherlock Holmes on Screen. 

Steamed was a site-wide video game column I thought up in 2020 that never caught…got traction. But I still talk about gaming sometimes, so I wanted a landing page for it, too. Here’s the introductory column, which was another of my Black Gate World Headquarters posts.

Folks might disagree, but I think I’m channeling my inner Douglas Adams pretty darn well with these BG World HQ posts. They make me smile. And links to my other gaming posts follow. As the picture shows, I think you can envision Black Gate World HQ posts in a Hudsucker Proxy vein. I do when I write them.

The pay phone on the wall by the door into the dungeon…cellar…basement…journalist’s suite below Chicago’s permafrost layer rang at the Black Gate World Headquarters. I vaulted over the wood plank that rested on two sawhorses, which served as my desk. The last person who hadn’t answered before the third ring had been sent downstairs. ‘Downstairs’ was rumored to be the lair of a beast that Conan wouldn’t be able to defeat.

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George Barr: A Fantasy Master

George Barr: A Fantasy Master

Barr illo for the D&D Module IM2: The Wrath of Olympus, by Robert J Blake (TSR, 1987)

When DAW Books launched in early 1972, one of their hallmarks was great cover art. Right from the start, their books featured covers by many of the top SF artists such as Frank Kelly Freas, John Schoenherr, Josh Kirby and Jack Gaughan – and eventually, Michael Whelan, who broke into the field with his cover for DAW’s edition of The Enchantress of World’s End by Lin Carter in 1975.

One of their mainstays was George Barr, whose first DAW cover came in their second month of publication, with The Day Star by Mark S. Geston. For my money, Barr was one of the great fantasy and science fiction artists of the past few decades. Having been introduced to science fiction paperbacks in the mid-1970’s, I have many fond memories of finding his artwork gracing many of the DAW books that I picked up at that time.

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A (Black) Gat in the Hand: Hardboiled Gaming – L.A. Noire

A (Black) Gat in the Hand: Hardboiled Gaming – L.A. Noire

“You’re the second guy I’ve met within hours who seems to think a gat in the hand means a world by the tail.”

– Phillip Marlowe in Raymond Chandler’s The Big Sleep.

Grand Theft Auto has been a hugely successful video game franchise for almost thirty years. From Rockstar Games, I’ve never played it. They also make Red Dead Redemption, which I tinkered with a little. It’s pretty high quality and I’ll get to it some day. Among their other titles, the one I have jumped into is L.A. Noire.

Set in 1947, you are Cole Phelps, an LAPD uniformed patrolman, and a WW II Marine veteran. You are assigned cases, and you go to scenes, collect clues, and talk to people. The goal, of course, is to collect enough information to catch the culprit. It’s open-world, but the path to solving a case is rather straightforward. I’ve only failed once so far, and it was clearly trying to tell me what I was missing, but I couldn’t pick up on it. I’m currently assigned to the Traffic division, which is way more than going out for fender benders.

There are also regular side quests which come in as radio calls. You can take the call and go take care of it. This often involves chases and shootings.

I have killed quite a few folks so far. It is frowned upon if you shoot someone that didn’t need shooting. But I’ve been killed (you restart the mission), so it can get tough out there for your and your partner.

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Fifty Years of Gary Gygax’s Greyhawk

Fifty Years of Gary Gygax’s Greyhawk


Dungeons & Dragons Supplement I: Greyhawk by Garg Gygax and Rob Kuntz
(TSR, 1975; reprint edition 2003). Cover and interior art by Greg Bell

Fifty years of Greyhawk and an amusing Castle Zagyg anecdote.

It has been 50 years since the release of the first and perhaps most important supplement to Dungeons & Dragons. It was none other than Supplement I: Greyhawk, by Gary Gygax and Robert Kuntz. This pivotal, 68-page book is not likely to be celebrated by the entity that owns the rights to D&D, because they do not look upon the original materials or its creators favorably. But we don’t need them to celebrate the anniversary of this great achievement.

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Where Dreams and Nightmares Come True: Greyhawk Adventures: Saga of Old City by Gary Gygax

Where Dreams and Nightmares Come True: Greyhawk Adventures: Saga of Old City by Gary Gygax


Greyhawk Adventures: Saga of Old City (TSR, October 1985)

Greyhawk…

A cruel city.

A harsh, pitiless city for a young orphan boy with no money and no friends — but plenty of enemies!

Enter the Old City of Greyhawk, that marvelous place where dreams — and nightmares — come true. Travel through the world of Oerth along with Gord, the boy who becomes a man as he fights for his survival in a world of mysterious wizards, fearsome monsters, dour dwarves, and beautiful women.

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Trope Subversion, Level: Master

Trope Subversion, Level: Master

Good afterevenmorn, Readers!

If video games aren’t your thing, you’re not going to like my post today. With the release of Doom: The Dark Ages and let’s plays popping up all over my YouTube feed, I’m going to nerd out today about Doom for a moment. Actually, I’m going to nerd out about one specific cutscene in Doom: The Dark Ages because it flips a common horror trope to highlight the mythology of the main character so perfectly, I’ve been nerding out since I saw the clip during an episode of Jacksepticeye’s let’s play just a little over a week ago. Welcome to my new hyper-fixation.

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Rules for Mega-Dungeon Adventuring: Dragonslayer by Greg Gillespie

Rules for Mega-Dungeon Adventuring: Dragonslayer by Greg Gillespie


Dragonslayer (OSR Publishing, February 7, 2024). Cover by Jeff Easley

I’ve admired the mega-dungeon adventures of Greg Gillespie for several years, particularly Barrowmaze and The Forbidden Caverns of Archaia. Most recently, Greg published his own set of rules to go with those adventures. It’s called Dragonslayer, and I think it’s excellent. Here is the description from the back of the book:

Journey to a realm of myth and magic, where ancient legends and terrifying minsters come to life, and adventure awaits…
Inspired by the timeless role-playing tradition of the early 1980s, this ruleset seamlessly integrates the simplicity of B/X with the chrome if First Edition. The book has everything you need: classes, spells, monsters, and treasure, combined in a single volume.

For those who don’t know, “B/X” is the acronym for the Basic and Expert rules of Dungeons & Dragons.

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Guns or Butter? Total War: Warhammer II

Guns or Butter? Total War: Warhammer II

I came to Total War way back when, through TW: Rome. Arriving in 2004, it was the third game in the TW series, after Shogun, and Medieval. I liked it, though I wasn’t addicted – as I was to many games back then. But it was fun marshaling armies, and then marching them out to crush your enemies. I talked about it a little bit a few weeks ago in my RTS overview (man, Myth: The Fallen Lords was such a great game!).

Sort of the “What is best in life?” response from the first Conan movie with Ah-nuld:

“To crush your enemies, see them driven before you, and to hear the lamentations of their women.”

There have been over a dozen incarnations, with the Egyptian-themed Pharaoh just dropping in 2023. What I’d LOOOOOVE, is for them to get the license from the Tolkien Estate and do TW: Middle Earth. I enjoyed Battle for Middle Earth I (never played II). But even a decently-done TW: Middle Earth would be FANTASTIC!!!!

Anywhoo. I’ve never done the Warhammer thing, but TW: Warhammer I came out in 2016. And TW: Warhammer II followed the next year. WH II has become the rabbit hole I periodically jump down. This game is — as my buddy Tony dubbed Diablo II long ago — electronic crack.

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